Using phasor to count
var audio = new maximJs.maxiAudio();
audio.init();
var myCounter = new maximJs.maxiOsc(); //these oscillators will help us count and play sound
var mySquare = new maximJs.maxiOsc();
//we're going to put the current count in this variable so that we can use it more easily.
var currentCount;
audio.play = function(){
CurrentCount = Math.floor(myCounter.phasor(1, 1, 9));//phasor can take three arguments; frequency, start value and end value
output=mySquare.square(CurrentCount*100);
}