/*
 *
 *    Copyright (c) 2022 Project CHIP Authors
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *        http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */

// THIS FILE IS GENERATED BY ZAP
// This file is generated from clusters-Structs.h.zapt

#pragma once

#include <app/data-model/DecodableList.h>
#include <app/data-model/List.h>
#include <app/data-model/Nullable.h>
#include <lib/core/DataModelTypes.h>
#include <lib/core/Optional.h>
#include <lib/core/TLV.h>
#include <lib/support/BitMask.h>

#include <clusters/shared/Structs.h>

#include <cstdint>

namespace chip {
namespace app {
namespace Clusters {
namespace ScenesManagement {
namespace Structs {
namespace AttributeValuePairStruct {
enum class Fields : uint8_t
{
    kAttributeID     = 0,
    kValueUnsigned8  = 1,
    kValueSigned8    = 2,
    kValueUnsigned16 = 3,
    kValueSigned16   = 4,
    kValueUnsigned32 = 5,
    kValueSigned32   = 6,
    kValueUnsigned64 = 7,
    kValueSigned64   = 8,
};

struct Type
{
public:
    chip::AttributeId attributeID = static_cast<chip::AttributeId>(0);
    Optional<uint8_t> valueUnsigned8;
    Optional<int8_t> valueSigned8;
    Optional<uint16_t> valueUnsigned16;
    Optional<int16_t> valueSigned16;
    Optional<uint32_t> valueUnsigned32;
    Optional<int32_t> valueSigned32;
    Optional<uint64_t> valueUnsigned64;
    Optional<int64_t> valueSigned64;

    CHIP_ERROR Decode(TLV::TLVReader & reader);

    static constexpr bool kIsFabricScoped = false;

    CHIP_ERROR Encode(TLV::TLVWriter & aWriter, TLV::Tag aTag) const;
};

using DecodableType = Type;

} // namespace AttributeValuePairStruct
namespace ExtensionFieldSetStruct {
enum class Fields : uint8_t
{
    kClusterID          = 0,
    kAttributeValueList = 1,
};

struct Type
{
public:
    chip::ClusterId clusterID = static_cast<chip::ClusterId>(0);
    DataModel::List<const Structs::AttributeValuePairStruct::Type> attributeValueList;

    static constexpr bool kIsFabricScoped = false;

    CHIP_ERROR Encode(TLV::TLVWriter & aWriter, TLV::Tag aTag) const;
};

struct DecodableType
{
public:
    chip::ClusterId clusterID = static_cast<chip::ClusterId>(0);
    DataModel::DecodableList<Structs::AttributeValuePairStruct::DecodableType> attributeValueList;

    CHIP_ERROR Decode(TLV::TLVReader & reader);

    static constexpr bool kIsFabricScoped = false;
};

} // namespace ExtensionFieldSetStruct
namespace SceneInfoStruct {
enum class Fields : uint8_t
{
    kSceneCount        = 0,
    kCurrentScene      = 1,
    kCurrentGroup      = 2,
    kSceneValid        = 3,
    kRemainingCapacity = 4,
    kFabricIndex       = 254,
};

struct Type
{
public:
    uint8_t sceneCount            = static_cast<uint8_t>(0);
    uint8_t currentScene          = static_cast<uint8_t>(0);
    chip::GroupId currentGroup    = static_cast<chip::GroupId>(0);
    bool sceneValid               = static_cast<bool>(0);
    uint8_t remainingCapacity     = static_cast<uint8_t>(0);
    chip::FabricIndex fabricIndex = static_cast<chip::FabricIndex>(0);

    CHIP_ERROR Decode(TLV::TLVReader & reader);

    static constexpr bool kIsFabricScoped = true;

    auto GetFabricIndex() const { return fabricIndex; }

    void SetFabricIndex(chip::FabricIndex fabricIndex_) { fabricIndex = fabricIndex_; }

    CHIP_ERROR EncodeForWrite(TLV::TLVWriter & aWriter, TLV::Tag aTag) const;
    CHIP_ERROR EncodeForRead(TLV::TLVWriter & aWriter, TLV::Tag aTag, FabricIndex aAccessingFabricIndex) const;

private:
    CHIP_ERROR DoEncode(TLV::TLVWriter & aWriter, TLV::Tag aTag, const Optional<FabricIndex> & aAccessingFabricIndex) const;
};

using DecodableType = Type;

} // namespace SceneInfoStruct
} // namespace Structs
} // namespace ScenesManagement
} // namespace Clusters
} // namespace app
} // namespace chip
