{
	"$schema": "https://raw.githubusercontent.com/outer-wilds-new-horizons/new-horizons/main/NewHorizons/Schemas/translation_schema.json",
	"ShipLogDictionary": {
		"NONE": "",
		"GITM_GHOST_CURIOSITY": "Lami",
		"GITM_GHOST_CURIOSITY_RUMOR_NAME": "Unknown",
		"GITM_GHOST_CURIOSITY_INITIAL": "Hello? Can anyone hear me? It's dark and scary here. I can't see anything, not even with my third eye.",
		"GITM_GHOST_CURIOSITY_REVEAL": "My friend... By the time you read this, I should be fully disconnected from the system, returned to slumber without awareness or cycled memory. Think of me as laid to rest. At peace, with who and what I am. You may be free of me, and I free of you, but I hope-- selfishly-- that you will not forget me, and that you will not forget my request. Find the <color=lightblue>Eye of the Universe</color>, and finish the journey that my clan laid the path to. Farewell. To the new beginnings to come. -- Lami",
		"GITM_CHOICE_HELLO_A": "Who are you?",
		"GITM_CHOICE_HELLO_A_REVEAL": "Who are you?",
		"GITM_CHOICE_HELLO_B": "Where are you?",
		"GITM_CHOICE_HELLO_B_REVEAL": "Where are you?",
		"GITM_GHOST_HELLO_FOLLOWUP": "I do not know, help me",
		"GITM_GHOST_HELLO_FOLLOWUP_REVEAL": "I don't know, my memories are all jumbled! I am a Nomai, I think. But I can read your words. Can you help me? I think I am trapped somewhere.",
		"GITM_CHOICE_PLACES": "Places",
		"GITM_CHOICE_PLACES_REVEAL": "I need more to go on than that. Do you remember where you were before you got trapped? Any important locations or landmarks?",
		"GITM_GHOST_CLASSROOM_HINT": "Classroom",
		"GITM_GHOST_CLASSROOM_HINT_REVEAL": "I remember being in a school, I think. Somewhere on Brittle Hollow. If you find the classroom, maybe it will help me remember more.",
		"GITM_FIND_CLASSROOM": "Using the Staff",
		"GITM_FIND_CLASSROOM_RUMOR_NAME": "???",
		"GITM_MEMORY_CLASSROOM_REVEAL": "I was a student! My teacher was Filix, and he loved my presentations, even if I sometimes forgot minor details. I graduated eventually, but I don't remember where I went after that.",
		"GITM_WALL_TOOL_UNLOCK": "I remember how to use the staff now! I haven't mastered it or anything, but they did teach me how to use the preset functionality to create whiteboards from existing stone. Maybe you can do it, too? Just aim at any stone surface and press the button.",
		"GITM_GHOST_CLIMB_HINT": "Climbing",
		"GITM_GHOST_CLIMB_HINT_REVEAL": "Speaking of using a staff, the school was where we were taught how to use them. I remember one of my classmates got in big trouble once because he used it to create footholds in the side of the school building. Professor Filix nearly had a heart attack thinking my classmate was going to fall! We were only allowed to write on pre-existing whiteboards after that.",
		"GITM_FIND_HOME": "My Home",
		"GITM_FIND_HOME_RUMOR_NAME": "???",
		"GITM_MEMORY_HOME_REVEAL": "It sounds like my older sister was trying to keep me from sneaking around and getting into trouble on the island. The exact conversation is fuzzy, but I remember being really interested in the research they were doing at the statue workshop. A critical piece of the <color=orange>Ash Twin Project</color> being developed right below me, how could I not be excited?",
		"GITM_BEAM_TOOL_UNLOCK": "A tractor beam with no switch on it? There might be a mechanism somewhere else that controls it, but the staff can override it in an emergency. And I'd say this qualifies, so feel free to try it out yourself!",
		"GITM_CHOICE_STATUES": "Statues",
		"GITM_CHOICE_STATUES_REVEAL": "I've been seeing these strange ghostly figures next to each statue I've encountered. Let me try to share what I experienced. Anything that seems relevant to you?",
		"GITM_FIND_MASKS": "Masks",
		"GITM_FIND_MASKS_RUMOR_NAME": "???",
		"GITM_FIND_MASKS_REVEAL": "This computer in the The Ash Twin Project has a detailed readout of which memory statues are still transmitting and where they're located, which really takes most of the guesswork out of our search. I noticed one monolith has no mask installed but it's lit up anyway. Weird.",
		"GITM_VISION_GABBRO": "Gabbro's Vision",
		"GITM_VISION_GABBRO_RUMOR_NAME": "???",
		"GITM_VISION_GABBRO_LISTED_NAME": "Giant's Deep Statue",
		"GITM_VISION_GABBRO_REVIEW": "I would never have expected that the statues could pair with a non-Nomai being! Although I guess you were already proof of that. It seems like these memories are from right when this 'Gabbro' was paired with the statue.",
		"GITM_VISION_WORKSHOP": "Phlox's Vision",
		"GITM_VISION_WORKSHOP_RUMOR_NAME": "???",
		"GITM_VISION_WORKSHOP_LISTED_NAME": "Statue Workshop Statue",
		"GITM_VISION_WORKSHOP_REVIEW": "That mask that Phlox was going to put in storage feels important. Why would he have a mask that already has memories stored if this was before the <color=orange>Ash Twin Project</color> was activated? I guess he was just being careful, but it seems like he was worried about something.",
		"GITM_VISION_PROBE": "Privet's Vision",
		"GITM_VISION_PROBE_RUMOR_NAME": "???",
		"GITM_VISION_PROBE_LISTED_NAME": "Probe Tracking Module Statue",
		"GITM_VISION_PROBE_REVIEW": "Finding the <color=lightblue>Eye of the Universe</color> really is important to everyone, isn't it? Being part of the <color=orange>Project</color> even indirectly is a big deal. It's interesting that she mentioned that both her and the Probe Tracking Module's computer were receiving memories simultaneously. Can the same statue be paired to multiple entities at the same time?",
		"GITM_VISION_FORGE": "Poke's Vision",
		"GITM_VISION_FORGE_RUMOR_NAME": "???",
		"GITM_VISION_FORGE_LISTED_NAME": "Black Hole Forge Statue",
		"GITM_VISION_FORGE_REVIEW": "The Advanced Warp Core really is an amazing piece of technology to still be working so long after it was created. That warning about the loop being cut short if the system draws too much power sounds exactly like what you're experiencing with the shortened time loop, so I'll hypothesize that deactivating these statues is reducing the power draw. That seems plausible.",
		"GITM_VISION_ATP": "Ramie's Vision",
		"GITM_VISION_ATP_RUMOR_NAME": "???",
		"GITM_VISION_ATP_LISTED_NAME": "Ash Twin Project Statue",
		"GITM_VISION_ATP_REVIEW": "The creators of the <color=orange>Ash Twin Project</color> really are famous throughout the system. It's amazing what our clan can do when we all have a shared goal in mind. I do want to flag that she mentioned the statues would make everyone aware of the loop if anything went wrong. Clearly something did, or their memories wouldn't be stored in these masks!",
		"GITM_VISION_SS_UPPER": "Pye's Vision",
		"GITM_VISION_SS_UPPER_RUMOR_NAME": "???",
		"GITM_VISION_SS_UPPER_LISTED_NAME": "Sun Station Upper Statue",
		"GITM_VISION_SS_UPPER_REVIEW": "That was... really heavy. Wow. I had no idea aunt Pye felt that way. I hadn't considered that even if the memories get sent back in time, there's still people dying in the original timeline, right? If that's how time travel really works. When you put it like that, I get why the Sun Station was so controversial. But clearly everyone thought the <color=lightblue>Eye</color> would be worth it.",
		"GITM_VISION_SS_LOWER": "Idaea's Vision",
		"GITM_VISION_SS_LOWER_RUMOR_NAME": "???",
		"GITM_VISION_SS_LOWER_LISTED_NAME": "Sun Station Lower Statue",
		"GITM_VISION_SS_LOWER_REVIEW": "I, uh... I'm sorry, it hadn't really sunk in until just now. Everyone's gone. All my friends, my parents, my sister... It wasn't the Sun Station that killed us, but Idaea's worst fears still came true, just in a different way. ...Promise me you'll make sure we didn't all die for nothing, okay?",
		"GITM_CHOICE_MORE": "What else?",
		"GITM_CHOICE_MORE_REVEAL": "Are your memories getting any clearer now that we've shut off more statues? Anything else you've pieced together?",
		"GITM_GHOST_FOSSIL_HINT": "A Fossil",
		"GITM_GHOST_FOSSIL_HINT_REVEAL": "This image of a scary sharp-toothed fish skeleton keeps popping up in my mind, but it's actually a happy memory, I think? It feels warm and safe. Does that remind you of anywhere you've been before?",
		"GITM_FIND_FOSSIL": "The Fossil Game",
		"GITM_FIND_FOSSIL_RUMOR_NAME": "???",
		"GITM_MEMORY_FOSSIL_REVEAL": "I remember now! I used to play a game with the other kids from the Sunless City where one of us simulated being a blind anglerfish and the rest of us had to hide to not get caught. My sister Laevi was a big advocate for scientific accuracy, but I honestly think the blindfold made the game a lot less fun. I remember the older kids like Taget, Ilex, and Solanum being really good.",
		"GITM_DOOR_TOOL_UNLOCK": "Oh, that reminded me of a funny story! Ilex stole one of the door orbs from Taget's house as a prank, and he was stuck inside for a while until Solanum used her staff to force the door open. The staff can open doors even if there's no orb present, and it's not that difficult to do, so see if you can get the hang of it!",
		"GITM_GHOST_LAEVI": "Big Sis Laevi",
		"GITM_GHOST_LAEVI_REVEAL": "Laevi is the name of my older sister! She's not that much older than me, but everyone says she's mature for her age. Our parents moved around a lot to work on components for the <color=orange>Ash Twin Project</color>, so I had to lean on her a lot while I got used to the new neighborhoods. ...I miss them, a lot. I'm glad I remembered them, but it's a little painful all the same.",
		"GITM_GHOST_AUNT_PYE": "Aunt Pye",
		"GITM_GHOST_AUNT_PYE_REVEAL": "I don't think Pye is actually related to either of my parents, but they worked with her closely, and she'd stop by for dinner often. I remember them excitedly discussing the functionality they were planning for the Sun Station. It's weird to think that that project is causing so much trouble for you now, all these years later.",
		"GITM_GHOST_SUNSTATION": "Sun Station Statues",
		"GITM_GHOST_SUNSTATION_REVEAL": "There should be just two more statues, both on board the Sun Station, if I understood the data from the <color=orange>Ash Twin Project</color> computer correctly. I never got to see it in person, but we'll need to get there as soon as possible when the loop resets, right? It will be destroyed by the expanding sun long before the actual supernova goes off.",
		"GITM_GHOST_MASK": "My Mask",
		"GITM_GHOST_MASK_REVEAL": "I've been putting together all the pieces in my head, and I think it's obvious now what I really am. Phlox had a mask that already had stored memories on it from before his own memory backup. Statues pair with the closest person, not necessarily the intended person. And I wanted to sneak in to see the test, even though Laevi and the others told me not to. And I have no memories from any time after that day. So that mask... must be me. And, somehow, I've gotten paired with the <color=orange>Ash Twin Project</color>, or my memories wouldn't still be mixing with yours, even after we deactivated all of the other statues. So let's go find that mask.",
		"GITM_FIND_STOREROOM": "Storeroom",
		"GITM_FIND_STOREROOM_RUMOR_NAME": "???",
		"GITM_FIND_STOREROOM_REVEAL": "There's a sealed storeroom on Statue Island, near my house. There's a beam that could lift you up if the polarity was reversed, but the floor has fallen away and the door to the storeroom is broken.",
		"GITM_FIND_MASK_REVEAL": "I'm certain, now. That mask you picked up is me. Phlox once asked whether a person's memories are equivalent to the person themselves, and I think I am living proof that that can't be the case. So to speak. The flesh-and-blood Nomai I was born from is long gone, but I'm still here, sitting in an empty room, collecting dust. Still, I thank you for carrying me through this journey. I think I can finally rest, once we fix the <color=orange>Ash Twin Project</color> once and for all and get you back on your quest to find the <color=lightblue>Eye of the Universe</color>. I trust that you'll find it for me, for all of us.",
		"GITM_GHOST_SOLANUM": "My Best Friend",
		"GITM_GHOST_SOLANUM_RUMOR_NAME": "???",
		"GITM_GHOST_SOLANUM_REVEAL": "I'm afraid we've reached the limits of my own understanding here. We know my mask is likely the source of the remaining issues, but I don't know how to fix it. If only Solanum were here... I may have only known her for her skill at tossing lanterns in anglerfish mouths as a child, but she far surpassed me academically in school, and she had been specifically studying some of the internal systems of the <color=orange>Ash Twin Project</color> in the hopes of contributing to it some day. She would have known exactly what to do.",
		"GITM_CHOICE_SOLANUM_ALIVE": "She's Still Alive!",
		"GITM_CHOICE_SOLANUM_ALIVE_REVEAL": "You're not going to believe this, but I've actually met Solanum. Well, in a way. When she made her pilgrimage to the <color=lightblue>Quantum Moon</color>, she became trapped in a quantum superposition, dead in five of the Moon's possible states, but alive in the sixth. I still can't speak Nomai, but we found a compromise, and exchanged words briefly in a past timeline.",
		"GITM_GHOST_TAKE_MASK": "Take Me to Her",
		"GITM_GHOST_TAKE_MASK_REVEAL": "Solanum is alive?! Well, partially alive, which I'm no stranger to either. Neither of us are quite alive, but neither of us are quite gone, either. Please carry me to her and see what she knows! Oh, this is wonderful news.",
		"GITM_FIND_SOLANUM": "Solanum",
		"GITM_FIND_SOLANUM_RUMOR_NAME": "???",
		"GITM_SOLANUM_RECOGNISES": "Solanum was able to analyze the memories within the mask, and recognized it as containing the memory impressions of her dear friend Lami, who she reminisced about.",
		"GITM_SOLANUM_ANSWER": "Solanum made adjustments to the memory metadata in the mask that should cause the whole <color=orange>Ash Twin Project</color> computer system to successfully reboot if I can install the mask directly into the system.",
		"GITM_PLAYER_STEP_0": "Liftoff",
		"GITM_PLAYER_STEP_0_REVEAL": "I got the launch codes from Hornfels, and picked up the translator tool prototype from Hal! They were really excited about this new statue Gabbro found. Maybe I'll learn more about it today on my first ever space adventure!",
		"GITM_PLAYER_STEP_1": "Pit Stop",
		"GITM_PLAYER_STEP_1_REVEAL": "I had some trouble avoiding the trees on my way off planet, so I stopped by the Attlerock to say hi to Esker! Well, mostly to repair the ship, but also to say hi to Esker!",
		"GITM_PLAYER_STEP_2": "The Twins",
		"GITM_PLAYER_STEP_2_REVEAL": "I made it to the Hourglass Twins! My ship just got caught in the sand column, though, so I guess I'll just explore Ember Twin for now and figure out how to get back to the ship later.",
		"GITM_PLAYER_STEP_3": "Big Secret?",
		"GITM_PLAYER_STEP_3_REVEAL": "Woah! I stepped into one of the towers on Ash Twin while the sand passed by and found myself inside some kind of big Nomai contraption! I'm not sure what it does, but it makes funny noises when I poke it with this staff I found.",
		"GITM_PLAYER_STEP_4": "Another Warp",
		"GITM_PLAYER_STEP_4_REVEAL": "I tried walking into a different tower, and it warped me somewhere else! I think this is Brittle Hollow, based on the pictures I've seen. My ship ended up here somehow too, but I'm afraid to jump down to reach it. I'm not immortal, after all.",
		"GITM_PLAYER_STEP_5": "Stuck",
		"GITM_PLAYER_STEP_5_REVEAL": "I feel like there's something else I can be doing here, but for now I'm just feeling stuck, up here on the ceiling. Maybe I'll go back and try somewhere else.",
		"GITM_PLAYER_STEP_6": "Warped Again",
		"GITM_PLAYER_STEP_6_REVEAL": "I made it to Giant's Deep! I tried putting my little scout on the platform to see what would happen, but it got warped away without me, and now I can't go back. Guess my ship is gone for good, then. Sorry, Slate. Maybe I can find Gabbro and ask for a ride later.",
		"GITM_PLAYER_STEP_7": "Statues",
		"GITM_PLAYER_STEP_7_REVEAL": "This island has more weird Nomai statues! These ones look angry, too. I'm tempted to poke them with my staff again..."
	},
	"DialogueDictionary": {
		"GITM_MASK_COMPUTER_1": "<TimeMinutes> MINUTES, <TimeSeconds> SECONDS AGO: Received data from previous cycles. <color=red>ERROR! System overloaded. Cycle duration was shorter than expected.</color>",
		"GITM_MASK_COMPUTER_2": "MASKS RECEIVING DATA FROM:\n<ActiveStatueList><color=red>ERROR! System overloaded. Data streams may overlap each other unexpectedly.</color>",
		"GITM_MASK_COMPUTER_3": "<TimeMinutesRemaining> MINUTES UNTIL END-OF-CYCLE TRANSMISSION",
		"GITM_TORNADO_MARKER_1": "<color=orange>Cyclone Generator</color>",
		"GITM_TORNADO_CAIRN_1": "<color=orange>Cyclone Generator</color> (ahead 40m)",
		"GITM_SOLANUM_IDENTIFY_1": "This mask appears to contain the memories of my friend, Lami! This is quite the surprise.",
		"GITM_SOLANUM_IDENTIFY_2": "She came to see me before I left <color=lightblue>Brittle Hollow</color> to make my pilgrimage here to the <color=lightblue>Quantum Moon</color>. These memories appear to be much older, though, from when she lived on <color=lightblue>Giant's Deep</color>.",
		"GITM_SOLANUM_EXPLAIN_1": "The data uplink functionality of this mask appears to be broken. It is not paired to a statue, but is still transmitting data, which the system was not designed to handle. The memory data will be leaking into other systems not intended to interpret that data.",
		"GITM_SOLANUM_EXPLAIN_2": "I can't fix everything from here, but I did manage to modify the memory metadata for this mask. Take it to the <color=orange>Ash Twin Project</color> now, and the system should be able to repair the bad connection and restart the whole system automatically.",
		"GITM_SOLANUM_EYE_1": "The greatest minds of our clan designed these masks for the <color=orange>Ash Twin Project</color> in the hopes of finding the <color=lightblue>Eye of the Universe</color>.",
		"GITM_SOLANUM_EYE_2": "I heard that the project failed, but perhaps someone else will be able to use the systems they designed to succeed where we did not.",
		"GITM_SOLANUM_QUANTUM_MOON_1": "Thank you for bringing Lami's memories here, to the <color=lightblue>Quantum Moon</color>. That must have been a difficult journey.",
		"GITM_SOLANUM_YOU_1": "Lami and I are at different stages of adolescence, but we are close friends nontheless! I recall playing with her near the anglerfish fossil on Ember Twin frequently.",
		"GITM_SOLANUM_YOU_2": "I have always admired her academic accomplishments. The teachers would even use her presentations as examples for the younger children.",
		"GITM_SOLANUM_ME_1": "From what I can read of her memories here, it appears that you have been helping this fragment of Lami for some time now. The living Lami would be just as grateful, I'm sure of it.",
		"GITM_SOLANUM_THE_NOMAI_1": "The lead scientists behind the <color=orange>Ash Twin Project</color> were all paired to statues and masks like this one during their attempt to activate it. I wonder if their memory fragments could also experience this issue.",
		"GITM_VISION_GABBRO_NAME": "Gabbro",
		"GITM_VISION_GABBRO_1": "Gabbro's personal relaxation log: Day seven.",
		"GITM_VISION_GABBRO_2": "Good island, not enough beach for my liking. Beautiful arch structure. Name idea: Arch island? Nah, I'll keep looking for someth...",
		"GITM_VISION_GABBRO_3": "Aaah!",
		"GITM_VISION_GABBRO_4": "Okay, uh, hello, statue. I see this is your island and I'll leave you to it. Have a great day.",
		"GITM_VISION_GABBRO_5": "How am I supposed to nap in peace with those three eyes staring at me...",
		"GITM_VISION_WORKSHOP_NAME": "Phlox",
		"GITM_VISION_WORKSHOP_1": "Well now, what do we have here?",
		"GITM_VISION_WORKSHOP_2": "You've collected so many memories already, haven't you?",
		"GITM_VISION_WORKSHOP_3": "I'm going to put you in storage so those memories don't end up in a head when they're not supposed to be.",
		"GITM_VISION_WORKSHOP_4": "That would be quite disorienting, I imagine.",
		"GITM_VISION_PROBE_NAME": "Privet",
		"GITM_VISION_PROBE_1": "What do we do if it does find the <color=lightblue>Eye</color>?",
		"GITM_VISION_PROBE_2": "We have a life here. This is what our clan has been searching for my entire life, and I can only imagine it will change everything for us.",
		"GITM_VISION_PROBE_3": "Well, whatever the future holds, I will play my part, and be the first one to confirm the <color=lightblue>Eye's</color> coordinates.",
		"GITM_VISION_PROBE_4": "I wonder which the statue will update first: the tracking computer or my own memories. I suppose that's irrelevant as long as we both agree.",
		"GITM_VISION_FORGE_NAME": "Poke",
		"GITM_VISION_FORGE_1": "If it's going to work, it has to be perfect. I double and triple checked every calculation, and I still can't shake the feeling that something is going to go wrong.",
		"GITM_VISION_FORGE_2": "What if there really is a fatal flaw I overlooked? What if I doomed us all, and this clan has no future because of me?",
		"GITM_VISION_FORGE_3": "No, we tested. We know it will work.",
		"GITM_VISION_FORGE_4": "But Ramie's team will have to manage the power draw extremely carefully. If the systems pull too much power from the core, the loop will be cut short and we'll never find the <color=lightblue>Eye</color>.",
		"GITM_VISION_ATP_NAME": "Ramie",
		"GITM_VISION_ATP_1": "Everyone's standing by, waiting for the countdown to fire the Sun Station. I can't believe we're finally here. I can't believe we made it this far.",
		"GITM_VISION_ATP_2": "To think that this all started because we noticed a tiny fraction of a fraction of a second discrepancy in the warp timings. We were the first to discover the negative time interval, and now we're the ones who will finally put it to use.",
		"GITM_VISION_ATP_3": "We gathered the greatest minds our clan has to offer, and every one of them proved themselves worthy of the task. If anything goes wrong during the loop, we'll have our smartest scientists and engineers immediately pulled in via the statues to fix it.",
		"GITM_VISION_ATP_4": "I have no doubt that this will work, and that we will find the <color=lightblue>Eye of the Universe</color>. In just a few more moments, our clan's fate will change forever.",
		"GITM_VISION_SS_UPPER_NAME": "Pye",
		"GITM_VISION_SS_UPPER_1": "This is it. After all these hours of research, we're finally ready to fire the Sun Station for real. Today's the day we find the <color=lightblue>Eye of the Universe</color>.",
		"GITM_VISION_SS_UPPER_2": "The sun will explode, the <color=orange>Ash Twin Project</color> will activate, and the coordinates will spontaneously appear to the 'us' of 22 minutes ago like nothing even happened. The things we're doing right now won't even have happened.",
		"GITM_VISION_SS_UPPER_3": "But the 'us' of right now... We still have to experience it, right? The destruction caused by the supernova. Is Idaea right? Is it wrong of us to cause such suffering even if nobody will remember it?",
		"GITM_VISION_SS_UPPER_4": "There's no time to question it. We have to do this. We have to find the <color=lightblue>Eye</color>, no matter the cost. I just hope that the 'us' of 22 minutes ago will have no regrets.",
		"GITM_VISION_SS_LOWER_NAME": "Idaea",
		"GITM_VISION_SS_LOWER_1": "I still believe this goes against what we as Nomai should stand for. They know how I feel about it.",
		"GITM_VISION_SS_LOWER_2": "Even if every Nomai is willing to make sacrifices to find the <color=lightblue>Eye</color>, even if we'll forget what we've experienced, it's still wrong to cause suffering. I won't apologize for that.",
		"GITM_VISION_SS_LOWER_3": "But even if I disagree, it would be even worse to refuse to help, knowing that I could have reduced the chance of catastrophe. They chose me for my expertise, and I could not call myself a Nomai if I did not do my part.",
		"GITM_VISION_SS_LOWER_4": "I choose to believe that finding the <color=lightblue>Eye</color> will be worth it.",
		"GITM_MEMORY_CLASSROOM_1": "Ahem... Today I'll be giving a presentation on the Nomai Festivals!",
		"GITM_MEMORY_CLASSROOM_2": "Allow me one nanosecond... The staff is still a bit heavy... There we go! One whiteboard, ready to write on!",
		"GITM_MEMORY_CLASSROOM_3": "Ahem!",
		"GITM_MEMORY_CLASSROOM_4": "Did you know that all the Nomai clans from all over the universe meet in one place to share what they’ve learned in science and art? It’s called the festival!",
		"GITM_MEMORY_FOSSIL_1": "Everyone ready? We'll start the next round as soon as I finish tying the blindfold!",
		"GITM_MEMORY_FOSSIL_2": "Laevi, you're the biggest one here now, so you better play fair. No peeking, I mean it!",
		"GITM_MEMORY_FOSSIL_3": "How accusatory, Solanum! You know I never cheat! And three, two... wait, Lami! You're standing out in the open. What's wrong?",
		"GITM_MEMORY_FOSSIL_4": "Oh, sorry, sis, I was just thinking... It's weird not having Taget and Ilex around to play anymore. ...Okay, I'm hiding now! Come and get me!",
		"GITM_MEMORY_HOME_1": "Sis never wants to come out and explore with me. Always saying it's too dangerous and that I should stay home studying.",
		"GITM_MEMORY_HOME_2": "I know she worries about me, but I'll be fine! I can handle myself.",
		"GITM_MEMORY_HOME_3": "Besides, if mother and father don't observe me, I am neither obedient nor disobedient until someone collapses the wave function.",
		"GITM_MEMORY_HOME_4": "That storage room up on the cliff is locked, but I bet I can use my staff to get a beam to lift me up. I want to see what neat things they have stashed away in there!",
		"GITM_MEMORY_LAMI_NAME": "Nomai Girl",
		"GITM_SOLANUM_THE_NOMAI_2": "This mask appears to be an earlier prototype, so I do not know how its functionality might differ from theirs.",
		"GITM_ERNESTO_NAME": "Ernesto",
		"GITM_ERNESTO_FIRST_1": "Hey it's me Ernesto the ghostly talking anglerfish.",
		"GITM_ERNESTO_FIRST_2": "Also you just turned your statue off. You know that, right?",
		"GITM_ERNESTO_FIRST_3": "That's the one that sends your memories back at the start of every loop. Kind of a big deal.",
		"GITM_ERNESTO_FIRST_4": "So now nobody remembers anything, nobody fixes anything, and the sun just keeps blowing up forever. Real bleak.",
		"GITM_ERNESTO_FIRST_5": "The other statues are fine to turn off. That's part of the puzzle here even. But yours is actually important and stuff.",
		"GITM_ERNESTO_FIRST_6": "Geswaldo bet me you'd do it eventually. So thanks for that, I guess.",
		"GITM_ERNESTO_FIRST_7": "Anyway. Want me to put it back?",
		"GITM_ERNESTO_OPTION_UNDO": "Yeah. That was dumb.",
		"GITM_ERNESTO_OPTION_REFUSE": "Nope. I meant to do that.",
		"GITM_ERNESTO_UNDO_1": "It was pretty dumb, yeah.",
		"GITM_ERNESTO_UNDO_2": "There you go. Weird glowy eyes back on. Try not to do it again, it's a whole thing.",
		"GITM_ERNESTO_UNDO_3": "Bye bye.",
		"GITM_ERNESTO_REFUSE_1": "Huh. Okay.",
		"GITM_ERNESTO_REFUSE_2": "Well, it's your loop, pal. I just work here. Well, actually, I don't. But you know what I mean.",
		"GITM_ERNESTO_REFUSE_3": "Anyway, don't act surprised when the credits roll. I did warn you.",
		"GITM_ERNESTO_REFUSE_4": "Bye bye.",
		"GITM_ERNESTO_SECOND_1": "Hey it's me Ernesto the ghostly talking anglerfish. Again.",
		"GITM_ERNESTO_SECOND_2": "We just did this literally a minute ago. I said words. A lot of them were 'don't'.",
		"GITM_ERNESTO_SECOND_3": "Do you want it back on or not.",
		"GITM_ERNESTO_OPTION_UNDO_AGAIN": "Put it back.",
		"GITM_ERNESTO_OPTION_REFUSE_AGAIN": "Nope.",
		"GITM_ERNESTO_UNDO_AGAIN_1": "Fine. Last time. I'm serious. I have better things to be doing.",
		"GITM_ERNESTO_UNDO_AGAIN_2": "I see you giggling. 'Ooh, he's going to keep going, I should turn it off a third time.' Seriously. I'm warning you. Stop.",
		"GITM_ERNESTO_REFUSE_AGAIN_1": "Okay. Cool. Great.",
		"GITM_ERNESTO_REFUSE_AGAIN_2": "I'm going to go find a rock.",
		"GITM_DEV_THANKS_NAME": "Hawkbar",
		"GITM_DEV_THANKS_1": "Hello, player! Thank you for playing Ghost in the Machine! Myself and Insmoshable created it in 2 weeks for the 6th Outer Wilds community Mod Jam. I hope you enjoyed it.",
		"GITM_DEV_THANKS_2": "This is the end of the mod's content, for now. There's a final farewell message from Lami in the ship log waiting for you, and a secret Ernesto easter egg, if you haven't found it already.",
		"GITM_DEV_THANKS_3": "We did not make any changes or additions to the original game's ending sequence, so please do not redo the base game ending unless you just really want to see the vanilla ending again.",
		"GITM_DEV_THANKS_4": "The loop is back to its full 22-minute length, but we're leaving a fully functional Nomai staff here, so feel free to take it and revisit the original game's locations with your new abilities if you like.",
		"GITM_DEV_THANKS_5": "Thank you again for playing!"
	},
	"UIDictionary": {
		"GITM_GHOST": "Unknown",
		"NomaiStaffItem": "Nomai Staff",
		"NomaiStaffItem_PlaceWall": "Create Wall",
		"NomaiStaffItem_RemoveWall": "Remove Wall",
		"NomaiMaskItem": "Prototype Mask",
		"NomaiOrbItem": "Nomai Orb",
		"ActivateStatuePrompt": "Activate Statue",
		"DeactivateStatuePrompt": "Deactivate Statue",
		"OpenDoorPrompt": "Open Door",
		"CloseDoorPrompt": "Close Door",
		"ActivateBeamPrompt": "Activate Tractor Beam",
		"ReverseBeamPrompt": "Reverse Tractor Beam",
		"DeactivateBeamPrompt": "Deactivate Tractor Beam",
		"ActivateShipLogEntryPrompt": "Choose Entry",
		"AllStatuesDeactivated": "No memory statues connected",
		"GITM_STATUE_GABBRO": "<color=lightblue>Giant's Deep</color> memory statue",
		"GITM_STATUE_WORKSHOP": "<color=orange>Statue Workshop</color> memory statue",
		"GITM_STATUE_PROBE": "<color=orange>Probe Tracking Module</color>",
		"GITM_STATUE_FORGE": "<color=orange>Black Hole Forge</color> memory statue",
		"GITM_STATUE_ATP": "<color=orange>Ash Twin Project</color> memory statue",
		"GITM_STATUE_SS_UPPER": "<color=orange>Sun Station</color> upper deck memory statue",
		"GITM_STATUE_SS_LOWER": "<color=orange>Sun Station</color> lower deck memory statue",
		"GITM_STATUE_PLAYER": "<color=lightblue>Timber Hearth</color> memory statue",
		"TerribleFateGameOver": "With your statue deactivated, your control over fate is forfeit.\nThe universe remains in stasis for all eternity, unable to live, unable to die.",
		"GoodEndingGameOver": "Ghost in the Machine",
		"GITM_ERNESTO_GAME_OVER": "Ernesto beat you to death with a rock.\nHe did warn you.",
		"GITM_ADDON_POPUP": "Ghost in the Machine is intended to be played standalone. Please disable other story mods before playing it, if any are enabled.",
		"debugMode": "Debug Mode",
		"debugModeTooltip": "Enable mod-specific debugging tools",
		"MaskUnresponsiveNotification": "INSUFFICIENT POWER FOR SYSTEM REBOOT"
	}
}