public class VkPhysicalDeviceShaderDrawParameterFeatures extends VkPhysicalDeviceShaderDrawParametersFeatures
VkPhysicalDeviceShaderDrawParametersFeatures.
struct VkPhysicalDeviceShaderDrawParameterFeatures {
VkStructureType sType;
void * pNext;
VkBool32 shaderDrawParameters;
}| Modifier and Type | Class and Description |
|---|---|
static class |
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer
An array of
VkPhysicalDeviceShaderDrawParameterFeatures structs. |
ALIGNOF, PNEXT, SHADERDRAWPARAMETERS, SIZEOF, STYPE| Constructor and Description |
|---|
VkPhysicalDeviceShaderDrawParameterFeatures(java.nio.ByteBuffer container)
Creates a
VkPhysicalDeviceShaderDrawParameterFeatures instance at the current position of the specified ByteBuffer container. |
| Modifier and Type | Method and Description |
|---|---|
static VkPhysicalDeviceShaderDrawParameterFeatures |
calloc()
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated with memCalloc. |
static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer |
calloc(int capacity)
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated with memCalloc. |
static VkPhysicalDeviceShaderDrawParameterFeatures |
callocStack()
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated on the thread-local MemoryStack and initializes all its bits to zero. |
static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer |
callocStack(int capacity)
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated on the thread-local MemoryStack and initializes all its bits to zero. |
static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer |
callocStack(int capacity,
org.lwjgl.system.MemoryStack stack)
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero. |
static VkPhysicalDeviceShaderDrawParameterFeatures |
callocStack(org.lwjgl.system.MemoryStack stack)
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated on the specified MemoryStack and initializes all its bits to zero. |
static VkPhysicalDeviceShaderDrawParameterFeatures |
create()
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated with BufferUtils. |
static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer |
create(int capacity)
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated with BufferUtils. |
static VkPhysicalDeviceShaderDrawParameterFeatures |
create(long address)
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures instance for the specified memory address. |
static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer |
create(long address,
int capacity)
Create a
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance at the specified memory. |
static VkPhysicalDeviceShaderDrawParameterFeatures |
createSafe(long address)
|
static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer |
createSafe(long address,
int capacity)
|
static VkPhysicalDeviceShaderDrawParameterFeatures |
malloc()
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated with memAlloc. |
static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer |
malloc(int capacity)
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated with memAlloc. |
static VkPhysicalDeviceShaderDrawParameterFeatures |
mallocStack()
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated on the thread-local MemoryStack. |
static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer |
mallocStack(int capacity)
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated on the thread-local MemoryStack. |
static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer |
mallocStack(int capacity,
org.lwjgl.system.MemoryStack stack)
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated on the specified MemoryStack. |
static VkPhysicalDeviceShaderDrawParameterFeatures |
mallocStack(org.lwjgl.system.MemoryStack stack)
Returns a new
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated on the specified MemoryStack. |
VkPhysicalDeviceShaderDrawParameterFeatures |
pNext(long value)
Sets the specified value to the
pNext field. |
VkPhysicalDeviceShaderDrawParameterFeatures |
set(int sType,
long pNext,
boolean shaderDrawParameters)
Initializes this struct with the specified values.
|
VkPhysicalDeviceShaderDrawParameterFeatures |
set(VkPhysicalDeviceShaderDrawParameterFeatures src)
Copies the specified struct data to this struct.
|
VkPhysicalDeviceShaderDrawParameterFeatures |
shaderDrawParameters(boolean value)
Sets the specified value to the
shaderDrawParameters field. |
VkPhysicalDeviceShaderDrawParameterFeatures |
sType(int value)
Sets the specified value to the
sType field. |
npNext, npNext, nshaderDrawParameters, nshaderDrawParameters, nsType, nsType, pNext, set, shaderDrawParameters, sizeof, sTypepublic VkPhysicalDeviceShaderDrawParameterFeatures(java.nio.ByteBuffer container)
VkPhysicalDeviceShaderDrawParameterFeatures instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be
visible to the struct instance and vice versa.
The created instance holds a strong reference to the container object.
public VkPhysicalDeviceShaderDrawParameterFeatures sType(int value)
sType field.sType in class VkPhysicalDeviceShaderDrawParametersFeaturespublic VkPhysicalDeviceShaderDrawParameterFeatures pNext(long value)
pNext field.pNext in class VkPhysicalDeviceShaderDrawParametersFeaturespublic VkPhysicalDeviceShaderDrawParameterFeatures shaderDrawParameters(boolean value)
shaderDrawParameters field.shaderDrawParameters in class VkPhysicalDeviceShaderDrawParametersFeaturespublic VkPhysicalDeviceShaderDrawParameterFeatures set(int sType, long pNext, boolean shaderDrawParameters)
set in class VkPhysicalDeviceShaderDrawParametersFeaturespublic VkPhysicalDeviceShaderDrawParameterFeatures set(VkPhysicalDeviceShaderDrawParameterFeatures src)
src - the source structpublic static VkPhysicalDeviceShaderDrawParameterFeatures malloc()
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated with memAlloc. The instance must be explicitly freed.public static VkPhysicalDeviceShaderDrawParameterFeatures calloc()
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated with memCalloc. The instance must be explicitly freed.public static VkPhysicalDeviceShaderDrawParameterFeatures create()
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated with BufferUtils.public static VkPhysicalDeviceShaderDrawParameterFeatures create(long address)
VkPhysicalDeviceShaderDrawParameterFeatures instance for the specified memory address.@Nullable public static VkPhysicalDeviceShaderDrawParameterFeatures createSafe(long address)
public static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer malloc(int capacity)
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated with memAlloc. The instance must be explicitly freed.capacity - the buffer capacitypublic static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer calloc(int capacity)
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated with memCalloc. The instance must be explicitly freed.capacity - the buffer capacitypublic static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer create(int capacity)
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated with BufferUtils.capacity - the buffer capacitypublic static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer create(long address, int capacity)
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance at the specified memory.address - the memory addresscapacity - the buffer capacity@Nullable public static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer createSafe(long address, int capacity)
public static VkPhysicalDeviceShaderDrawParameterFeatures mallocStack()
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated on the thread-local MemoryStack.public static VkPhysicalDeviceShaderDrawParameterFeatures callocStack()
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated on the thread-local MemoryStack and initializes all its bits to zero.public static VkPhysicalDeviceShaderDrawParameterFeatures mallocStack(org.lwjgl.system.MemoryStack stack)
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated on the specified MemoryStack.stack - the stack from which to allocatepublic static VkPhysicalDeviceShaderDrawParameterFeatures callocStack(org.lwjgl.system.MemoryStack stack)
VkPhysicalDeviceShaderDrawParameterFeatures instance allocated on the specified MemoryStack and initializes all its bits to zero.stack - the stack from which to allocatepublic static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer mallocStack(int capacity)
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated on the thread-local MemoryStack.capacity - the buffer capacitypublic static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer callocStack(int capacity)
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated on the thread-local MemoryStack and initializes all its bits to zero.capacity - the buffer capacitypublic static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer mallocStack(int capacity, org.lwjgl.system.MemoryStack stack)
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated on the specified MemoryStack.stack - the stack from which to allocatecapacity - the buffer capacitypublic static VkPhysicalDeviceShaderDrawParameterFeatures.Buffer callocStack(int capacity, org.lwjgl.system.MemoryStack stack)
VkPhysicalDeviceShaderDrawParameterFeatures.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.stack - the stack from which to allocatecapacity - the buffer capacityCopyright LWJGL. All Rights Reserved. License terms.