public static class VkPhysicalDeviceFeatures.Buffer extends org.lwjgl.system.StructBuffer<VkPhysicalDeviceFeatures,VkPhysicalDeviceFeatures.Buffer> implements org.lwjgl.system.NativeResource
VkPhysicalDeviceFeatures structs.| Constructor and Description |
|---|
Buffer(java.nio.ByteBuffer container)
Creates a new
VkPhysicalDeviceFeatures.Buffer instance backed by the specified container. |
Buffer(long address,
int cap) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
alphaToOne()
Returns the value of the
alphaToOne field. |
VkPhysicalDeviceFeatures.Buffer |
alphaToOne(boolean value)
Sets the specified value to the
alphaToOne field. |
boolean |
depthBiasClamp()
Returns the value of the
depthBiasClamp field. |
VkPhysicalDeviceFeatures.Buffer |
depthBiasClamp(boolean value)
Sets the specified value to the
depthBiasClamp field. |
boolean |
depthBounds()
Returns the value of the
depthBounds field. |
VkPhysicalDeviceFeatures.Buffer |
depthBounds(boolean value)
Sets the specified value to the
depthBounds field. |
boolean |
depthClamp()
Returns the value of the
depthClamp field. |
VkPhysicalDeviceFeatures.Buffer |
depthClamp(boolean value)
Sets the specified value to the
depthClamp field. |
boolean |
drawIndirectFirstInstance()
Returns the value of the
drawIndirectFirstInstance field. |
VkPhysicalDeviceFeatures.Buffer |
drawIndirectFirstInstance(boolean value)
Sets the specified value to the
drawIndirectFirstInstance field. |
boolean |
dualSrcBlend()
Returns the value of the
dualSrcBlend field. |
VkPhysicalDeviceFeatures.Buffer |
dualSrcBlend(boolean value)
Sets the specified value to the
dualSrcBlend field. |
boolean |
fillModeNonSolid()
Returns the value of the
fillModeNonSolid field. |
VkPhysicalDeviceFeatures.Buffer |
fillModeNonSolid(boolean value)
Sets the specified value to the
fillModeNonSolid field. |
boolean |
fragmentStoresAndAtomics()
Returns the value of the
fragmentStoresAndAtomics field. |
VkPhysicalDeviceFeatures.Buffer |
fragmentStoresAndAtomics(boolean value)
Sets the specified value to the
fragmentStoresAndAtomics field. |
boolean |
fullDrawIndexUint32()
Returns the value of the
fullDrawIndexUint32 field. |
VkPhysicalDeviceFeatures.Buffer |
fullDrawIndexUint32(boolean value)
Sets the specified value to the
fullDrawIndexUint32 field. |
boolean |
geometryShader()
Returns the value of the
geometryShader field. |
VkPhysicalDeviceFeatures.Buffer |
geometryShader(boolean value)
Sets the specified value to the
geometryShader field. |
boolean |
imageCubeArray()
Returns the value of the
imageCubeArray field. |
VkPhysicalDeviceFeatures.Buffer |
imageCubeArray(boolean value)
Sets the specified value to the
imageCubeArray field. |
boolean |
independentBlend()
Returns the value of the
independentBlend field. |
VkPhysicalDeviceFeatures.Buffer |
independentBlend(boolean value)
Sets the specified value to the
independentBlend field. |
boolean |
inheritedQueries()
Returns the value of the
inheritedQueries field. |
VkPhysicalDeviceFeatures.Buffer |
inheritedQueries(boolean value)
Sets the specified value to the
inheritedQueries field. |
boolean |
largePoints()
Returns the value of the
largePoints field. |
VkPhysicalDeviceFeatures.Buffer |
largePoints(boolean value)
Sets the specified value to the
largePoints field. |
boolean |
logicOp()
Returns the value of the
logicOp field. |
VkPhysicalDeviceFeatures.Buffer |
logicOp(boolean value)
Sets the specified value to the
logicOp field. |
boolean |
multiDrawIndirect()
Returns the value of the
multiDrawIndirect field. |
VkPhysicalDeviceFeatures.Buffer |
multiDrawIndirect(boolean value)
Sets the specified value to the
multiDrawIndirect field. |
boolean |
multiViewport()
Returns the value of the
multiViewport field. |
VkPhysicalDeviceFeatures.Buffer |
multiViewport(boolean value)
Sets the specified value to the
multiViewport field. |
boolean |
occlusionQueryPrecise()
Returns the value of the
occlusionQueryPrecise field. |
VkPhysicalDeviceFeatures.Buffer |
occlusionQueryPrecise(boolean value)
Sets the specified value to the
occlusionQueryPrecise field. |
boolean |
pipelineStatisticsQuery()
Returns the value of the
pipelineStatisticsQuery field. |
VkPhysicalDeviceFeatures.Buffer |
pipelineStatisticsQuery(boolean value)
Sets the specified value to the
pipelineStatisticsQuery field. |
boolean |
robustBufferAccess()
Returns the value of the
robustBufferAccess field. |
VkPhysicalDeviceFeatures.Buffer |
robustBufferAccess(boolean value)
Sets the specified value to the
robustBufferAccess field. |
boolean |
samplerAnisotropy()
Returns the value of the
samplerAnisotropy field. |
VkPhysicalDeviceFeatures.Buffer |
samplerAnisotropy(boolean value)
Sets the specified value to the
samplerAnisotropy field. |
boolean |
sampleRateShading()
Returns the value of the
sampleRateShading field. |
VkPhysicalDeviceFeatures.Buffer |
sampleRateShading(boolean value)
Sets the specified value to the
sampleRateShading field. |
boolean |
shaderClipDistance()
Returns the value of the
shaderClipDistance field. |
VkPhysicalDeviceFeatures.Buffer |
shaderClipDistance(boolean value)
Sets the specified value to the
shaderClipDistance field. |
boolean |
shaderCullDistance()
Returns the value of the
shaderCullDistance field. |
VkPhysicalDeviceFeatures.Buffer |
shaderCullDistance(boolean value)
Sets the specified value to the
shaderCullDistance field. |
boolean |
shaderFloat64()
Returns the value of the
shaderFloat64 field. |
VkPhysicalDeviceFeatures.Buffer |
shaderFloat64(boolean value)
Sets the specified value to the
shaderFloat64 field. |
boolean |
shaderImageGatherExtended()
Returns the value of the
shaderImageGatherExtended field. |
VkPhysicalDeviceFeatures.Buffer |
shaderImageGatherExtended(boolean value)
Sets the specified value to the
shaderImageGatherExtended field. |
boolean |
shaderInt16()
Returns the value of the
shaderInt16 field. |
VkPhysicalDeviceFeatures.Buffer |
shaderInt16(boolean value)
Sets the specified value to the
shaderInt16 field. |
boolean |
shaderInt64()
Returns the value of the
shaderInt64 field. |
VkPhysicalDeviceFeatures.Buffer |
shaderInt64(boolean value)
Sets the specified value to the
shaderInt64 field. |
boolean |
shaderResourceMinLod()
Returns the value of the
shaderResourceMinLod field. |
VkPhysicalDeviceFeatures.Buffer |
shaderResourceMinLod(boolean value)
Sets the specified value to the
shaderResourceMinLod field. |
boolean |
shaderResourceResidency()
Returns the value of the
shaderResourceResidency field. |
VkPhysicalDeviceFeatures.Buffer |
shaderResourceResidency(boolean value)
Sets the specified value to the
shaderResourceResidency field. |
boolean |
shaderSampledImageArrayDynamicIndexing()
Returns the value of the
shaderSampledImageArrayDynamicIndexing field. |
VkPhysicalDeviceFeatures.Buffer |
shaderSampledImageArrayDynamicIndexing(boolean value)
Sets the specified value to the
shaderSampledImageArrayDynamicIndexing field. |
boolean |
shaderStorageBufferArrayDynamicIndexing()
Returns the value of the
shaderStorageBufferArrayDynamicIndexing field. |
VkPhysicalDeviceFeatures.Buffer |
shaderStorageBufferArrayDynamicIndexing(boolean value)
Sets the specified value to the
shaderStorageBufferArrayDynamicIndexing field. |
boolean |
shaderStorageImageArrayDynamicIndexing()
Returns the value of the
shaderStorageImageArrayDynamicIndexing field. |
VkPhysicalDeviceFeatures.Buffer |
shaderStorageImageArrayDynamicIndexing(boolean value)
Sets the specified value to the
shaderStorageImageArrayDynamicIndexing field. |
boolean |
shaderStorageImageExtendedFormats()
Returns the value of the
shaderStorageImageExtendedFormats field. |
VkPhysicalDeviceFeatures.Buffer |
shaderStorageImageExtendedFormats(boolean value)
Sets the specified value to the
shaderStorageImageExtendedFormats field. |
boolean |
shaderStorageImageMultisample()
Returns the value of the
shaderStorageImageMultisample field. |
VkPhysicalDeviceFeatures.Buffer |
shaderStorageImageMultisample(boolean value)
Sets the specified value to the
shaderStorageImageMultisample field. |
boolean |
shaderStorageImageReadWithoutFormat()
Returns the value of the
shaderStorageImageReadWithoutFormat field. |
VkPhysicalDeviceFeatures.Buffer |
shaderStorageImageReadWithoutFormat(boolean value)
Sets the specified value to the
shaderStorageImageReadWithoutFormat field. |
boolean |
shaderStorageImageWriteWithoutFormat()
Returns the value of the
shaderStorageImageWriteWithoutFormat field. |
VkPhysicalDeviceFeatures.Buffer |
shaderStorageImageWriteWithoutFormat(boolean value)
Sets the specified value to the
shaderStorageImageWriteWithoutFormat field. |
boolean |
shaderTessellationAndGeometryPointSize()
Returns the value of the
shaderTessellationAndGeometryPointSize field. |
VkPhysicalDeviceFeatures.Buffer |
shaderTessellationAndGeometryPointSize(boolean value)
Sets the specified value to the
shaderTessellationAndGeometryPointSize field. |
boolean |
shaderUniformBufferArrayDynamicIndexing()
Returns the value of the
shaderUniformBufferArrayDynamicIndexing field. |
VkPhysicalDeviceFeatures.Buffer |
shaderUniformBufferArrayDynamicIndexing(boolean value)
Sets the specified value to the
shaderUniformBufferArrayDynamicIndexing field. |
boolean |
sparseBinding()
Returns the value of the
sparseBinding field. |
VkPhysicalDeviceFeatures.Buffer |
sparseBinding(boolean value)
Sets the specified value to the
sparseBinding field. |
boolean |
sparseResidency16Samples()
Returns the value of the
sparseResidency16Samples field. |
VkPhysicalDeviceFeatures.Buffer |
sparseResidency16Samples(boolean value)
Sets the specified value to the
sparseResidency16Samples field. |
boolean |
sparseResidency2Samples()
Returns the value of the
sparseResidency2Samples field. |
VkPhysicalDeviceFeatures.Buffer |
sparseResidency2Samples(boolean value)
Sets the specified value to the
sparseResidency2Samples field. |
boolean |
sparseResidency4Samples()
Returns the value of the
sparseResidency4Samples field. |
VkPhysicalDeviceFeatures.Buffer |
sparseResidency4Samples(boolean value)
Sets the specified value to the
sparseResidency4Samples field. |
boolean |
sparseResidency8Samples()
Returns the value of the
sparseResidency8Samples field. |
VkPhysicalDeviceFeatures.Buffer |
sparseResidency8Samples(boolean value)
Sets the specified value to the
sparseResidency8Samples field. |
boolean |
sparseResidencyAliased()
Returns the value of the
sparseResidencyAliased field. |
VkPhysicalDeviceFeatures.Buffer |
sparseResidencyAliased(boolean value)
Sets the specified value to the
sparseResidencyAliased field. |
boolean |
sparseResidencyBuffer()
Returns the value of the
sparseResidencyBuffer field. |
VkPhysicalDeviceFeatures.Buffer |
sparseResidencyBuffer(boolean value)
Sets the specified value to the
sparseResidencyBuffer field. |
boolean |
sparseResidencyImage2D()
Returns the value of the
sparseResidencyImage2D field. |
VkPhysicalDeviceFeatures.Buffer |
sparseResidencyImage2D(boolean value)
Sets the specified value to the
sparseResidencyImage2D field. |
boolean |
sparseResidencyImage3D()
Returns the value of the
sparseResidencyImage3D field. |
VkPhysicalDeviceFeatures.Buffer |
sparseResidencyImage3D(boolean value)
Sets the specified value to the
sparseResidencyImage3D field. |
boolean |
tessellationShader()
Returns the value of the
tessellationShader field. |
VkPhysicalDeviceFeatures.Buffer |
tessellationShader(boolean value)
Sets the specified value to the
tessellationShader field. |
boolean |
textureCompressionASTC_LDR()
Returns the value of the
textureCompressionASTC_LDR field. |
VkPhysicalDeviceFeatures.Buffer |
textureCompressionASTC_LDR(boolean value)
Sets the specified value to the
textureCompressionASTC_LDR field. |
boolean |
textureCompressionBC()
Returns the value of the
textureCompressionBC field. |
VkPhysicalDeviceFeatures.Buffer |
textureCompressionBC(boolean value)
Sets the specified value to the
textureCompressionBC field. |
boolean |
textureCompressionETC2()
Returns the value of the
textureCompressionETC2 field. |
VkPhysicalDeviceFeatures.Buffer |
textureCompressionETC2(boolean value)
Sets the specified value to the
textureCompressionETC2 field. |
boolean |
variableMultisampleRate()
Returns the value of the
variableMultisampleRate field. |
VkPhysicalDeviceFeatures.Buffer |
variableMultisampleRate(boolean value)
Sets the specified value to the
variableMultisampleRate field. |
boolean |
vertexPipelineStoresAndAtomics()
Returns the value of the
vertexPipelineStoresAndAtomics field. |
VkPhysicalDeviceFeatures.Buffer |
vertexPipelineStoresAndAtomics(boolean value)
Sets the specified value to the
vertexPipelineStoresAndAtomics field. |
boolean |
wideLines()
Returns the value of the
wideLines field. |
VkPhysicalDeviceFeatures.Buffer |
wideLines(boolean value)
Sets the specified value to the
wideLines field. |
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, streampublic Buffer(java.nio.ByteBuffer container)
VkPhysicalDeviceFeatures.Buffer instance backed by the specified container.
Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by VkPhysicalDeviceFeatures.SIZEOF, and its mark will be undefined.
The created buffer instance holds a strong reference to the container object.
public Buffer(long address,
int cap)
public boolean robustBufferAccess()
robustBufferAccess field.public boolean fullDrawIndexUint32()
fullDrawIndexUint32 field.public boolean imageCubeArray()
imageCubeArray field.public boolean independentBlend()
independentBlend field.public boolean geometryShader()
geometryShader field.public boolean tessellationShader()
tessellationShader field.public boolean sampleRateShading()
sampleRateShading field.public boolean dualSrcBlend()
dualSrcBlend field.public boolean logicOp()
logicOp field.public boolean multiDrawIndirect()
multiDrawIndirect field.public boolean drawIndirectFirstInstance()
drawIndirectFirstInstance field.public boolean depthClamp()
depthClamp field.public boolean depthBiasClamp()
depthBiasClamp field.public boolean fillModeNonSolid()
fillModeNonSolid field.public boolean depthBounds()
depthBounds field.public boolean wideLines()
wideLines field.public boolean largePoints()
largePoints field.public boolean alphaToOne()
alphaToOne field.public boolean multiViewport()
multiViewport field.public boolean samplerAnisotropy()
samplerAnisotropy field.public boolean textureCompressionETC2()
textureCompressionETC2 field.public boolean textureCompressionASTC_LDR()
textureCompressionASTC_LDR field.public boolean textureCompressionBC()
textureCompressionBC field.public boolean occlusionQueryPrecise()
occlusionQueryPrecise field.public boolean pipelineStatisticsQuery()
pipelineStatisticsQuery field.public boolean vertexPipelineStoresAndAtomics()
vertexPipelineStoresAndAtomics field.public boolean fragmentStoresAndAtomics()
fragmentStoresAndAtomics field.public boolean shaderTessellationAndGeometryPointSize()
shaderTessellationAndGeometryPointSize field.public boolean shaderImageGatherExtended()
shaderImageGatherExtended field.public boolean shaderStorageImageExtendedFormats()
shaderStorageImageExtendedFormats field.public boolean shaderStorageImageMultisample()
shaderStorageImageMultisample field.public boolean shaderStorageImageReadWithoutFormat()
shaderStorageImageReadWithoutFormat field.public boolean shaderStorageImageWriteWithoutFormat()
shaderStorageImageWriteWithoutFormat field.public boolean shaderUniformBufferArrayDynamicIndexing()
shaderUniformBufferArrayDynamicIndexing field.public boolean shaderSampledImageArrayDynamicIndexing()
shaderSampledImageArrayDynamicIndexing field.public boolean shaderStorageBufferArrayDynamicIndexing()
shaderStorageBufferArrayDynamicIndexing field.public boolean shaderStorageImageArrayDynamicIndexing()
shaderStorageImageArrayDynamicIndexing field.public boolean shaderClipDistance()
shaderClipDistance field.public boolean shaderCullDistance()
shaderCullDistance field.public boolean shaderFloat64()
shaderFloat64 field.public boolean shaderInt64()
shaderInt64 field.public boolean shaderInt16()
shaderInt16 field.public boolean shaderResourceResidency()
shaderResourceResidency field.public boolean shaderResourceMinLod()
shaderResourceMinLod field.public boolean sparseBinding()
sparseBinding field.public boolean sparseResidencyBuffer()
sparseResidencyBuffer field.public boolean sparseResidencyImage2D()
sparseResidencyImage2D field.public boolean sparseResidencyImage3D()
sparseResidencyImage3D field.public boolean sparseResidency2Samples()
sparseResidency2Samples field.public boolean sparseResidency4Samples()
sparseResidency4Samples field.public boolean sparseResidency8Samples()
sparseResidency8Samples field.public boolean sparseResidency16Samples()
sparseResidency16Samples field.public boolean sparseResidencyAliased()
sparseResidencyAliased field.public boolean variableMultisampleRate()
variableMultisampleRate field.public boolean inheritedQueries()
inheritedQueries field.public VkPhysicalDeviceFeatures.Buffer robustBufferAccess(boolean value)
robustBufferAccess field.public VkPhysicalDeviceFeatures.Buffer fullDrawIndexUint32(boolean value)
fullDrawIndexUint32 field.public VkPhysicalDeviceFeatures.Buffer imageCubeArray(boolean value)
imageCubeArray field.public VkPhysicalDeviceFeatures.Buffer independentBlend(boolean value)
independentBlend field.public VkPhysicalDeviceFeatures.Buffer geometryShader(boolean value)
geometryShader field.public VkPhysicalDeviceFeatures.Buffer tessellationShader(boolean value)
tessellationShader field.public VkPhysicalDeviceFeatures.Buffer sampleRateShading(boolean value)
sampleRateShading field.public VkPhysicalDeviceFeatures.Buffer dualSrcBlend(boolean value)
dualSrcBlend field.public VkPhysicalDeviceFeatures.Buffer logicOp(boolean value)
logicOp field.public VkPhysicalDeviceFeatures.Buffer multiDrawIndirect(boolean value)
multiDrawIndirect field.public VkPhysicalDeviceFeatures.Buffer drawIndirectFirstInstance(boolean value)
drawIndirectFirstInstance field.public VkPhysicalDeviceFeatures.Buffer depthClamp(boolean value)
depthClamp field.public VkPhysicalDeviceFeatures.Buffer depthBiasClamp(boolean value)
depthBiasClamp field.public VkPhysicalDeviceFeatures.Buffer fillModeNonSolid(boolean value)
fillModeNonSolid field.public VkPhysicalDeviceFeatures.Buffer depthBounds(boolean value)
depthBounds field.public VkPhysicalDeviceFeatures.Buffer wideLines(boolean value)
wideLines field.public VkPhysicalDeviceFeatures.Buffer largePoints(boolean value)
largePoints field.public VkPhysicalDeviceFeatures.Buffer alphaToOne(boolean value)
alphaToOne field.public VkPhysicalDeviceFeatures.Buffer multiViewport(boolean value)
multiViewport field.public VkPhysicalDeviceFeatures.Buffer samplerAnisotropy(boolean value)
samplerAnisotropy field.public VkPhysicalDeviceFeatures.Buffer textureCompressionETC2(boolean value)
textureCompressionETC2 field.public VkPhysicalDeviceFeatures.Buffer textureCompressionASTC_LDR(boolean value)
textureCompressionASTC_LDR field.public VkPhysicalDeviceFeatures.Buffer textureCompressionBC(boolean value)
textureCompressionBC field.public VkPhysicalDeviceFeatures.Buffer occlusionQueryPrecise(boolean value)
occlusionQueryPrecise field.public VkPhysicalDeviceFeatures.Buffer pipelineStatisticsQuery(boolean value)
pipelineStatisticsQuery field.public VkPhysicalDeviceFeatures.Buffer vertexPipelineStoresAndAtomics(boolean value)
vertexPipelineStoresAndAtomics field.public VkPhysicalDeviceFeatures.Buffer fragmentStoresAndAtomics(boolean value)
fragmentStoresAndAtomics field.public VkPhysicalDeviceFeatures.Buffer shaderTessellationAndGeometryPointSize(boolean value)
shaderTessellationAndGeometryPointSize field.public VkPhysicalDeviceFeatures.Buffer shaderImageGatherExtended(boolean value)
shaderImageGatherExtended field.public VkPhysicalDeviceFeatures.Buffer shaderStorageImageExtendedFormats(boolean value)
shaderStorageImageExtendedFormats field.public VkPhysicalDeviceFeatures.Buffer shaderStorageImageMultisample(boolean value)
shaderStorageImageMultisample field.public VkPhysicalDeviceFeatures.Buffer shaderStorageImageReadWithoutFormat(boolean value)
shaderStorageImageReadWithoutFormat field.public VkPhysicalDeviceFeatures.Buffer shaderStorageImageWriteWithoutFormat(boolean value)
shaderStorageImageWriteWithoutFormat field.public VkPhysicalDeviceFeatures.Buffer shaderUniformBufferArrayDynamicIndexing(boolean value)
shaderUniformBufferArrayDynamicIndexing field.public VkPhysicalDeviceFeatures.Buffer shaderSampledImageArrayDynamicIndexing(boolean value)
shaderSampledImageArrayDynamicIndexing field.public VkPhysicalDeviceFeatures.Buffer shaderStorageBufferArrayDynamicIndexing(boolean value)
shaderStorageBufferArrayDynamicIndexing field.public VkPhysicalDeviceFeatures.Buffer shaderStorageImageArrayDynamicIndexing(boolean value)
shaderStorageImageArrayDynamicIndexing field.public VkPhysicalDeviceFeatures.Buffer shaderClipDistance(boolean value)
shaderClipDistance field.public VkPhysicalDeviceFeatures.Buffer shaderCullDistance(boolean value)
shaderCullDistance field.public VkPhysicalDeviceFeatures.Buffer shaderFloat64(boolean value)
shaderFloat64 field.public VkPhysicalDeviceFeatures.Buffer shaderInt64(boolean value)
shaderInt64 field.public VkPhysicalDeviceFeatures.Buffer shaderInt16(boolean value)
shaderInt16 field.public VkPhysicalDeviceFeatures.Buffer shaderResourceResidency(boolean value)
shaderResourceResidency field.public VkPhysicalDeviceFeatures.Buffer shaderResourceMinLod(boolean value)
shaderResourceMinLod field.public VkPhysicalDeviceFeatures.Buffer sparseBinding(boolean value)
sparseBinding field.public VkPhysicalDeviceFeatures.Buffer sparseResidencyBuffer(boolean value)
sparseResidencyBuffer field.public VkPhysicalDeviceFeatures.Buffer sparseResidencyImage2D(boolean value)
sparseResidencyImage2D field.public VkPhysicalDeviceFeatures.Buffer sparseResidencyImage3D(boolean value)
sparseResidencyImage3D field.public VkPhysicalDeviceFeatures.Buffer sparseResidency2Samples(boolean value)
sparseResidency2Samples field.public VkPhysicalDeviceFeatures.Buffer sparseResidency4Samples(boolean value)
sparseResidency4Samples field.public VkPhysicalDeviceFeatures.Buffer sparseResidency8Samples(boolean value)
sparseResidency8Samples field.public VkPhysicalDeviceFeatures.Buffer sparseResidency16Samples(boolean value)
sparseResidency16Samples field.public VkPhysicalDeviceFeatures.Buffer sparseResidencyAliased(boolean value)
sparseResidencyAliased field.public VkPhysicalDeviceFeatures.Buffer variableMultisampleRate(boolean value)
variableMultisampleRate field.public VkPhysicalDeviceFeatures.Buffer inheritedQueries(boolean value)
inheritedQueries field.Copyright LWJGL. All Rights Reserved. License terms.