public final class NVComputeShaderDerivatives
extends java.lang.Object
SPV_NV_compute_shader_derivatives SPIR-V extension.
The SPIR-V extension provides two new execution modes, both of which allow compute shaders to use built-ins that evaluate compute derivatives explicitly or implicitly. Derivatives will be computed via differencing over a 2x2 group of shader invocations. The DerivativeGroupQuadsNV execution mode assembles shader invocations into 2x2 groups, where each group has x and y coordinates of the local invocation ID of the form (2m+{0,1}, 2n+{0,1}). The DerivativeGroupLinearNV execution mode assembles shader invocations into 2x2 groups, where each group has local invocation index values of the form 4m+{0,1,2,3}.
None.
VK_NV_compute_shader_derivativesVK_KHR_get_physical_device_properties2| Modifier and Type | Field and Description |
|---|---|
static java.lang.String |
VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME
The extension name.
|
static int |
VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION
The extension specification version.
|
static int |
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV
Extends
VkStructureType. |
public static final int VK_NV_COMPUTE_SHADER_DERIVATIVES_SPEC_VERSION
public static final java.lang.String VK_NV_COMPUTE_SHADER_DERIVATIVES_EXTENSION_NAME
public static final int VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV
VkStructureType.Copyright LWJGL. All Rights Reserved. License terms.