public class NVConservativeRaster
extends java.lang.Object
This extension adds a "conservative" rasterization mode where any pixel that is partially covered, even if no sample location is covered, is treated as fully covered and a corresponding fragment will be shaded.
A new control is also added to modify window coordinate snapping precision.
These controls can be used to implement "binning" to a low-resolution render target, for example to determine which tiles of a sparse texture need to be populated. An app can construct a framebuffer where there is one pixel per tile in the sparse texture, and adjust the number of subpixel bits such that snapping occurs to the same effective grid as when rendering to the sparse texture. Then triangles should cover (at least) the same pixels in the low-res framebuffer as they do tiles in the sparse texture.
Requires GLES 2.0.
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_CONSERVATIVE_RASTERIZATION_NV
Accepted by the
cap parameter of Enable, Disable, IsEnabled. |
static int |
GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv. |
static int |
GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv. |
static int |
GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV
Accepted by the
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv. |
| Modifier and Type | Method and Description |
|---|---|
static void |
glSubpixelPrecisionBiasNV(int xbits,
int ybits) |
public static final int GL_CONSERVATIVE_RASTERIZATION_NV
cap parameter of Enable, Disable, IsEnabled.public static final int GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.public static final int GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.public static final int GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV
pname parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.Copyright LWJGL. All Rights Reserved. License terms.