public final class IMGTextureFilterCubic
extends java.lang.Object
OpenGL ES provides two sampling methods available; nearest neighbor or linear filtering, with optional MIP Map sampling modes added to move between differently sized textures when downsampling.
This extension adds an additional, high quality cubic filtering mode, using a Catmull-Rom bicubic filter. Performing this kind of filtering can be done in a shader by using 16 samples, but this can be inefficient. The cubic filter mode exposes an optimized high quality texture sampling using fixed functionality.
This extension affects the way textures are sampled, by modifying the way texels within the same MIP-Map level are sampled and resolved. It does not affect MIP-Map filtering, which is still limited to linear or nearest.
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_CUBIC_IMG
Accepted by the
params parameters of TexParameterf, TexParameterfv, TexParameteri, TexParameteriv, SamplerParameterf, SamplerParameterfv,
SamperParameteri and SamplerParameteriv, and returned in params by GetTexParameterfv, GetTexParameteriv, GetSamplerParameterfv and
GetSamplerParameteriv when pname is TEXTURE_MIN_FILTER or TEXTURE_MAG_FILTER in either case. |
static int |
GL_CUBIC_MIPMAP_LINEAR_IMG
Accepted as above only when
pname is TEXTURE_MIN_FILTER. |
static int |
GL_CUBIC_MIPMAP_NEAREST_IMG
Accepted as above only when
pname is TEXTURE_MIN_FILTER. |
public static final int GL_CUBIC_IMG
params parameters of TexParameterf, TexParameterfv, TexParameteri, TexParameteriv, SamplerParameterf, SamplerParameterfv,
SamperParameteri and SamplerParameteriv, and returned in params by GetTexParameterfv, GetTexParameteriv, GetSamplerParameterfv and
GetSamplerParameteriv when pname is TEXTURE_MIN_FILTER or TEXTURE_MAG_FILTER in either case.public static final int GL_CUBIC_MIPMAP_NEAREST_IMG
pname is TEXTURE_MIN_FILTER.public static final int GL_CUBIC_MIPMAP_LINEAR_IMG
pname is TEXTURE_MIN_FILTER.Copyright LWJGL. All Rights Reserved. License terms.