public class ARBGPUShaderInt64
extends java.lang.Object
The extension introduces the following features for all shader types:
Requires GL40 and GLSL 4.00.
| Modifier and Type | Field and Description |
|---|---|
static int |
GL_INT64_ARB
Returned by the
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying. |
static int |
GL_INT64_VEC2_ARB
Returned by the
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying. |
static int |
GL_INT64_VEC3_ARB
Returned by the
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying. |
static int |
GL_INT64_VEC4_ARB
Returned by the
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying. |
static int |
GL_UNSIGNED_INT64_ARB
Returned by the
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying. |
static int |
GL_UNSIGNED_INT64_VEC2_ARB
Returned by the
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying. |
static int |
GL_UNSIGNED_INT64_VEC3_ARB
Returned by the
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying. |
static int |
GL_UNSIGNED_INT64_VEC4_ARB
Returned by the
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying. |
| Modifier and Type | Method and Description |
|---|---|
static long |
glGetnUniformi64vARB(int program,
int location)
Robust version of
GetUniformi64vARB. |
static void |
glGetnUniformi64vARB(int program,
int location,
long[] params)
Array version of:
GetnUniformi64vARB |
static void |
glGetnUniformi64vARB(int program,
int location,
java.nio.LongBuffer params)
Robust version of
GetUniformi64vARB. |
static long |
glGetnUniformui64vARB(int program,
int location)
Robust version of
GetUniformui64vARB. |
static void |
glGetnUniformui64vARB(int program,
int location,
long[] params)
Array version of:
GetnUniformui64vARB |
static void |
glGetnUniformui64vARB(int program,
int location,
java.nio.LongBuffer params)
Robust version of
GetUniformui64vARB. |
static long |
glGetUniformi64vARB(int program,
int location)
Returns the int64_t value(s) of a uniform variable.
|
static void |
glGetUniformi64vARB(int program,
int location,
long[] params)
Array version of:
GetUniformi64vARB |
static void |
glGetUniformi64vARB(int program,
int location,
java.nio.LongBuffer params)
Returns the int64_t value(s) of a uniform variable.
|
static long |
glGetUniformui64vARB(int program,
int location)
Returns the uint64_t value(s) of a uniform variable.
|
static void |
glGetUniformui64vARB(int program,
int location,
long[] params)
Array version of:
GetUniformui64vARB |
static void |
glGetUniformui64vARB(int program,
int location,
java.nio.LongBuffer params)
Returns the uint64_t value(s) of a uniform variable.
|
static void |
glProgramUniform1i64ARB(int program,
int location,
long x)
Specifies the value of an int64_t uniform variable for the specified program object.
|
static void |
glProgramUniform1i64vARB(int program,
int location,
long[] value)
Array version of:
ProgramUniform1i64vARB |
static void |
glProgramUniform1i64vARB(int program,
int location,
java.nio.LongBuffer value)
Specifies the value of a single int64_t uniform variable or a int64_t uniform variable array for the specified program object.
|
static void |
glProgramUniform1ui64ARB(int program,
int location,
long x)
Specifies the value of an uint64_t uniform variable for the current program object.
|
static void |
glProgramUniform1ui64vARB(int program,
int location,
long[] value)
Array version of:
ProgramUniform1ui64vARB |
static void |
glProgramUniform1ui64vARB(int program,
int location,
java.nio.LongBuffer value)
Specifies the value of a single uint64_t uniform variable or a uint64_t uniform variable array for the specified program object.
|
static void |
glProgramUniform2i64ARB(int program,
int location,
long x,
long y)
Specifies the value of an i64vec2 uniform variable for the specified program object.
|
static void |
glProgramUniform2i64vARB(int program,
int location,
long[] value)
Array version of:
ProgramUniform2i64vARB |
static void |
glProgramUniform2i64vARB(int program,
int location,
java.nio.LongBuffer value)
Specifies the value of a single i64vec2 uniform variable or a i64vec2 uniform variable array for the specified program object.
|
static void |
glProgramUniform2ui64ARB(int program,
int location,
long x,
long y)
Specifies the value of an u64vec2 uniform variable for the current program object.
|
static void |
glProgramUniform2ui64vARB(int program,
int location,
long[] value)
Array version of:
ProgramUniform2ui64vARB |
static void |
glProgramUniform2ui64vARB(int program,
int location,
java.nio.LongBuffer value)
Specifies the value of a single u64vec2 uniform variable or a u64vec2 uniform variable array for the specified program object.
|
static void |
glProgramUniform3i64ARB(int program,
int location,
long x,
long y,
long z)
Specifies the value of an i64vec3 uniform variable for the specified program object.
|
static void |
glProgramUniform3i64vARB(int program,
int location,
long[] value)
Array version of:
ProgramUniform3i64vARB |
static void |
glProgramUniform3i64vARB(int program,
int location,
java.nio.LongBuffer value)
Specifies the value of a single i64vec3 uniform variable or a i64vec3 uniform variable array for the specified program object.
|
static void |
glProgramUniform3ui64ARB(int program,
int location,
long x,
long y,
long z)
Specifies the value of an u64vec3 uniform variable for the current program object.
|
static void |
glProgramUniform3ui64vARB(int program,
int location,
long[] value)
Array version of:
ProgramUniform3ui64vARB |
static void |
glProgramUniform3ui64vARB(int program,
int location,
java.nio.LongBuffer value)
Specifies the value of a single u64vec3 uniform variable or a u64vec3 uniform variable array for the specified program object.
|
static void |
glProgramUniform4i64ARB(int program,
int location,
long x,
long y,
long z,
long w)
Specifies the value of an i64vec4 uniform variable for the specified program object.
|
static void |
glProgramUniform4i64vARB(int program,
int location,
long[] value)
Array version of:
ProgramUniform4i64vARB |
static void |
glProgramUniform4i64vARB(int program,
int location,
java.nio.LongBuffer value)
Specifies the value of a single i64vec4 uniform variable or a i64vec4 uniform variable array for the specified program object.
|
static void |
glProgramUniform4ui64ARB(int program,
int location,
long x,
long y,
long z,
long w)
Specifies the value of an u64vec4 uniform variable for the current program object.
|
static void |
glProgramUniform4ui64vARB(int program,
int location,
long[] value)
Array version of:
ProgramUniform4ui64vARB |
static void |
glProgramUniform4ui64vARB(int program,
int location,
java.nio.LongBuffer value)
Specifies the value of a single u64vec4 uniform variable or a u64vec4 uniform variable array for the specified program object.
|
static void |
glUniform1i64ARB(int location,
long x)
Specifies the value of an int64_t uniform variable for the current program object.
|
static void |
glUniform1i64vARB(int location,
long[] value)
Array version of:
Uniform1i64vARB |
static void |
glUniform1i64vARB(int location,
java.nio.LongBuffer value)
Specifies the value of a single int64_t uniform variable or a int64_t uniform variable array for the current program object.
|
static void |
glUniform1ui64ARB(int location,
long x)
Specifies the value of an uint64_t uniform variable for the current program object.
|
static void |
glUniform1ui64vARB(int location,
long[] value)
Array version of:
Uniform1ui64vARB |
static void |
glUniform1ui64vARB(int location,
java.nio.LongBuffer value)
Specifies the value of a single uint64_t uniform variable or a uint64_t uniform variable array for the current program object.
|
static void |
glUniform2i64ARB(int location,
long x,
long y)
Specifies the value of an i64vec2 uniform variable for the current program object.
|
static void |
glUniform2i64vARB(int location,
long[] value)
Array version of:
Uniform2i64vARB |
static void |
glUniform2i64vARB(int location,
java.nio.LongBuffer value)
Specifies the value of a single i64vec2 uniform variable or a i64vec2 uniform variable array for the current program object.
|
static void |
glUniform2ui64ARB(int location,
long x,
long y)
Specifies the value of an u64vec2 uniform variable for the current program object.
|
static void |
glUniform2ui64vARB(int location,
long[] value)
Array version of:
Uniform2ui64vARB |
static void |
glUniform2ui64vARB(int location,
java.nio.LongBuffer value)
Specifies the value of a single u64vec2 uniform variable or a u64vec2 uniform variable array for the current program object.
|
static void |
glUniform3i64ARB(int location,
long x,
long y,
long z)
Specifies the value of an i64vec3 uniform variable for the current program object.
|
static void |
glUniform3i64vARB(int location,
long[] value)
Array version of:
Uniform3i64vARB |
static void |
glUniform3i64vARB(int location,
java.nio.LongBuffer value)
Specifies the value of a single i64vec3 uniform variable or a i64vec3 uniform variable array for the current program object.
|
static void |
glUniform3ui64ARB(int location,
long x,
long y,
long z)
Specifies the value of an u64vec3 uniform variable for the current program object.
|
static void |
glUniform3ui64vARB(int location,
long[] value)
Array version of:
Uniform3ui64vARB |
static void |
glUniform3ui64vARB(int location,
java.nio.LongBuffer value)
Specifies the value of a single u64vec3 uniform variable or a u64vec3 uniform variable array for the current program object.
|
static void |
glUniform4i64ARB(int location,
long x,
long y,
long z,
long w)
Specifies the value of an i64vec4 uniform variable for the current program object.
|
static void |
glUniform4i64vARB(int location,
long[] value)
Array version of:
Uniform4i64vARB |
static void |
glUniform4i64vARB(int location,
java.nio.LongBuffer value)
Specifies the value of a single i64vec4 uniform variable or a i64vec4 uniform variable array for the current program object.
|
static void |
glUniform4ui64ARB(int location,
long x,
long y,
long z,
long w)
Specifies the value of an u64vec4 uniform variable for the current program object.
|
static void |
glUniform4ui64vARB(int location,
long[] value)
Array version of:
Uniform4ui64vARB |
static void |
glUniform4ui64vARB(int location,
java.nio.LongBuffer value)
Specifies the value of a single u64vec4 uniform variable or a u64vec4 uniform variable array for the current program object.
|
static void |
nglGetnUniformi64vARB(int program,
int location,
int bufSize,
long params)
Unsafe version of:
GetnUniformi64vARB |
static void |
nglGetnUniformui64vARB(int program,
int location,
int bufSize,
long params)
Unsafe version of:
GetnUniformui64vARB |
static void |
nglGetUniformi64vARB(int program,
int location,
long params)
Unsafe version of:
GetUniformi64vARB |
static void |
nglGetUniformui64vARB(int program,
int location,
long params)
Unsafe version of:
GetUniformui64vARB |
static void |
nglProgramUniform1i64vARB(int program,
int location,
int count,
long value)
Unsafe version of:
ProgramUniform1i64vARB |
static void |
nglProgramUniform1ui64vARB(int program,
int location,
int count,
long value)
Unsafe version of:
ProgramUniform1ui64vARB |
static void |
nglProgramUniform2i64vARB(int program,
int location,
int count,
long value)
Unsafe version of:
ProgramUniform2i64vARB |
static void |
nglProgramUniform2ui64vARB(int program,
int location,
int count,
long value)
Unsafe version of:
ProgramUniform2ui64vARB |
static void |
nglProgramUniform3i64vARB(int program,
int location,
int count,
long value)
Unsafe version of:
ProgramUniform3i64vARB |
static void |
nglProgramUniform3ui64vARB(int program,
int location,
int count,
long value)
Unsafe version of:
ProgramUniform3ui64vARB |
static void |
nglProgramUniform4i64vARB(int program,
int location,
int count,
long value)
Unsafe version of:
ProgramUniform4i64vARB |
static void |
nglProgramUniform4ui64vARB(int program,
int location,
int count,
long value)
Unsafe version of:
ProgramUniform4ui64vARB |
static void |
nglUniform1i64vARB(int location,
int count,
long value)
Unsafe version of:
Uniform1i64vARB |
static void |
nglUniform1ui64vARB(int location,
int count,
long value)
Unsafe version of:
Uniform1ui64vARB |
static void |
nglUniform2i64vARB(int location,
int count,
long value)
Unsafe version of:
Uniform2i64vARB |
static void |
nglUniform2ui64vARB(int location,
int count,
long value)
Unsafe version of:
Uniform2ui64vARB |
static void |
nglUniform3i64vARB(int location,
int count,
long value)
Unsafe version of:
Uniform3i64vARB |
static void |
nglUniform3ui64vARB(int location,
int count,
long value)
Unsafe version of:
Uniform3ui64vARB |
static void |
nglUniform4i64vARB(int location,
int count,
long value)
Unsafe version of:
Uniform4i64vARB |
static void |
nglUniform4ui64vARB(int location,
int count,
long value)
Unsafe version of:
Uniform4ui64vARB |
public static final int GL_INT64_ARB
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying.public static final int GL_UNSIGNED_INT64_ARB
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying.public static final int GL_INT64_VEC2_ARB
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying.public static final int GL_INT64_VEC3_ARB
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying.public static final int GL_INT64_VEC4_ARB
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying.public static final int GL_UNSIGNED_INT64_VEC2_ARB
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying.public static final int GL_UNSIGNED_INT64_VEC3_ARB
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying.public static final int GL_UNSIGNED_INT64_VEC4_ARB
type parameter of GetActiveAttrib, GetActiveUniform, and GetTransformFeedbackVarying.public static void glUniform1i64ARB(int location,
long x)
location - the location of the uniform variable to be modifiedx - the uniform x valuepublic static void nglUniform1i64vARB(int location,
int count,
long value)
Uniform1i64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glUniform1i64vARB(int location,
java.nio.LongBuffer value)
location - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified int64_t variablepublic static void glProgramUniform1i64ARB(int program,
int location,
long x)
program - the program objectlocation - the location of the uniform variable to be modifiedx - the uniform x valuepublic static void nglProgramUniform1i64vARB(int program,
int location,
int count,
long value)
ProgramUniform1i64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glProgramUniform1i64vARB(int program,
int location,
java.nio.LongBuffer value)
program - the program objectlocation - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified int64_t variablepublic static void glUniform2i64ARB(int location,
long x,
long y)
location - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuepublic static void nglUniform2i64vARB(int location,
int count,
long value)
Uniform2i64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glUniform2i64vARB(int location,
java.nio.LongBuffer value)
location - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified i64vec2 variablepublic static void glProgramUniform2i64ARB(int program,
int location,
long x,
long y)
program - the program objectlocation - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuepublic static void nglProgramUniform2i64vARB(int program,
int location,
int count,
long value)
ProgramUniform2i64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glProgramUniform2i64vARB(int program,
int location,
java.nio.LongBuffer value)
program - the program objectlocation - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified i64vec2 variablepublic static void glUniform3i64ARB(int location,
long x,
long y,
long z)
location - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuez - the uniform z valuepublic static void nglUniform3i64vARB(int location,
int count,
long value)
Uniform3i64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glUniform3i64vARB(int location,
java.nio.LongBuffer value)
location - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified i64vec3 variablepublic static void glProgramUniform3i64ARB(int program,
int location,
long x,
long y,
long z)
program - the program objectlocation - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuez - the uniform z valuepublic static void nglProgramUniform3i64vARB(int program,
int location,
int count,
long value)
ProgramUniform3i64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glProgramUniform3i64vARB(int program,
int location,
java.nio.LongBuffer value)
program - the program objectlocation - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified i64vec3 variablepublic static void glUniform4i64ARB(int location,
long x,
long y,
long z,
long w)
location - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuez - the uniform z valuew - the uniform w valuepublic static void nglUniform4i64vARB(int location,
int count,
long value)
Uniform4i64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glUniform4i64vARB(int location,
java.nio.LongBuffer value)
location - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified i64vec4 variablepublic static void glProgramUniform4i64ARB(int program,
int location,
long x,
long y,
long z,
long w)
program - the program objectlocation - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuez - the uniform z valuew - the uniform w valuepublic static void nglProgramUniform4i64vARB(int program,
int location,
int count,
long value)
ProgramUniform4i64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glProgramUniform4i64vARB(int program,
int location,
java.nio.LongBuffer value)
program - the program objectlocation - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified i64vec4 variablepublic static void glUniform1ui64ARB(int location,
long x)
location - the location of the uniform variable to be modifiedx - the uniform x valuepublic static void nglUniform1ui64vARB(int location,
int count,
long value)
Uniform1ui64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glUniform1ui64vARB(int location,
java.nio.LongBuffer value)
location - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified uint64_t variablepublic static void glProgramUniform1ui64ARB(int program,
int location,
long x)
program - the program objectlocation - the location of the uniform variable to be modifiedx - the uniform x valuepublic static void nglProgramUniform1ui64vARB(int program,
int location,
int count,
long value)
ProgramUniform1ui64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glProgramUniform1ui64vARB(int program,
int location,
java.nio.LongBuffer value)
program - the program objectlocation - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified uint64_t variablepublic static void glUniform2ui64ARB(int location,
long x,
long y)
location - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuepublic static void nglUniform2ui64vARB(int location,
int count,
long value)
Uniform2ui64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glUniform2ui64vARB(int location,
java.nio.LongBuffer value)
location - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified u64vec2 variablepublic static void glProgramUniform2ui64ARB(int program,
int location,
long x,
long y)
program - the program objectlocation - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuepublic static void nglProgramUniform2ui64vARB(int program,
int location,
int count,
long value)
ProgramUniform2ui64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glProgramUniform2ui64vARB(int program,
int location,
java.nio.LongBuffer value)
program - the program objectlocation - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified u64vec2 variablepublic static void glUniform3ui64ARB(int location,
long x,
long y,
long z)
location - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuez - the uniform z valuepublic static void nglUniform3ui64vARB(int location,
int count,
long value)
Uniform3ui64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glUniform3ui64vARB(int location,
java.nio.LongBuffer value)
location - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified u64vec3 variablepublic static void glProgramUniform3ui64ARB(int program,
int location,
long x,
long y,
long z)
program - the program objectlocation - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuez - the uniform z valuepublic static void nglProgramUniform3ui64vARB(int program,
int location,
int count,
long value)
ProgramUniform3ui64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glProgramUniform3ui64vARB(int program,
int location,
java.nio.LongBuffer value)
program - the program objectlocation - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified u64vec3 variablepublic static void glUniform4ui64ARB(int location,
long x,
long y,
long z,
long w)
location - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuez - the uniform z valuew - the uniform w valuepublic static void nglUniform4ui64vARB(int location,
int count,
long value)
Uniform4ui64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glUniform4ui64vARB(int location,
java.nio.LongBuffer value)
location - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified u64vec4 variablepublic static void glProgramUniform4ui64ARB(int program,
int location,
long x,
long y,
long z,
long w)
program - the program objectlocation - the location of the uniform variable to be modifiedx - the uniform x valuey - the uniform y valuez - the uniform z valuew - the uniform w valuepublic static void nglProgramUniform4ui64vARB(int program,
int location,
int count,
long value)
ProgramUniform4ui64vARBcount - the number of elements that are to be modified. This should be 1 if the targeted uniform variable is not an array, and 1 or more if it is an array.public static void glProgramUniform4ui64vARB(int program,
int location,
java.nio.LongBuffer value)
program - the program objectlocation - the location of the uniform variable to be modifiedvalue - a pointer to an array of count values that will be used to update the specified u64vec4 variablepublic static void nglGetUniformi64vARB(int program,
int location,
long params)
GetUniformi64vARBpublic static void glGetUniformi64vARB(int program,
int location,
java.nio.LongBuffer params)
program - the program object to be queriedlocation - the location of the uniform variable to be queriedparams - the value of the specified uniform variablepublic static long glGetUniformi64vARB(int program,
int location)
program - the program object to be queriedlocation - the location of the uniform variable to be queriedpublic static void nglGetUniformui64vARB(int program,
int location,
long params)
GetUniformui64vARBpublic static void glGetUniformui64vARB(int program,
int location,
java.nio.LongBuffer params)
program - the program object to be queriedlocation - the location of the uniform variable to be queriedparams - the value of the specified uniform variablepublic static long glGetUniformui64vARB(int program,
int location)
program - the program object to be queriedlocation - the location of the uniform variable to be queriedpublic static void nglGetnUniformi64vARB(int program,
int location,
int bufSize,
long params)
GetnUniformi64vARBbufSize - the maximum number of values to write in paramspublic static void glGetnUniformi64vARB(int program,
int location,
java.nio.LongBuffer params)
GetUniformi64vARB.program - the program object to be queriedlocation - the location of the uniform variable to be queriedparams - the value of the specified uniform variablepublic static long glGetnUniformi64vARB(int program,
int location)
GetUniformi64vARB.program - the program object to be queriedlocation - the location of the uniform variable to be queriedpublic static void nglGetnUniformui64vARB(int program,
int location,
int bufSize,
long params)
GetnUniformui64vARBbufSize - the maximum number of values to write in paramspublic static void glGetnUniformui64vARB(int program,
int location,
java.nio.LongBuffer params)
GetUniformui64vARB.program - the program object to be queriedlocation - the location of the uniform variable to be queriedparams - the value of the specified uniform variablepublic static long glGetnUniformui64vARB(int program,
int location)
GetUniformui64vARB.program - the program object to be queriedlocation - the location of the uniform variable to be queriedpublic static void glUniform1i64vARB(int location,
long[] value)
Uniform1i64vARBpublic static void glProgramUniform1i64vARB(int program,
int location,
long[] value)
ProgramUniform1i64vARBpublic static void glUniform2i64vARB(int location,
long[] value)
Uniform2i64vARBpublic static void glProgramUniform2i64vARB(int program,
int location,
long[] value)
ProgramUniform2i64vARBpublic static void glUniform3i64vARB(int location,
long[] value)
Uniform3i64vARBpublic static void glProgramUniform3i64vARB(int program,
int location,
long[] value)
ProgramUniform3i64vARBpublic static void glUniform4i64vARB(int location,
long[] value)
Uniform4i64vARBpublic static void glProgramUniform4i64vARB(int program,
int location,
long[] value)
ProgramUniform4i64vARBpublic static void glUniform1ui64vARB(int location,
long[] value)
Uniform1ui64vARBpublic static void glProgramUniform1ui64vARB(int program,
int location,
long[] value)
ProgramUniform1ui64vARBpublic static void glUniform2ui64vARB(int location,
long[] value)
Uniform2ui64vARBpublic static void glProgramUniform2ui64vARB(int program,
int location,
long[] value)
ProgramUniform2ui64vARBpublic static void glUniform3ui64vARB(int location,
long[] value)
Uniform3ui64vARBpublic static void glProgramUniform3ui64vARB(int program,
int location,
long[] value)
ProgramUniform3ui64vARBpublic static void glUniform4ui64vARB(int location,
long[] value)
Uniform4ui64vARBpublic static void glProgramUniform4ui64vARB(int program,
int location,
long[] value)
ProgramUniform4ui64vARBpublic static void glGetUniformi64vARB(int program,
int location,
long[] params)
GetUniformi64vARBpublic static void glGetUniformui64vARB(int program,
int location,
long[] params)
GetUniformui64vARBpublic static void glGetnUniformi64vARB(int program,
int location,
long[] params)
GetnUniformi64vARBpublic static void glGetnUniformui64vARB(int program,
int location,
long[] params)
GetnUniformui64vARBCopyright LWJGL. All Rights Reserved. License terms.