public static class CUDA_ARRAY3D_DESCRIPTOR.Buffer extends org.lwjgl.system.StructBuffer<CUDA_ARRAY3D_DESCRIPTOR,CUDA_ARRAY3D_DESCRIPTOR.Buffer> implements org.lwjgl.system.NativeResource
CUDA_ARRAY3D_DESCRIPTOR structs.| Constructor and Description |
|---|
Buffer(java.nio.ByteBuffer container)
Creates a new
CUDA_ARRAY3D_DESCRIPTOR.Buffer instance backed by the specified container. |
Buffer(long address,
int cap) |
| Modifier and Type | Method and Description |
|---|---|
long |
Depth()
Returns the value of the
Depth field. |
CUDA_ARRAY3D_DESCRIPTOR.Buffer |
Depth(long value)
Sets the specified value to the
Depth field. |
int |
Flags()
Returns the value of the
Flags field. |
CUDA_ARRAY3D_DESCRIPTOR.Buffer |
Flags(int value)
Sets the specified value to the
Flags field. |
int |
Format()
Returns the value of the
Format field. |
CUDA_ARRAY3D_DESCRIPTOR.Buffer |
Format(int value)
Sets the specified value to the
Format field. |
long |
Height()
Returns the value of the
Height field. |
CUDA_ARRAY3D_DESCRIPTOR.Buffer |
Height(long value)
Sets the specified value to the
Height field. |
int |
NumChannels()
Returns the value of the
NumChannels field. |
CUDA_ARRAY3D_DESCRIPTOR.Buffer |
NumChannels(int value)
Sets the specified value to the
NumChannels field. |
long |
Width()
Returns the value of the
Width field. |
CUDA_ARRAY3D_DESCRIPTOR.Buffer |
Width(long value)
Sets the specified value to the
Width field. |
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, streampublic Buffer(java.nio.ByteBuffer container)
CUDA_ARRAY3D_DESCRIPTOR.Buffer instance backed by the specified container.
Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by CUDA_ARRAY3D_DESCRIPTOR.SIZEOF, and its mark will be undefined.
The created buffer instance holds a strong reference to the container object.
public Buffer(long address,
int cap)
public long Width()
Width field.public long Height()
Height field.public long Depth()
Depth field.public int Format()
Format field.public int NumChannels()
NumChannels field.public int Flags()
Flags field.public CUDA_ARRAY3D_DESCRIPTOR.Buffer Width(long value)
Width field.public CUDA_ARRAY3D_DESCRIPTOR.Buffer Height(long value)
Height field.public CUDA_ARRAY3D_DESCRIPTOR.Buffer Depth(long value)
Depth field.public CUDA_ARRAY3D_DESCRIPTOR.Buffer Format(int value)
Format field.public CUDA_ARRAY3D_DESCRIPTOR.Buffer NumChannels(int value)
NumChannels field.public CUDA_ARRAY3D_DESCRIPTOR.Buffer Flags(int value)
Flags field.Copyright LWJGL. All Rights Reserved. License terms.