public static class AIUVTransform.Buffer extends org.lwjgl.system.StructBuffer<AIUVTransform,AIUVTransform.Buffer> implements org.lwjgl.system.NativeResource
AIUVTransform structs.| Constructor and Description |
|---|
Buffer(java.nio.ByteBuffer container)
Creates a new
AIUVTransform.Buffer instance backed by the specified container. |
Buffer(long address,
int cap) |
| Modifier and Type | Method and Description |
|---|---|
float |
mRotation()
Returns the value of the
mRotation field. |
AIVector2D |
mScaling()
Returns a
AIVector2D view of the mScaling field. |
AIVector2D |
mTranslation()
Returns a
AIVector2D view of the mTranslation field. |
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, streampublic Buffer(java.nio.ByteBuffer container)
AIUVTransform.Buffer instance backed by the specified container.
Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by AIUVTransform.SIZEOF, and its mark will be undefined.
The created buffer instance holds a strong reference to the container object.
public Buffer(long address,
int cap)
public AIVector2D mTranslation()
AIVector2D view of the mTranslation field.public AIVector2D mScaling()
AIVector2D view of the mScaling field.public float mRotation()
mRotation field.Copyright LWJGL. All Rights Reserved. License terms.