#pragma once

class c_schema_system;
class c_game_entity_system;
class c_global_vars;
class c_cs_game_rules_proxy;

namespace i
{
    bool setup();

    inline c_schema_system* m_schema_system = nullptr;
    inline c_game_entity_system* m_game_entity_system = nullptr;
    inline c_global_vars* m_global_vars = nullptr;
    inline c_cs_game_rules_proxy* m_game_rules_proxy = nullptr;
}
