// Aseprite
// Copyright (C) 2023  Igara Studio S.A.
// Copyright (C) 2001-2016  David Capello
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.

#ifndef APP_UI_DROP_DOWN_BUTTON_H_INCLUDED
#define APP_UI_DROP_DOWN_BUTTON_H_INCLUDED
#pragma once

#include "obs/signal.h"
#include "ui/box.h"

namespace ui {
class Button;
class Event;
} // namespace ui

namespace app {

class DropDownButton : public ui::HBox {
public:
  DropDownButton(const char* text);

  ui::Button* mainButton() { return m_button; }
  ui::Button* dropDown() { return m_dropDown; }

  obs::signal<void()> Click;
  obs::signal<void()> DropDownClick;

protected:
  void onButtonClick();
  void onDropDownButtonClick();

private:
  ui::Button* m_button;
  ui::Button* m_dropDown;
};

} // namespace app

#endif
