using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace HaCreator.GUI.Quest
{
    public enum QuestEditorStopConversationType
    {
        Default,
        Item,
        Npc,
        Quest,
        Info,
        Stop,

        Mob,
        Monster,

        Yes,
        No,
    }
}
