<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="EditFoothold" xml:space="preserve">
    <value>立足點</value>
  </data>
  <data name="EditPortal" xml:space="preserve">
    <value>傳送門</value>
  </data>
  <data name="EditSP" xml:space="preserve">
    <value>怪物生成點</value>
  </data>
  <data name="FHMapperInvalidInput" xml:space="preserve">
    <value>輸入無效。</value>
  </data>
  <data name="Warning" xml:space="preserve">
    <value>警告</value>
  </data>
  <data name="ApngFilter" xml:space="preserve">
    <value>動畫可攜式網路圖形 (*.png)</value>
  </data>
  <data name="EncTypeGMS" xml:space="preserve">
    <value>全球楓之谷 (舊)</value>
  </data>
  <data name="EncTypeMSEA" xml:space="preserve">
    <value>MSEA/ EMS/ 台灣 (舊)</value>
  </data>
  <data name="EncTypeNone" xml:space="preserve">
    <value>BMS / GMS / MapleSEA / メイプルストーリー / 메이플스토리</value>
  </data>
  <data name="EnterValidInput" xml:space="preserve">
    <value>請輸入有效的內容</value>
  </data>
  <data name="Error" xml:space="preserve">
    <value>錯誤</value>
  </data>
  <data name="FHSettingsForceValue" xml:space="preserve">
    <value>力值</value>
  </data>
  <data name="FHSettingsInvalidMessage" xml:space="preserve">
    <value>{0}無效。</value>
  </data>
  <data name="FHSettingsNextValue" xml:space="preserve">
    <value>下一個值</value>
  </data>
  <data name="FHSettingsPortalValue" xml:space="preserve">
    <value>傳送門類型值</value>
  </data>
  <data name="FHSettingsPrevValue" xml:space="preserve">
    <value>前一個值</value>
  </data>
  <data name="FHSettingsXValue" xml:space="preserve">
    <value>X值</value>
  </data>
  <data name="FHSettingsYValue" xml:space="preserve">
    <value>Y值</value>
  </data>
  <data name="MainConfirmAbort" xml:space="preserve">
    <value>您確定要中止當前操作嗎？</value>
  </data>
  <data name="MainConfirmExit" xml:space="preserve">
    <value>您確定要退出嗎？</value>
  </data>
  <data name="MainConfirmRemoveNode" xml:space="preserve">
    <value>您確定要刪除這個節點嗎？</value>
  </data>
  <data name="MainCouldntOpenWZ" xml:space="preserve">
    <value>無法開啟WZ檔案"{0}"</value>
  </data>
  <data name="MainHelpOpenFail" xml:space="preserve">
    <value>無法顯示說明，因為找不到說明檔案（{0}）</value>
  </data>
  <data name="MainInvalidFileError" xml:space="preserve">
    <value>檔案"{0}"無效，將被跳過。錯誤：{1}</value>
  </data>
  <data name="MainListWzDetected" xml:space="preserve">
    <value>在{0}的檔案是List.wz檔案，將被跳過。</value>
  </data>
  <data name="MainReloadAll" xml:space="preserve">
    <value>您確定要重新載入所有檔案嗎？</value>
  </data>
  <data name="MainSelectWzFolder" xml:space="preserve">
    <value>請選擇要儲存的WZ檔案</value>
  </data>
  <data name="MainUnloadAll" xml:space="preserve">
    <value>您確定要卸載所有檔案嗎？</value>
  </data>
  <data name="MainUpdateAvailable" xml:space="preserve">
    <value>{0}</value>
  </data>
  <data name="MainUpdateTitle" xml:space="preserve">
    <value>新版本</value>
  </data>
  <data name="OptionsIndentError" xml:space="preserve">
    <value>縮排必須大於0</value>
  </data>
  <data name="SaveVersionError" xml:space="preserve">
    <value>版本必須大於0</value>
  </data>
  <data name="SelectDefaultXmlFolder" xml:space="preserve">
    <value>選擇預設XML資料夾</value>
  </data>
  <data name="SelectOutApng" xml:space="preserve">
    <value>選擇儲存動畫的位置</value>
  </data>
  <data name="SelectOutDir" xml:space="preserve">
    <value>選擇輸出目錄</value>
  </data>
  <data name="SelectOutWz" xml:space="preserve">
    <value>選擇儲存檔案的位置</value>
  </data>
  <data name="SelectOutXml" xml:space="preserve">
    <value>選擇儲存XML的位置</value>
  </data>
  <data name="SelectWz" xml:space="preserve">
    <value>選擇WZ/IMG/.ms/ZLZ檔案</value>
  </data>
  <data name="SelectWzImg" xml:space="preserve">
    <value>選擇IMG檔案</value>
  </data>
  <data name="SelectXml" xml:space="preserve">
    <value>選擇XML檔案</value>
  </data>
  <data name="WzFilter" xml:space="preserve">
    <value>WZ 檔案 (*.wz)</value>
  </data>
  <data name="WzImgFilter" xml:space="preserve">
    <value>WZ圖像檔案 (*.img)</value>
  </data>
  <data name="XmlFilter" xml:space="preserve">
    <value>可延伸標記語言 (*.xml)</value>
  </data>
  <data name="InteractionWzMapleVersionInfo" xml:space="preserve">
    <value>選擇要使用的WZ加密：</value>
  </data>
  <data name="InteractionWzMapleVersionTitle" xml:space="preserve">
    <value>WZ加密</value>
  </data>
  <data name="MainErrorImportingWzImageFile" xml:space="preserve">
    <value>匯入{0}.img檔案時出錯。您確定選擇了正確的WZ加密嗎？</value>
  </data>
  <data name="MainWzExportError" xml:space="preserve">
    <value>找不到匯出目錄。請在工具 -&gt; 選項中指定它</value>
  </data>
  <data name="MainFileOpenFail" xml:space="preserve">
    <value>無法開啟/儲存到指定的檔案路徑。請以管理員身份執行。</value>
  </data>
  <data name="MainAddTabTitle" xml:space="preserve">
    <value>新增標籤</value>
  </data>
  <data name="AnimCompatMessage" xml:space="preserve">
    <value>您的瀏覽器或圖像檢視器太舊，無法檢視此圖像。請下載較新的瀏覽器，如Firefox。</value>
  </data>
  <data name="AnimError" xml:space="preserve">
    <value>動畫生成器出錯，幀 {0}</value>
  </data>
  <data name="ImagesFilter" xml:space="preserve">
    <value>圖像 (*.jpg;*.bmp;*.png;*.gif;*.tiff)</value>
  </data>
  <data name="MainAddCanvas" xml:space="preserve">
    <value>新增畫布</value>
  </data>
  <data name="MainAddConvex" xml:space="preserve">
    <value>新增凸形</value>
  </data>
  <data name="MainAddDir" xml:space="preserve">
    <value>新增目錄</value>
  </data>
  <data name="MainAddDouble" xml:space="preserve">
    <value>新增雙精度浮點數</value>
  </data>
  <data name="MainAddFloat" xml:space="preserve">
    <value>新增浮點數</value>
  </data>
  <data name="MainAddImg" xml:space="preserve">
    <value>新增圖像</value>
  </data>
  <data name="MainAddInt" xml:space="preserve">
    <value>新增整數</value>
  </data>
  <data name="MainAdditionalInfo_PortalType" xml:space="preserve">
    <value>傳送門類型：{0}</value>
  </data>
  <data name="MainAddLink" xml:space="preserve">
    <value>新增連結</value>
  </data>
  <data name="MainAddNull" xml:space="preserve">
    <value>新增空值</value>
  </data>
  <data name="MainAddShort" xml:space="preserve">
    <value>新增短整數</value>
  </data>
  <data name="MainAddSound" xml:space="preserve">
    <value>新增聲音</value>
  </data>
  <data name="MainAddString" xml:space="preserve">
    <value>新增字串</value>
  </data>
  <data name="MainAddSub" xml:space="preserve">
    <value>新增子項</value>
  </data>
  <data name="MainAddVec" xml:space="preserve">
    <value>新增向量</value>
  </data>
  <data name="MainCannotInsertToNode" xml:space="preserve">
    <value>無法將選定的物件插入到這種類型的wz節點中。</value>
  </data>
  <data name="MainConfirmCopy" xml:space="preserve">
    <value>將WZ節點複製到剪貼簿？（警告 - 如果選擇了許多節點，可能需要很長時間）</value>
  </data>
  <data name="MainConfirmPaste" xml:space="preserve">
    <value>從剪貼簿貼上WZ節點？（警告 - 如果貼上了許多節點，可能需要很長時間）</value>
  </data>
  <data name="MainConfirmRemove" xml:space="preserve">
    <value>您確定要刪除這個嗎？</value>
  </data>
  <data name="MainConfirmRename" xml:space="preserve">
    <value>重新命名</value>
  </data>
  <data name="MainConversionError" xml:space="preserve">
    <value>無法將"{0}"轉換為所需的類型</value>
  </data>
  <data name="MainCopyDirError" xml:space="preserve">
    <value>您不能複製目錄，因為它們需要太多記憶體</value>
  </data>
  <data name="MainImageLoadError" xml:space="preserve">
    <value>無法載入圖像</value>
  </data>
  <data name="MainNodeExists" xml:space="preserve">
    <value>已存在具有該名稱的節點。請選擇一個不同的名稱</value>
  </data>
  <data name="MainTreeAddDirError" xml:space="preserve">
    <value>找不到父WzFile來新增這個WzDirectoryProperty。</value>
  </data>
  <data name="MainTreeEnd" xml:space="preserve">
    <value>已到達樹的末端</value>
  </data>
  <data name="Mp3Filter" xml:space="preserve">
    <value>MPEG-1音訊層3 (*.mp3)</value>
  </data>
  <data name="ReplaceConfirm" xml:space="preserve">
    <value>節點"{0}"已存在。您想替換它嗎？</value>
  </data>
  <data name="SelectImage" xml:space="preserve">
    <value>選擇圖像</value>
  </data>
  <data name="SelectMp3" xml:space="preserve">
    <value>選擇MP3檔案</value>
  </data>
  <data name="Subpanel_Loading" xml:space="preserve">
    <value>載入中</value>
  </data>
  <data name="ExecutingAssemblyError" xml:space="preserve">
    <value>這只在HaRepacker的x86版本下可用，請獲取替代版本。</value>
  </data>
  <data name="EncTypeCustom" xml:space="preserve">
    <value>使用自定義加密（{0}）</value>
  </data>
  <data name="EncTypeGenerate" xml:space="preserve">
    <value>暴力破解AES金鑰（生成）</value>
  </data>
  <data name="RelativeTime_DaysAgo" xml:space="preserve">
    <value>{0} 天前</value>
  </data>
  <data name="RelativeTime_HoursAgo" xml:space="preserve">
    <value>{0} 小時前</value>
  </data>
  <data name="RelativeTime_MinutesAgo" xml:space="preserve">
    <value>{0} 分鐘前</value>
  </data>
  <data name="RelativeTime_MonthsAgo" xml:space="preserve">
    <value>{0} 個月前</value>
  </data>
  <data name="RelativeTime_SecondsAgo" xml:space="preserve">
    <value>{0} 秒前</value>
  </data>
  <data name="RelativeTime_YearsAgo" xml:space="preserve">
    <value>{0} 年前</value>
  </data>
  <data name="MainWzExportJson_IncludeBase64" xml:space="preserve">
    <value>您想在JSON中包含圖像、MP3和其他二進位資料的base64資料嗎？</value>
  </data>
  <data name="MainWzExportJson_IncludeBase64_Title" xml:space="preserve">
    <value>資料</value>
  </data>
  <data name="MainContextMenu_Batch" xml:space="preserve">
    <value>批次處理</value>
  </data>
  <data name="MainContextMenu_Batch_AIUpscaleImage" xml:space="preserve">
    <value>圖像放大</value>
  </data>
  <data name="MainContextMenu_Batch_EditInlink" xml:space="preserve">
    <value>修復舊版楓之谷的'_inlink'、'_outlink'節點</value>
  </data>
  <data name="MainContextMenu_Batch_AIUpscaleImage_QualityOnly" xml:space="preserve">
    <value>僅品質</value>
  </data>
  <data name="ExecutingAssemblyError_64BitRequired" xml:space="preserve">
    <value>This is only available inder the x64 version of HaRepacker, please get the alternative version.</value>
  </data>
  <data name="MainPanel_Animate" xml:space="preserve">
    <value>动画图片</value>
  </data>
  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
  <data name="animate" type="System.Resources.ResXNullRef, System.Windows.Forms">
    <value />
  </data>
  <data name="MainPanel_SaveAnimate" xml:space="preserve">
    <value>保存图片动画</value>
  </data>
  <data name="animate_save" type="System.Resources.ResXNullRef, System.Windows.Forms">
    <value />
  </data>
  <data name="MsFilter" xml:space="preserve">
    <value>MS 檔案 (*.ms)</value>
  </data>
</root>