{
  "_version": 1,
  "_schema_notes": {
    "damage_key": "指向 skill_damage.json 的 DataTable key（去掉 GE_Player_{Char}_ 前綴和 _Damage 後綴）",
    "count": "該 hit 在一次施放中的重複次數（來自遊戲技能頁描述）",
    "condition": "觸發條件，null 表示無條件",
    "effects": "該 action 產出的狀態變化",
    "overrides": "不同觸發來源的倍率替換規則，key 為觸發來源 action ID",
    "null_fields": "不支援的欄位設 null，所有角色結構一致"
  },
  "character": "Female051",
  "name_zh": "零（女）",
  "element": "COSMOS",
  "actions": {
    "normal_combo": {
      "name_zh": "鑒痕·斷",
      "type": "normal",
      "stages": [
        {
          "stage": 1,
          "hits": [
            {
              "key": "Melee1",
              "count": 1
            }
          ]
        },
        {
          "stage": 2,
          "hits": [
            {
              "key": "Melee2",
              "count": 1
            },
            {
              "key": "Melee3",
              "count": 2
            }
          ]
        },
        {
          "stage": 3,
          "hits": [
            {
              "key": "Melee4",
              "count": 1
            },
            {
              "key": "Melee5",
              "count": 1
            }
          ]
        },
        {
          "stage": 4,
          "hits": [
            {
              "key": "Melee6",
              "count": 1
            },
            {
              "key": "Melee7",
              "count": 1
            },
            {
              "key": "Melee8",
              "count": 1
            }
          ]
        },
        {
          "stage": 5,
          "hits": [
            {
              "key": "Melee9",
              "count": 1
            }
          ]
        }
      ],
      "effects": null
    },
    "air_attack": {
      "name_zh": "鑒痕·破",
      "type": "air",
      "hits": [
        {
          "key": "AirAttack",
          "count": 1,
          "condition": null
        }
      ],
      "effects": null,
      "notes": "傷害隨落下高度提升，最高提升 1 倍（即 2× base）"
    },
    "evade_counter": {
      "name_zh": "一瞬靈感",
      "type": "evade_counter",
      "hits": [
        {
          "key": "PerfectEvadeAttack",
          "count": 1,
          "condition": null
        }
      ],
      "effects": [
        {
          "type": "extra_unbal",
          "desc": "額外扣除一定傾陷值"
        }
      ]
    },
    "qte": {
      "name_zh": "綻裂",
      "type": "qte",
      "hits": [
        {
          "key": "QTE1",
          "count": 1,
          "condition": null
        },
        {
          "key": "QTE2",
          "count": 1,
          "condition": null
        }
      ],
      "effects": null
    },
    "skill": {
      "name_zh": "銘隙鑒刻",
      "type": "skill",
      "hits": [
        {
          "key": "Skill1",
          "count": 1,
          "condition": null
        },
        {
          "key": "Skill2",
          "count": 1,
          "condition": null
        },
        {
          "key": "Skill3",
          "count": 1,
          "condition": null
        },
        {
          "key": "Skill4",
          "count": 1,
          "condition": null
        },
        {
          "key": "Skill_Kill",
          "count": 1,
          "condition": "target_level_lower_than_self",
          "notes": "對等級低於自身的第一個敵人額外 1 hit；base 200% ATK flat，命座 c1 升至 300%"
        }
      ],
      "effects": null,
      "notes": "Skill1+Skill2+Skill3 = 3 段揮砍；Skill4 = 異能炮；Skill_Kill = 條件額外傷害"
    },
    "ultra": {
      "name_zh": "奇零除盡",
      "type": "ultra",
      "hits": [
        {
          "key": "UltraSkill1",
          "count": 1,
          "condition": null
        },
        {
          "key": "UltraSkill2",
          "count": 4,
          "condition": null
        },
        {
          "key": "UltraSkill3",
          "count": 1,
          "condition": null
        },
        {
          "key": "UltraSkill4",
          "count": 1,
          "condition": null
        }
      ],
      "effects": null
    }
  },
  "states": {},
  "passives": {
    "passive_1": {
      "name_zh": "鑒定師",
      "desc": "盈蓄強化：當前駐場角色獲得終結能量時，基於零基礎攻擊力的 50% 恢復生命",
      "hits": null,
      "effects": [
        {
          "type": "heal_on_energy_gain",
          "scale": "base_atk",
          "rate": 0.5
        }
      ]
    },
    "passive_2": {
      "name_zh": "異象感知力",
      "desc": "極軌終結：奇零除盡造成的傷害提升 25%",
      "hits": null,
      "effects": [
        {
          "type": "dmg_bonus",
          "target_action": "ultra",
          "value": 0.25
        }
      ]
    }
  },
  "constellations": {
    "c1": {
      "name_zh": "誆定解放",
      "desc": "銘隙鑒刻的額外傷害倍率提升至 300%*攻擊力",
      "modifier": {
        "type": "upgrade_key",
        "target_action": "skill",
        "target_hit": "Skill_Kill",
        "from_key": "Skill_Kill_Damage_lv1",
        "to_key": "Skill_Kill_Damage_lv2"
      },
      "hits": null
    },
    "c2": {
      "name_zh": "探悉天職",
      "desc": "成功釋放銘隙鑒刻後，自身額外獲得 8 點終結能量",
      "modifier": {
        "type": "gain_energy",
        "target_action": "skill",
        "value": 8
      },
      "hits": null
    },
    "c3": {
      "name_zh": "奇異記敘",
      "desc": "極軌終結：奇零除盡的暴擊率提升 50%",
      "modifier": {
        "type": "crit_rate_bonus",
        "target_action": "ultra",
        "value": 0.5
      },
      "hits": null
    },
    "c4": {
      "name_zh": "未決迷數",
      "desc": "零的每 1 點基礎攻擊力使奇零除盡傷害提升 0.1%，上限 25%",
      "modifier": {
        "type": "dmg_bonus_scaling",
        "target_action": "ultra",
        "scale": "base_atk",
        "rate_per_point": 0.001,
        "cap": 0.25
      },
      "hits": null
    },
    "c5": {
      "name_zh": "默示賦命",
      "desc": "觸發援護技後，自身攻擊力提升 10%，持續 20 秒",
      "modifier": {
        "type": "buff_self",
        "trigger_action": "qte",
        "stat": "atk_percent",
        "value": 0.1,
        "duration_sec": 20
      },
      "hits": null
    },
    "awakening_3": {
      "name_zh": "鑒解",
      "desc": "鑒痕、銘隙鑒刻、奇零除盡的技能等級提升 1 級",
      "modifier": {
        "type": "skill_level_up",
        "target_actions": ["normal_combo", "skill", "ultra"],
        "value": 1
      },
      "hits": null
    },
    "awakening_6": {
      "name_zh": "零示",
      "desc": "觸發任意光相關異能環合後，全隊角色攻擊力提升 12%，持續 20 秒",
      "modifier": {
        "type": "buff_team",
        "trigger": "cosmos_elemental_reaction",
        "stat": "atk_percent",
        "value": 0.12,
        "duration_sec": 20
      },
      "hits": null
    }
  }
}
