{
  "_version": 1,
  "_schema_notes": {
    "damage_key": "指向 skill_damage.json 的 DataTable key（去掉 GE_Player_{Char}_ 前綴和 _Damage 後綴）",
    "count": "該 hit 在一次施放中的重複次數（來自遊戲技能頁描述）",
    "condition": "觸發條件，null 表示無條件",
    "effects": "該 action 產出的狀態變化",
    "null_fields": "不支援的欄位設 null，所有角色結構一致"
  },
  "character": "Jin",
  "name_zh": "潯",
  "element": "COSMOS",
  "actions": {
    "normal_combo": {
      "name_zh": "朧月流",
      "type": "normal",
      "stages": [
        {
          "stage": 1,
          "hits": [
            { "key": "Melee1", "count": 1 }
          ]
        },
        {
          "stage": 2,
          "hits": [
            { "key": "Melee2", "count": 1 },
            { "key": "Melee3", "count": 2 },
            { "key": "Melee9", "count": 1 }
          ]
        },
        {
          "stage": 3,
          "hits": [
            { "key": "Melee4", "count": 5 }
          ]
        },
        {
          "stage": 4,
          "hits": [
            { "key": "Melee5", "count": 2 },
            { "key": "Melee6", "count": 1 }
          ]
        },
        {
          "stage": 5,
          "hits": [
            { "key": "Melee7", "count": 1 },
            { "key": "Melee8", "count": 1 }
          ]
        }
      ],
      "effects": null
    },
    "hold_attack": {
      "name_zh": "漪瀾",
      "type": "hold",
      "hits": [
        { "key": "Branch1", "count": 4, "condition": null }
      ],
      "effects": null,
      "notes": "Branch1 與 Branch2 Lv3 均為 28.0%，遊戲顯示單一值 ×4"
    },
    "air_attack": {
      "name_zh": "勾月",
      "type": "air",
      "hits": [
        { "key": "AirAttack", "count": 1, "condition": null }
      ],
      "effects": null,
      "notes": "傷害隨落下高度提升，最高提升 1 倍（即 2× base）"
    },
    "evade_counter": {
      "name_zh": "半霎",
      "type": "evade_counter",
      "hits": [
        { "key": "PerfectEvadeAttack", "count": 1, "condition": null }
      ],
      "effects": [
        { "type": "extra_unbal", "desc": "額外扣除一定傾陷值" }
      ]
    },
    "qte": {
      "name_zh": "店長威勢",
      "type": "qte",
      "hits": [
        { "key": "QTE", "count": 1, "condition": null }
      ],
      "effects": null
    },
    "skill": {
      "name_zh": "今景複映",
      "type": "skill",
      "hits": [
        { "key": "Skill1", "count": 6, "condition": null },
        { "key": "Skill2", "count": 1, "condition": null }
      ],
      "notes": "Skill3 (46.7%) 與 Skill1 同值，遊戲顯示為單一值 ×6；DataTable 可能交替使用 Skill1/Skill3 但倍率一致",
      "effects": [
        {
          "type": "consume_resource",
          "resource": "clock_energy",
          "amount": 60
        },
        {
          "type": "start_record",
          "desc": "記錄隊友接下來 5 秒內的援護技/變軌技能，最多 3 個，每角色限 1 次"
        },
        {
          "type": "rewind_clock",
          "desc": "使用期間持續回撥指針"
        }
      ],
      "condition": "clock_energy >= 60",
      "cooldown": "none"
    },
    "ultra_cast": {
      "name_zh": "浮世來潮（施放）",
      "type": "ultra",
      "hits": [
        { "key": "UltraSkill1", "count": 6, "condition": null },
        { "key": "UltraSkill2", "count": 1, "condition": null },
        { "key": "UltraSkill4", "count": 1, "condition": null },
        { "key": "UltraSkill3", "count": 2, "condition": null }
      ],
      "notes": "DataTable 有 UltraSkill1~1_5 共 6 條目（全同值），遊戲顯示為 19.8×6；UltraSkill3 實際命中 2 次",
      "effects": [
        { "type": "consume_resource", "resource": "clock_energy", "amount": 120 },
        { "type": "enter_state", "state": "time_stop", "desc": "拔刀，周遭時間趨於停止" },
        { "type": "cleanse", "desc": "清除時間控制類負面效果" },
        {
          "type": "replay_record",
          "desc": "如有今景複映記錄，複現 1 次全部記錄的攻擊並清除記錄",
          "condition": "has_record"
        }
      ],
      "condition": "clock_energy == 120"
    },
    "ultra_melee": {
      "name_zh": "浮世來潮（太刀·段勢）",
      "type": "ultra_melee",
      "notes": "時停期間太刀攻擊，每段傷害遞增，累積至 10 段觸發終結",
      "stages": [
        {
          "stage": 1,
          "hits": [
            { "key": "UltraSkillMelee1", "count": 1 }
          ]
        },
        {
          "stage": 2,
          "hits": [
            { "key": "UltraSkillMelee2", "count": 1 },
            { "key": "UltraSkillMelee2_1", "count": 1 }
          ]
        },
        {
          "stage": 3,
          "hits": [
            { "key": "UltraSkillMelee3", "count": 3 },
            { "key": "UltraSkillMelee3_1", "count": 1 }
          ]
        },
        {
          "stage": 4,
          "hits": [
            { "key": "UltraSkillMelee4", "count": 1 },
            { "key": "UltraSkillMelee4_1", "count": 1 },
            { "key": "UltraSkillMelee4_2", "count": 1 },
            { "key": "UltraSkillMelee4_3", "count": 1 }
          ]
        },
        {
          "stage": 5,
          "hits": [
            { "key": "UltraSkillMelee5", "count": 1 },
            { "key": "UltraSkillMelee5_1", "count": 1 }
          ]
        }
      ],
      "effects": [
        { "type": "rewind_clock", "desc": "時停期間持續回撥指針" }
      ],
      "ultra_air_attack": {
        "name_zh": "勾月（太刀）",
        "hits": [
          { "key": "UltraAirAttack", "count": 1 }
        ]
      }
    },
    "ultra_finisher": {
      "name_zh": "浮世來潮（終結）",
      "type": "ultra_finisher",
      "hits": [
        { "key": "UltraSkillMelee6", "count": 1, "condition": null }
      ],
      "effects": [
        { "type": "exit_state", "state": "time_stop" }
      ],
      "condition": "段勢 == 10 OR 指針回撥到底",
      "notes": "base 349.9%；被動「天下萬寶」升級為 UltraSkillMelee6Pas2 (699.8%, 2×)"
    }
  },
  "states": {
    "clock_energy": {
      "name_zh": "非閉合時計",
      "type": "resource",
      "max": 120,
      "gain": "隨時間流逝緩慢積蓄",
      "consumed_by": ["skill", "ultra_cast"]
    },
    "time_stop": {
      "name_zh": "時停",
      "type": "mode",
      "desc": "太刀攻擊模式，不能切換角色，免疫時間控制類負面效果",
      "exit_conditions": ["指針回撥到底", "段勢累積到 10 段（終結傷害）"]
    },
    "record": {
      "name_zh": "技能記錄",
      "type": "resource",
      "max": 3,
      "desc": "記錄隊友援護技/變軌技能的發動時機，每角色限記錄 1 次",
      "consumed_by": ["ultra_cast（複現後清除）"],
      "clear_conditions": ["進入/離開戰鬥", "再次使用今景複映（覆蓋）"]
    }
  },
  "passives": {
    "passive_1": {
      "name_zh": "鬼蘭家紋",
      "desc": "創生強化：時停期間，創生株攻擊不暫停",
      "hits": null,
      "effects": null
    },
    "passive_2": {
      "name_zh": "天下萬寶",
      "desc": "極軌終結：浮世來潮的終結傷害倍率提升 100%",
      "hits": null,
      "effects": [
        {
          "type": "upgrade_key",
          "target_action": "ultra_finisher",
          "target_hit": "UltraSkillMelee6",
          "to_key": "UltraSkillMelee6Pas2",
          "multiply": 2.0
        }
      ]
    }
  },
  "constellations": {
    "c1": {
      "name_zh": "欣欣漸行",
      "desc": "每記錄一個援護技/變軌技能，時停期間造成的傷害提升 12%",
      "modifier": {
        "type": "dmg_bonus",
        "per_record": 0.12,
        "max_stacks": 3,
        "scope": "time_stop"
      },
      "hits": null
    },
    "c2": {
      "name_zh": "憶昔告遠",
      "desc": "時停期間，潯造成的傷害提升 20%",
      "modifier": {
        "type": "dmg_bonus",
        "value": 0.2,
        "scope": "time_stop"
      },
      "hits": null
    },
    "c3": {
      "name_zh": "垂目須臾",
      "desc": "使用今景複映完成記錄後，快速恢復消耗的 60 能量，每 60 秒最多 1 次；恢復中消耗能量會打斷",
      "modifier": {
        "type": "refund_resource",
        "resource": "clock_energy",
        "amount": 60,
        "cooldown_sec": 60,
        "interruptible": true
      },
      "hits": null
    },
    "c4": {
      "name_zh": "舊藏遺散",
      "desc": "未回撥指針期間，全隊每擊敗 1 目標，時計額外積蓄 10 能量，最多 3 次；Q 重置計數",
      "modifier": {
        "type": "gain_resource",
        "resource": "clock_energy",
        "per_kill": 10,
        "max_triggers": 3,
        "reset_on": "ultra_cast"
      },
      "hits": null
    },
    "c5": {
      "name_zh": "獨窺全相",
      "desc": "潯上陣且場上僅 1 敵人時，全隊對該目標傷害提升 15%；潯力竭時失效",
      "modifier": {
        "type": "dmg_bonus_team",
        "value": 0.15,
        "condition": "single_enemy_and_jin_alive"
      },
      "hits": null
    },
    "c6": {
      "name_zh": "時輪齧雪",
      "desc": "時停期間，潯造成傷害時無視目標 30% 防禦",
      "modifier": {
        "type": "def_ignore",
        "value": 0.3,
        "scope": "time_stop"
      },
      "hits": null
    },
    "awakening_3": {
      "name_zh": "東零西碎的永恆",
      "desc": "朧月流、今景複映、浮世來潮的技能等級提升 1 級",
      "modifier": {
        "type": "skill_level_up",
        "target_actions": ["normal_combo", "skill", "ultra_cast", "ultra_melee", "ultra_finisher"],
        "value": 1
      },
      "hits": null
    },
    "awakening_6": {
      "name_zh": "了然於中的至珍",
      "desc": "潯在編隊內且存活時，全隊攻擊力提升 30%",
      "modifier": {
        "type": "buff_team",
        "stat": "atk_percent",
        "value": 0.3,
        "condition": "jin_in_party_and_alive"
      },
      "hits": null
    }
  }
}
