love.physics.newRopeJoint
| Available since LÖVE 0.8.0 |
| This function is not supported in earlier versions. |
Creates a joint between two bodies. Its only function is enforcing a max distance between these bodies.
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There is a bug in version 0.8.0 where the cooridnates of the anchors are divided by the number from love.physics.getMeter. As a workaround, multiply your anchor coordinates with that number and it should work like expected. |
Function
Synopsis
joint = love.physics.newRopeJoint( body1, body2, x1, y1, x2, y2, maxLength, collideConnected )
Arguments
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Body body1 - The first body to attach to the joint.
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Body body2 - The second body to attach to the joint.
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number x1 - The x position of the first anchor point.
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number y1 - The y position of the first anchor point.
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number x2 - The x position of the second anchor point.
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number y2 - The y position of the second anchor point.
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number maxLength - The maximum distance for the bodies.
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boolean collideConnected (false) - Specifies whether the two bodies should collide with each other.
Returns
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RopeJoint joint - The new RopeJoint.
See Also
Category: