love.physics.newPrismaticJoint
Creates a PrismaticJoint between two bodies.
A prismatic joint constrains two bodies to move relatively to each other on a specified axis. It does not allow for relative rotation. Its definition and operation are similar to a revolute joint, but with translation and force substituted for angle and torque.
Function
| Available since LÖVE 0.8.0 |
| These variants are not supported in earlier versions. |
Synopsis
joint = love.physics.newPrismaticJoint( body1, body2, x, y, ax, ay, collideConnected )
Arguments
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Body body1 - The first body to connect with a prismatic joint.
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Body body2 - The second body to connect with a prismatic joint.
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number x - The x coordinate of the anchor point.
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number y - The y coordinate of the anchor point.
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number ax - The x coordinate of the axis vector.
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number ay - The y coordinate of the axis vector.
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boolean collideConnected (false) - Specifies whether the two bodies should collide with each other.
Returns
-
PrismaticJoint joint - The new prismatic joint.
Function
Synopsis
joint = love.physics.newPrismaticJoint( body1, body2, x1, y1, x2, y2, ax, ay, collideConnected )
Arguments
-
Body body1 - The first body to connect with a prismatic joint.
-
Body body2 - The second body to connect with a prismatic joint.
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number x1 - The x coordinate of the first anchor point.
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number y1 - The y coordinate of the first anchor point.
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number x1 - The x coordinate of the second anchor point.
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number y1 - The y coordinate of the second anchor point.
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number ax - The x coordinate of the axis unit vector.
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number ay - The y coordinate of the axis unit vector.
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boolean collideConnected (false) - Specifies whether the two bodies should collide with each other.
Returns
-
PrismaticJoint joint - The new prismatic joint.
Function
| Removed in LÖVE 0.8.0 |
| This variant is not supported in that and later versions. |
Synopsis
joint = love.physics.newPrismaticJoint( body1, body2, x, y, ax, ay )
Arguments
-
Body body1 - The first body to connect with a prismatic joint.
-
Body body2 - The second body to connect with a prismatic joint.
-
number x - The x coordinate of the anchor point.
-
number y - The y coordinate of the anchor point.
-
number ax - The x coordinate of the axis unit vector.
-
number ay - The y coordinate of the axis unit vector.
Returns
-
PrismaticJoint joint - The new prismatic joint.
See Also
Category: