love.physics.newChainShape
| Available since LÖVE 0.8.0 |
| This function is not supported in earlier versions. |
Creates a new ChainShape.
|
Due to a limitation of the current collision algorithm, collision with chain shapes can react in a odd manner. see [here] |
Function
Synopsis
shape = love.physics.newChainShape( loop, x1, y1, x2, y2, ... )
Arguments
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boolean loop - If the chain should loop back to the first point.
-
number x1 - The x position of the first point.
-
number y1 - The y position of the first point.
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number x2 - The x position of the second point.
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number y2 - The y position of the second point.
Returns
-
ChainShape shape - The new shape.
See Also
Category: