{
    "global.region.ValleyIV": "Valley IV",
    "global.region.Wuling": "Wuling",
    "global.region.OriginiumSciencePark": "Originium Science Park",
    "global.region.OriginLodespring": "Origin Lodespring",
    "global.region.PowerPlateau": "Power Plateau",
    "global.region.WulingCity": "Wuling City",
    "task.EnvironmentMonitoring.description": "Automatically complete environment monitoring tasks",
    "task.EnvironmentMonitoring.label": "🌿Environment Monitoring",
    "task.DeliveryJobs.PackCargoSelectItem.description": "Whether to fill with specific goods. If enabled, it selects the configured goods to fill.",
    "task.DeliveryJobs.PackCargoSelectItem.label": "Fill Specific Goods",
    "task.DeliveryJobs.WhatToFillValleyIV": "Goods to Fill (Valley IV)",
    "task.DeliveryJobs.WhatToFillWuling": "Goods to Fill (Wuling)",
    "task.RealTimeTask.label": "🤖 Real-time Assist",
    "task.RealTimeTask.description": "Runs continuously, monitors the game screen in real time, and presses required keys automatically.",
    "option.AutoSkip.label": "Auto Story",
    "option.AutoSkipAll.label": "Skip All Story",
    "option.AutoSkipAll.description": "During Auto Story, automatically click the Skip button to skip all story.",
    "option.AutoSkipChoose.label": "Auto Choose Branch Options",
    "option.AutoSkipChoose.description": "During Auto Story, automatically choose branch options.",
    "option.AutoSkipNext.label": "Speed Up Story Playback",
    "option.AutoSkipNext.description": "During Auto Story, keep tapping to speed up story playback.",
    "option.AutoCloseInteraction.label": "Auto Interaction Handling",
    "option.AutoCloseInteraction.description": "Automatically handle: tutorial guide, manual paging, click anywhere to continue, archive closing, etc.",
    "option.EnableTutorialGuide.label": "Click Tutorial Guide",
    "option.EnableTutorialGuide.description": "Automatically click white guide gestures/arrows on screen (🛑 Enabling this will significantly slow down the loop speed!!)",
    "option.EnableTutorialBook.label": "Read Manual",
    "option.EnableTutorialBook.description": "Automatically page through and confirm manual tutorial popups",
    "option.EnableClickAnywhere.label": "Click Anywhere to Continue",
    "option.EnableClickAnywhere.description": "Automatically detect and click fullscreen overlay prompts",
    "option.EnableCloseSpecialPanel.label": "Close Archive/Voice",
    "option.EnableCloseSpecialPanel.description": "Automatically detect and close story documents or voice log interfaces",
    "option.AutoFight.label": "Auto Combat",
    "option.AutoFight.description": "Supports auto release of link skills, combat skills, and ultimate; supports auto basic attack and dodge. For dodge to work, set in-game: Effect Quality - High.",
    "option.AutoFightAttack.label": "Auto Basic Attack",
    "option.AutoFightAttackKey.label": "Auto Attack Without Mouse Grab",
    "option.AutoFightAttackKey.description": "Requires in-game setting: Basic Attack - Key 2 set to 0, enabling keyboard-based auto attack without interfering with mouse control",
    "option.AutoFightSkill.label": "Auto Use Skills",
    "option.AutoFightEndSkill.label": "Auto Use Ultimate",
    "option.AutoFightCombo.label": "Auto Trigger Link Skills",
    "option.AutoFightDodge.label": "Auto Dodge",
    "option.AutoFightLockTarget.label": "Auto Lock Target",
    "option.AutoFightSaveDamage.label": "Auto Save Damage Images (Test)",
    "option.AutoPick.label": "Auto Pick Up",
    "option.QuickTeleport.label": "Quick Teleport",
    "option.QuickTeleport.description": "When selecting a teleport point on the world map (or from a list), automatically click Teleport.",
    "option.AutoPuzzleSolving.label": "Solve Puzzle",
    "option.AutoPuzzleSolving.description": "Automatically clears the puzzle minigame for you (equivalent to enabling the ⌈🧩 Solve Puzzle⌋ task in Loop mode).",
    "option.AutoTaskInterval.label": "Real-time Assist Interval",
    "option.AutoTaskInterval.inputs.CheckInterval.label": "Interval (ms)",
    "option.AutoTaskInterval.description": "Too fast a check interval may cause lag. Adjust according to your situation.",
    "option.AutoTaskInterval.cases.AutoTaskIntervalFast.label": "Fast",
    "option.AutoTaskInterval.cases.AutoTaskIntervalNormal.label": "Normal",
    "option.AutoTaskInterval.cases.AutoTaskIntervalSlow.label": "Slow",
    "option.AutoZipline.label": "Long-distance Zipline",
    "option.AutoZipline.description": "Automatically trigger long-distance ziplines.",
    "option.AutoPat.label": "Pat",
    "option.AutoPat.description": "Pat the pack animals. Works better with auto pickup. Cannot detect duplicate pats, recommend switching animals quickly after patting.",
    "task.EssenceFilter.label": "🔒Essence Filter Lock",
    "task.EssenceFilter.description": "Based on your weapon rarity selection, the Essence of all matching weapons will be locked. Please select at least one.",
    "option.SelectWeaponRarity.label": "Weapon Rarity",
    "option.Rarity6Weapon.label": "★6 Weapons",
    "option.Rarity5Weapon.label": "★5 Weapons",
    "option.Rarity4Weapon.label": "★4 Weapons",
    "option.Rarity3Weapon.label": "★3 Weapons",
    "option.SelectEssence.label": "Essence Type",
    "option.FlawlessEssence.label": "🟨Flawless Essence",
    "option.PureEssence.label": "🟪Pure Essence",
    "option.SelectExtraRules.label": "Extra Rules",
    "option.KeepFuturePromising.label": "Keep Future-Promising Matrices",
    "option.KeepFuturePromising.description": "Keep matrices with all 3 skill slots filled and total level meeting the threshold. Lower priority than weapon matching.",
    "option.KeepFuturePromising.inputs.FuturePromisingMinTotal.label": "Min Total Level",
    "option.KeepFuturePromising.inputs.FuturePromisingMinTotal.description": "Keep when sum of 3 slot levels ≥ this value (3~15). Default: 6",
    "option.KeepSlot3Level3Practical.label": "Keep Practical Matrices",
    "option.KeepSlot3Level3Practical.description": "Keep matrices whose slot 3 level meets the threshold and is a plug-and-play support skill. Lower priority than weapon matching.",
    "option.KeepSlot3Level3Practical.inputs.Slot3MinLevel.label": "Min Slot 3 Level",
    "option.KeepSlot3Level3Practical.inputs.Slot3MinLevel.description": "Keep when slot 3 level ≥ this value (1~3). Default: 3",
    "option.DiscardUnmatched.label": "Discard Unmatched",
    "option.DiscardUnmatched.description": "When enabled, matrices that don't match target skill combinations will be discarded instead of skipped",
    "option.ExportCalculatorScript.label": "Recommend Pre-inscription Plans",
    "option.ExportCalculatorScript.description": "After filtering, enumerates all pre-inscription plans and outputs the top recommendations sorted by number of ungraduated weapon needs satisfied",
    "task.AutoEssence.label": "🎱Essence Farm",
    "task.AutoEssence.description": "Automatically challenge heavily accumulated points.\n## WARNING:\n- Please make sure to enable the **Global Hotkey** option in **[Settings] - [Hotkey]**, and remember the **End Task** key. When the program fails, long-press this key to stop.\n- Please make sure to start the task **near the accumulation point to be farmed** or at the **accumulation point start page**.\n## TIPS:\n- This task only relies on turrets for output. Please **place as many turrets as possible** at the accumulation point, but do not place them too close to the trigger point.\n- This task does not involve automatic combat. Please switch the foreground character to **one with strong survivability** and configure sufficient **health recovery items**.\n---",
    "option.AutoEssenceDoOverride.label": "Use Inscription Vouchers",
    "option.AutoEssenceDoOverride.description": "If inscription is needed, please select the attribute to be inscribed on the accumulation point start interface in advance, and ensure sufficient inscription vouchers (if not enough, non-inscription collection will be performed).",
    "option.AutoEssenceDoObtain.label": "Obtain Rewards",
    "option.AutoEssenceDoObtain.description": "When enabled, it will obtain rewards after each round of challenge, otherwise it will discard and reset.",
    "option.AutoEssenceRepeatCount.label": "Loop Execution",
    "option.AutoEssenceRepeatCount.description": "If \"Obtain Rewards\" is also checked, please ensure sufficient stamina (otherwise the task will end early)",
    "option.AutoEssenceRepeatCount.inputs.AutoEssenceRepeatCountValue.label": "Max Loop Count",
    "option.AutoEssenceRepeatCount.inputs.AutoEssenceRepeatCountValue.description": "Set to 1 for no loop",
    "task.PuzzleSolver.label": "🧩 Solve Puzzle",
    "task.PuzzleSolver.description": "Automatically solve puzzle mini-games for you. No need to think anymore!",
    "option.PuzzleSolverMode.label": "Mode",
    "option.PuzzleSolverMode.description": "- Single Run: Task ends automatically after successfully solving once\n- Loop: Repeat solving until manually stopped\n- Demo Only: Does not actually solve, only demonstrates steps (you'll still need to solve it yourself)",
    "option.PuzzleSolverMode.cases.Single.label": "Single Run",
    "option.PuzzleSolverMode.cases.Loop.label": "Loop",
    "option.PuzzleSolverMode.cases.DryRun.label": "Demo Only",
    "task.DijiangRewards.label": "🎁Base Rewards",
    "task.DijiangRewards.description": "Auto-collect products, restock materials, and manage Clue exchange.",
    "option.AutoStartExchange.label": "Start Clue Exchange",
    "option.AutoStartExchange.description": "Automatically starts clue exchange during base tasks. It is not recommended to enable this option, as clue exchange tasks should wait for credit point transaction tasks to actively initiate in order to obtain high-value items.",
    "option.ProductionAssistanceWithoutTheControlNexus.label": "Production Assistance without Master Control Nexus",
    "option.ProductionAssistanceWithoutTheControlNexus.description": "When enabled, the mood recovery function of the Master Control Nexus is disabled",
    "option.ClueSend.label": "Send excess clues",
    "option.ClueSend.description": "Configure how many clues at most will be sent when overflowing",
    "option.ClueSend.MaxClueSend.label": "Max clues to send",
    "option.ClueSend.MaxClueSend.description": "Only positive integers are allowed",
    "option.ClueStockLimit.label": "Maximum clue stock",
    "option.ClueStockLimit.description": "When clue stock overflows, clues above the specified amount will be sent automatically",
    "option.ClueSetting.label": "Clue Settings",
    "option.ClueSetting.description": "When enabled, allows you to change clue handling rules.",
    "option.SelectToGrow.label": "Growth Target",
    "option.SelectToGrow.description": "MAE will automatically plant the selected target.",
    "option.SelectToGrow.cases.DoNothing.label": "Do Nothing",
    "option.SelectToGrow.cases.Any.label": "Any",
    "option.SortBy.label": "Sort By",
    "option.SortBy.cases.Default.label": "Default",
    "option.SortBy.cases.AmountOwned.label": "Amount Owned",
    "option.SortBy.cases.AmountOfSeeds.label": "Amount of Seeds",
    "option.SortBy.cases.Quality.label": "Quality",
    "option.SortOrder.label": "Sort Order",
    "option.SortOrder.cases.Ascending.label": "Ascending",
    "option.SortOrder.cases.Descending.label": "Descending",
    "option.AutoExtrachSeed.label": "Extract Seeds",
    "item.Wulingstone": "Wulingstone",
    "item.Igneosite": "Igneosite",
    "item.FalseAggela": "False Aggela",
    "item.BlightedJadeleaf": "Blighted Jadeleaf",
    "item.Cosmagaric": "Cosmagaric",
    "item.Bloodcap": "Bloodcap",
    "item.Umbronyx": "Umbronyx",
    "item.Auronyx": "Auronyx",
    "item.Kalkonyx": "Kalkonyx",
    "item.Vitrodendra": "Vitrodendra",
    "item.Chrysodendra": "Chrysodendra",
    "item.Kalkodendra": "Kalkodendra",
    "item.RubyBolete": "Ruby Bolete",
    "item.RedBolete": "Red Bolete",
    "item.PinkBolete": "Pink Bolete",
    "option.ClueStockLimit.cases.1.label": "1",
    "option.ClueStockLimit.cases.2.label": "2",
    "option.ClueStockLimit.cases.3.label": "3",
    "option.ClueStockLimit.cases.4.label": "4",
    "task.DailyRewards.label": "📅 Claim Daily Rewards",
    "task.DailyRewards.description": "Claim daily rewards",
    "task.DailyRewards.ClaimDeliveryJobsFinished": "Finished claiming \"Jobs I Transferred\" rewards",
    "task.DailyRewards.ClaimDeliveryJobsStart": "Start claiming \"Jobs I Transferred\" rewards",
    "option.DailyClaimDeliveryJobsRewards.label": "Transferred Job Rewards",
    "option.DailyTaskRewards.label": "Daily Mission Rewards",
    "option.DailyEmailRewards.label": "Mail/Temporary Storage Rewards",
    "option.DailyEventRewards.label": "Event Rewards",
    "option.DailyProtocolPassRewards.label": "Protocol Pass Rewards",
    "task.WeaponUpgrade.label": "🔫Weapon Upgrade",
    "task.WeaponUpgrade.description": "Automatically select a weapon with the lowest rarity and level, and upgrade it by one level",
    "task.Crafting.label": "🧪Simple Crafting",
    "task.Crafting.description": "Automatically craft one emergency ration",
    "task.GearAssembly.label": "🔧Gear Assembly",
    "task.GearAssembly.option.GearCraftingPriority.label": "Gear Crafting Priority",
    "task.GearAssembly.option.GearCraftingPriority.cases.Lowest.label": "Lowest Rarity First",
    "task.GearAssembly.option.GearCraftingPriority.cases.Highest.label": "Highest Rarity First",
    "task.GearAssembly.description": "Automatically craft a gear of the specified level",
    "task.ProtocolSpace.label": "⚔️Protocol Space",
    "task.ProtocolSpace.description": "Automatically consume sanity to farm Protocol Space rewards until sanity is fully consumed.",
    "option.ProtocolSpaceTab.label": "Protocol Space",
    "option.ProtocolSpaceUsePermit.label": "Prefer sanity consumption permit",
    "option.ProtocolSpaceSuccessCount.label": "Max action success count",
    "option.ProtocolSpaceFailedCount.label": "Max action failure count",
    "option.ProtocolSpaceCountUnlimited.label": "Unlimited",
    "option.RewardsSetOption.label": "Optional Reward Set",
    "option.OperatorProgression.label": "Operator Progression",
    "option.OperatorProgression.OperatorEXP.label": "Operator Experience",
    "option.OperatorProgression.Promotions.label": "Operator Promotion",
    "option.OperatorProgression.TCreds.label": "Coin Collection",
    "option.OperatorProgression.SkillUp.label": "Skill Upgrade",
    "option.WeaponProgression.label": "Weapon Progression",
    "option.WeaponProgression.WeaponEXP.label": "Weapon EXP",
    "option.WeaponProgression.WeaponTune.label": "Weapon Tune",
    "option.CrisisDrills.label": "Peril Drills",
    "option.CrisisDrills.AdvancedProgression1.label": "Advanced Progression Ⅰ",
    "option.CrisisDrills.AdvancedProgression2.label": "Advanced Progression Ⅱ",
    "option.CrisisDrills.AdvancedProgression3.label": "Advanced Progression Ⅲ",
    "option.CrisisDrills.AdvancedProgression4.label": "Advanced Progression Ⅳ",
    "option.CrisisDrills.AdvancedProgression5.label": "Advanced Progression Ⅴ",
    "option.DailyTaskUpgradeWeapon.label": "Weapon Upgrade",
    "option.DailyTaskUpgradeWeapon.desc": "Automatically level up the lowest-level weapon once to earn activity points.",
    "option.DailyTaskAssemble.label": "Assemble Gear",
    "option.DailyTaskAssemble.desc": "Automatically assemble the lowest-level gear once to earn activity points.",
    "option.DailyTaskCreation.label": "Simple Crafting",
    "option.DailyTaskCreation.desc": "Automatically perform simple crafting once to earn activity points.",
    "task.AutoResell.label": "💰 Semi-automatic Resell",
    "task.AutoResell.description": "Automatically resell elastic demand supplies by identifying the highest profit goods. You can choose to automatically purchase and sell at friends' ships, or just get purchase recommendations.",
    "option.AutoBuyAndSell.label": "Auto Buy/Sell",
    "option.AutoBuyAndSell.description": "When enabled, automatically purchases and sells; when disabled, only identifies prices and provides purchase recommendations without actual buying/selling. Note: Auto buy/sell is only available with 'Win32-Front' controller configuration.",
    "option.AutoChangeRegion.label": "Region Switching",
    "option.ImportMinimumProfit.label": "Minimum Profit",
    "option.ImportMinimumProfit.inputs.ImportMinimumProfit.label": "Minimum Profit Value",
    "option.ImportMinimumProfit.inputs.ImportMinimumProfit.description": "If the maximum profit is lower than this value, no purchase will be made. Integer only.",
    "task.CreditShopping.label": "🛍️ Credit Shopping",
    "task.CreditShopping.description": "Purchase items from the Credit Exchange",
    "option.CreditShoppingOptions.label": "Whitelist",
    "option.CreditShoppingOptions.inputs.buy_first.label": "Whitelist",
    "option.CreditShoppingOptions.inputs.blacklist.label": "Blacklist",
    "option.CreditShoppingBlackOptions.label": "Blacklist",
    "option.CreditShoppingBlackOptions.inputs.blacklist.label": "Blacklist",
    "option.CreditShoppingItems.cases.Oroberyl.label": "Oroberyl",
    "option.CreditShoppingItems.cases.ArsenalTicket.label": "Arsenal Ticket",
    "option.CreditShoppingItems.cases.TCreds.label": "T-Creds",
    "option.CreditShoppingItems.cases.ElementaryCognitiveCarrier.label": "Elementary Cognitive Carrier",
    "option.CreditShoppingItems.cases.ElementaryCombatRecord.label": "Elementary Combat Record",
    "option.CreditShoppingItems.cases.IntermediateCombatRecord.label": "Intermediate Combat Record",
    "option.CreditShoppingItems.cases.CastDie.label": "Cast Die",
    "option.CreditShoppingItems.cases.HeavyCastDie.label": "Heavy Cast Die",
    "option.CreditShoppingItems.cases.ArmsInspector.label": "Arms Inspector",
    "option.CreditShoppingItems.cases.ArmsINSPKit.label": "Arms INSP Kit",
    "option.CreditShoppingItems.cases.Protoprism.label": "Protoprism",
    "option.CreditShoppingItems.cases.Protohedron.label": "Protohedron",
    "task.CreditShopping.buy_item.Oroberyl": "Purchasing item: Oroberyl",
    "task.CreditShopping.buy_item.ArsenalTicket": "Purchasing item: Arsenal Ticket",
    "task.CreditShopping.buy_item.TCreds": "Purchasing item: T-Creds",
    "task.CreditShopping.buy_item.ElementaryCognitiveCarrier": "Purchasing item: Elementary Cognitive Carrier",
    "task.CreditShopping.buy_item.ElementaryCombatRecord": "Purchasing item: Elementary Combat Record",
    "task.CreditShopping.buy_item.IntermediateCombatRecord": "Purchasing item: Intermediate Combat Record",
    "task.CreditShopping.buy_item.CastDie": "Purchasing item: Cast Die",
    "task.CreditShopping.buy_item.HeavyCastDie": "Purchasing item: Heavy Cast Die",
    "task.CreditShopping.buy_item.ArmsInspector": "Purchasing item: Arms Inspector",
    "task.CreditShopping.buy_item.ArmsINSPKit": "Purchasing item: Arms INSP Kit",
    "task.CreditShopping.buy_item.Protoprism": "Purchasing item: Protoprism",
    "task.CreditShopping.buy_item.Protohedron": "Purchasing item: Protohedron",
    "option.CreditShoppingForce.label": "When credits overflow",
    "option.CreditShoppingForce.description": "- Buy blacklist items: ignores blacklist when overflowing\n- Execute refresh: executes refresh when overflowing\n\nNote! In refresh mode, if credits are not enough to buy the target item, the task will exit immediately, even if current credits may still be above 300",
    "option.CreditShoppingForce.cases.IgnoreBlackList.label": "Buy blacklist items",
    "option.CreditShoppingForce.cases.Refresh.label": "Strictly buy by whitelist and enable refresh",
    "option.RefreshGetCredits.label": "Trigger linkage when refresh credits are insufficient",
    "option.RefreshGetCredits.description": "Only takes effect when the linkage feature is enabled.",
    "option.CreditShoppingOtherItems.label": "Allow buying non-whitelist items",
    "option.CreditShoppingOtherItems.description": "When enabled, you can buy other items (limited by blacklist).",
    "option.CreditShoppingBlacklist.label": "Blacklist settings",
    "option.DiscountValue.label": "Discount threshold",
    "option.DiscountValue.description": "Select minimum discount to consider",
    "option.DiscountValue.cases.-99%.label": "-99%",
    "option.DiscountValue.cases.-95%.label": "-95% and above",
    "option.DiscountValue.cases.-75%.label": "-75% and above",
    "option.DiscountValue.cases.-50%.label": "-50% and above",
    "option.DiscountValue.cases.-25%.label": "-25% and above",
    "option.DiscountValue.cases.Any.label": "Any",
    "option.CreditShoppingReserve.label": "Stop buying when credits below 300",
    "option.CreditShoppingReserve.description": "Whitelisted items will still be purchased even below 300 credits!",
    "option.AutoGetCredits.label": "Get Credits",
    "option.AutoGetCredits.description": "Infrastructure linkage feature, automatically go to the Dijiang reception room to collect credits when credits are insufficient.",
    "task.ImportBluePrints.label": "📐 Import Blueprints",
    "task.ImportBluePrints.description": "Batch import blueprints with smart parsing.",
    "option.ImportBluePrints.label": "Import Blueprints",
    "option.ImportBluePrints.inputs.ImportBluePrintsText.label": "Blueprint Text",
    "option.ImportBluePrints.inputs.ImportBluePrintsText.description": "Enter text (any characters allowed). Blueprint share codes will be extracted intelligently.",
    "task.DeliveryJobs.ValleyIVDepotLocked": "Valley IV depot node is locked",
    "task.DeliveryJobs.WulingDepotLocked": "Wuling depot node is locked",
    "task.DeliveryJobs.OngoingDelivery": "There are pending goods to deliver. Please complete the delivery first, then rerun the task.",
    "task.DeliveryJobs.label": "🚚Delivery Jobs",
    "task.DeliveryJobs.description": "Accept and hand over delivery jobs.\nPlease select the regions to enable:",
    "task.ClaimSimulationRewards.label": "📦Claim Simulation Rewards",
    "task.ClaimSimulationRewards.error_not_found": "Simulation UI not detected. Please switch manually.",
    "task.ClaimSimulationRewards.success_finished": "Simulation  rewards claimed successfully.",
    "option.ClaimSimulationArea.label": "Area",
    "task.ItemTransfer.label": "🐌 Inventory Transfer",
    "task.ItemTransfer.description": "Batch transfer specified items between different regions. At the Dijiang <span style=\"color: #C62828\">Reception Room teleport point</span>, <span style=\"color: #C62828\">raise the camera to the highest</span> and <span style=\"color: #C62828\">use the ceiling as background</span>.",
    "task.ItemTransfer.item_not_found": "Failed to find target item, scrolled back to top but recognition failed",
    "task.ItemTransfer.bag_return_completed": "Destination warehouse is full, remaining items have been returned to origin warehouse",
    "option.ItemTransferWhatToTransfer.label": "Item to Transfer",
    "item.FerriumOre": "Ferrium Ore",
    "item.OriginiumOre": "Originium Ore",
    "item.AmethystOre": "Amethyst Ore",
    "item.Yazhen": "Yazhen",
    "item.YazhenSeed": "Yazhen Seed",
    "item.Jincao": "Jincao",
    "item.JincaoSeed": "Jincao Seed",
    "item.Sandleaf": "Sandleaf",
    "item.Citrome": "Citrome",
    "item.Buckflower": "Buckflower",
    "item.Aketine": "Aketine",
    "item.RawWood": "Wood",
    "item.Firebuckle": "Firebuckle",
    "item.CitromeSeed": "Citrome Seed",
    "item.ReedRye": "Reed Rye",
    "item.RedjadeGinseng": "Redjade Ginseng",
    "item.SandleafSeed": "Sandleaf Seed",
    "item.Tartpepper": "Tartpepper",
    "item.ThornyYazhen": "Thorny Yazhen",
    "item.BuckflowerSeed": "Buckflower Seed",
    "item.FluffedJincao": "Fluffed Jincao",
    "item.AketineSeed": "Aketine Seed",
    "item.AmberRice": "Amber Rice",
    "item.Umbraline": "Umbraline",
    "item.SteelPart": "Steel Part",
    "item.FerriumPart": "Ferrium Part",
    "item.CrystonPart": "Cryston Part",
    "item.AmethystPart": "Amethyst Part",
    "item.AmethystBottle": "Amethyst Bottle",
    "item.FerriumBottle": "Ferrium Bottle",
    "item.HCValleyBattery": "HC Valley Battery",
    "item.LCWulingBattery": "LC Wuling Battery",
    "item.Xiranite": "Xiranite",
    "item.Origocrust": "Origocrust",
    "item.StabilizedCarbon": "Stabilized Carbon",
    "item.DenseOriginiumPowder": "Dense Originium Powder",
    "item.DenseCarbonPowder": "Dense Carbon Powder",
    "item.PackedOrigocrust": "Packed Origocrust",
    "item.DenseOrigocrustPowder": "Dense Origocrust Powder",
    "item.CrystonFiber": "Cryston Fiber",
    "item.GroundCitromePowder": "Ground Citrome Powder",
    "item.GroundBuckflowerPowder": "Ground Buckflower Powder",
    "item.OrigocrustPowder": "Origocrust Powder",
    "item.OriginiumPowder": "Originium Powder",
    "item.SandleafPowder": "Sandleaf Powder",
    "item.Carbon": "Carbon",
    "item.CarbonPowder": "Carbon Powder",
    "item.AmethystPowder": "Amethyst Powder",
    "item.AmethystFiber": "Amethyst Fiber",
    "item.DenseFerriumPowder": "Dense Ferrium Powder",
    "item.Ferrium": "Ferrium",
    "item.FerriumPowder": "Ferrium Powder",
    "item.AketinePowder": "Aketine Powder",
    "item.SteelBottle": "Steel Bottle",
    "item.Steel": "Steel",
    "item.CrystonPowder": "Cryston Powder",
    "item.CrystonBottle": "Cryston Bottle",
    "item.YazhenPowder": "Yazhen Powder",
    "item.JincaoPowder": "Jincao Powder",
    "item.CitromePowder": "Citrome Powder",
    "item.BuckflowerPowder": "Buckflower Powder",
    "item.YazhenSyringe": "Yazhen Syringe [C]",
    "item.SCValleyBattery": "SC Valley Battery",
    "item.CannedCitromeB": "Canned Citrome [B]",
    "item.BuckCapsuleB": "Buck Capsule [B]",
    "item.LCValleyBattery": "LC Valley Battery",
    "item.AerospaceMaterialI": "Aerospace Material I",
    "item.IndustrialExplosive": "Industrial Explosive",
    "item.XiraniteComponent": "Xiranite Component",
    "item.YoungBambooSprout": "Young Bamboo Sprout",
    "item.CannedCitromeC": "Canned Citrome [C]",
    "item.RedjadeGinsengSeed": "Redjade Ginseng Seed",
    "item.ReedRyeSeed": "Reed Rye Seed",
    "item.CannedCitromeA": "Canned Citrome [A]",
    "item.BuckCapsuleA": "Buck Capsule [A]",
    "item.AmethystComponent": "Amethyst Component",
    "item.BumperRich": "Bumper-Rich",
    "item.TartpepperSeed": "Tartpepper Seed",
    "item.ThornyYazhenPowder": "Thorny Yazhen Powder",
    "item.BuckCapsuleC": "Buck Capsule [C]",
    "item.FerriumComponent": "Ferrium Component",
    "item.FluffedJincaoPowder": "Fluffed Jincao Powder",
    "item.AmberRiceSeed": "Amber Rice Seed",
    "item.JincaoDrink": "Jincao Drink",
    "item.CrystonComponent": "Cryston Component",
    "option.ItemTransferAutoTeleport.label": "Auto Teleport to Recommended Location",
    "option.ItemTransferAutoTeleport.description": "<span style=\"color: #C62828\">When enabled</span>, automatically teleports to the Dijiang Parlor and adjusts the camera, <span style=\"color: #C62828\">only available in `Win32-Front`</span>.\n<span style=\"color: #C62828\">When disabled</span>, skips teleportation and starts transfer directly; you need to <span style=\"color: #C62828\">manually look up and open the bag in the parlor</span>.\n**Recognition issues caused by not enabling this option are temporarily not accepted.**",
    "option.ItemTransferOriginRegion.label": "Source Region (Starting Point)",
    "option.ItemTransferOriginRegion.description": "The warehouse region where the item is currently located.",
    "option.ItemTransferDestinationRegion.label": "Destination Region (End Point)",
    "option.ItemTransferDestinationRegion.description": "The warehouse region where the item will be moved to.",
    "option.ItemTransferTransferAll.label": "Unlimited Transfer",
    "option.ItemTransferTransferAll.description": "When enabled, items will be transferred unlimited times.",
    "option.ItemTransferTransferTimes.label": "Transfer Count Settings",
    "option.ItemTransferTransferTimes.input.label": "Count",
    "option.ItemTransferTransferTimes.input.description": "The number of times to perform the transfer operation.",
    "option.ItemTransferTransferTimes.input.error": "Please enter an integer greater than 0.",
    "task.BatchAddFriends.label": "👥 Batch Add Friends",
    "task.BatchAddFriends.description": "Send friend requests in batch, supports UID list or strangers.",
    "option.BatchAddFriends.label": "Batch add settings",
    "option.BatchAddFriends.inputs.UidList.label": "UID list",
    "option.BatchAddFriends.inputs.UidList.description": "Separate multiple UIDs with spaces or '、'; leave empty to add strangers.",
    "option.BatchAddFriends.inputs.MaxCount.label": "Max add count",
    "option.BatchAddFriends.inputs.MaxCount.description": "Stop after reaching the count.",
    "task.SellProduct.label": "🛒 Sell Products",
    "task.SellProduct.description": "Use products at various outposts to exchange for corresponding procurement vouchers.",
    "task.SellProduct.TaskEnd": "Sell task completed",
    "task.VisitFriends.label": "🤝 Visit Friends",
    "task.VisitFriends.description": "Visit friends to perform support and intel exchange.",
    "option.PriorStealVegetables.label": "Steal Vegetables Mode",
    "option.PriorStealVegetables.description": "When enabled: vegetables can be stolen only when both production-assist and clue-exchange counts are 1–5. Before entering the ship, both growth chamber assist availability and clue exchange availability must be met. Due to script logic, it may not visit all eligible friends to meet the 5 steal-vegetable quota; please check manually if any are missed. If the quota is not met, adding more friends is recommended.",
    "task.ReceiveProdManual.label": "🌾 Claim Simple Crafting Manual Rewards",
    "task.ReceiveProdManual.description": "Claim all simple crafting manual rewards.",
    "task.ReadAllWiki.label": "📖 Mark Encyclopedia as Read",
    "task.ReadAllWiki.description": "Clear all unread red dots in the encyclopedia.",
    "task.BakerEntry.label": "💬 Clear Chat Messages",
    "task.BakerEntry.description": "Clear all chat messages.",
    "task.SimpleProductionBatch.label": "🔨 Batch Simple Crafting",
    "task.SimpleProductionBatch.description": "Perform batch simple crafting with one click. Make sure you have enough inventory space before execution. **Please select the items to craft on the Simple Crafting page before starting the script**.",
    "task.SimpleProductionBatch.error_not_found": "**Please select the items to craft on the Simple Crafting page before starting the script**.",
    "task.PCOpenGame.label": "🎮 Enter Game (PC)",
    "task.PCOpenGame.description": "Enter the game on PC. Please launch the game manually first.",
    "task.AndroidOpenGame.label": "🎮 Launch Game (Android)",
    "task.AndroidOpenGame.description": "Launch the game on Android. Please open the emulator manually first.",
    "task.SeizeEntrustTask.label": "🌆Accept Commission",
    "task.SeizeEntrustTask.description": "Only accept orders in Master Zhuang's territory～🌆 Only take Wuling orders of 79,800 ~ ",
    "task.SeizeEntrustTaskisSwipeMiddle.label": "Swipe down from the middle to find the Wuling Order",
    "task.SeizeEntrustTaskisSwipeMiddle.description": "When enabled, it only swipes to the middle, not to the very top.\nIf disabled, you need to manually swipe to the position where Wuling Orders may appear, usually above the 50,000 Valley Order or at the very bottom of the list.",
    "task.SeizeEntrustTaskisSwipeALL.label": "Swipe to traverse all orders",
    "task.SeizeEntrustTaskisSwipeALL.description": "When enabled, it will search through all orders from start to finish. It is recommended to enable this only if all orders can be traversed within 5 seconds. ~~Can be used to kill time ()~~",
    "task.SeizeEntrustTaskisGoDepotNodeWorld.label": "Teleport to Depot Node Anchor",
    "task.SeizeEntrustTaskisGoDepotNodeWorld.description": "When enabled, automatically teleports to the anchor point near the depot node after seizing an order.",
    "task.SeizeEntrustTaskisWalkingToDepotNode.label": "Walk to Depot Node",
    "task.SeizeEntrustTaskisWalkingToDepotNode.description": "After teleporting, will walk to the depot node. Requires Foreground Controller. Warning: may fall into water!!!",
    "task.AutoUseSpMedication.description": "Automatically use one emergency sanity booster (+40 sanity)",
    "task.AutoUseSpMedication.label": "💊 Emergency Sanity Booster",
    "option.UseAllExpireSoonMedication.label": "Use all soon-to-expire emergency sanity boosters",
    "option.UseAllExpireSoonMedication.description": "Use all emergency sanity boosters with less than three days remaining (timer turns red).",
    "group.daily.label": "Daily Routine",
    "group.daily.description": "Common reward, base, trading, and progression tasks for regular logins.",
    "group.realtime.label": "Real-time Assist",
    "group.realtime.description": "Always-on helpers that react to the current game screen in real time.",
    "group.foreground.label": "Foreground Only",
    "group.foreground.description": "Tasks that require the game to stay in the foreground and usually take over mouse or keyboard input.",
    "group.utility.label": "Utilities",
    "group.utility.description": "One-off helpers for setup, organization, or convenience features.",
    "resource.CN.label": "General Resources (currently best supported in Simplified Chinese)",
    "resource.Bilibili.label": "Bilibili Server (B 服)",
    "resource.Global.label": "Global (EN)",
    "controller.Win32-Window.label": "PC-Default",
    "controller.Win32-Window.description": "Best compatibility, suitable for everyday use. Supports game minimization, may occasionally grab the mouse.",
    "controller.Win32-Window-Background.label": "PC-Background",
    "controller.Win32-Window-Background.description": "Pure background controller. Supports game minimization and does not grab the mouse. However, it may cause the game window to move around erratically; this does not affect usage. It is recommended to minimize the game to avoid distraction.",
    "controller.Win32-Front.label": "PC-Foreground",
    "controller.Win32-Front.description": "Foreground control. Requires the game window to remain in the foreground and unobstructed; will fully grab the mouse.",
    "controller.ADB.label": "Android",
    "controller.ADB.description": "Supports Android emulators and physical Android devices.",
    "contact.file": "misc/locales/CONTACT/CONTACT.en_us.md",
    "operator.Perlica": "Perlica",
    "operator.Yvonne": "Yvonne",
    "operator.Ardelia": "Ardelia",
    "operator.Gilberta": "Gilberta",
    "operator.ChenQianyu": "Chen Qianyu",
    "operator.Wulfgard": "Wulfgard",
    "operator.Antal": "Antal",
    "operator.Xaihi": "Xaihi",
    "operator.Lifeng": "Lifeng",
    "operator.Catcher": "Catcher",
    "operator.Arclight": "Arclight",
    "operator.Avywenna": "Avywenna",
    "operator.Laevatain": "Laevatain",
    "operator.Alesh": "Alesh",
    "operator.Pogranichnik": "Pogranichnik",
    "operator.LastRite": "Last Rite",
    "operator.Ember": "Ember",
    "operator.Snowshine": "Snowshine",
    "operator.DaPan": "Da Pan",
    "operator.Fluorite": "Fluorite",
    "operator.Akekuri": "Akekuri",
    "operator.Estella": "Estella",
    "operator.Endministrator": "Endministrator",
    "preset.DailyFull.label": "Full Daily Routine",
    "preset.DailyFull.description": "Covers all daily routine tasks, perfect for one-click execution upon login.",
    "preset.QuickDaily.label": "Quick Daily",
    "preset.QuickDaily.description": "Only performs core reward-claiming tasks, saving time and effort.",
    "preset.RealtimeAssist.label": "Real-time Assist",
    "preset.RealtimeAssist.description": "Full suite of real-time assist features for AFK.",
    "preset.AutoTrading.label": "Auto Trading",
    "preset.AutoTrading.description": "Auto trading and production related tasks.",
    "preset.EssenceFarming.label": "Essence Farming",
    "preset.EssenceFarming.description": "Essence farming and filtering related tasks.",
    "task.AutoEcoFarm.label": "🌾Eco-Farm",
    "task.AutoEcoFarm.description": "\n## Task Function:\nThe task will automatically store all items in the backpack with one click before starting (enabled by default), then automatically complete harvesting, planting, watering, and other related operations.\n## Notice - Please prepare before starting the task:\n1. **Please place the Wuling Integrated Industrial Core near the edge of the Ecological Farm** (east side of the map) to prevent auto-pathfinding from getting stuck.\n2. **Please bring a full team of 3 teammates**; harvesting mostly relies on teammates. The lead character only provides guidance; missing teammates will result in huge losses of farmland.\n3. Please set the game language to Simplified Chinese; OCR does not support other languages yet.\n## Recommendations:\n1. Arrange farmland in a **dense formation as close to the center as possible**, preferably square, to avoid misses.\n2. Try not to place sprinklers on the **diagonal** of the farm, as this may cause jamming.",
    "task.AutoEcoFarm.option.FarmlandFindingScheme.label": "Farmland Search Scheme",
    "task.AutoEcoFarm.option.FarmlandFindingScheme.cases[1].label": "Run once from bottom-right to top-left. Farmlands should be arranged in a dense formation, preferably square.",
    "task.AutoEcoFarm.option.AutoEcoFarmClearBagBeforeTasks.label": "Store backpack items before starting",
    "task.AutoEcoFarm.option.AutoEcoFarmClearBagAfterTasks.label": "Store backpack items after completing",
    "task.GiftOperator.label": "🎁Gift to Operator",
    "task.GiftOperator.description": "Give a gift to a lucky operator and collect their gift in return (if any).\nNote: This task requires the \"Win32-Front\" controller. Do not move the mouse during execution, as it may cause the task to fail. Prerecorded movement is recommended; recognition-based navigation (MapTracker) may still be unstable.",
    "option.GiftOperatorMoveMode.label": "Move to Contact Console",
    "option.GiftOperatorMoveMode.description": "Choose whether to reach the operator contact console using a prerecorded key sequence or recognition-based navigation. Prerecorded movement is recommended; MapTracker may still be unstable.",
    "option.GiftOperatorMoveMode.cases.Recorded.label": "Prerecorded Input",
    "option.GiftOperatorMoveMode.cases.MapTracker.label": "Recognition Navigation (MapTracker)"
}
