from enum import Enum


class Labels(str, Enum):
    Augusta = 'Augusta'
    Augusta_jump_attack = 'Augusta_jump_attack'
    Augusta_lib1 = 'Augusta_lib1'
    Augusta_lib2 = 'Augusta_lib2'
    absorb_en_US = 'absorb_en_US'
    absorb_zh_CN = 'absorb_zh_CN'
    aemeath_e1 = 'aemeath_e1'
    aemeath_e2 = 'aemeath_e2'
    aemeath_human = 'aemeath_human'
    aemeath_human_heavy = 'aemeath_human_heavy'
    arrow = 'arrow'
    big_map_diamond = 'big_map_diamond'
    big_map_skull = 'big_map_skull'
    big_map_star = 'big_map_star'
    boss_break_lock = 'boss_break_lock'
    boss_break_shield = 'boss_break_shield'
    boss_check_mark = 'boss_check_mark'
    boss_check_mark_minimap = 'boss_check_mark_minimap'
    boss_no_check_mark = 'boss_no_check_mark'
    boss_proceed = 'boss_proceed'
    box_arrow = 'box_arrow'
    box_char1_switch_wave = 'box_char1_switch_wave'
    box_char2_switch_wave = 'box_char2_switch_wave'
    box_char3_switch_wave = 'box_char3_switch_wave'
    box_char_1 = 'box_char_1'
    box_char_2 = 'box_char_2'
    box_char_3 = 'box_char_3'
    box_concerto_last_dot = 'box_concerto_last_dot'
    box_echo = 'box_echo'
    box_extra_action = 'box_extra_action'
    box_forte_1 = 'box_forte_1'
    box_forte_2 = 'box_forte_2'
    box_forte_3 = 'box_forte_3'
    box_gray_book = 'box_gray_book'
    box_liberation = 'box_liberation'
    box_luhesi_lib = 'box_luhesi_lib'
    box_minimap = 'box_minimap'
    box_resonance = 'box_resonance'
    box_target_enemy = 'box_target_enemy'
    box_target_enemy_inner = 'box_target_enemy_inner'
    box_target_enemy_long = 'box_target_enemy_long'
    box_target_mouse = 'box_target_mouse'
    btn_auto_play_dialog = 'btn_auto_play_dialog'
    btn_dialog_3dots = 'btn_dialog_3dots'
    btn_dialog_arrow = 'btn_dialog_arrow'
    btn_dialog_close = 'btn_dialog_close'
    btn_dialog_eye = 'btn_dialog_eye'
    camellya_budding = 'camellya_budding'
    cancel_button_hcenter_vcenter = 'cancel_button_hcenter_vcenter'
    chang_changli = 'chang_changli'
    char_1_lib_check_mark = 'char_1_lib_check_mark'
    char_1_text = 'char_1_text'
    char_2_lib_check_mark = 'char_2_lib_check_mark'
    char_2_text = 'char_2_text'
    char_3_lib_check_mark = 'char_3_lib_check_mark'
    char_3_text = 'char_3_text'
    char_4_text = 'char_4_text'
    char_aemeath = 'char_aemeath'
    char_baizhi = 'char_baizhi'
    char_brant = 'char_brant'
    char_calcharo = 'char_calcharo'
    char_camellya = 'char_camellya'
    char_cantarella = 'char_cantarella'
    char_carlotta = 'char_carlotta'
    char_carlotta2 = 'char_carlotta2'
    char_cartethyia = 'char_cartethyia'
    char_changli2 = 'char_changli2'
    char_chisa = 'char_chisa'
    char_chixia = 'char_chixia'
    char_chouyuan = 'char_chouyuan'
    char_ciaccona = 'char_ciaccona'
    char_danjin = 'char_danjin'
    char_douling = 'char_douling'
    char_encore = 'char_encore'
    char_galbrena = 'char_galbrena'
    char_iuno = 'char_iuno'
    char_jianxin = 'char_jianxin'
    char_jinhsi = 'char_jinhsi'
    char_jinhsi2 = 'char_jinhsi2'
    char_jiyan = 'char_jiyan'
    char_linnai = 'char_linnai'
    char_luhesi = 'char_luhesi'
    char_lupa = 'char_lupa'
    char_moning = 'char_moning'
    char_mortefi = 'char_mortefi'
    char_phoebe = 'char_phoebe'
    char_phrolova = 'char_phrolova'
    char_roccia = 'char_roccia'
    char_rover = 'char_rover'
    char_rover_male = 'char_rover_male'
    char_sanhua = 'char_sanhua'
    char_sanhua2 = 'char_sanhua2'
    char_shorekeeper = 'char_shorekeeper'
    char_taoqi = 'char_taoqi'
    char_verina = 'char_verina'
    char_xiangliyao = 'char_xiangliyao'
    char_yinlin = 'char_yinlin'
    char_youhu = 'char_youhu'
    char_yuanwu = 'char_yuanwu'
    char_zani = 'char_zani'
    char_zani2 = 'char_zani2'
    char_zhezhi = 'char_zhezhi'
    claim_cancel_button_hcenter_vcenter = 'claim_cancel_button_hcenter_vcenter'
    con_electric = 'con_electric'
    con_fire = 'con_fire'
    con_full_electric = 'con_full_electric'
    con_full_fire = 'con_full_fire'
    con_full_havoc = 'con_full_havoc'
    con_full_ice = 'con_full_ice'
    con_full_spectro = 'con_full_spectro'
    con_full_wind = 'con_full_wind'
    con_havoc = 'con_havoc'
    con_ice = 'con_ice'
    con_mark_char_1 = 'con_mark_char_1'
    con_mark_char_2 = 'con_mark_char_2'
    con_mark_char_3 = 'con_mark_char_3'
    con_spectro = 'con_spectro'
    con_wind = 'con_wind'
    confirm_btn_hcenter_vcenter = 'confirm_btn_hcenter_vcenter'
    confirm_btn_highlight_hcenter_vcenter = 'confirm_btn_highlight_hcenter_vcenter'
    custom_teleport_hcenter_vcenter = 'custom_teleport_hcenter_vcenter'
    data_merge_hcenter_vcenter = 'data_merge_hcenter_vcenter'
    dialog_3_dots = 'dialog_3_dots'
    douling_heavy = 'douling_heavy'
    e = 'e'
    echo_dropped = 'echo_dropped'
    echo_enhance_btn = 'echo_enhance_btn'
    echo_enhance_confirm = 'echo_enhance_confirm'
    echo_enhance_success = 'echo_enhance_success'
    echo_enhance_to = 'echo_enhance_to'
    echo_locked = 'echo_locked'
    echo_merge = 'echo_merge'
    echo_not_dropped = 'echo_not_dropped'
    echo_not_locked = 'echo_not_locked'
    edge_levitator = 'edge_levitator'
    f = 'f'
    f_break = 'f_break'
    f_break_full = 'f_break_full'
    fast_travel_custom = 'fast_travel_custom'
    forte_cartethyia_space = 'forte_cartethyia_space'
    forte_cartethyia_sword1 = 'forte_cartethyia_sword1'
    forte_cartethyia_sword2 = 'forte_cartethyia_sword2'
    forte_cartethyia_sword3 = 'forte_cartethyia_sword3'
    gem_add_stamina = 'gem_add_stamina'
    gray_book_all_monsters = 'gray_book_all_monsters'
    gray_book_boss = 'gray_book_boss'
    gray_book_boss_highlight = 'gray_book_boss_highlight'
    gray_book_quest = 'gray_book_quest'
    gray_book_weekly = 'gray_book_weekly'
    gray_button_challenge = 'gray_button_challenge'
    gray_combat_count_down = 'gray_combat_count_down'
    gray_confirm_exit_button = 'gray_confirm_exit_button'
    gray_crownless_battle = 'gray_crownless_battle'
    gray_custom_way_point = 'gray_custom_way_point'
    gray_start_battle = 'gray_start_battle'
    gray_teleport = 'gray_teleport'
    has_target = 'has_target'
    has_target_169 = 'has_target_169'
    has_target_cloud = 'has_target_cloud'
    illusive_realm_exit = 'illusive_realm_exit'
    illusive_realm_menu = 'illusive_realm_menu'
    iuno_heavy = 'iuno_heavy'
    iuno_jump = 'iuno_jump'
    levitator_roccia = 'levitator_roccia'
    lib_cartethyia_big = 'lib_cartethyia_big'
    lib_mark_char_1 = 'lib_mark_char_1'
    lib_mark_char_2 = 'lib_mark_char_2'
    lib_mark_char_3 = 'lib_mark_char_3'
    lib_ready_electric = 'lib_ready_electric'
    lib_ready_fire = 'lib_ready_fire'
    lib_ready_havoc = 'lib_ready_havoc'
    lib_ready_ice = 'lib_ready_ice'
    lib_ready_spectro = 'lib_ready_spectro'
    lib_ready_wind = 'lib_ready_wind'
    login_account = 'login_account'
    luhesi_kick = 'luhesi_kick'
    lupa_wolf_icon1 = 'lupa_wolf_icon1'
    lupa_wolf_icon2 = 'lupa_wolf_icon2'
    map_my_location = 'map_my_location'
    map_way_point = 'map_way_point'
    map_way_point_big = 'map_way_point_big'
    map_way_point_pop_up_box = 'map_way_point_pop_up_box'
    merge_echo_check = 'merge_echo_check'
    monthly_card = 'monthly_card'
    mouse_forte = 'mouse_forte'
    multiplayer_world_mark = 'multiplayer_world_mark'
    new_realm_4 = 'new_realm_4'
    no_target = 'no_target'
    no_target_169 = 'no_target_169'
    no_target_cloud = 'no_target_cloud'
    on_the_wall = 'on_the_wall'
    pick_up_f_hcenter_vcenter = 'pick_up_f_hcenter_vcenter'
    purple_target_distance_icon = 'purple_target_distance_icon'
    q = 'q'
    r = 'r'
    red_dot = 'red_dot'
    remove_custom = 'remove_custom'
    revive_confirm_hcenter_vcenter = 'revive_confirm_hcenter_vcenter'
    set_name_10 = 'set_name_10'
    set_name_11 = 'set_name_11'
    set_name_12 = 'set_name_12'
    set_name_13 = 'set_name_13'
    set_name_9 = 'set_name_9'
    skip_dialog = 'skip_dialog'
    skip_dialog_new = 'skip_dialog_new'
    skip_quest_confirm = 'skip_quest_confirm'
    skip_quest_confirm_new = 'skip_quest_confirm_new'
    star = 'star'
    t = 't'
    target_box_long2 = 'target_box_long2'
    target_enemy_long_inner = 'target_enemy_long_inner'
    target_enemy_white = 'target_enemy_white'
    teleport_port = 'teleport_port'
    tool_teleport = 'tool_teleport'
    treasure_icon = 'treasure_icon'
    wheel_levitator = 'wheel_levitator'
    world_earth_icon = 'world_earth_icon'
    ww = 'ww'
