Nv::Blast::ObjFileWriter Class Reference

#include <NvBlastExtExporterObjWriter.h>

Inheritance diagram for Nv::Blast::ObjFileWriter:

Nv::Blast::IMeshFileWriter

List of all members.

Public Member Functions

virtual bool appendMesh (const ExporterMeshData &meshData, const char *assetName, bool nonSkinned) override
virtual bool appendMesh (const AuthoringResult &aResult, const char *assetName, bool nonSkinned) override
 ObjFileWriter ()
virtual void release () override
virtual bool saveToFile (const char *assetName, const char *outputPath) override
virtual void setInteriorIndex (int32_t index) override
 ~ObjFileWriter ()


Constructor & Destructor Documentation

Nv::Blast::ObjFileWriter::ObjFileWriter (  )  [inline]

Nv::Blast::ObjFileWriter::~ObjFileWriter (  ) 


Member Function Documentation

virtual bool Nv::Blast::ObjFileWriter::appendMesh ( const ExporterMeshData meshData,
const char *  assetName,
bool  nonSkinned 
) [override, virtual]

Append rendermesh to scene. Meshes constructed from arrays of vertices and indices

Implements Nv::Blast::IMeshFileWriter.

virtual bool Nv::Blast::ObjFileWriter::appendMesh ( const AuthoringResult aResult,
const char *  assetName,
bool  nonSkinned 
) [override, virtual]

Append rendermesh to scene. Meshes constructed from arrays of triangles.

Implements Nv::Blast::IMeshFileWriter.

virtual void Nv::Blast::ObjFileWriter::release (  )  [override, virtual]

Delete this object

Implements Nv::Blast::IMeshFileWriter.

virtual bool Nv::Blast::ObjFileWriter::saveToFile ( const char *  assetName,
const char *  outputPath 
) [override, virtual]

Save scene to file.

Implements Nv::Blast::IMeshFileWriter.

virtual void Nv::Blast::ObjFileWriter::setInteriorIndex ( int32_t  index  )  [override, virtual]

Set interior material index. Not supported in OBJ since AuthoringTool doesn't created OBJ with materials currently.

Implements Nv::Blast::IMeshFileWriter.


The documentation for this class was generated from the following file: