, including all inherited members.
| createChunkMesh(int32_t chunkId) override | Nv::Blast::FractureToolImpl | [virtual] |
| cut(uint32_t chunkId, const NvcVec3 &normal, const NvcVec3 &position, const NoiseConfiguration &noise, bool replaceChunk, RandomGeneratorBase *rnd) override | Nv::Blast::FractureToolImpl | [virtual] |
| cutout(uint32_t chunkId, CutoutConfiguration conf, bool replaceChunk, RandomGeneratorBase *rnd) override | Nv::Blast::FractureToolImpl | [virtual] |
| deleteChunkSubhierarchy(int32_t chunkId, bool deleteRoot=false) override | Nv::Blast::FractureToolImpl | [virtual] |
| finalizeFracturing() override | Nv::Blast::FractureToolImpl | [virtual] |
| fitAllUvToRect(float side) override | Nv::Blast::FractureToolImpl | [virtual] |
| fitUvToRect(float side, uint32_t chunkId) override | Nv::Blast::FractureToolImpl | [virtual] |
| FractureToolImpl() | Nv::Blast::FractureToolImpl | [inline] |
| getBaseMesh(int32_t chunkIndex, Triangle *&output) override | Nv::Blast::FractureToolImpl | [virtual] |
| getBufferedBaseMeshes(Vertex *&vertexBuffer, uint32_t *&indexBuffer, uint32_t *&indexBufferOffsets) override | Nv::Blast::FractureToolImpl | [virtual] |
| getChunkCount() const override | Nv::Blast::FractureToolImpl | [virtual] |
| getChunkDepth(int32_t chunkId) override | Nv::Blast::FractureToolImpl | [virtual] |
| getChunkId(int32_t chunkIndex) override | Nv::Blast::FractureToolImpl | [virtual] |
| getChunkIndex(int32_t chunkId) override | Nv::Blast::FractureToolImpl | [virtual] |
| getChunkInfo(int32_t chunkIndex) override | Nv::Blast::FractureToolImpl | [virtual] |
| getChunksIdAtDepth(uint32_t depth, int32_t *&chunkIds) override | Nv::Blast::FractureToolImpl | [virtual] |
| getInteriorMaterialId() const override | Nv::Blast::FractureToolImpl | [virtual] |
| getMeshOverlap(const Mesh &meshA, const Mesh &meshB) override | Nv::Blast::FractureToolImpl | [virtual] |
| getTransformation(NvcVec3 &offset, float &scale) override | Nv::Blast::FractureToolImpl | [virtual] |
| islandDetectionAndRemoving(int32_t chunkId, bool createAtNewDepth=false) override | Nv::Blast::FractureToolImpl | [virtual] |
| isMeshContainOpenEdges(const Mesh *input) override | Nv::Blast::FractureToolImpl | [virtual] |
| mChunkData | Nv::Blast::FractureToolImpl | [protected] |
| mChunkIdCounter | Nv::Blast::FractureToolImpl | [protected] |
| mChunkPostprocessors | Nv::Blast::FractureToolImpl | [protected] |
| mInteriorMaterialId | Nv::Blast::FractureToolImpl | [protected] |
| mOffset | Nv::Blast::FractureToolImpl | [protected] |
| mPlaneIndexerOffset | Nv::Blast::FractureToolImpl | [protected] |
| mRemoveIslands | Nv::Blast::FractureToolImpl | [protected] |
| mScaleFactor | Nv::Blast::FractureToolImpl | [protected] |
| release() override | Nv::Blast::FractureToolImpl | [virtual] |
| replaceMaterialId(int32_t oldMaterialId, int32_t newMaterialId) override | Nv::Blast::FractureToolImpl | [virtual] |
| reset() override | Nv::Blast::FractureToolImpl | [virtual] |
| setApproximateBonding(uint32_t chunkId, bool useApproximateBonding) override | Nv::Blast::FractureToolImpl | [virtual] |
| setChunkMesh(const Mesh *mesh, int32_t parentId) override | Nv::Blast::FractureToolImpl | [virtual] |
| setInteriorMaterialId(int32_t materialId) override | Nv::Blast::FractureToolImpl | [virtual] |
| setRemoveIslands(bool isRemoveIslands) override | Nv::Blast::FractureToolImpl | [virtual] |
| setSourceMesh(const Mesh *mesh) override | Nv::Blast::FractureToolImpl | [virtual] |
| slicing(uint32_t chunkId, const SlicingConfiguration &conf, bool replaceChunk, RandomGeneratorBase *rnd) override | Nv::Blast::FractureToolImpl | [virtual] |
| uniteChunks(uint32_t threshold, uint32_t targetClusterSize, const uint32_t *chunksToMerge, uint32_t mergeChunkCount, const NvcVec2i *adjChunks, uint32_t adjChunksSize, bool removeOriginalChunks=false) override | Nv::Blast::FractureToolImpl | [virtual] |
| updateBaseMesh(int32_t chunkIndex, Triangle *output) override | Nv::Blast::FractureToolImpl | [virtual] |
| voronoiFracturing(uint32_t chunkId, uint32_t cellCount, const NvcVec3 *cellPoints, bool replaceChunk) override | Nv::Blast::FractureToolImpl | [virtual] |
| voronoiFracturing(uint32_t chunkId, uint32_t cellCount, const NvcVec3 *cellPoints, const NvcVec3 &scale, const NvcQuat &rotation, bool replaceChunk) override | Nv::Blast::FractureToolImpl | [virtual] |
| ~FractureTool() | Nv::Blast::FractureTool | [inline, virtual] |
| ~FractureToolImpl() | Nv::Blast::FractureToolImpl | [inline] |