FbxUtils Class Reference
#include <NvBlastExtExporterFbxUtils.h>
List of all members.
Member Function Documentation
| static std::string FbxUtils::FbxAxisSystemToString |
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const FbxAxisSystem & |
axisSystem |
) |
[static] |
| static std::string FbxUtils::FbxSystemUnitToString |
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const FbxSystemUnit & |
systemUnit |
) |
[static] |
| static FbxAxisSystem FbxUtils::getBlastFBXAxisSystem |
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) |
[static] |
| static FbxSystemUnit FbxUtils::getBlastFBXUnit |
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) |
[static] |
| static uint32_t FbxUtils::getChunkIndexForNode |
( |
FbxNode * |
node, |
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uint32_t * |
outParentChunkIndex = nullptr | |
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) |
| | [static] |
| static uint32_t FbxUtils::getChunkIndexForNodeBackwardsCompatible |
( |
FbxNode * |
node, |
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uint32_t * |
outParentChunkIndex = nullptr | |
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) |
| | [static] |
| static std::string FbxUtils::getChunkNodeName |
( |
uint32_t |
chunkIndex |
) |
[static] |
| static std::string FbxUtils::getCollisionGeometryLayerName |
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) |
[static] |
| static std::string FbxUtils::getRenderGeometryLayerName |
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) |
[static] |
| static void FbxUtils::NvcVec2ToFbx |
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const NvcVec2 & |
inVector, |
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FbxVector2 & |
outVector | |
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) |
| | [static] |
| static void FbxUtils::NvcVec3ToFbx |
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const NvcVec3 & |
inVector, |
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FbxVector4 & |
outVector | |
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) |
| | [static] |
| static void FbxUtils::VertexToFbx |
( |
const Nv::Blast::Vertex & |
vert, |
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FbxVector4 & |
outVertex, |
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FbxVector4 & |
outNormal, |
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FbxVector2 & |
outUV | |
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) |
| | [static] |
The documentation for this class was generated from the following file: