FbxUtils Class Reference

#include <NvBlastExtExporterFbxUtils.h>

List of all members.

Static Public Member Functions

static std::string FbxAxisSystemToString (const FbxAxisSystem &axisSystem)
static std::string FbxSystemUnitToString (const FbxSystemUnit &systemUnit)
static FbxAxisSystem getBlastFBXAxisSystem ()
static FbxSystemUnit getBlastFBXUnit ()
static uint32_t getChunkIndexForNode (FbxNode *node, uint32_t *outParentChunkIndex=nullptr)
static uint32_t getChunkIndexForNodeBackwardsCompatible (FbxNode *node, uint32_t *outParentChunkIndex=nullptr)
static std::string getChunkNodeName (uint32_t chunkIndex)
static std::string getCollisionGeometryLayerName ()
static std::string getRenderGeometryLayerName ()
static void NvcVec2ToFbx (const NvcVec2 &inVector, FbxVector2 &outVector)
static void NvcVec3ToFbx (const NvcVec3 &inVector, FbxVector4 &outVector)
static void VertexToFbx (const Nv::Blast::Vertex &vert, FbxVector4 &outVertex, FbxVector4 &outNormal, FbxVector2 &outUV)


Member Function Documentation

static std::string FbxUtils::FbxAxisSystemToString ( const FbxAxisSystem &  axisSystem  )  [static]

static std::string FbxUtils::FbxSystemUnitToString ( const FbxSystemUnit &  systemUnit  )  [static]

static FbxAxisSystem FbxUtils::getBlastFBXAxisSystem (  )  [static]

static FbxSystemUnit FbxUtils::getBlastFBXUnit (  )  [static]

static uint32_t FbxUtils::getChunkIndexForNode ( FbxNode *  node,
uint32_t *  outParentChunkIndex = nullptr 
) [static]

static uint32_t FbxUtils::getChunkIndexForNodeBackwardsCompatible ( FbxNode *  node,
uint32_t *  outParentChunkIndex = nullptr 
) [static]

static std::string FbxUtils::getChunkNodeName ( uint32_t  chunkIndex  )  [static]

static std::string FbxUtils::getCollisionGeometryLayerName (  )  [static]

static std::string FbxUtils::getRenderGeometryLayerName (  )  [static]

static void FbxUtils::NvcVec2ToFbx ( const NvcVec2 inVector,
FbxVector2 &  outVector 
) [static]

static void FbxUtils::NvcVec3ToFbx ( const NvcVec3 inVector,
FbxVector4 &  outVector 
) [static]

static void FbxUtils::VertexToFbx ( const Nv::Blast::Vertex vert,
FbxVector4 &  outVertex,
FbxVector4 &  outNormal,
FbxVector2 &  outUV 
) [static]


The documentation for this class was generated from the following file: