| getIndex(const float pos[3], bool &newPos)=0 | FLOAT_MATH::fm_VertexIndex | [pure virtual] |
| getIndex(const double pos[3], bool &newPos)=0 | FLOAT_MATH::fm_VertexIndex | [pure virtual] |
| getVcount(void) const =0 | FLOAT_MATH::fm_VertexIndex | [pure virtual] |
| getVertexDouble(uint32_t index) const =0 | FLOAT_MATH::fm_VertexIndex | [pure virtual] |
| getVertexFloat(uint32_t index) const =0 | FLOAT_MATH::fm_VertexIndex | [pure virtual] |
| getVerticesDouble(void) const =0 | FLOAT_MATH::fm_VertexIndex | [pure virtual] |
| getVerticesFloat(void) const =0 | FLOAT_MATH::fm_VertexIndex | [pure virtual] |
| isDouble(void) const =0 | FLOAT_MATH::fm_VertexIndex | [pure virtual] |
| saveAsObj(const char *fname, uint32_t tcount, uint32_t *indices)=0 | FLOAT_MATH::fm_VertexIndex | [pure virtual] |