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sdk/toolkit/include/NvBlastTkGroup.h

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00001 // This code contains NVIDIA Confidential Information and is disclosed to you
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00003 //
00004 // Notice
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00006 // proprietary rights in and to this software and related documentation and
00007 // any modifications thereto. Any use, reproduction, disclosure, or
00008 // distribution of this software and related documentation without an express
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00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
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00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
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00016 // Information and code furnished is believed to be accurate and reliable.
00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
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00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
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00024 // NVIDIA Corporation.
00025 //
00026 // Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 #ifndef NVBLASTTKGROUP_H
00030 #define NVBLASTTKGROUP_H
00031 
00032 #include "NvBlastTkIdentifiable.h"
00033 
00034 
00035 namespace Nv
00036 {
00037 namespace Blast
00038 {
00039 
00040 // Forward declarations
00041 class TkActor;
00042 
00043 
00048 struct TkGroupDesc
00049 {
00050     uint32_t        workerCount;            
00051 };
00052 
00053 
00058 struct TkGroupStats
00059 {
00060     NvBlastTimers   timers;                 
00061     uint32_t        processedActorsCount;   
00062     int64_t         workerTime;             
00063 };
00064 
00065 
00074 class TkGroupWorker
00075 {
00076 public:
00082     virtual void    process(uint32_t jobId) = 0;
00083 };
00084 
00085 
00101 class TkGroup : public TkIdentifiable
00102 {
00103 public:
00111     virtual bool            addActor(TkActor& actor) = 0;
00112 
00118     virtual uint32_t        getActorCount() const = 0;
00119 
00129     virtual uint32_t        getActors(TkActor** buffer, uint32_t bufferSize, uint32_t indexStart = 0) const = 0;
00130 
00137     virtual uint32_t        startProcess() = 0;
00138 
00149     virtual bool            endProcess() = 0;
00150 
00154     virtual void            setWorkerCount(uint32_t workerCount) = 0;
00155 
00159     virtual uint32_t        getWorkerCount() const = 0;
00160 
00167     virtual TkGroupWorker*  acquireWorker() = 0;
00168 
00174     virtual void            returnWorker(TkGroupWorker*) = 0;
00175 
00179             void            process();
00180 
00187     virtual void            getStats(TkGroupStats& stats) const = 0;
00188 };
00189 
00190 } // namespace Blast
00191 } // namespace Nv
00192 
00193 
00194 NV_INLINE void Nv::Blast::TkGroup::process()
00195 {
00196     uint32_t jobCount = startProcess();
00197     if (jobCount > 0)
00198     {
00199         TkGroupWorker* worker = acquireWorker();
00200         for (uint32_t i = 0; i < jobCount; i++)
00201         {
00202             worker->process(i);
00203         }
00204         returnWorker(worker);
00205     }
00206     endProcess();
00207 }
00208 
00209 
00210 #endif // ifndef NVBLASTTKGROUP_H
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