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sdk/toolkit/include/NvBlastTkEvent.h

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00001 // This code contains NVIDIA Confidential Information and is disclosed to you
00002 // under a form of NVIDIA software license agreement provided separately to you.
00003 //
00004 // Notice
00005 // NVIDIA Corporation and its licensors retain all intellectual property and
00006 // proprietary rights in and to this software and related documentation and
00007 // any modifications thereto. Any use, reproduction, disclosure, or
00008 // distribution of this software and related documentation without an express
00009 // license agreement from NVIDIA Corporation is strictly prohibited.
00010 //
00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
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00015 //
00016 // Information and code furnished is believed to be accurate and reliable.
00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
00018 // information or for any infringement of patents or other rights of third parties that may
00019 // result from its use. No license is granted by implication or otherwise under any patent
00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
00021 // This code supersedes and replaces all information previously supplied.
00022 // NVIDIA Corporation products are not authorized for use as critical
00023 // components in life support devices or systems without express written approval of
00024 // NVIDIA Corporation.
00025 //
00026 // Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 #ifndef NVBLASTTKEVENT_H
00030 #define NVBLASTTKEVENT_H
00031 
00032 #include <vector>
00033 
00034 #include "NvBlastTypes.h"
00035 
00036 
00037 namespace Nv
00038 {
00039 namespace Blast
00040 {
00041 
00042 // Forward declarations
00043 class TkObject;
00044 class TkActor;
00045 class TkFamily;
00046 class TkJoint;
00047 
00048 
00053 struct TkActorData
00054 {
00055     TkFamily*   family;     
00056     void*       userData;   
00057     uint32_t    index;      
00058 };
00059 
00060 
00065 struct TkEvent
00066 {
00067     // Enums
00068     enum Type
00069     {
00070         Split,              
00071         FractureCommand,    
00072         FractureEvent,      
00073         JointUpdate,        
00074 
00075         TypeCount
00076     };
00077 
00078     // Data
00079     const void* payload;    
00080     Type        type;       
00081 
00087     template<typename T>
00088     const T* getPayload() const { return reinterpret_cast<const T*>(payload); }
00089 };
00090 
00091 
00099 struct TkSplitEvent
00100 {
00101     enum { EVENT_TYPE = TkEvent::Split };
00102 
00103     TkActorData parentData;     
00104     uint32_t    numChildren;    
00105     TkActor**   children;       
00106 };
00107 
00108 
00114 struct TkFractureCommands
00115 {
00116     enum { EVENT_TYPE = TkEvent::FractureCommand };
00117 
00118     TkActorData             tkActorData;    
00119     NvBlastFractureBuffers  buffers;        
00120 };
00121 
00122 
00128 struct TkFractureEvents
00129 {
00130     enum { EVENT_TYPE = TkEvent::FractureEvent };
00131 
00132     TkActorData             tkActorData;    
00133     NvBlastFractureBuffers  buffers;        
00134     uint32_t                bondsDamaged;   
00135     uint32_t                bondsBroken;    
00136     uint32_t                chunksDamaged;  
00137     uint32_t                chunksBroken;   
00138 };
00139 
00140 
00148 struct TkJointUpdateEvent
00149 {
00150     enum { EVENT_TYPE = TkEvent::JointUpdate };
00151 
00152     enum Subtype
00153     {
00154         External,       
00155         Changed,        
00156         Unreferenced    
00157     };
00158 
00159     TkJoint*    joint;      
00160     Subtype     subtype;    
00161 };
00162 
00163 
00168 class TkEventListener
00169 {
00170 public:
00177     virtual void    receive(const TkEvent* events, uint32_t eventCount) = 0;
00178 };
00179 
00180 } // namespace Blast
00181 } // namespace Nv
00182 
00183 
00184 #endif // ifndef NVBLASTTKEVENT_H
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