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sdk/common/NvBlastIteratorBase.h

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00001 // This code contains NVIDIA Confidential Information and is disclosed to you
00002 // under a form of NVIDIA software license agreement provided separately to you.
00003 //
00004 // Notice
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00006 // proprietary rights in and to this software and related documentation and
00007 // any modifications thereto. Any use, reproduction, disclosure, or
00008 // distribution of this software and related documentation without an express
00009 // license agreement from NVIDIA Corporation is strictly prohibited.
00010 //
00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
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00016 // Information and code furnished is believed to be accurate and reliable.
00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
00018 // information or for any infringement of patents or other rights of third parties that may
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00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
00021 // This code supersedes and replaces all information previously supplied.
00022 // NVIDIA Corporation products are not authorized for use as critical
00023 // components in life support devices or systems without express written approval of
00024 // NVIDIA Corporation.
00025 //
00026 // Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 #ifndef NVBLASTITERATORBASE_H
00030 #define NVBLASTITERATORBASE_H
00031 
00032 
00033 #include "NvBlastIndexFns.h"
00034 
00035 namespace Nv
00036 {
00037 namespace Blast
00038 {
00039 
00044 template<typename T>
00045 class IteratorBase
00046 {
00047 public:
00049     IteratorBase(T curr);
00050 
00052     operator    bool() const;
00053 
00055     operator    T() const;
00056 
00057 protected:
00058     T   m_curr;
00059 };
00060 
00061 
00063 
00064 template<typename T>
00065 NV_INLINE IteratorBase<T>::IteratorBase(T curr) : m_curr(curr)
00066 {
00067 }
00068 
00069 
00070 template<typename T>
00071 NV_INLINE IteratorBase<T>::operator bool() const
00072 {
00073     return !isInvalidIndex<T>(m_curr);
00074 }
00075 
00076 
00077 template<typename T>
00078 NV_INLINE IteratorBase<T>::operator T() const
00079 {
00080     return m_curr;
00081 }
00082 
00083 
00087 template<typename IndexType>
00088 class LListIt : public IteratorBase<IndexType>
00089 {
00090 public:
00091     LListIt(IndexType curr, IndexType* links);
00092 
00094     uint32_t    operator ++ ();
00095 
00096 protected:
00097     IndexType*  m_links;
00098 };
00099 
00100 
00102 
00103 template<typename IndexType>
00104 NV_INLINE LListIt<IndexType>::LListIt(IndexType curr, IndexType* links) : IteratorBase<IndexType>(curr), m_links(links)
00105 {
00106 }
00107 
00108 
00109 template<typename IndexType>
00110 NV_INLINE uint32_t LListIt<IndexType>::operator ++ ()
00111 {
00112     NVBLAST_ASSERT((bool)(*this));
00113     return (this->m_curr = m_links[this->m_curr]);
00114 }
00115 
00116 
00120 template<typename IndexType>
00121 class DListIt : public IteratorBase<IndexType>
00122 {
00123 public:
00124     DListIt(IndexType curr, IndexDLink<IndexType>* links);
00125 
00127     uint32_t    operator ++ ();
00128 
00129 protected:
00130     IndexDLink<IndexType>*  m_links;
00131 };
00132 
00133 
00135 
00136 template<typename IndexType>
00137 NV_INLINE DListIt<IndexType>::DListIt(IndexType curr, IndexDLink<IndexType>* links) : IteratorBase<IndexType>(curr), m_links(links)
00138 {
00139 }
00140 
00141 
00142 template<typename IndexType>
00143 NV_INLINE uint32_t DListIt<IndexType>::operator ++ ()
00144 {
00145     NVBLAST_ASSERT((bool)(*this));
00146     return (this->m_curr = m_links[this->m_curr].m_adj[1]);
00147 }
00148 
00149 } // end namespace Blast
00150 } // end namespace Nv
00151 
00152 
00153 #endif // #ifndef NVBLASTITERATORBASE_H
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