29 #ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDERIIMPL_H 30 #define NVBLASTEXTAUTHORINGCOLLISIONBUILDERIIMPL_H 41 void trimCollisionGeometry(ConvexMeshBuilder& cmb, uint32_t chunksCount, CollisionHull** in,
const uint32_t* chunkDepth);
44 const ConvexDecompositionParams& params, CollisionHull**& convexes);
50 #endif // ifndef NVBLASTEXTAUTHORINGCOLLISIONBUILDERIIMPL_H
void trimCollisionGeometry(ConvexMeshBuilder &cmb, uint32_t chunksCount, CollisionHull **in, const uint32_t *chunkDepth)
int32_t buildMeshConvexDecomposition(ConvexMeshBuilder &cmb, const Triangle *mesh, uint32_t triangleCount, const ConvexDecompositionParams ¶ms, CollisionHull **&convexes)
Definition: NvBlastArray.h:37