29 #ifndef NVBLASTEXTAPEXSHAREDPARTS_H 30 #define NVBLASTEXTAPEXSHAREDPARTS_H 49 float min0, max0,
min1, max1;
53 return physx::PxMax(min0 - max1, min1 - max0);
60 bool importerHullsInProximityApexFree( uint32_t hull0Count,
const physx::PxVec3* hull0, physx::PxBounds3& hull0Bounds,
const physx::PxTransform& localToWorldRT0In,
const physx::PxVec3& scale0In,
61 uint32_t hull1Count,
const physx::PxVec3* hull1, physx::PxBounds3& hull1Bounds,
const physx::PxTransform& localToWorldRT1In,
const physx::PxVec3& scale1In,
62 physx::PxF32 maxDistance,
Separation* separation);
68 #endif // NVBLASTEXTAPEXSHAREDPARTS_H Definition: NvBlastExtApexSharedParts.h:34
bool importerHullsInProximityApexFree(uint32_t hull0Count, const physx::PxVec3 *hull0, physx::PxBounds3 &hull0Bounds, const physx::PxTransform &localToWorldRT0In, const physx::PxVec3 &scale0In, uint32_t hull1Count, const physx::PxVec3 *hull1, physx::PxBounds3 &hull1Bounds, const physx::PxTransform &localToWorldRT1In, const physx::PxVec3 &scale1In, physx::PxF32 maxDistance, Separation *separation)
Definition: NvBlastExtApexSharedParts.h:46
Definition: NvBlastArray.h:37
float min1
Definition: NvBlastExtApexSharedParts.h:49
physx::PxPlane plane
Definition: NvBlastExtApexSharedParts.h:48
float getDistance()
Definition: NvBlastExtApexSharedParts.h:51