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sdk/extensions/authoring/source/NvBlastExtApexSharedParts.h

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00026 // Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
00027 
00028 
00029 #ifndef NVBLASTEXTAPEXSHAREDPARTS_H
00030 #define NVBLASTEXTAPEXSHAREDPARTS_H
00031 
00032 #include "NvBlast.h"
00033 #include <PxPlane.h>
00034 namespace physx
00035 {
00036     class PxVec3;
00037     class PxTransform;
00038     class PxBounds3;
00039 }
00040 
00041 namespace Nv
00042 {
00043 namespace Blast
00044 {
00045 
00046 struct Separation
00047 {
00048     physx::PxPlane  plane;
00049     float   min0, max0, min1, max1;
00050 
00051     float getDistance()
00052     {
00053         return physx::PxMax(min0 - max1, min1 - max0);
00054     }
00055 };
00056 
00060 bool importerHullsInProximityApexFree(  uint32_t hull0Count, const physx::PxVec3* hull0, physx::PxBounds3& hull0Bounds, const physx::PxTransform& localToWorldRT0In, const physx::PxVec3& scale0In,
00061                                         uint32_t hull1Count, const physx::PxVec3* hull1, physx::PxBounds3& hull1Bounds, const physx::PxTransform& localToWorldRT1In, const physx::PxVec3& scale1In,
00062                                         physx::PxF32 maxDistance, Separation* separation);
00063 
00064 } // namespace Blast
00065 } // namespace Nv
00066 
00067 
00068 #endif // NVBLASTEXTAPEXSHAREDPARTS_H
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