NvBlastArray.h
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27 
28 
29 #ifndef NVBLASTARRAY_H
30 #define NVBLASTARRAY_H
31 
32 
33 #include "NvBlastAllocator.h"
34 #include "PsInlineArray.h"
35 
36 
37 namespace Nv
38 {
39 namespace Blast
40 {
41 
45 template <class T>
46 struct Array
47 {
48  typedef physx::shdfnd::Array<T, Allocator> type;
49 };
50 
51 
57 template <class T, uint32_t N>
59 {
60  typedef physx::shdfnd::InlineArray<T, N, Allocator> type;
61 };
62 
63 } // namespace Blast
64 } // namespace Nv
65 
66 
67 #endif // #ifndef NVBLASTARRAY_H
Definition: NvBlastArray.h:46
physx::shdfnd::InlineArray< T, N, Allocator > type
Definition: NvBlastArray.h:60
Definition: NvBlastArray.h:58
physx::shdfnd::Array< T, Allocator > type
Definition: NvBlastArray.h:48
Definition: NvBlastArray.h:37