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AssetDTO.h
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// This code contains NVIDIA Confidential Information and is disclosed to you
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//
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// Notice
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// NVIDIA Corporation and its licensors retain all intellectual property and
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// proprietary rights in and to this software and related documentation and
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// any modifications thereto. Any use, reproduction, disclosure, or
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// distribution of this software and related documentation without an express
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// license agreement from NVIDIA Corporation is strictly prohibited.
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// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
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// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
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// NVIDIA Corporation.
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//
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// Copyright (c) 2020 NVIDIA Corporation. All rights reserved.
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#pragma once
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#include "
DTOMacros.h
"
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#include "
NvBlastAsset.h
"
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#include "
generated/NvBlastExtLlSerialization.capn.h
"
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DTO_CLASS
(Asset,
Nv::Blast::Asset
,
Nv::Blast::Serialization::Asset
)
DTO_CLASS
#define DTO_CLASS(_NAME, _POCO, _SERIALIZER)
Definition:
DTOMacros.h:31
NvBlastExtLlSerialization.capn.h
NvBlastAsset.h
Nv::Blast::Serialization::Asset
Definition:
NvBlastExtLlSerialization.capn.h:37
DTOMacros.h
Nv::Blast::Asset
Definition:
NvBlastAsset.h:45