#include <NvBlastExtPxManager.h>
Public Attributes | |
| const NvBlastActorDesc * | actorDesc |
| TkGroup * | group |
| if not nullptr, created TkActor will be placed in group | |
| ExtPxAsset * | pxAsset |
| px asset to create from, pointer will be stored in family. | |
Used to create Physics Family.
actor descriptor to be used when creating TkActor. If nullptr, default NvBlastActorDesc from ExtPxAsset will be used.
if not nullptr, created TkActor will be placed in group
px asset to create from, pointer will be stored in family.