#include <NvBlastExtPxAsset.h>
Public Attributes | |
| bool | isStatic |
| is chunk static. Static chunk makes PxActor Kinematic. | |
| uint32_t | subchunkCount |
| size array of subchunks for chunk, can be 0 | |
| SubchunkDesc * | subchunks |
| array of subchunks for chunk, can be empty | |
Contains any amount of subchunks. Empty subchunks array makes chunk invisible.
| bool Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::ChunkDesc::isStatic |
is chunk static. Static chunk makes PxActor Kinematic.
| uint32_t Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::ChunkDesc::subchunkCount |
size array of subchunks for chunk, can be 0
| SubchunkDesc* Nv::Blast::ExtPxAssetDesc::ExtPxAssetDesc::ChunkDesc::subchunks |
array of subchunks for chunk, can be empty