| applyFracture(NvBlastFractureBuffers *eventBuffers, const NvBlastFractureBuffers *commands)=0 | Nv::Blast::TkActor | [pure virtual] |
| damage(const NvBlastDamageProgram &program, const void *programParams)=0 | Nv::Blast::TkActor | [pure virtual] |
| generateFracture(NvBlastFractureBuffers *commands, const NvBlastDamageProgram &program, const void *programParams) const =0 | Nv::Blast::TkActor | [pure virtual] |
| getActorLL() const =0 | Nv::Blast::TkActor | [pure virtual] |
| getAsset() const =0 | Nv::Blast::TkActor | [pure virtual] |
| getBondHealths() const =0 | Nv::Blast::TkActor | [pure virtual] |
| getFamily() const =0 | Nv::Blast::TkActor | [pure virtual] |
| getGraphNodeCount() const =0 | Nv::Blast::TkActor | [pure virtual] |
| getGraphNodeIndices(uint32_t *graphNodeIndices, uint32_t graphNodeIndicesSize) const =0 | Nv::Blast::TkActor | [pure virtual] |
| getGroup() const =0 | Nv::Blast::TkActor | [pure virtual] |
| getIndex() const =0 | Nv::Blast::TkActor | [pure virtual] |
| getJointCount() const =0 | Nv::Blast::TkActor | [pure virtual] |
| getJoints(TkJoint **joints, uint32_t jointsSize) const =0 | Nv::Blast::TkActor | [pure virtual] |
| getSplitMaxActorCount() const =0 | Nv::Blast::TkActor | [pure virtual] |
| getVisibleChunkCount() const =0 | Nv::Blast::TkActor | [pure virtual] |
| getVisibleChunkIndices(uint32_t *visibleChunkIndices, uint32_t visibleChunkIndicesSize) const =0 | Nv::Blast::TkActor | [pure virtual] |
| isBoundToWorld() const =0 | Nv::Blast::TkActor | [pure virtual] |
| isPending() const =0 | Nv::Blast::TkActor | [pure virtual] |
| release()=0 | Nv::Blast::TkObject | [pure virtual] |
| removeFromGroup()=0 | Nv::Blast::TkActor | [pure virtual] |
| TkObject() | Nv::Blast::TkObject | [inline] |
| userData | Nv::Blast::TkObject | |
| ~TkObject() | Nv::Blast::TkObject | [inline, protected, virtual] |