| generateBeamPattern(const BeamPatternDesc *desc)=0 | Nv::Blast::PatternGenerator | [pure virtual] |
| generateRegularRadialPattern(const RegularRadialPatternDesc *desc)=0 | Nv::Blast::PatternGenerator | [pure virtual] |
| generateUniformPattern(const UniformPatternDesc *desc)=0 | Nv::Blast::PatternGenerator | [pure virtual] |
| generateVoronoiPattern(uint32_t pointCount, const NvcVec3 *points, int32_t interiorMaterialId)=0 | Nv::Blast::PatternGenerator | [pure virtual] |
| release()=0 | Nv::Blast::PatternGenerator | [pure virtual] |