sdk/toolkit/include/NvBlastTkJoint.h

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00027 
00028 
00029 #ifndef NVBLASTTKJOINT_H
00030 #define NVBLASTTKJOINT_H
00031 
00032 #include "NvBlastTkObject.h"
00033 
00034 #include "PxVec3.h"
00035 
00036 
00037 namespace Nv
00038 {
00039 namespace Blast
00040 {
00041 
00045 struct TkJointData
00046 {
00047     TkActor*        actors[2];          
00048     uint32_t        chunkIndices[2];    
00049     physx::PxVec3   attachPositions[2]; 
00050 };
00051 
00052 
00063 class TkJoint : public TkObject
00064 {
00065 public:
00071     virtual const TkJointData   getData() const = 0;
00072 };
00073 
00074 } // namespace Blast
00075 } // namespace Nv
00076 
00077 
00078 #endif // ifndef NVBLASTTKJOINT_H