sdk/toolkit/include/NvBlastTkFramework.h File Reference

#include "NvBlastTkType.h"
#include "NvBlastTkEvent.h"
#include "NvBlastPreprocessor.h"
#include "NvBlastTypes.h"
#include "PxVec3.h"

Go to the source code of this file.

Classes

struct  Nv::Blast::TkActorDesc
struct  Nv::Blast::TkAssetDesc
class  Nv::Blast::TkFramework
struct  Nv::Blast::TkJointDesc
struct  Nv::Blast::TkTypeIndex

Namespaces

namespace  Nv
namespace  Nv::Blast
namespace  physx

Functions

Nv::Blast::TkFrameworkNvBlastTkFrameworkCreate ()
Nv::Blast::TkFrameworkNvBlastTkFrameworkGet ()


Function Documentation

Nv::Blast::TkFramework* NvBlastTkFrameworkCreate (  ) 

Create a new TkFramework. This creates a global singleton, and will fail if a TkFramework object already exists.

Returns:
the new TkFramework if successful, NULL otherwise.

Nv::Blast::TkFramework* NvBlastTkFrameworkGet (  ) 

Retrieve a pointer to the global TkFramework singleton (if it exists).

Returns:
the pointer to the global TkFramework (NULL if none exists).