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# sdk/extensions/serialization/include/NvBlastExtSerialization.h

Go to the documentation of this file.

    00001 // This code contains NVIDIA Confidential Information and is disclosed to you
    00002 // under a form of NVIDIA software license agreement provided separately to you.
    00003 //
    00004 // Notice
    00005 // NVIDIA Corporation and its licensors retain all intellectual property and
    00006 // proprietary rights in and to this software and related documentation and
    00007 // any modifications thereto. Any use, reproduction, disclosure, or
    00008 // distribution of this software and related documentation without an express
    00009 // license agreement from NVIDIA Corporation is strictly prohibited.
    00010 //
    00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
    00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
    00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
    00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
    00015 //
    00016 // Information and code furnished is believed to be accurate and reliable.
    00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
    00018 // information or for any infringement of patents or other rights of third parties that may
    00019 // result from its use. No license is granted by implication or otherwise under any patent
    00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
    00021 // This code supersedes and replaces all information previously supplied.
    00022 // NVIDIA Corporation products are not authorized for use as critical
    00023 // components in life support devices or systems without express written approval of
    00024 // NVIDIA Corporation.
    00025 //
    00026 // Copyright (c) 2020 NVIDIA Corporation. All rights reserved.
    00027
    00028
    00029 #pragma once
    00030
    00031 #include "NvBlastGlobals.h"
    00032
    00033
    00034 namespace Nv
    00035 {
    00036 namespace Blast
    00037 {
    00038
    00042 class ExtSerialization
    00043 {
    00044 public:
    00046     struct EncodingID
    00047     {
    00048         enum Enum
    00049         {
    00050             CapnProtoBinary =   NVBLAST_FOURCC('C', 'P', 'N', 'B'),
    00051             RawBinary =         NVBLAST_FOURCC('R', 'A', 'W', ' '),
    00052         };
    00053     };
    00054
    00056     class BufferProvider
    00057     {
    00058     public:
    00059         virtual void*   requestBuffer(size_t size) = 0;
    00060     };
    00061
    00067     virtual bool        setSerializationEncoding(uint32_t encodingID) = 0;
    00068
    00075     virtual uint32_t    getSerializationEncoding() const = 0;
    00076
    00084     virtual void        setBufferProvider(BufferProvider* bufferProvider) = 0;
    00085
    00096     virtual bool        peekHeader(uint32_t* objectTypeID, uint32_t* encodingID, uint64_t* dataSize, const void* buffer, uint64_t bufferSize) = 0;
    00097
    00106     virtual const void* skipObject(uint64_t& bufferSize, const void* buffer) = 0;
    00107
    00118     virtual void*       deserializeFromBuffer(const void* buffer, uint64_t bufferSize, uint32_t* objectTypeIDPtr = nullptr) = 0;
    00119
    00129     virtual uint64_t    serializeIntoBuffer(void*& buffer, const void* object, uint32_t objectTypeID) = 0;
    00130
    00134     virtual void        release() = 0;
    00135
    00136 protected:
    00140     virtual             ~ExtSerialization() {}
    00141 };
    00142
    00143 }   // namespace Blast
    00144 }   // namespace Nv
    00145
    00146
    00148
    00156 NVBLAST_API Nv::Blast::ExtSerialization*    NvBlastExtSerializationCreate();

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