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# sdk/toolkit/source/NvBlastTkTypeImpl.h

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    00001 // This code contains NVIDIA Confidential Information and is disclosed to you
    00002 // under a form of NVIDIA software license agreement provided separately to you.
    00003 //
    00004 // Notice
    00005 // NVIDIA Corporation and its licensors retain all intellectual property and
    00006 // proprietary rights in and to this software and related documentation and
    00007 // any modifications thereto. Any use, reproduction, disclosure, or
    00008 // distribution of this software and related documentation without an express
    00009 // license agreement from NVIDIA Corporation is strictly prohibited.
    00010 //
    00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
    00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
    00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
    00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
    00015 //
    00016 // Information and code furnished is believed to be accurate and reliable.
    00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
    00018 // information or for any infringement of patents or other rights of third parties that may
    00019 // result from its use. No license is granted by implication or otherwise under any patent
    00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
    00021 // This code supersedes and replaces all information previously supplied.
    00022 // NVIDIA Corporation products are not authorized for use as critical
    00023 // components in life support devices or systems without express written approval of
    00024 // NVIDIA Corporation.
    00025 //
    00026 // Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
    00027
    00028
    00029 #ifndef NVBLASTTKTYPEIMPL_H
    00030 #define NVBLASTTKTYPEIMPL_H
    00031
    00032
    00033 #include "NvPreprocessor.h"
    00034
    00035 #include "NvBlastTkType.h"
    00036
    00037
    00038 namespace Nv
    00039 {
    00040 namespace Blast
    00041 {
    00042
    00046 class TkTypeImpl : public TkType
    00047 {
    00048 public:
    00049     TkTypeImpl(const char* typeName, uint32_t typeID, uint32_t version);
    00050
    00051     // Begin TkType
    00052     virtual const char* getName() const override { return getNameInternal(); }
    00053
    00054     virtual uint32_t    getVersion() const override { return getVersionInternal(); }
    00055     // End TkType
    00056
    00057     // Public methods
    00058
    00064     const char*         getNameInternal() const;
    00065
    00071     uint32_t            getVersionInternal() const;
    00072
    00078     uint32_t            getID() const;
    00079
    00085     uint32_t            getIndex() const;
    00086
    00090     bool                indexIsValid() const;
    00091
    00092 private:
    00093     enum { InvalidIndex = 0xFFFFFFFF };
    00094
    00100     void                setIndex(uint32_t index);
    00101
    00102     const char*     m_name;
    00103     uint32_t        m_ID;
    00104     uint32_t        m_version;
    00105     uint32_t        m_index;
    00106
    00107     friend class TkFrameworkImpl;
    00108 };
    00109
    00110
    00112
    00113 NV_INLINE TkTypeImpl::TkTypeImpl(const char* typeName, uint32_t typeID, uint32_t version)
    00114     : m_name(typeName)
    00115     , m_ID(typeID)
    00116     , m_version(version)
    00117     , m_index((uint32_t)InvalidIndex)
    00118 {
    00119 }
    00120
    00121
    00122 NV_INLINE const char* TkTypeImpl::getNameInternal() const
    00123 {
    00124     return m_name;
    00125 }
    00126
    00127
    00128 NV_INLINE uint32_t TkTypeImpl::getVersionInternal() const
    00129 {
    00130     return m_version;
    00131 }
    00132
    00133
    00134 NV_INLINE uint32_t TkTypeImpl::getID() const
    00135 {
    00136     return m_ID;
    00137 }
    00138
    00139
    00140 NV_INLINE uint32_t TkTypeImpl::getIndex() const
    00141 {
    00142     return m_index;
    00143 }
    00144
    00145
    00146 NV_INLINE bool TkTypeImpl::indexIsValid() const
    00147 {
    00148     return m_index != (uint32_t)InvalidIndex;
    00149 }
    00150
    00151
    00152 NV_INLINE void TkTypeImpl::setIndex(uint32_t index)
    00153 {
    00154     m_index = index;
    00155 }
    00156
    00157 } // namespace Blast
    00158 } // namespace Nv
    00159
    00160
    00161 #endif // ifndef NVBLASTTKTYPEIMPL_H

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