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# sdk/common/NvBlastIncludeWindows.h

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    00001 // This code contains NVIDIA Confidential Information and is disclosed to you
    00002 // under a form of NVIDIA software license agreement provided separately to you.
    00003 //
    00004 // Notice
    00005 // NVIDIA Corporation and its licensors retain all intellectual property and
    00006 // proprietary rights in and to this software and related documentation and
    00007 // any modifications thereto. Any use, reproduction, disclosure, or
    00008 // distribution of this software and related documentation without an express
    00009 // license agreement from NVIDIA Corporation is strictly prohibited.
    00010 //
    00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
    00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
    00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
    00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
    00015 //
    00016 // Information and code furnished is believed to be accurate and reliable.
    00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
    00018 // information or for any infringement of patents or other rights of third parties that may
    00019 // result from its use. No license is granted by implication or otherwise under any patent
    00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
    00021 // This code supersedes and replaces all information previously supplied.
    00022 // NVIDIA Corporation products are not authorized for use as critical
    00023 // components in life support devices or systems without express written approval of
    00024 // NVIDIA Corporation.
    00025 //
    00026 // Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
    00027
    00028
    00029 #ifndef NVBLASTINCLUDEWINDOWS_H
    00030 #define NVBLASTINCLUDEWINDOWS_H
    00031
    00032 #ifndef _WINDOWS_ // windows already included if this is defined
    00033
    00034 #include "NvBlastPreprocessor.h"
    00035
    00036 #ifndef _WIN32
    00037 #error "This file should only be included by Windows builds!!"
    00038 #endif
    00039
    00040 // We only support >= Windows XP, and we need this for critical section and
    00041 #if !NV_WINRT
    00042 #define _WIN32_WINNT 0x0501
    00043 #else
    00044 #define _WIN32_WINNT 0x0602
    00045 #endif
    00046
    00047 // turn off as much as we can for windows. All we really need is the thread functions(critical sections/Interlocked*
    00048 // etc)
    00049 #define NOGDICAPMASKS
    00050 #define NOVIRTUALKEYCODES
    00051 #define NOWINMESSAGES
    00052 #define NOWINSTYLES
    00053 #define NOSYSMETRICS
    00054 #define NOMENUS
    00055 #define NOICONS
    00056 #define NOKEYSTATES
    00057 #define NOSYSCOMMANDS
    00058 #define NORASTEROPS
    00059 #define NOSHOWWINDOW
    00060 #define NOATOM
    00061 #define NOCLIPBOARD
    00062 #define NOCOLOR
    00063 #define NOCTLMGR
    00064 #define NODRAWTEXT
    00065 #define NOGDI
    00066 #define NOMB
    00067 #define NOMEMMGR
    00068 #define NOMETAFILE
    00069 #define NOMINMAX
    00070 #define NOOPENFILE
    00071 #define NOSCROLL
    00072 #define NOSERVICE
    00073 #define NOSOUND
    00074 #define NOTEXTMETRIC
    00075 #define NOWH
    00076 #define NOWINOFFSETS
    00077 #define NOCOMM
    00078 #define NOKANJI
    00079 #define NOHELP
    00080 #define NOPROFILER
    00081 #define NODEFERWINDOWPOS
    00082 #define NOMCX
    00083 #ifndef WIN32_LEAN_AND_MEAN
    00084 #define WIN32_LEAN_AND_MEAN
    00085 #endif
    00086 #if !NV_WINRT
    00087 #define NOUSER
    00088 #define NONLS
    00089 #define NOMSG
    00090 #endif
    00091
    00092 #pragma warning(push)
    00093 #pragma warning(disable : 4668) //'symbol' is not defined as a preprocessor macro, replacing with '0' for 'directives'
    00094 #include <windows.h>
    00095 #pragma warning(pop)
    00096
    00097 #if NV_SSE2
    00098 #include <xmmintrin.h>
    00099 #endif
    00100
    00101 #endif // #ifndef _WINDOWS_
    00102
    00103 #endif // #ifndef NVBLASTINCLUDEWINDOWS_H

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