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# NvBlastExtDamageAccelerator Class Reference

`#include <NvBlastExtDamageShaders.h>`

List of all members.

## Public Member Functions
virtual Nv::Blast::DebugBuffer | fillDebugRender (int depth=-1, bool segments=false)=0
virtual void | release ()=0

## Detailed Description

A few example damage shader implementations.

## Member Function Documentation

virtual Nv::Blast::DebugBuffer NvBlastExtDamageAccelerator::fillDebugRender | ( | int | depth = `-1`,
|  | bool | segments = `false` |
| ) |  |  | `[pure virtual]`

virtual void NvBlastExtDamageAccelerator::release | ( |  | ) | `[pure virtual]`

The documentation for this class was generated from the following file:

- sdk/extensions/shaders/include/NvBlastExtDamageShaders.h