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NvBlastArray.h
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27
28
29 #ifndef NVBLASTARRAY_H
30 #define NVBLASTARRAY_H
31
32
33 #include "NvBlastAllocator.h"
34 #include "PsInlineArray.h"
35
36
37 namespace Nv
38 {
39 namespace Blast
40 {
41
45 template <class T>
46 struct Array
47 {
48 typedef physx::shdfnd::Array<T, Allocator> type;
49 };
50
51
57 template <class T, uint32_t N>
58 struct InlineArray
59 {
60 typedef physx::shdfnd::InlineArray<T, N, Allocator> type;
61 };
62
63 } // namespace Blast
64 } // namespace Nv
65
66
67 #endif // #ifndef NVBLASTARRAY_H
Nv::Blast::Array
Definition: NvBlastArray.h:46
Nv::Blast::InlineArray::type
physx::shdfnd::InlineArray< T, N, Allocator > type
Definition: NvBlastArray.h:60
Nv::Blast::InlineArray
Definition: NvBlastArray.h:58
Nv::Blast::Array::type
physx::shdfnd::Array< T, Allocator > type
Definition: NvBlastArray.h:48
NvBlastAllocator.h
Nv
Definition: NvBlastArray.h:37