Main Page Class List Class Members

### - f -

- fade() : Nv::Blast
- findCellBasePlanes() : Nv::Blast
- findClosestNode() : Nv::Blast
- fm_add() : FLOAT_MATH
- fm_areaPolygon2d() : FLOAT_MATH
- fm_areaTriangle() : FLOAT_MATH
- fm_capsuleVolume() : FLOAT_MATH
- fm_catmullRom() : FLOAT_MATH
- fm_clipTestAABB() : FLOAT_MATH
- fm_clipTestPoint() : FLOAT_MATH
- fm_clipTestPointXZ() : FLOAT_MATH
- fm_colinear() : FLOAT_MATH
- fm_composeTransform() : FLOAT_MATH
- fm_computeArea() : FLOAT_MATH
- fm_computeBestFitAABB() : FLOAT_MATH
- fm_computeBestFitABB() : FLOAT_MATH
- fm_computeBestFitCapsule() : FLOAT_MATH
- fm_computeBestFitOBB() : FLOAT_MATH
- fm_computeBestFitPlane() : FLOAT_MATH
- fm_computeBestFitSphere() : FLOAT_MATH
- fm_computeCentroid() : FLOAT_MATH
- fm_computeMeanNormals() : FLOAT_MATH
- fm_computeMeshVolume() : FLOAT_MATH
- fm_computeNormalVector() : FLOAT_MATH
- fm_computePlane() : FLOAT_MATH
- fm_computeSplitPlane() : FLOAT_MATH
- fm_computeWindingOrder() : FLOAT_MATH
- fm_consolidatePolygon() : FLOAT_MATH
- fm_copy3() : FLOAT_MATH
- fm_copyUniqueVertices() : FLOAT_MATH
- fm_createTesselate() : FLOAT_MATH
- fm_createTriangulate() : FLOAT_MATH
- fm_createVertexIndex() : FLOAT_MATH
- fm_cross() : FLOAT_MATH
- fm_cylinderVolume() : FLOAT_MATH
- fm_decomposeTransform() : FLOAT_MATH
- fm_distance() : FLOAT_MATH
- fm_distancePointLineSegment() : FLOAT_MATH
- fm_distanceSquared() : FLOAT_MATH
- fm_distanceSquaredXZ() : FLOAT_MATH
- fm_distToPlane() : FLOAT_MATH
- fm_dot() : FLOAT_MATH
- fm_doubleToFloat3() : FLOAT_MATH
- fm_eulerMatrix() : FLOAT_MATH
- fm_eulerToMatrix() : FLOAT_MATH
- fm_eulerToMatrixDX() : FLOAT_MATH
- fm_eulerToQuat() : FLOAT_MATH
- fm_eulerToQuatDX() : FLOAT_MATH
- fm_floatToDouble3() : FLOAT_MATH
- fm_getAABB() : FLOAT_MATH
- fm_getAABBCenter() : FLOAT_MATH
- fm_getDeterminant() : FLOAT_MATH
- fm_getDominantAxis() : FLOAT_MATH
- fm_getPoint() : FLOAT_MATH
- fm_getSidePlane() : FLOAT_MATH
- fm_getSubMatrix() : FLOAT_MATH
- fm_getTranslation() : FLOAT_MATH
- fm_identity() : FLOAT_MATH
- fm_inflateMinMax() : FLOAT_MATH
- fm_initMinMax() : FLOAT_MATH
- fm_insideAABB() : FLOAT_MATH
- fm_insideTriangle() : FLOAT_MATH
- fm_insideTriangleXZ() : FLOAT_MATH
- fm_intersectAABB() : FLOAT_MATH
- fm_intersectLineSegmentAABB() : FLOAT_MATH
- fm_intersectLineSegments2d() : FLOAT_MATH
- fm_intersectLineSegments2dTime() : FLOAT_MATH
- fm_intersectPointPlane() : FLOAT_MATH
- fm_intersectRayAABB() : FLOAT_MATH
- fm_inverseRT() : FLOAT_MATH
- fm_inverseTransform() : FLOAT_MATH
- fm_isMeshCoplanar() : FLOAT_MATH
- fm_isValidTriangle() : FLOAT_MATH
- fm_lerp() : FLOAT_MATH
- fm_lineIntersectsTriangle() : FLOAT_MATH
- fm_lineSphereIntersect() : FLOAT_MATH
- fm_lineTestAABB() : FLOAT_MATH
- fm_lineTestAABBXZ() : FLOAT_MATH
- fm_matrixMultiply() : FLOAT_MATH
- fm_matrixToQuat() : FLOAT_MATH
- fm_minmax() : FLOAT_MATH
- fm_multiply() : FLOAT_MATH
- fm_multiplyQuat() : FLOAT_MATH
- fm_multiplyTransform() : FLOAT_MATH
- fm_nearestPointInTriangle() : FLOAT_MATH
- fm_normalize() : FLOAT_MATH
- fm_normalizeQuat() : FLOAT_MATH
- fm_OBBtoAABB() : FLOAT_MATH
- fm_planeToMatrix() : FLOAT_MATH
- fm_planeToQuat() : FLOAT_MATH
- fm_planeTriIntersection() : FLOAT_MATH
- fm_pointInsidePolygon2d() : FLOAT_MATH
- fm_quatRotate() : FLOAT_MATH
- fm_quatToEuler() : FLOAT_MATH
- fm_quatToMatrix() : FLOAT_MATH
- fm_rayIntersectsTriangle() : FLOAT_MATH
- fm_raySphereIntersect() : FLOAT_MATH
- fm_releaseTesselate() : FLOAT_MATH
- fm_releaseTriangulate() : FLOAT_MATH
- fm_releaseVertexIndex() : FLOAT_MATH
- fm_rotate() : FLOAT_MATH
- fm_rotationArc() : FLOAT_MATH
- fm_samePlane() : FLOAT_MATH
- fm_scale() : FLOAT_MATH
- fm_setTranslation() : FLOAT_MATH
- fm_solveX() : FLOAT_MATH
- fm_solveY() : FLOAT_MATH
- fm_solveZ() : FLOAT_MATH
- fm_sphereVolume() : FLOAT_MATH
- fm_subtract() : FLOAT_MATH
- fm_transform() : FLOAT_MATH
- fm_transformAABB() : FLOAT_MATH
- frac_gt() : Nv::Blast::VSA