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Here is a list of all class members with links to the classes they belong to:

### - a -

- a : Nv::Blast::Triangle
- accelerator : NvBlastExtProgramParams
- acquireSyncBuffer() : Nv::Blast::ExtSync
- acquireWorker() : Nv::Blast::TkGroup
- ActivationDistanceType : Nv::Blast::DamagePattern
- activationRadius : Nv::Blast::DamagePattern
- activationType : Nv::Blast::DamagePattern
- actorDesc : Nv::Blast::ExtPxFamilyDesc
- actorIndex : Nv::Blast::ExtSyncEventPhysicsSync::ExtSyncEventPhysicsSync::ActorData , NvBlastGraphShaderActor
- actors : Nv::Blast::TkJointData
- addActor() : Nv::Blast::TkGroup
- addAngularVelocity() : Nv::Blast::ExtStressSolver
- addEdge() : Nv::Blast::BooleanToolOutputData
- addFfResult() : Nv::Blast::BooleanToolOutputData
- addForce() : Nv::Blast::ExtStressSolver
- addGravityForce() : Nv::Blast::ExtStressSolver
- addListener() : Nv::Blast::TkFamily
- addSite() : Nv::Blast::VoronoiSitesGenerator
- addVertex() : Nv::Blast::BooleanToolOutputData
- adjacencyPartition : NvBlastSupportGraph , NvBlastGraphShaderActor
- adjacentBondIndices : NvBlastSupportGraph , NvBlastGraphShaderActor
- adjacentFacet : Nv::Blast::FacetFacetResult , Nv::Blast::BooleanResultEdge
- adjacentNodeIndices : NvBlastSupportGraph , NvBlastGraphShaderActor
- ALL : Nv::Blast::FractureRT::FractureRT::Stage
- allocate() : Nv::Blast::AllocatorCallback , Nv::Blast::Allocator
- Allocator() : Nv::Blast::Allocator
- amplitude : Nv::Blast::NoiseConfiguration
- angle : Nv::Blast::DamagePattern
- angle_variations : Nv::Blast::SlicingConfiguration
- angularNoiseAmplitude : Nv::Blast::RegularRadialPatternDesc
- angularSteps : Nv::Blast::RegularRadialPatternDesc
- aperture : Nv::Blast::CutoutConfiguration , Nv::Blast::RegularRadialPatternDesc
- ApexImporterConfig() : Nv::Blast::ApexImporter::ApexImporterConfig
- ApexImportTool() : Nv::Blast::ApexImporter::ApexImportTool
- appendMesh() : Nv::Blast::IMeshFileWriter
- applyDamage() : Nv::Blast::ExtImpactDamageManager
- applyFracture() : Nv::Blast::TkActor , Nv::Blast::TkFamily
- applySyncBuffer() : Nv::Blast::ExtSync
- APPROXIMATE_BONDING : Nv::Blast::ChunkInfo
- area : NvBlastBond
- Asset : Nv::Blast::ExtPxObjectTypeID
- asset : Nv::Blast::TkActorDesc
- Asset : Nv::Blast::LlObjectTypeID
- asset : Nv::Blast::ExporterMeshData , Nv::Blast::AuthoringResult
- Asset : Nv::Blast::TkTypeIndex , Nv::Blast::TkObjectTypeID
- assetBonds : NvBlastGraphShaderActor
- assetChunks : NvBlastSubgraphShaderActor , NvBlastGraphShaderActor
- AssetDataBlock : NvBlastDataBlock
- assetNodeCount : NvBlastGraphShaderActor
- assetToFractureChunkIdMap : Nv::Blast::AuthoringResult
- attachPositions : Nv::Blast::TkAssetJointDesc , Nv::Blast::TkJointDesc , Nv::Blast::TkJointData
- AVERAGE : Nv::Blast::BondGenerationConfig