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# FLOAT_MATH::fm_Triangulate Class Reference

`#include <FloatMath.h>`

List of all members.

## Public Member Functions
virtual const float * | triangulate3d (uint32_t pcount, const float *points, uint32_t vstride, uint32_t &tcount, bool consolidate, float epsilon)=0
virtual const double * | triangulate3d (uint32_t pcount, const double *points, uint32_t vstride, uint32_t &tcount, bool consolidate, double epsilon)=0

## Member Function Documentation

virtual const float* FLOAT_MATH::fm_Triangulate::triangulate3d | ( | uint32_t | pcount,
|  | const float * | points,
|  | uint32_t | vstride,
|  | uint32_t & | tcount,
|  | bool | consolidate,
|  | float | epsilon |
| ) |  |  | `[pure virtual]`

virtual const double* FLOAT_MATH::fm_Triangulate::triangulate3d | ( | uint32_t | pcount,
|  | const double * | points,
|  | uint32_t | vstride,
|  | uint32_t & | tcount,
|  | bool | consolidate,
|  | double | epsilon |
| ) |  |  | `[pure virtual]`

The documentation for this class was generated from the following file:

- sdk/extensions/authoring/source/VHACD/inc/FloatMath.h