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NvBlastSupportGraph.h
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27
28
29 #ifndef NVBLASTSUPPORTGRAPH_H
30 #define NVBLASTSUPPORTGRAPH_H
31
32
33 #include "NvBlastIndexFns.h"
34 #include "NvBlastMemory.h"
35
36 namespace Nv
37 {
38 namespace Blast
39 {
40
76 struct SupportGraph
77 {
81 uint32_t m_nodeCount;
82
88 NvBlastBlockArrayData(uint32_t, m_chunkIndicesOffset, getChunkIndices, m_nodeCount);
89
101 NvBlastBlockArrayData(uint32_t, m_adjacencyPartitionOffset, getAdjacencyPartition, m_nodeCount + 1);
102
108 NvBlastBlockArrayData(uint32_t, m_adjacentNodeIndicesOffset, getAdjacentNodeIndices, getAdjacencyPartition()[m_nodeCount]);
109
115 NvBlastBlockArrayData(uint32_t, m_adjacentBondIndicesOffset, getAdjacentBondIndices, getAdjacencyPartition()[m_nodeCount]);
116
123 uint32_t findBond(uint32_t nodeIndex0, uint32_t nodeIndex1) const;
124 };
125
126
128
129 NV_INLINE uint32_t SupportGraph::findBond(uint32_t nodeIndex0, uint32_t nodeIndex1) const
130 {
131 const uint32_t* adjacencyPartition = getAdjacencyPartition();
132 const uint32_t* adjacentNodeIndices = getAdjacentNodeIndices();
133 const uint32_t* adjacentBondIndices = getAdjacentBondIndices();
134
135 // Iterate through all neighbors of nodeIndex0 chunk
136 for (uint32_t i = adjacencyPartition[nodeIndex0]; i < adjacencyPartition[nodeIndex0 + 1]; i++)
137 {
138 if (adjacentNodeIndices[i] == nodeIndex1)
139 {
140 return adjacentBondIndices[i];
141 }
142 }
143
144 return invalidIndex<uint32_t>();
145 }
146
147 } // namespace Blast
148 } // namespace Nv
149
150
151 #endif // ifndef NVBLASTSUPPORTGRAPH_H
Nv::Blast::SupportGraph::NvBlastBlockArrayData
NvBlastBlockArrayData(uint32_t, m_chunkIndicesOffset, getChunkIndices, m_nodeCount)
Nv::Blast::SupportGraph
Definition: NvBlastSupportGraph.h:76
Nv::Blast::SupportGraph::findBond
uint32_t findBond(uint32_t nodeIndex0, uint32_t nodeIndex1) const
Definition: NvBlastSupportGraph.h:129
NvBlastIndexFns.h
NvBlastMemory.h
NV_INLINE
#define NV_INLINE
Definition: NvPreprocessor.h:350
Nv::Blast::SupportGraph::m_nodeCount
uint32_t m_nodeCount
Definition: NvBlastSupportGraph.h:81
Nv
Definition: NvBlastArray.h:37