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# sdk/lowlevel/source/NvBlastActorSerializationBlock.h File Reference

`#include "NvBlastFixedBoolArray.h"`

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## Classes
struct | Nv::Blast::ActorSerializationFormat
struct | Nv::Blast::ActorSerializationHeader
## Namespaces
namespace | Nv
namespace | Nv::Blast
## Functions
NV_INLINE size_t | Nv::Blast::getActorSerializationSize (uint32_t visibleChunkCount, uint32_t lowerSupportChunkCount, uint32_t graphNodeCount, uint32_t bondCount)