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# Nv::Blast::ExtDamageAcceleratorInternal::ExtDamageAcceleratorInternal::ResultCallback Class Reference

`#include <NvBlastExtDamageAcceleratorInternal.h>`

List of all members.

## Public Member Functions
void | dispatch ()
virtual void | processResults (const QueryBondData *bondBuffer, uint32_t count)=0
void | push (uint32_t bond, uint32_t node0, uint32_t node1)
| ResultCallback (QueryBondData *buffer, uint32_t count)

## Constructor & Destructor Documentation

Nv::Blast::ExtDamageAcceleratorInternal::ExtDamageAcceleratorInternal::ResultCallback::ResultCallback | ( | QueryBondData * | buffer,
|  | uint32_t | count |
| ) |  |  | `[inline]`

## Member Function Documentation

void Nv::Blast::ExtDamageAcceleratorInternal::ExtDamageAcceleratorInternal::ResultCallback::dispatch | ( |  | ) | `[inline]`

virtual void Nv::Blast::ExtDamageAcceleratorInternal::ExtDamageAcceleratorInternal::ResultCallback::processResults | ( | const QueryBondData * | bondBuffer,
|  | uint32_t | count |
| ) |  |  | `[pure virtual]`

void Nv::Blast::ExtDamageAcceleratorInternal::ExtDamageAcceleratorInternal::ResultCallback::push | ( | uint32_t | bond,
|  | uint32_t | node0,
|  | uint32_t | node1 |
| ) |  |  | `[inline]`

The documentation for this class was generated from the following file:

- sdk/extensions/shaders/source/NvBlastExtDamageAcceleratorInternal.h