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### - a -

- a : Nv::Blast::Triangle
- accelerator : NvBlastExtProgramParams
- activationRadius : Nv::Blast::DamagePattern
- activationType : Nv::Blast::DamagePattern
- actorDesc : Nv::Blast::ExtPxFamilyDesc
- actorIndex : Nv::Blast::ExtSyncEventPhysicsSync::ExtSyncEventPhysicsSync::ActorData , NvBlastGraphShaderActor
- actors : Nv::Blast::TkJointData
- adjacencyPartition : NvBlastSupportGraph , NvBlastGraphShaderActor
- adjacentBondIndices : NvBlastSupportGraph , NvBlastGraphShaderActor
- adjacentFacet : Nv::Blast::FacetFacetResult , Nv::Blast::BooleanResultEdge
- adjacentNodeIndices : NvBlastGraphShaderActor , NvBlastSupportGraph
- amplitude : Nv::Blast::NoiseConfiguration
- angle : Nv::Blast::DamagePattern
- angle_variations : Nv::Blast::SlicingConfiguration
- angularNoiseAmplitude : Nv::Blast::RegularRadialPatternDesc
- angularSteps : Nv::Blast::RegularRadialPatternDesc
- aperture : Nv::Blast::CutoutConfiguration , Nv::Blast::RegularRadialPatternDesc
- area : NvBlastBond
- asset : Nv::Blast::ExporterMeshData , Nv::Blast::AuthoringResult , Nv::Blast::TkActorDesc
- assetBonds : NvBlastGraphShaderActor
- assetChunks : NvBlastSubgraphShaderActor , NvBlastGraphShaderActor
- assetNodeCount : NvBlastGraphShaderActor
- assetToFractureChunkIdMap : Nv::Blast::AuthoringResult
- attachPositions : Nv::Blast::TkJointDesc , Nv::Blast::TkJointData , Nv::Blast::TkAssetJointDesc