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# sdk/extensions/serialization/include/NvBlastExtLlSerialization.h

Go to the documentation of this file.

    00001 // This code contains NVIDIA Confidential Information and is disclosed to you
    00002 // under a form of NVIDIA software license agreement provided separately to you.
    00003 //
    00004 // Notice
    00005 // NVIDIA Corporation and its licensors retain all intellectual property and
    00006 // proprietary rights in and to this software and related documentation and
    00007 // any modifications thereto. Any use, reproduction, disclosure, or
    00008 // distribution of this software and related documentation without an express
    00009 // license agreement from NVIDIA Corporation is strictly prohibited.
    00010 //
    00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
    00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
    00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
    00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
    00015 //
    00016 // Information and code furnished is believed to be accurate and reliable.
    00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
    00018 // information or for any infringement of patents or other rights of third parties that may
    00019 // result from its use. No license is granted by implication or otherwise under any patent
    00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice.
    00021 // This code supersedes and replaces all information previously supplied.
    00022 // NVIDIA Corporation products are not authorized for use as critical
    00023 // components in life support devices or systems without express written approval of
    00024 // NVIDIA Corporation.
    00025 //
    00026 // Copyright (c) 2020 NVIDIA Corporation. All rights reserved.
    00027
    00028
    00029 #pragma once
    00030
    00031 #include "NvBlastGlobals.h"
    00032
    00033
    00039 // Forward declarations
    00040 struct NvBlastAsset;
    00041 struct NvBlastFamily;
    00042
    00043
    00044 namespace Nv
    00045 {
    00046 namespace Blast
    00047 {
    00048
    00049 // Forward declarations
    00050 class ExtSerialization;
    00051
    00052
    00054 struct LlObjectTypeID
    00055 {
    00056     enum Enum
    00057     {
    00058         Asset =     NVBLAST_FOURCC('L', 'L', 'A', 'S'),
    00059         Family =    NVBLAST_FOURCC('L', 'L', 'F', 'A'),
    00060     };
    00061 };
    00062
    00063 }   // namespace Blast
    00064 }   // namespace Nv
    00065
    00066
    00079 NVBLAST_API size_t      NvBlastExtLlSerializerLoadSet(Nv::Blast::ExtSerialization& serialization);
    00080
    00081
    00096 NVBLAST_API uint64_t    NvBlastExtSerializationSerializeAssetIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastAsset* asset);
    00097
    00098
    00113 NVBLAST_API uint64_t    NvBlastExtSerializationSerializeFamilyIntoBuffer(void*& buffer, Nv::Blast::ExtSerialization& serialization, const NvBlastFamily* family);

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