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# sdk/extensions/physx/include/NvBlastExtPxFamily.h File Reference

`#include "PxFiltering.h"`

Go to the source code of this file.

## Classes
struct | Nv::Blast::ExtPxActorDescTemplate
class | Nv::Blast::ExtPxFamily
struct | Nv::Blast::ExtPxShapeDescTemplate
struct | Nv::Blast::ExtPxSpawnSettings
## Namespaces
namespace | Nv
namespace | Nv::Blast
namespace | physx