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NvBlastDebugRender.h
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26 // Copyright (c) 2016-2020 NVIDIA Corporation. All rights reserved.
27
28 #pragma once
29
30 #include <NvCTypes.h>
31
32 namespace Nv
33 {
34 namespace Blast
35 {
36
37
41 struct DebugLine
42 {
43 DebugLine(const NvcVec3& p0, const NvcVec3& p1, uint32_t c)
44 : pos0(p0), color0(c), pos1(p1), color1(c) {}
45
46 NvcVec3 pos0;
47 uint32_t color0;
48 NvcVec3 pos1;
49 uint32_t color1;
50 };
51
52
56 struct DebugBuffer
57 {
58 const DebugLine* lines;
59 uint32_t lineCount;
60 };
61
62
63 } // namespace Blast
64 } // namespace Nv
Nv::Blast::DebugLine::DebugLine
DebugLine(const NvcVec3 &p0, const NvcVec3 &p1, uint32_t c)
Definition: NvBlastDebugRender.h:43
Nv::Blast::DebugBuffer::lineCount
uint32_t lineCount
Definition: NvBlastDebugRender.h:59
Nv::Blast::DebugBuffer
Definition: NvBlastDebugRender.h:56
Nv::Blast::DebugLine
Definition: NvBlastDebugRender.h:41
Nv::Blast::DebugLine::color1
uint32_t color1
Definition: NvBlastDebugRender.h:49
Nv::Blast::DebugBuffer::lines
const DebugLine * lines
Definition: NvBlastDebugRender.h:58
Nv::Blast::DebugLine::pos1
NvcVec3 pos1
Definition: NvBlastDebugRender.h:48
Nv::Blast::DebugLine::pos0
NvcVec3 pos0
Definition: NvBlastDebugRender.h:46
Nv::Blast::DebugLine::color0
uint32_t color0
Definition: NvBlastDebugRender.h:47
Nv
Definition: NvBlastExtAuthoring.h:34
NvcVec3
Definition: NvCTypes.h:49
NvCTypes.h