#include "RE/G/GFxLoader.h"

namespace RE
{
	GFxMovieDef* GFxLoader::CreateMovie(const char* a_filename, LoadConstants a_loadConstants, UPInt a_memoryArena)
	{
		using func_t = decltype(&GFxLoader::CreateMovie);
		static REL::Relocation<func_t> func{ RELOCATION_ID(80620, 84640) };
		return func(this, a_filename, a_loadConstants, a_memoryArena);
	}

	GFxLoaderImpl* GFxLoader::GetLoaderImpl() const
	{
		return impl.get();
	}
}
