// SPDX-FileCopyrightText: Copyright (c) 2020-2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
// SPDX-License-Identifier: BSD-3-Clause
//

// clang-format off
#include <UsdPCH.h>
// clang-format on

#include "CudaCommon.h"

namespace omni
{
namespace physx
{
namespace tensors
{

bool g_forceCudaDeviceSync = false;

}
}
}
