// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//  * Redistributions of source code must retain the above copyright
//    notice, this list of conditions and the following disclaimer.
//  * Redistributions in binary form must reproduce the above copyright
//    notice, this list of conditions and the following disclaimer in the
//    documentation and/or other materials provided with the distribution.
//  * Neither the name of NVIDIA CORPORATION nor the names of its
//    contributors may be used to endorse or promote products derived
//    from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.

#ifndef PX_PVD_FOUNDATION_H
#define PX_PVD_FOUNDATION_H

#include "foundation/PxVec3.h"
#include "foundation/PxTransform.h"
#include "foundation/PxBounds3.h"
#include "foundation/PxHashSet.h"
#include "foundation/PxHashMap.h"
#include "foundation/PxArray.h"
#include "foundation/PxString.h"
#include "foundation/PxPool.h"
#include "PxPvdObjectModelBaseTypes.h"

namespace physx
{
namespace pvdsdk
{

extern PxAllocatorCallback* gPvdAllocatorCallback;

class ForwardingAllocator : public PxAllocatorCallback
{
	void* allocate(size_t size, const char* typeName, const char* filename, int line)
	{
		return PxGetBroadcastAllocator()->allocate(size, typeName, filename, line);
	}
	void deallocate(void* ptr)
	{
		PxGetBroadcastAllocator()->deallocate(ptr);
	}
};

class RawMemoryBuffer
{
	uint8_t* mBegin;
	uint8_t* mEnd;
	uint8_t* mCapacityEnd;
	const char* mBufDataName;

  public:
	RawMemoryBuffer(const char* name) : mBegin(0), mEnd(0), mCapacityEnd(0),mBufDataName(name)
	{
		PX_UNUSED(mBufDataName);
	}
	~RawMemoryBuffer()
	{
		PX_FREE(mBegin);
	}
	uint32_t size() const
	{
		return static_cast<uint32_t>(mEnd - mBegin);
	}
	uint32_t capacity() const
	{
		return static_cast<uint32_t>(mCapacityEnd - mBegin);
	}
	uint8_t* begin()
	{
		return mBegin;
	}
	uint8_t* end()
	{
		return mEnd;
	}
	const uint8_t* begin() const
	{
		return mBegin;
	}
	const uint8_t* end() const
	{
		return mEnd;
	}
	void clear()
	{
		mEnd = mBegin;
	}
	const char* cStr()
	{
		if(mEnd && (*mEnd != 0))
			write(0);
		return reinterpret_cast<const char*>(mBegin);
	}
	uint32_t write(uint8_t inValue)
	{
		*growBuf(1) = inValue;
		return 1;
	}

	template <typename TDataType>
	uint32_t write(const TDataType& inValue)
	{
		const uint8_t* __restrict readPtr = reinterpret_cast<const uint8_t*>(&inValue);
		uint8_t* __restrict writePtr = growBuf(sizeof(TDataType));
		for(uint32_t idx = 0; idx < sizeof(TDataType); ++idx)
			writePtr[idx] = readPtr[idx];
		return sizeof(TDataType);
	}

	template <typename TDataType>
	uint32_t write(const TDataType* inValue, uint32_t inLength)
	{
		uint32_t writeSize = inLength * sizeof(TDataType);
		if(inValue && inLength)
		{
			physx::intrinsics::memCopy(growBuf(writeSize), inValue, writeSize);
		}
		if(inLength && !inValue)
		{
			PX_ASSERT(false);
			// You can't not write something, because that will cause
			// the receiving end to crash.
			for(uint32_t idx = 0; idx < writeSize; ++idx)
				write(0);
		}
		return writeSize;
	}

	uint8_t* growBuf(uint32_t inAmount)
	{
		uint32_t offset = size();
		uint32_t newSize = offset + inAmount;
		reserve(newSize);
		mEnd += inAmount;
		return mBegin + offset;
	}
	void writeZeros(uint32_t inAmount)
	{
		uint32_t offset = size();
		growBuf(inAmount);
		physx::intrinsics::memZero(begin() + offset, inAmount);
	}
	void reserve(uint32_t newSize)
	{
		uint32_t currentSize = size();
		if(newSize && newSize >= capacity())
		{
			uint32_t newDataSize = newSize > 4096 ? newSize + (newSize >> 2) : newSize*2;
			uint8_t* newData = static_cast<uint8_t*>(PX_ALLOC(newDataSize, mBufDataName));
			if(mBegin)
			{
				physx::intrinsics::memCopy(newData, mBegin, currentSize);
				PX_FREE(mBegin);
			}
			mBegin = newData;
			mEnd = mBegin + currentSize;
			mCapacityEnd = mBegin + newDataSize;
		}
	}
};

struct ForwardingMemoryBuffer : public RawMemoryBuffer
{
	ForwardingMemoryBuffer(const char* bufDataName) : RawMemoryBuffer(bufDataName)
	{
	}

	ForwardingMemoryBuffer& operator<<(const char* inString)
	{
		if(inString && *inString)
		{
			uint32_t len = static_cast<uint32_t>(strlen(inString));
			write(inString, len);
		}
		return *this;
	}

	template <typename TDataType>
	inline ForwardingMemoryBuffer& toStream(const char* inFormat, const TDataType inData)
	{
		char buffer[128] = { 0 };
		Pxsnprintf(buffer, 128, inFormat, inData);
		*this << buffer;
		return *this;
	}

	inline ForwardingMemoryBuffer& operator<<(bool inData)
	{
		*this << (inData ? "true" : "false");
		return *this;
	}
	inline ForwardingMemoryBuffer& operator<<(int32_t inData)
	{
		return toStream("%d", inData);
	}
	inline ForwardingMemoryBuffer& operator<<(uint16_t inData)
	{
		return toStream("%u", uint32_t(inData));
	}
	inline ForwardingMemoryBuffer& operator<<(uint8_t inData)
	{
		return toStream("%u", uint32_t(inData));
	}
	inline ForwardingMemoryBuffer& operator<<(char inData)
	{
		return toStream("%c", inData);
	}
	inline ForwardingMemoryBuffer& operator<<(uint32_t inData)
	{
		return toStream("%u", inData);
	}
	inline ForwardingMemoryBuffer& operator<<(uint64_t inData)
	{
		return toStream("%I64u", inData);
	}
	inline ForwardingMemoryBuffer& operator<<(int64_t inData)
	{
		return toStream("%I64d", inData);
	}
	inline ForwardingMemoryBuffer& operator<<(const void* inData)
	{
		return *this << static_cast<uint64_t>(reinterpret_cast<size_t>(inData));
	}
	inline ForwardingMemoryBuffer& operator<<(float inData)
	{
		return toStream("%g", double(inData));
	}
	inline ForwardingMemoryBuffer& operator<<(double inData)
	{
		return toStream("%g", inData);
	}
	inline ForwardingMemoryBuffer& operator<<(const PxVec3& inData)
	{
		*this << inData[0];
		*this << " ";
		*this << inData[1];
		*this << " ";
		*this << inData[2];
		return *this;
	}

	inline ForwardingMemoryBuffer& operator<<(const PxQuat& inData)
	{
		*this << inData.x;
		*this << " ";
		*this << inData.y;
		*this << " ";
		*this << inData.z;
		*this << " ";
		*this << inData.w;
		return *this;
	}

	inline ForwardingMemoryBuffer& operator<<(const PxTransform& inData)
	{
		*this << inData.q;
		*this << " ";
		*this << inData.p;
		return *this;
	}

	inline ForwardingMemoryBuffer& operator<<(const PxBounds3& inData)
	{
		*this << inData.minimum;
		*this << " ";
		*this << inData.maximum;
		return *this;
	}

};

template <typename TDataType>
inline void* PvdAllocate(const char* typeName, const char* file, int line)
{
	PX_ASSERT(gPvdAllocatorCallback);
	return gPvdAllocatorCallback->allocate(sizeof(TDataType), typeName, file, line);
}

template <typename TDataType>
inline void PvdDeleteAndDeallocate(TDataType* inDType)
{
	PX_ASSERT(gPvdAllocatorCallback);
	if(inDType)
	{
		inDType->~TDataType();
		gPvdAllocatorCallback->deallocate(inDType);
	}
}
}
}

#define PVD_NEW(dtype) new (PvdAllocate<dtype>(#dtype, PX_FL)) dtype
#define PVD_DELETE(obj) PvdDeleteAndDeallocate(obj);
//#define PVD_NEW(dtype) PX_NEW(dtype)
//#define PVD_DELETE(obj) PX_DELETE(obj)
#define PVD_FOREACH(varname, stop) for(uint32_t varname = 0; varname < stop; ++varname)
#define PVD_POINTER_TO_U64(ptr) static_cast<uint64_t>(reinterpret_cast<size_t>(ptr))

#endif

