//---------------------------------------------"ǹӶ1ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll_1_1	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("ǹӶ1ȼ")) {
	case 1:	set .@SMName,1990;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------"ǹӶ1ȼ---------------------------------------------//
//---------------------------------------------"ǹӶ2ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll_1_2	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("ǹӶ2ȼ")) {
	case 1:	set .@SMName,1991;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------"ǹӶ2ȼ---------------------------------------------//
//---------------------------------------------"ǹӶ3ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll_1_3	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("ǹӶ3ȼ")) {
	case 1:	set .@SMName,1992;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------"ǹӶ3ȼ---------------------------------------------//
//---------------------------------------------"ǹӶ4ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll_1_4	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("ǹӶ4ȼ")) {
	case 1:	set .@SMName,1993;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------"ǹӶ4ȼ---------------------------------------------//
//---------------------------------------------"ǹӶ5ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll_1_5	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("ǹӶ5ȼ")) {
	case 1:	set .@SMName,1994;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------"ǹӶ5ȼ---------------------------------------------//
//---------------------------------------------"ǹӶ6ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll_1_6	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("ǹӶ6ȼ")) {
	case 1:	set .@SMName,1995;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------"ǹӶ6ȼ---------------------------------------------//
//---------------------------------------------"ǹӶ7ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll_1_7	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("ǹӶ8ȼ")) {
	case 1:	set .@SMName,1996;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------"ǹӶ7ȼ---------------------------------------------//
//---------------------------------------------"ǹӶ8ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll_1_8	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("ǹӶ7ȼ")) {
	case 1:	set .@SMName,1997;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------"ǹӶ8ȼ---------------------------------------------//
//---------------------------------------------"ǹӶ9ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll_1_9	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("ǹӶ9ȼ")) {
	case 1:	set .@SMName,1998;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------"ǹӶ9ȼ---------------------------------------------//
//---------------------------------------------"ǹӶ10ȼ---------------------------------------------//
function	script	SwordMercenary_Scroll_1_10	{

	if ( SummonName != 0 ) {
	mes "ѾùӶࡣ";
	mes "Ҫʲôأ";
	next;
	switch(select("ķӶ","Ӷ","Ӷ")) {
case 1:
	mes "Ӷķţ";
	mes "ķʱᱻǿࡣ";
	next;
	set SummonING,1;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
case 2:
	if ( SummonING == 0 ) {	
				mes "ûмķκεӶ";
				close;	}
	set SummonING,0;
	atcommand "@summon "+SummonName+" 30";
	close;
case 3:
	mes "Ӷͣ";
	mes "ʱᱻǿࡣ";
	next;
	set SummonName,0;
	atcommand strcharinfo(0)+":@kick "+strcharinfo(0)+"";
	close;
	}
}		

	mes "ӶõʱΪ^00ff00ʮ^000000ʱһӶʧࡣ";
	mes "^00ff00ǳ^000000ĻӶʧࡣ";
	next;
	switch(select("ǹӶ10ȼ")) {
	case 1:	set .@SMName,1999;	break;
}
	set SummonName,.@SMName;
	atcommand "@summon "+SummonName+" 30";
	close;

OnPCLoginEvent:
	if ( SummonName != 0 && SummonING == 0 ) {
	atcommand "@summon "+SummonName+" 30";
	}
	end;

OnPCDieEvent:
	if ( SummonING == 0 ) {
	set SummonName,0;
	}
	end;

}
//---------------------------------------------"ǹӶ10ȼ---------------------------------------------//






