//=============================================================
// ħ - ׵趨⣩
//=============================================================
// Overrides for global item_rate* values from conf/battle/drops.conf

// ݿʽ˵:
// ,{,ħID1,...,ħID10}

// Ч:
// ߵ mob_db 岻
// ȫ item_rate* ֵ () 
// conf/battle/drops.conf. ʹ (100 = 1x).
// ûָID,йܵӰ.

// :
// 909,100  // ձȽᾧ 1x, ȫֵ 
// 909,1000 // ձȽᾧ 10x, ȫֵ 
// 909,100,1002 // ָħĽձȽᾧ 1x , ﲻӰ 

// Notes:
// - By default you can list up to 10 MonsterIDs per ItemID.
//   It can be changed in src/map/mob.cpp by adjusting MAX_ITEMRATIO_MOBS.
// - Only ItemIDs up to MAX_ITEMDB are supported (default: 32768).
// - Does not override item_drop_*_min/max settings.
// - Does not affect card/item-granted drops. To adjust card/item-granted
//   drops, edit them in item_db.
// - Does affect MVP prizes and Treasure Boxes.
// - You can add only ONE line per ItemID. If you need various ratios
//   for different monsters, override drop rate with Ratio=100 and edit
//   base drop rates in mob_db.
// - This file is reloaded by @reloadmobdb.
//
//====================== Ϊ =======================
