# ******************************************************************************
#  Free implementation of Bullfrog's Dungeon Keeper strategy game.
# ******************************************************************************
#   @file gtext_jpn.po
#      KeeperFX GUI Strings translation file
#  @par Purpose:
#      Contains translation of the national strings in the game.
#  @par Comment:
#      Use this file to improve the translation for specific language.
#  @author   KeeperFX Team
#  @date     25 Aug 2012 - 07 Sep 2013
#  @par  Copying and copyrights:
#      This program is free software; you can redistribute it and/or modify
#      it under the terms of the GNU General Public License as published by
#      the Free Software Foundation; either version 2 of the License, or
#      (at your option) any later version.
#
# ******************************************************************************
msgid ""
msgstr ""
"Project-Id-Version: GUI Strings for KeeperFX\n"
"Report-Msgid-Bugs-To: https://code.google.com/p/keeperfx/issues/list\n"
"POT-Creation-Date: 2012-09-02 01:12+0200\n"
"PO-Revision-Date: 2026-01-04 20:25+0000\n"
"Last-Translator: Tomasz Lis <listom@gmail.com>\n"
"Language-Team: KeeperFX Team <code.google.com>\n"
"Language: ja_JP\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-SourceCharset: utf-8\n"
"X-Generator: Poedit 3.8\n"

#. Generic victory message
#: guitext:0
msgctxt "In-game message"
msgid "Success! The land is yours. Press Space to proceed to the next realm."
msgstr ""
"おめでとう！ この土地はお前のものだ。 スペースキーを押し、次なる地へ進め。"

#. Level Eversmile information soon after start
#: guitext:1
msgctxt "In-game message"
msgid "This is a message. Right click to delete it."
msgstr "これはメッセージだ。 右クリックで削除できる。"

#. Level Eversmile first objective
#: guitext:2
msgctxt "In-game message"
msgid ""
"The first thing a Keeper needs is somewhere to keep gold, when it's been "
"mined out of the rock by his Imps. To create a Treasure Room, select the "
"Treasure Room icon from the Rooms Panel and fill the empty area to the west "
"with Treasure Room tiles."
msgstr ""
"まずはインプどもが金鉱から掘り出した財宝の保管場所が必要だ。 宝物庫を作るに"
"は、 部屋パネルから宝物庫アイコンを選び、 西の空いたエリアに宝物庫タイルを置"
"け。"

#. Level Eversmile information when started building Treasure Room
#: guitext:3
msgctxt "In-game message"
msgid ""
"Use the cursor keys to see other areas of the underworld. Rotate and zoom "
"the view with the right ctrl key and cursor keys."
msgstr ""
"矢印キーを使い、 この地底世界の全てを見よ。 視界を回転させたりズームするに"
"は、 Ctrlキーと矢印キーを使え。"

#. Level Eversmile objective when built Treasure Room
#: guitext:4
msgctxt "In-game message"
msgid ""
"Expertly done. Press the right mouse button to turn the pointer back into "
"the Hand of Evil. Mine out the gold to the east by tagging the area with the "
"left mouse button. Your Imps will dig out the gold and carry it back to your "
"Treasure Room."
msgstr ""
"うまいぞ。 右クリックでマウスポインタを悪魔の手に戻せ。 左クリックで東のエリ"
"アを掘り、 財宝を採掘せよ。 インプどもが財宝を掘り出し、 宝物庫へ運ぶであろ"
"う。"

#. Level Eversmile information while digging gold
#: guitext:5
msgctxt "In-game message"
msgid ""
"If you want to make your creatures work harder, slap them by right clicking "
"the Hand of Evil on them. Slapping will harm your creatures."
msgstr ""
"手下どもをもっと働かせたければ、 悪魔の手をクリーチャー上に置き、 右クリック"
"で活を入れよ。 ただし、活を入れられるたびにクリーチャーは ダメージを受けるで"
"あろう。"

#. Level Eversmile information while digging gold
#: guitext:6
msgctxt "In-game message"
msgid ""
"Use the left mouse button to pluck your creatures from the dungeon. Use the "
"right mouse button to drop them over a room or tile belonging to your "
"dungeon. Creatures perform the task most relevant to the situation they're "
"dropped into."
msgstr ""
"手下をダンジョンから拾い上げるには、 左クリックを使え。 クリーチャーをダン"
"ジョン内の部屋またはタイル上に落とすには、右クリックを使え。 クリーチャーは落"
"とされた場所で、 自分に最も適した仕事を行う。"

#. Level Eversmile objective after digging gold
#: guitext:7
msgctxt "In-game message"
msgid ""
"Greedily done, Keeper. Now, you need to turn some of your dungeon into a "
"Lair. Lairs are where creatures rest and recover. The area your Imps just "
"mined out would be an ideal spot for some creatures to lurk. Select the Lair "
"icon from the Rooms Panel."
msgstr ""
"熱心にやっておるな、 キーパーよ。 次に必要なのは、 ダンジョンの一部をねぐらに"
"することだ。 クリーチャーはねぐらで休息し、 力を取り戻す。 インプどもが財宝を"
"採掘した跡は、 ねぐらを作るにちょうどよい。 部屋パネルからねぐらアイコンを選"
"べ。"

#. Level Eversmile objective after Lair built
#: guitext:8
msgctxt "In-game message"
msgid ""
"Dig a tunnel that connects to the Portal to the north. Portals appear on the "
"map as flashing squares, until they are claimed. Creatures only use Portals "
"claimed by a Keeper. Your Imps claim a Portal as soon as it connects to your "
"dungeon."
msgstr ""
"北のゲートへつながるトンネルを掘れ。 マップ上の光っている四角形が占領されてい"
"ないゲートだ。 キーパーが占領したゲートしかクリーチャーは通れない。 お前のダ"
"ンジョンとゲートがつながるとすぐに手下インプが占領を宣言する。"

#. Level Eversmile objective when digging w/o Treasure Room
#: guitext:9
msgctxt "In-game message"
msgid ""
"You should build a Treasure Room first. Select the Treasure Room icon from "
"the Rooms Panel and left click on the tiles in the area to the west of your "
"Dungeon Heart."
msgstr ""
"まず宝物庫を作れ。 部屋パネルから宝物庫アイコンを選び、 ダンジョンハート西側"
"のタイル上で左クリックせよ。"

#. Level Eversmile information after some digging
#: guitext:10
msgctxt "In-game message"
msgid ""
"Pick up creatures by left clicking on them. Drop them by right clicking over "
"a room or tile belonging to your dungeon. Creatures perform tasks relevant "
"to the situation they're dropped into."
msgstr ""
"クリーチャーを左クリックでピックアップせよ。 右クリックでお前のダンジョン内の"
"部屋またはタイル上にクリーチャーを落とせ。 クリーチャーは落とされた場所で、 "
"自分に適した仕事を行う。"

#. Level Eversmile information after some digging
#: guitext:11
msgctxt "In-game message"
msgid ""
"If you want your creatures to work harder, slap them with a right click of "
"the hand. Your creatures take damage from each slap they receive."
msgstr ""
"手下どもをもっと働かせたければ、 悪魔の手をクリーチャー上に置き、 右クリック"
"で活を入れよ。 ただし、活を入れられるたびにクリーチャーはダメージを受けるであ"
"ろう。"

#. Level Eversmile objective after digging gold w/o Treasure Room
#: guitext:12
msgctxt "In-game message"
msgid ""
"You have not yet built a Treasure Room. Until you build this room, you will "
"be unable to pay any creatures. Only Imps give their loyalty freely. No "
"other creatures will serve you unpaid."
msgstr ""
"まだ宝物庫を作っていないな。 宝物庫を作るまではクリーチャーに給料が支払えな"
"い。 ただで忠誠をつくすのはインプだけだ。 他のクリーチャーは給料なしでは決し"
"てお前に仕えない。"

#. Level Eversmile objective after getting first creature
#: guitext:13
msgctxt "In-game message"
msgid ""
"Your first minion has arrived. It's a giant Fly. It can spit corrosive vomit "
"at your enemies and its wings grant the hideous insect the speed to "
"intercept the most nimble trespassers."
msgstr ""
"最初の手下がやって来た。巨大なフライだ。 腐った唾液を吐き、気味が悪いほど大き"
"な昆虫だが、 最も素早い侵入者すら捕らえることのできる速さで飛ぶ。"

#. Level Eversmile objective after getting first beetle
#: guitext:14
msgctxt "In-game message"
msgid ""
"A Beetle has scuttled into your realm. It's tough enough to absorb a lot of "
"damage. Like most creatures, Beetles require food. Dig out a new area, "
"select the Hatchery icon and create your Hatchery. Tasty snacks will soon "
"emerge from its enchanted soil."
msgstr ""
"ビートルが急ぎ足でお前の王国に入ってきた。 丈夫で、かなりのダメージに耐えるこ"
"とができる。 たいていのクリーチャーと同じくビートルも食料が必要だ。新たな場所"
"を掘り、 ニワトリ小屋アイコンを選んでニワトリ小屋を作れ。 すぐにおいしい食料"
"が魔法の土から現れ出てくるはずだ。"

#. Level Eversmile objective after Hatchery built
#: guitext:15
msgctxt "In-game message"
msgid ""
"Imps fortify your walls to prevent intruders tunnelling in. If you want to "
"create more Imps, go to the Research Panel, select the Imp icon and left "
"click anywhere in your dungeon. Each Imp you create costs more than the "
"previous one."
msgstr ""
"侵入者がトンネルを掘って入ってこないように、 インプは壁の補強をする。 手下イ"
"ンプをもっと増やしたければ研究パネルのインプ製造アイコンを選び、 ダンジョン内"
"で左クリックせよ。 全インプ数に比例して製造コストは高くなる。"

#. Level Eversmile information after having few creatures
#: guitext:16
msgctxt "In-game message"
msgid ""
"Why not have a handful of creatures ready to drop on top of intruders? To "
"pick up creatures quickly, left click on them from within the Creatures "
"Panel. You can only drop creatures within the confines of your own dungeon."
msgstr ""
"クリーチャーをまとめて侵入者の上に落とす用意をしておいてはどうだ？ 速くピック"
"アップするには、 クリーチャーパネル上のクリーチャーを左クリックせよ。 クリー"
"チャーを落とせるのはお前の領地内だけだ。"

#. Level Eversmile objective some time after all rooms are built
#: guitext:17
msgctxt "In-game message"
msgid ""
"Intruders approach. They seek gaps in your fortifications, in order to gain "
"entry to your dungeon. A white trail on the map indicates their progress. "
"Click the icon at the top of the Control Panel to see a bigger map."
msgstr ""
"侵入者どもが近付いているぞ。 お前のダンジョンに侵入するため、 防壁の裂け目を"
"探している。 マップ上の白い点が侵入者の動きを示している。 マップを拡大するに"
"は、 コントロールパネルの上部にあるアイコンをクリックせよ。"

#. Level Eversmile objective after first wave defeat
#: guitext:18
msgctxt "In-game message"
msgid ""
"Savour your first victory while you can. You have attracted the wrath of the "
"Lord of this realm. His party will soon be here."
msgstr ""
"今のうちに最初の勝利を十分味わっておけ。 お前はこの王国のロードの怒りを呼び起"
"こしてしまった。 勇者どもがじきにやってくるであろう。"

#. Levels Eversmile and Tickle objective, when LOTL comes
#: guitext:19
msgctxt "In-game message"
msgid ""
"The Lord of the Land has arrived. I can smell his fear. Defeat him, and the "
"realm is yours."
msgstr ""
"この土地のロードがやって来た。 奴は恐怖を感じているようだぞ。 奴を打ち負かせ"
"ば王国はお前のものだ。"

#. Level Eversmile objective after LOTL defeat
#: guitext:20
msgctxt "In-game message"
msgid ""
"Your work here is done. Now there is no-one to prevent you from obliterating "
"this nauseating realm and expanding your empire into a neighbouring land. "
"Nice."
msgstr ""
"お前のここでの仕事は終わった。 お前がこの汚らわしい王国を消し去り、 自らの帝"
"国を拡大することを妨げるものは、 もはや誰もいない。 おみごとだ。"

#. Level Eversmile objective when having no Imps
#: guitext:21
msgctxt "In-game message"
msgid ""
"You require more Imps. Use the Create Imp spell to conjure them into your "
"domain. Remember, each Imp you create is more expensive than the last."
msgstr ""
"インプがもっと必要だ。 インプ製造の魔法を使い、 お前の領地にインプを呼び出"
"せ。 ただし、インプを製造するたびにコストが前回より高くなることを忘れるな。"

#. Level Cosyton information soon after start
#: guitext:22
#, fuzzy
msgctxt "In-game message"
msgid ""
"When Imps have no other orders, they run around reinforcing your dungeon. "
"Fortified walls keep out intruders. Rooms with reinforced walls make your "
"creatures feel more at home and heroes more terrified."
msgstr ""
"特に命令を受けていないインプは、 ダンジョンを補強してまわる。 補強された壁は"
"侵入者を寄せ付けない。 壁を補強した部屋では、 クリーチャーはくつろぐことがで"
"き、 勇者どもは恐怖を覚える。"

#. Level Cosyton information soon after start
#: guitext:23
msgctxt "In-game message"
msgid ""
"Possess creatures by choosing the Possess spell from the Research Panel and "
"left-clicking on the creature you want to control. Right-click to leave the "
"creature again."
msgstr ""
"クリーチャーを支配するには、 研究パネルの支配アイコンを選び、 支配したいク"
"リーチャー上で左クリックせよ。 右クリックでクリーチャーを解放できる。"

#. Level Cosyton first objective
#: guitext:24
msgctxt "In-game message"
msgid ""
"Remember the lessons you learned in Brana Hauk. You must build a Treasure "
"Room, a Lair and a Hatchery and you will need to claim a Portal. Build rooms "
"in squares of at least nine tiles to increase the efficiency of the room."
msgstr ""
"ブラナホークで学んだ教訓を忘れるな。 まず宝物庫とねぐらとニワトリ小屋を作"
"り、 それからゲートを占領せねばならない。 部屋の機能性を高めるには、 最低９タ"
"イルの四角い部屋を作れ。"

#. Level Cosyton objective after basic rooms built
#: guitext:25
msgctxt "In-game message"
msgid ""
"You will need to make your creatures stronger. In a Training Room, your "
"creatures can hone their fighting skills, gain new abilities and learn more "
"powerful spells."
msgstr ""
"手下をさらに強くする必要がでてくるはずだ。 訓練室でクリーチャーは戦闘能力をみ"
"がき、 新しい能力を身につけ、 より強力な魔法を覚えることができる。"

#. Level Cosyton objective after Training Room built
#: guitext:26
msgctxt "In-game message"
msgid ""
"Your plan proceeds smoothly, Keeper. Allow your Imps time to fortify the "
"walls of your dungeon. This increases the efficiency of rooms and repels "
"would-be invaders."
msgstr ""
"計画は順調に進んでいるな、キーパーよ。 インプどもにダンジョンの壁を補強する時"
"間をやれ。 これにより部屋の機能性が高まり、 侵入をくわだてる者を撃退できる。"

#. Level Cosyton information after Training Room built
#: guitext:27
msgctxt "In-game message"
msgid ""
"The Training Room attracts ever more ferocious creatures, such as Demon "
"Spawn. Build it, and they will come."
msgstr ""
"訓練室は、 より一層凶暴なクリーチャーを引き寄せる。 部屋ができればデーモンス"
"ポーンがやってくるであろう。"

#. Level Cosyton information after attracting Demon Spawn
#: guitext:28
msgctxt "In-game message"
msgid ""
"To train creatures, drop them in the Training Room. The number that "
"occasionally appears above a creature's head indicates how much gold it has "
"cost for that creature to train."
msgstr ""
"訓練するには、 クリーチャーを訓練室に落とせ。 クリーチャーの頭上に時々現れる"
"数字は、 そのクリーチャーを訓練するのに必要な財宝の量だ。"

#. Level Cosyton information some time after Demon Spawn
#: guitext:29
msgctxt "In-game message"
msgid ""
"You can train creatures more rapidly by slapping them as they work out in "
"the Training Room."
msgstr ""
"より早くクリーチャーを鍛えるには、 訓練室で訓練中のクリーチャーに活を入れよ。"

#. Level Cosyton objective soon after 2nd Demon Spawn
#: guitext:30
msgctxt "In-game message"
msgid ""
"Heroes are already on their way. Make sure your creatures are well trained "
"and ready for the attack. The heroes you will face in this realm are tougher "
"than those you met beneath Brana Hauk."
msgstr ""
"勇者どもがすでにこちらへ向かっている。 手下どもをじゅうぶん訓練させている"
"か？ 攻撃に備えているか確認せよ。 この王国の勇者どもは、 ブラナホークにいた敵"
"よりも手強いぞ。"

#. Level Cosyton objective after defeating LOTL (option 1)
#: guitext:31
msgctxt "In-game message"
msgid ""
"Harder the heroes may have been, but they were obviously no match for your "
"forces."
msgstr ""
"勇者どもは前回よりは強かったかもしれないが、 明らかにお前の敵ではなかったな。"

#. Level Cosyton objective after AP reached
#: guitext:32
msgctxt "In-game message"
msgid ""
"The heroes are on their way. Make sure your creatures are well trained and "
"ready for the attack."
msgstr ""
"勇者どもがこちらへ向かっている。 手下どもをじゅうぶん訓練させているか？ 攻撃"
"に備えているか確認せよ。"

#. Level Cosyton objective after defeating LOTL (option 2)
#: guitext:33
msgctxt "In-game message"
msgid "Congratulations. You have conquered the enemy hordes."
msgstr "おめでとう。敵の大群を打ち破った。"

#. Level Waterdream Warm first objective
#: guitext:34
msgctxt "In-game message"
msgid ""
"Build a dungeon with a Treasure Room, a Lair, a Hatchery and a Training "
"Room. Make sure they're all big enough. Cramped conditions do nothing for "
"the morale of your minions."
msgstr ""
"宝物庫、ねぐら、ニワトリ小屋、 訓練室のあるダンジョンを作れ。 必ずどの部屋も"
"十分な広さにせよ。 せまくるしい環境だと手下はヤル気を失うぞ。"

#. Level Waterdream Warm objective after basic 5 rooms are built/claimed
#: guitext:35
msgctxt "In-game message"
msgid ""
"The time has come to build a Library. Libraries are where new devices, room "
"designs and magic spells are researched. Make a Library at least as big as "
"the other rooms. Researchers like quiet too, so try to build your Library "
"off the side of a corridor."
msgstr ""
"図書館を作る時がきた。 図書館は新たな装置や部屋の設計、 そして魔法の研究をす"
"る場所だ。 図書館は最低でも他の部屋と同じ広さにせよ。 また、研究者は静けさを"
"好むので、 図書館は通路から離れた場所に作れ。"

#. Level Waterdream Warm information after started building library
#: guitext:36
msgctxt "In-game message"
msgid ""
"Your new Library will attract creatures like Warlocks, who are interested in "
"researching magic and dungeon designs. These evil mages are real bookworms, "
"as well as being magically proficient themselves."
msgstr ""
"図書館は、魔法とダンジョン設計の研究に興味を持つウォーロックのようなクリー"
"チャーを引き寄せる。 この邪悪な賢者は、 大の本好きで魔法使いとしても優秀であ"
"る。"

#. Level Waterdream Warm objective after finished building library
#: guitext:37
msgctxt "In-game message"
msgid ""
"That's a fine collection of parchments and tomes you've assembled. Most "
"creatures can engage in research, but Warlocks make the best and keenest "
"researchers. Stupid Trolls have trouble holding books the right way up and "
"sometimes even chew the pages."
msgstr ""
"なかなかみごと書物のコレクションだな。 ほとんどのクリーチャーは研究を行なえる"
"が、 最も優秀で熱心な研究者はウォーロックだ。 まぬけなトロルは正しく本を持つ"
"こともできず、 ページをかんでしまうこともある。"

#. Level Waterdream Warm objective after attracting warlock
#: guitext:38
msgctxt "In-game message"
msgid ""
"The scent of arcane knowledge has lured a greedy Warlock into your dungeon. "
"Don't forget to train your Warlocks occasionally. Their spell casting "
"abilities make them fine long range fighters."
msgstr ""
"神秘の知識の香りが欲深いウォーロックをお前のダンジョンへ誘う。 ウォーロックを"
"時々訓練することを忘れるな。 魔法を使えるウォーロックは遠くから攻撃できるた"
"め、いい戦士になる。"

#. Level Waterdream Warm objective
#: guitext:39
msgctxt "In-game message"
msgid ""
"The first wave of attackers lie hacked to pieces on the floor and give your "
"domain that lived in feeling, but it surely won't be long before their kin "
"launch another assault."
msgstr ""
"勇者どもの第一陣は切り刻まれて床に倒れ、 お前の領地は落ち着きを取り戻した。 "
"しかし馬鹿な連中どもはすぐにも第二陣を送ってくるであろう。"

#. Level Waterdream Warm objective
#: guitext:40
msgctxt "In-game message"
msgid ""
"You meet with success yet again, Keeper. All those corpses will keep your "
"Hatchery's topsoil fertile. They also serve as warnings to other foolhardy "
"adventurers, of course."
msgstr ""
"キーパーよ、また勝利をおさめたな。 死体の山でニワトリ小屋の土は、 さぞよく肥"
"えることだろう。 そしてもちろん、 無謀な冒険者どもへの警告にもなる。"

#. Level Waterdream Warm objective
#: guitext:41
msgctxt "In-game message"
msgid ""
"All is quiet again. Use this time to ready yourself for the next attacks. "
"The enemy is only regrouping. It is not yet defeated."
msgstr ""
"再び静けさが訪れた。 この間に次の攻撃に備えよ。 敵は再編成を行っているだけ"
"だ。 まだ敗れ去ったわけではない。"

#. Level Waterdream Warm information
#: guitext:42
msgctxt "In-game message"
msgid ""
"Is that Imp playing football with a decapitated head? Stay alert, Keeper."
msgstr ""
"切り落とした勇者どもの頭で インプがフットボールをやっていないか？ 警戒を怠る"
"な。"

#. Level Waterdream Warm objective
#: guitext:43
msgctxt "In-game message"
msgid "Now would be an excellent time to train a Warlock."
msgstr "今こそがウォーロックを訓練する絶好の時だ。"

#. Level Waterdream Warm information
#: guitext:44
msgctxt "In-game message"
msgid ""
"Already your research bears fruit. The Speed Creature spell has been "
"perfected. Cast it on a creature and observe the dramatic increase in its "
"speed. The effect wears off after a while."
msgstr ""
"お前の研究が実を結び、加速の魔法が完成した。 この魔法はクリーチャーの行動速度"
"を２倍にする。 その目ざましい加速をよく見てみよ。 だがその効果はしばらくたつ"
"と消えていく。"

#. Level Flowerhat objective
#: guitext:45
msgctxt "In-game message"
msgid ""
"Build up your dungeon with the rooms available to you and claim the Portal "
"nearby, but do not yet venture north. Powerful adversaries lurk there. It "
"would be wiser not to disturb them until you are prepared."
msgstr ""
"作れる部屋をすべて作り、近くのゲートを占領せよ。 しかし、 まだ北へ進んではな"
"らない。 そこには強敵がひそんでいる。 準備が整うまでは連中を刺激しないほうが"
"賢明だ。"

#. Level Flowerhat information
#: guitext:46
msgctxt "In-game message"
msgid ""
"Clever research has given your Imps the engineering skill to build Bridges. "
"You will need Bridges to cross some of the more hazardous underworld terrain."
msgstr ""
"研究の結果、橋を造る技術を得た。 より危険な地底世界を渡って行くには、 橋が必"
"要になるはずだ。"

#. Level Flowerhat objective
#: guitext:47
msgctxt "In-game message"
msgid ""
"A study of dungeon designs reveals that Workshops manufacture essential "
"furniture, such as Doors and Traps. If your Workshop occupies a square of at "
"least nine tiles, its mere presence will lure the underworld's finest "
"artisans into your dungeon."
msgstr ""
"ダンジョン設計について研究した結果、 ドアや罠などの重要な物品は工房で製造する"
"ことがわかった。 工房を９タイル以上の四角い部屋に造ればよい。 あとは地底世界"
"一腕のいい職人どもが自然と集まってくるであろう。"

#. Level Flowerhat information
#: guitext:48
msgctxt "In-game message"
msgid ""
"To manufacture Traps and Doors in your Workshop you will need to assign "
"creatures to it, by dropping them into the room. Manufactured items can be "
"selected from the Workshop Panel as soon as they're ready."
msgstr ""
"工房で罠やドアを製造するには、 クリーチャーを工房に落として仕事をさせなければ"
"ならない。 できた物品は準備ができしだい、 工房パネルから選べるようになる。"

#. Level Flowerhat objective
#: guitext:49
msgctxt "In-game message"
msgid ""
"When your troops are sufficient in number and have had some training, lead "
"them north and crush any who oppose you."
msgstr ""
"お前の軍勢が十分な数になり、 いくらか訓練を積んだら、 北へ移動させてすべての"
"敵を屈服させよ。"

#. Level Flowerhat objective
#: guitext:50
msgctxt "In-game message"
msgid ""
"You will have to find a way to cross the river of molten lava that bars your "
"way."
msgstr "お前の行く手を妨げるドロドロの溶岩の川を渡る方法を見つけねばならない。"

#. Level Flowerhat objective
#: guitext:51
msgctxt "In-game message"
msgid ""
"The enemy's Dungeon Heart throbs before you. Assemble your minions nearby "
"and administer the coup de grâce."
msgstr ""
"敵のダンジョンハートがお前の目の前で脈打っている。 近くにいる手下を集め、とど"
"めの一撃を与えよ。"

#. Level Flowerhat information
#: guitext:52
msgctxt "In-game message"
msgid ""
"A Troll has joined you. Skilled in the craft of manufacturing, Trolls are "
"best employed doing dark deeds in your Workshop. They don't complain about "
"the hours, because their labours keep them away from combat."
msgstr ""
"トロルがお前の手下に加わった。 手先が器用なトロルは、 工房で仕事をさせるのに"
"最適である。 戦闘をせずにすむならばトロルは長時間労働にも文句を言わないであろ"
"う。"

#. Level Flowerhat objective
#: guitext:53
msgctxt "In-game message"
msgid ""
"With the enemy Dungeon Heart in ruins, you have trounced the once proud "
"opposition. Rule your new domain with terror and loathing, for a laugh."
msgstr ""
"敵ダンジョンハートを破壊し、 愚かなるものどもを支配した。 新たな領地を恐怖と"
"憎悪。 そして、あざけりで支配せよ。"

#. Level Flowerhat information
#: guitext:54
msgctxt "In-game message"
msgid ""
"Your Workshop has created a Wooden Door. Placed in a corridor, it restricts "
"access to the enemy. Your creatures may pass freely. Lock or unlock Doors by "
"clicking over them with the left mouse button."
msgstr ""
"工房で木のドアが完成した。 通路に配置すれば、 敵の出入りが制限される。 手下ク"
"リーチャーは自由に通ることができる。 鍵の開け閉めをするには、 ドアの上で左ク"
"リックせよ。"

#. Level Flowerhat information
#: guitext:55
msgctxt "In-game message"
msgid ""
"Your Workshop has produced a Poison Gas trap. Position it and, when an "
"intruder sets it off, it will envelop the area in deadly vapours."
msgstr ""
"工房で毒ガスの罠が完成した。 さあ早く設置するがよい。 侵入者が罠にかかると、 "
"周囲は致死性のガスで包まれる。"

#. Level Flowerhat information
#: guitext:56
msgctxt "In-game message"
msgid ""
"You have researched the Call to Arms spell. The first time you cast it, your "
"creatures gather around a banner created by the spell. Cast it again in a "
"target area. Call to Arms only costs gold when it's targeted beyond your "
"territory."
msgstr ""
"出陣の魔法の研究が終わった。 初めてこの魔法をかけると、 手下どもが魔法によっ"
"て作られた旗のまわりに集結する。 攻撃目標地点にこの魔法をかけよ。 出陣の魔法"
"が財宝を消費するのは、 お前の領土の外を攻撃する時だけだ。"

#. Level Lushmeadow-on-Down objective
#: guitext:57
msgctxt "In-game message"
msgid ""
"Another Keeper controls this underworld realm. His dungeon lies to the "
"north. If you are to entice creatures to work for you instead of him, you "
"will have to build a more magnificent dungeon. Get on with it then."
msgstr ""
"この地底王国は、他のキーパーが支配している。 奴のダンジョンは北にある。 ク"
"リーチャーをそそのかし、 奴ではなくお前に仕えさせれば、 さらに壮大なダンジョ"
"ンを作ることができる。 さあ、やれ！"

#. Level Lushmeadow-on-Down objective
#: guitext:58
msgctxt "In-game message"
msgid ""
"You have slain your rival. His defeat is a testimony to your clever dungeon "
"design. You have the makings of a Dungeon Keeper worthy of the name."
msgstr ""
"ライバルを殺した。 奴の敗北はお前のダンジョン設計が優れている証拠だ。 お前に"
"はダンジョンキーパーにふさわしい素質があるな。"

#. Level Lushmeadow-on-Down information
#: guitext:59
msgctxt "In-game message"
msgid ""
"A Bile Demon chooses to side with you. Bile Demons demand large Lairs and "
"ample Hatcheries. These corpulent monstrosities attack somewhat "
"unconventionally."
msgstr ""
"バイルデーモンがお前の側についた。 バイルデーモンには、 広いねぐらと食料豊富"
"なニワトリ小屋が必要だ。 このでっぷり太った怪物は少々型破りな攻撃をする。"

#. Level Lushmeadow-on-Down information
#: guitext:60
msgctxt "In-game message"
msgid ""
"Your loyal researchers have perfected the Sight of Evil spell. Cast it on an "
"unexplored area, and it will be revealed to you for a moment."
msgstr ""
"忠実な手下が邪眼の魔法を完成させた。 未知の土地にこの魔法をかければ、 しばら"
"くの間その場の様子を見る事ができる。"

#. Level Lushmeadow-on-Down information
#: guitext:61
msgctxt "In-game message"
msgid ""
"You have claimed a Prison. Select imprison from the Information Panel and "
"your creatures subdue their foe, at which point your Imps drag the bodies "
"off to a cell. Prisoners who die of starvation may rise again as Skeleton "
"warriors for you to command."
msgstr ""
"牢獄がお前のものになった。 情報パネルから生け捕りアイコンを選ぶと、 インプど"
"もが捕らえた敵を牢獄へ引きずっていく。 飢え死にした囚人はスケルトン戦士として"
"復活することがある。 そいつらはお前が自由に命令できる。"

#. Level Lushmeadow-on-Down information
#: guitext:62
msgctxt "In-game message"
msgid ""
"Your dedicated librarians have designed a Guard Post. Place a Guard Post in "
"a strategically important area and assign creatures to occupy it by dropping "
"them there."
msgstr ""
"熱心な手下どもが監視所を設計した。 監視所を戦略上重要な地点に設置し、 クリー"
"チャーをその上に落として配備せよ。"

#. Level Lushmeadow-on-Down information
#: guitext:63
msgctxt "In-game message"
msgid ""
"A Spider has joined your dungeon. They are natural enemies of Flies, so "
"endeavour to keep them apart. Overcoming such obstacles will temper your "
"mettle - whatever that means."
msgstr ""
"スパイダーがお前のダンジョンに加わった。 スパイダーはフライの天敵だ。 両者を"
"遠ざけておくよう努力せよ。 そういった障害を克服することで、 お前の根性はあら"
"ゆる意味で鍛えられるであろう。"

#. Level Snuggledell objective
#: guitext:64
msgctxt "In-game message"
msgid ""
"It's time to mete out the ultimate punishment to a Keeper who dares to "
"challenge you for this corner of your subterranean empire. The price of "
"failure shall be oblivion."
msgstr ""
"地下帝国の一角を奪取しようと挑んできた生意気なキーパーに、 究極の罰を与える時"
"だ。 奴には死あるのみ。 失敗すれば、 お前がこの世から消し去られるであろう。"

#. Level Snuggledell objective
#: guitext:65
msgctxt "In-game message"
msgid ""
"How satisfying it is to see an enemy Keeper's dungeon crumble and his power "
"dissipate. There'll be no controversy over this year's hall of infamy "
"nomination."
msgstr ""
"敵キーパーのダンジョンが崩れ、 奴の力が消えゆくのを見ると、 えもいわれぬ満足"
"感を覚える。 悪行の殿堂入りは間違いない。"

#. Level Snuggledell information
#: guitext:66
msgctxt "In-game message"
msgid ""
"You have claimed a Torture Room. Place captive heroes and creatures into "
"this chamber of horrors to convert them to your supremely evil way. "
"Alternatively, place your own creatures within the room whenever "
"disciplinary measures become necessary."
msgstr ""
"拷問室がお前のものになった。 捕らえた勇者やクリーチャーをこの恐怖の部屋に放り"
"込み、 お前の奉り信ずる邪悪の道へ奴らを引きずり込むのだ。 また、手下クリー"
"チャーがいうことをきかなくなったら、 いつでもこの部屋へ送れ。"

#. Level Snuggledell information
#: guitext:67
msgctxt "In-game message"
msgid ""
"You have finally constructed a dungeon impressive enough to attract a Dark "
"Mistress. You must discipline these wicked wenches frequently. They respond "
"particularly well to a good slapping."
msgstr ""
"ついに、 ダークミストレスを引き寄せることのできるダンジョンが完成した。 この"
"邪悪な女はたびたび訓練せねばならない。 たっぷり活を入れてやると特に反応がよく"
"なる。"

#. Level Snuggledell information
#: guitext:68
msgctxt "In-game message"
msgid ""
"Your manufacturers have created a Braced Door. If security matters, you can "
"be sure when you buy a Braced Door. You couldn't be certain with only a "
"curtain and a hole in the wall is no help at all."
msgstr ""
"工房の連中が丈夫なドアを作った。 安全性が重要な場所には丈夫なドアを使うこと"
"だ。 カーテンだけでは心もとないだろうし、 壁に穴があれば何の役にも立たない。"

#. Level Snuggledell information
#: guitext:69
msgctxt "In-game message"
msgid ""
"Your researchers have devised a spell that unleashes the energy of a "
"thunderstorm on the target of your choice. Select the spell, aim at a "
"hostile creature and flash-fry him with a Lightning Strike."
msgstr ""
"研究の結果、雷のエネルギーを自在に発射する魔法を編み出した。 この魔法を選び敵"
"を狙うと、 標的は雷撃で焼け焦げる。"

#. Level Snuggledell information
#: guitext:70
msgctxt "In-game message"
msgid ""
"You have manufactured a powerful Lightning Trap. Try it out. It's bound to "
"give someone a shock."
msgstr "強力な雷撃の罠を製造した。 試してみよ。敵に死を与えるであろう。"

#. Level Wishvale objective
#: guitext:71
msgctxt "In-game message"
msgid ""
"It appears you have arrived in the middle of a raging battle. Perhaps it "
"would be wise to stay out of the way until you are strong enough to "
"eliminate both sides."
msgstr ""
"激しい戦闘の真っ只中に出くわしてしまったようだ。 両方を始末できる強さになるま"
"で、 近寄らないほうが身のためだ。"

#. Level Wishvale information
#: guitext:72
msgctxt "In-game message"
msgid ""
"An Orc warlord joins you and brings with him the plans for building a "
"Barracks. In this room, you can form creatures into teams."
msgstr ""
"司令官オークがお前の手下に加わり、 兵舎の建築計画を持ってきた。 この部屋では"
"クリーチャーたちにグループを組ませることができる。"

#. Level Wishvale objective
#: guitext:73
msgctxt "In-game message"
msgid ""
"I think I hear the clanking of plate armour. Yes, the Lord of the Land has "
"finally roused himself from the fireside to find out where all his loyal "
"servants have gone."
msgstr ""
"プレートメイルのカシャンカシャンという音が聞こえる。 この土地のロードがついに"
"目を覚まし、 すべての勇者どもがどこへ消えてしまったのかを知ったのだ。"

#. Level Wishvale objective
#: guitext:74
msgctxt "In-game message"
msgid ""
"You have turned local heroes into something of an endangered species, now "
"make the enemy Dungeon Keeper extinct."
msgstr ""
"お前は土地の勇者どもを絶滅に瀕した種族にしてしまった。 次は敵ダンジョンキー"
"パーを根絶やしにする番だ。"

#. Level Wishvale objective
#: guitext:75
msgctxt "In-game message"
msgid ""
"You have prevailed, Keeper. The bodies of your enemies litter the most "
"forlorn alcoves of your domain, in tribute to their futile efforts to keep "
"you at bay."
msgstr ""
"お前の勝利だ、キーパーよ。 お前を食い止めようとした連中の無駄な努力をたた"
"え、 領地内の最もみじめな小部屋に奴らの死骸を捨てよ。"

#. Level Tickle objective
#: guitext:76
msgctxt "In-game message"
msgid ""
"Seek out the one who would be your rival in this region of the underworld. "
"Explain the concept of early retirement to him. On the other hand, string "
"him up. It's in the only language he understands."
msgstr ""
"地底世界のこの土地で、 お前の敵になりそうな奴を捜し出せ。 早く引退した方が身"
"のためだと説明してしまえ。 面倒ならばつるし首にでもしてやれ。 そうでもしなけ"
"れば奴には分からない。"

#. Level Tickle information
#: guitext:77
msgctxt "In-game message"
msgid ""
"You have researched the power of Invisibility. Cast it on a creature to hide "
"it from enemy eyes."
msgstr ""
"透明化の魔法の研究が終わった。 この魔法をクリーチャーにかけると、 敵の目から"
"見えなくなる。"

#. Level Tickle information
#: guitext:78
msgctxt "In-game message"
msgid ""
"The Protect Creature spell has been researched at last. Cast it on a "
"creature to increase its toughness."
msgstr ""
"防御の魔法がついに完成した。 この魔法をクリーチャーにかけると、 強靭さが上が"
"る。"

#. Level Tickle objective
#: guitext:79
msgctxt "In-game message"
msgid ""
"That's another enemy successfully written off. The defenceless inhabitants "
"of the land above bow down before your depraved presence. As if that will "
"save them..."
msgstr ""
"首尾よく敵を一掃した。 身を守るすべを持たぬこの地の住人は、 堕落の権化たるお"
"前のもとにひれ伏すだろう。 そうすれば救われると思っているのか・・・。"

#. Level Tickle information
#: guitext:80
msgctxt "In-game message"
msgid ""
"Researchers have found instructions for building a Temple to the dark gods. "
"Sacrifice creatures in the Temple's pool to receive gifts from these gods. "
"You might have to experiment with the offerings you make. The dark gods are "
"not easy to please."
msgstr ""
"ついに暗黒の神々をまつる神殿の建築方法を開発した。 生贄のクリーチャーを神殿の"
"泉に捧げよ。 神々からの贈り物があるはずだ。 いろいろな捧げ物を試してみよ。 暗"
"黒の神々を喜ばせるのは容易ではない。"

#. Level Moonbrush Wood objective
#: guitext:81
msgctxt "In-game message"
msgid ""
"This realm is ruled by four arrogant Wizards who think they've got "
"everything under control, because their feeble magical power impresses the "
"locals. But you're not from these parts..."
msgstr ""
"この王国は４人のウィザードが支配している。 連中のくそ弱い魔力にさえ、 住民ど"
"もは恐れている。 ウィザードどもは全てを支配しているとうぬぼれている。 お前の"
"存在を知らずに・・・・。"

#. Level Moonbrush Wood objective
#: guitext:82
msgctxt "In-game message"
msgid ""
"Well, you're done down here. Time to introduce yourself to the locals and re-"
"organise their nice little lives."
msgstr ""
"この土地を支配した。 善良な小さき者どもに死の恐怖をプレゼントしようではない"
"か。"

#. Levels Tickle and Moonbrush Wood information
#: guitext:83
msgctxt "In-game message"
msgid ""
"Behold, you have summoned a Horned Reaper. Try not make it angry. You'll "
"fail, because everything makes a Horned Reaper angry, but at least try to "
"make sure that everything near it is an enemy creature when it finally goes "
"ballistic."
msgstr ""
"見よ、お前はホーンドリーパーを召喚した。 怒らせないよう気をつけよ。 だが、い"
"ずれにしろホーンドリーパーは怒るのだが。 ホーニーが怒る時、 近くにいれば味方"
"だろうと命はない。 近くにいるのは敵だけにしておけ。"

#. Level Moonbrush Wood information
#: guitext:84
msgctxt "In-game message"
msgid ""
"Your researchers have concocted a Disease spell. Cast it on enemy creatures "
"and watch the affliction spread like the plague."
msgstr ""
"疫病の魔法を作り出した。 この魔法を敵に食らわし、 苦痛が伝染病のように広まる"
"さまを見よ。"

#. Level Moonbrush Wood information
#: guitext:85
msgctxt "In-game message"
msgid ""
"A Vampire has risen from your Graveyard, nourished by the souls of the dead "
"which have been brought here. You have to suck up to Vampires or they go off "
"in a huff, but they're extremely powerful and fearsome underlings to have in "
"your employ."
msgstr ""
"墓場で腐った死体が混ざり合い、 バンパイアが誕生した。 バンパイアは財宝を与"
"え、 常におだてねばなるまい。 さもなくば、 へそを曲げて去ってしまう。 面倒で"
"はあるが、 バンパイアを雇えば非常に強力で恐ろしい手下になる。"

#. Level Moonbrush Wood information
#: guitext:86
msgctxt "In-game message"
msgid ""
"You have researched the Graveyard. Your Imps will drag corpses here to "
"rot... and possibly to rise again as Vampires, ready to do your bidding. "
"That's style."
msgstr ""
"墓場が建造できるようになった。 墓場に死体を運び込んで腐らせよ。 いずれお前の"
"命令に従うバンパイアとして復活するかもしれない。 うまくやれ。"

#. Levels Tickle and Moonbrush Wood information
#: guitext:87
msgctxt "In-game message"
msgid ""
"You have manufactured an Iron Door. It's a formidable barrier. Use it well."
msgstr "鉄のドアを開発した。 これは破り難い防壁となる。 効果的に使え。"

#. Level Elf's Dance objective
#: guitext:88
msgctxt "In-game message"
msgid ""
"Powerful creatures inhabit a cave south of here. There's a party of heroes "
"between you and them, but, if you reach them and convert them to your side "
"before they join the other Keepers, you will be unstoppable, unless you do "
"something stupid."
msgstr ""
"強力なクリーチャーが南の洞窟にいる。 他のキーパーより先に手下に入れよ。 連中"
"が手下になれば、 お前の侵略はもう誰にも止めらないであろう。 だがしかし、 お前"
"と連中の間には勇者の一団がいる。 気をつけていけ。"

#. Level Elf's Dance objective
#: guitext:89
msgctxt "In-game message"
msgid ""
"You have overcome all resistance to your rule, O despicable one. It's time "
"to flex the old misery muscle on the pathetic inhabitants of the land above."
msgstr ""
"支配を拒むものを全て打ち負かしたな、 卑劣な者よ。 この上にある土地の哀れな住"
"人にも同じように災いを及ぼし力を見せつけるのだ。"

#. Level Nevergrim information
#: guitext:90
msgctxt "In-game message"
msgid ""
"You have manufactured a Boulder Trap. Place it in a corridor and howl "
"deliriously as it rumbles inexorably towards unwary trespassers."
msgstr ""
"丸石の罠を製造した。 この罠を通路に設置すれば、 不注意な侵入者を恐怖の巨石が"
"直撃する。 どんなに屈強な敵であろうとも、 丸石に潰され確実に命をおとす。"

#. Level Nevergrim information
#: guitext:91
msgctxt "In-game message"
msgid ""
"With typical brilliance, you have researched the Cave-In spell. Use it to "
"block off passages and repair dungeon breaches. Interestingly, the rockfall "
"will crush to death any creatures caught beneath it."
msgstr ""
"優れた頭脳を用いて、 落盤の魔法の研究が完成した。 落盤の下にいるクリーチャー"
"は押しつぶされて死ぬのみ。 実に面白い。"

#. Level Nevergrim information
#: guitext:92
msgctxt "In-game message"
msgid ""
"Your tireless librarians have researched the Scavenger Room. Creatures "
"placed within a Scavenger Room will lure their kin from other dungeons and "
"the outside world, into your domain."
msgstr ""
"疲れを知らぬ手下どもが洗脳室の研究を終えた。 洗脳室へ入れられたクリーチャー"
"は、 他のダンジョンや外の世界から同類のクリーチャーをお前の領地へ引き寄せるで"
"あろう。"

#. Level Nevergrim information
#: guitext:93
msgctxt "In-game message"
msgid ""
"Your great wealth has bought the loyalty of a passing Dragon. They are "
"fickle creatures. Keep your eye on this one."
msgstr ""
"お前の多大なる富で、 通りすがりのドラゴンの忠誠心を買うことができた。 ドラゴ"
"ンは気まぐれなクリーチャーだ。 目を離すな。"

#. Level Nevergrim information
#: guitext:94
msgctxt "In-game message"
msgid "A Hell Hound has been lured to your domain by your Scavenger Room."
msgstr "ヘルハウンドが洗脳室に引き寄せられ、 お前の領地へやって来た。"

#. Level Buffy Oak objective
#: guitext:95
msgctxt "In-game message"
msgid ""
"The other two Keepers in this region have put aside their differences for "
"the moment and joined forces, in an effort to destroy you. That's almost a "
"compliment. Kill the creeps."
msgstr ""
"お前を滅ぼすために、 この地域のキーパー２人が手を組んだ。 努力は認めてやろ"
"う。 このくだらぬ奴らを殺せ。"

#. Level Buffy Oak objective
#: guitext:96
msgctxt "In-game message"
msgid ""
"You have won a magnificent victory, Master. You have a talent for twisted "
"mercilessness that makes other Keepers look well behaved by comparison."
msgstr ""
"素晴らしい勝利をおさめたな、支配者よ。 お前には生まれながらの歪んだ冷酷さがあ"
"る。 お前に比べれば、 他のキーパーなど上品に見えるぞ。"

#. Level Hearth information
#: guitext:97
msgctxt "In-game message"
msgid ""
"You have discovered a devastating magical power. Target it against a "
"creature to transform a fearsome monster into a clucking chicken. Marvellous."
msgstr ""
"素晴らしい魔法を発見した。 この魔法を使えば、 どんなに恐ろしい怪物もニワトリ"
"に変えることができる。 まるで奇跡だ。"

#. Level Hearth information
#: guitext:98
msgctxt "In-game message"
msgid ""
"Your manufacturers have built an Alarm Trap. It will warn you of your "
"enemies' approach and summon nearby creatures to deal with the intruders."
msgstr ""
"工房の手下が警報の罠を作った。 敵が近付いたらお前に知らせ、 同時に近くにいる"
"クリーチャーを招集する。"

#. Level Buffy Oak information
#: guitext:99
msgctxt "In-game message"
msgid ""
"You have created a Magic Door. These are almost impregnable to all but "
"magical attacks. I recommend sealing off your Treasure Room or Dungeon Heart."
msgstr ""
"魔法のドアを作った。 魔法の攻撃以外にはほぼ無敵のドアだ。 宝物庫やダンジョン"
"ハートを封鎖するのに使うとよい。"

#. Level Nevergrim objective
#: guitext:100
msgctxt "In-game message"
msgid ""
"Elsewhere in this fiery realm you have a rival Keeper to contend with. I "
"advise extreme antisocial behaviour on your part."
msgstr ""
"この猛火の王国のどこかに、 お前の敵となるキーパーがいる。 お前のほうから挨拶"
"をしてみてはどうだ？"

#. Level Nevergrim objective
#: guitext:101
msgctxt "In-game message"
msgid ""
"Notch up another victory, most malicious one. You have another land to add "
"to your dismal collection."
msgstr ""
"またもや勝利を得たな、 悪意に満ちた者よ。 お前の不気味なコレクションに新たな"
"土地が加わった。"

#. Level Hearth objective
#: guitext:102
msgctxt "In-game message"
msgid ""
"Your annihilation of the first wave has met with the approval of a pack of "
"demons from the fifth plane of hell. Train your creatures and prepare for "
"another battle. You're attracting quite an audience."
msgstr ""
"みごとに第一陣を全滅させたな。 しかし油断するな。 手下どもを訓練し、次の戦闘"
"に備えろ。"

#. Level Hearth objective
#: guitext:103
msgctxt "In-game message"
msgid ""
"The enemy are upon us. I'm just telling you in case you were having a doze."
msgstr "敵が接近中だ。のんびりしている暇はないぞ！"

#. Level Hearth objective
#: guitext:104
msgctxt "In-game message"
msgid ""
"All the heroes are dead, which is as it should be. This land and all its "
"spoils are yours. May I suggest that you waste everything?"
msgstr ""
"勇者どもは全員死んだ。当然だな。 この土地も戦利品も全部お前のものだ。 すべて"
"破壊しつくしてはいかがかな？"

#. Level Hearth objective
#: guitext:105
msgctxt "In-game message"
msgid ""
"If lands had legs, this one would be on its knees. Its desperate inhabitants "
"are preparing a full scale attack on your dungeon. It will be an ideal "
"opportunity to practise unspeakable evil on a massive scale. Go for it, "
"master."
msgstr ""
"もし土地に脚があるならば、 この地はお前にひざまずくであろう。 やけになった住"
"人どもは、 お前のダンジョンへの全面攻撃を準備している。 言語に絶する悪を思い"
"きり見せつける理想的な機会だ。 さあ、やるがよい、支配者よ。"

#. Level Woodly Rhyme information
#: guitext:106
#, fuzzy
msgctxt "In-game message"
msgid ""
"Your latest discovery is the Word of Power Trap. When activated, the trap "
"triggers an expanding ring of demonic energy that incinerates anything "
"caught in its area of effect. What a scream that should be."
msgstr ""
"新たに言霊の罠を発見した。 この罠が作動すると炎の輪を放出し、 影響範囲内のす"
"べてのものを焼き尽くし灰にする。 実に心地よい。"

#. Level Moonbrush Wood information
#: guitext:107
msgctxt "In-game message"
msgid ""
"The Hold Audience spell has been researched. It will immediately teleport "
"all of your creatures back to your Dungeon Heart. Let's hope you never need "
"it."
msgstr ""
"招集の魔法の研究が完了した。 この魔法は、手下全員をお前のダンジョンハートへ瞬"
"間移動させる。 この魔法が必要にならないことを祈ろう。"

#. Level Sleepiburgh objective
#: guitext:108
msgctxt "In-game message"
msgid ""
"You can't swing a cat for Dungeon Keepers fighting over the destiny of this "
"region. It should fall to you to settle the disagreement once and for all."
msgstr ""
"この地域の運命をめぐって、 他のダンジョンキーパー同士を戦わせておくことはな"
"い。 お前がきっぱりと争いに決着をつけてやればよい。"

#. Level Buffy Oak information
#: guitext:109
msgctxt "In-game message"
msgid ""
"Your researchers have discovered the devastating Chicken spell. Cast it on "
"any creature to instantly transform the target into poultry. It's a fowl "
"weapon."
msgstr ""
"研究者がすばらしい呪いの魔法を発見した。 この魔法をクリーチャーにかけると、 "
"すぐにニワトリに変わってしまう。 オイシイ魔法だ。"

#. Level Sleepiburgh information
#: guitext:110
msgctxt "In-game message"
msgid ""
"So, now you have a spell that turns fortified walls to dust. It's expensive "
"to cast and it's also possible that your enemies possess the same magic "
"power. This could still turn out to be one of those days."
msgstr ""
"補強された壁を粉砕する魔法が手に入った。 この魔法をかけるのは高くつく。 敵が"
"同じ魔力を持つことも可能だ。 その日は厄日となるかもしれない。"

#. Level Sleepiburgh objective
#: guitext:111
msgctxt "In-game message"
msgid ""
"Only the Lord of this Land stands between you and hectares of desolation and "
"woe. I bet you can't wait to meet him."
msgstr ""
"お前と広大な災いの荒地の間に立つのものは、 この地のロードだけだ。 奴と会うの"
"が待ちきれないだろう。"

#. Level Sleepiburgh objective
#: guitext:112
msgctxt "In-game message"
msgid "Your continued success makes me sick. Thank you, your wickedness."
msgstr "お前が敵を殺す様を見ていると吐き気がする。 お前の邪悪さに感謝するぞ。"

#. Level Woodly Rhyme objective
#: guitext:113
msgctxt "In-game message"
msgid ""
"You seem to have started a trend. Two other Dungeon Keepers also have "
"designs on this dark domain. Expect no quarter from your rivals."
msgstr ""
"お前は流行を作り出したようだ。 他の２人のダンジョンキーパーが、 この暗黒の領"
"地を狙っている。 連中から容赦されることはない。"

#. Level Woodly Rhyme information
#: guitext:114
msgctxt "In-game message"
msgid ""
"Can you see how vulnerable one of your opponents has become? Then kill him."
msgstr "敵の１人が無防備になっているのがわかるか？  さあ、奴を殺せ。"

#. Level Woodly Rhyme information
#: guitext:115
msgctxt "In-game message"
msgid ""
"I spy a Keeper with hardly any creatures left under his control. I spy a "
"Keeper who's about to die."
msgstr ""
"配下のクリーチャーがほとんど残っていないキーパーがいる。 もう死んだも同然だ。"
"さあ、引導を渡すのだ。"

#. Level Woodly Rhyme information
#: guitext:116
msgctxt "In-game message"
msgid ""
"This ancient dungeon possesses great archaeological significance. This "
"simply means there should be some interesting treasure worth stealing. Now "
"that's what I call practical archaeology."
msgstr ""
"この古代のダンジョンは考古学的にみて非常に重要だ。 つまりは盗むに値する興味深"
"い宝があるだろうということだ。 これぞ実用的考古学なり。"

#. Level Woodly Rhyme information
#: guitext:117
msgctxt "In-game message"
msgid ""
"Your librarians have learned a spell that can break through fortified walls. "
"Give them a slap for not learning it earlier."
msgstr ""
"補強された壁を粉砕する魔法をやっと研究できた。 研究が遅い！ と活を入れてや"
"れ。"

#. Level Woodly Rhyme information
#: guitext:118
msgctxt "In-game message"
msgid ""
"One of your opponents has developed a spell that can break through fortified "
"walls. Typical. Be on your guard."
msgstr "お前の敵の１人が補強された壁を突破する魔法を開発した。 警戒せよ。"

#. Level Woodly Rhyme information
#: guitext:119
msgctxt "In-game message"
msgid ""
"You have developed the Armageddon spell. That's quite a name to live up to. "
"Make sure you're the most powerful force in the region before casting it."
msgstr ""
"ハルマゲドンの魔法を開発した。 その名の通り大決戦が行われる。 この魔法をかけ"
"る前に、 お前が地域内で最強であることを確認せよ。"

#. Level Tulipscent information
#: guitext:120
msgctxt "In-game message"
msgid ""
"You will not find any easy path through this region. You will have to fight "
"hard to gain any advantage. But, if you intend to rule the world, you've "
"simply got to get through days like this."
msgstr ""
"この地域を通り抜ける楽な道などない。 敵を破るには、精一杯戦わねばならない。 "
"しかし世界を支配するつもりならば、 こういう経験もくぐり抜けなければならないの"
"だ。"

#. Level Elf's Dance information
#: guitext:121
#, fuzzy
msgctxt "In-game message"
msgid ""
"Your manufacturers have crafted the Lava Trap. After enemy creature steps on "
"it, the area around changes into molten lava, which most creatures won't "
"even try to pass."
msgstr "工房のクリーチャーが溶岩の罠を作った。"

#. Level Mirthshire objective
#: guitext:122
msgctxt "In-game message"
msgid ""
"Your location is already known to the heroes of this land. They have moved "
"quickly to mobilise their forces against you. It's pathetic. They deserve to "
"have their heads impaled on lances for such impudence."
msgstr ""
"お前の居場所は、 すでにこの地の勇者どもに知れている。 連中はお前に向けて軍勢"
"を送るため、 急いで行動を起こした。 哀れなことだ。 そんな生意気なことを考える"
"連中の頭など、 槍で突き刺してやればよい。"

#. Level Mirthshire objective
#: guitext:123
msgctxt "In-game message"
msgid ""
"You've upset the local Lord. He's on his way right now. Shall I alert the "
"media?"
msgstr ""
"この地のロードを怒らせたな。 奴は今こちらへ向かっている。 警戒態勢を整えろ。"

#. Level Mirthshire information
#: guitext:124
msgctxt "In-game message"
msgid ""
"The heroes of this realm possess treasures of great power. Obviously, these "
"should belong to you. I'm certain you will settle the matter of their "
"ownership in your own way."
msgstr ""
"この地の勇者どもは偉大な力を持つ宝を所有している。 言うまでもなく、 宝はお前"
"のものとなるべきだ。 さあ、連中から所有権を奪え。"

#. Level Tulipscent objective
#: guitext:125
msgctxt "In-game message"
msgid ""
"It appears you have a rival. Another Keeper believes he is more ruthless and "
"evil than you. We shall soon see."
msgstr ""
"ライバルがいるようだ。 そのキーパーは、 自分がお前よりも冷酷で邪悪だと信じて"
"いる。 過ちは直ちに明らかとなるだろう。"

#. Level Tulipscent information
#: guitext:126
msgctxt "In-game message"
msgid "This ancient realm is rich in magical artefacts. Go forth and plunder."
msgstr "この古代王国には魅力的な工芸品が豊富にある。 略奪せよ。"

#. Level Blaise End objective
#: guitext:127
msgctxt "In-game message"
msgid ""
"The guardians of this realm are asleep at the moment. Attack them as soon as "
"you can or they'll be breakfasted, wide awake and inherently more difficult "
"to slaughter."
msgstr ""
"今この王国の守護者たちは眠っている。 できる限り早く攻撃せよ。 連中が目を覚ま"
"し本来の力を取り戻してからでは、 虐殺は難しくなる。"

#. Level Blaise End information
#: guitext:128
msgctxt "In-game message"
msgid ""
"If you should encounter hero patrols, ensure that none of their number "
"escape. Otherwise, your presence will be revealed, and then you will be in "
"trouble."
msgstr ""
"パトロール中の勇者に出くわしたら、 決して１人も逃すな。 さもなくばお前の存在"
"が知れ、 厄介なことになるだろう。"

#. Level Blaise End information
#: guitext:129
msgctxt "In-game message"
msgid ""
"You're taking forever over this. Attack and destroy the heroes' stronghold "
"soon, preferably before hell freezes over."
msgstr ""
"ここは永遠にお前のものとなる。 地獄が氷に覆われる前に、 勇者どもの砦を攻撃し"
"て破壊せよ。"

#. Level Blaise End information
#: guitext:130
msgctxt "In-game message"
msgid ""
"Enemy reinforcements have arrived. So what? Let's hear it for more killing."
msgstr ""
"敵の援軍が到着したようだ。 しかし、お前の敵ではない。 増えた獲物に声援を送ろ"
"うではないか。"

#. Level Blaise End objective
#: guitext:131
msgctxt "In-game message"
msgid ""
"The heroes of this realm have prepared for your coming by building an "
"underground stronghold of their own. Who do they think they are? Sorry, "
"master, that was a rhetorical question."
msgstr ""
"勇者どもが地下砦を作り、 お前の到来に備えている。 連中は何様のつもりなの"
"か？  いや、答えなくともよい、支配者よ。 ただの言葉のあやだ。"

#. Level Bonus 6 information
#: guitext:132
msgctxt "In-game message"
msgid ""
"You are about to face the greatest challenge yet to your evil aspirations. "
"Here it comes, ready or not."
msgstr ""
"お前の野望を打ち砕かんとする過去最強の敵にこれから直面する。 ぐずぐずするな！"

#. Level Bonus 6 objective
#: guitext:133
msgctxt "In-game message"
msgid ""
"Three other Dungeon Keepers, each as evil and powerful as you, have expanded "
"their empires into this realm. Ultimately, only the one who rules the "
"underworld can conquer the realms above."
msgstr ""
"お前に劣らず邪悪で強力な３人のダンジョンキーパーが、 各自の帝国をこの地まで広"
"げてきた。 この地底世界を支配する者だけが、 この先にある全王国を征服できるの"
"だ。 さあ、全ての敵を滅せよ。"

#. Level Skybird Trill objective
#: guitext:134
msgctxt "In-game message"
msgid ""
"This realm is begging to be plunged into darkness. The Avatar himself has a "
"castle here. Another Keeper also seeks his soul. This could get messy."
msgstr ""
"この王国は暗黒の中へ投げ込まれるのを待っている。 ここにはアバタールの城がある"
"はずだ。 もう１人のキーパーも奴の魂を狙っている。 厄介なことになるかもしれな"
"い。"

#. Level Skybird Trill objective
#: guitext:135
msgctxt "In-game message"
msgid ""
"You have destroyed the Avatar's castle, but your rival has already taken the "
"Avatar prisoner. Be that as it may, only the Keeper with the blackest heart "
"can destroy this legendary hero, so ransack your rival's dungeon and take "
"the prize."
msgstr ""
"アバタールの城は破壊したが、 すでにアバタールは敵キーパーに連れ去られてい"
"る。 いずれにせよ、 この伝説の勇者を倒すことができるのは、 最もどす黒い心を持"
"つキーパーだけだ。 さあ、敵のダンジョンをくまなく捜し、 アバタールを殺せ！"

#. Level Skybird Trill objective
#: guitext:136
msgctxt "In-game message"
msgid ""
"The Avatar has been resurrected by loyal lieutenants in hiding. But their "
"act has revealed them to us, here in this realm. Now the Avatar rallies all "
"those who would stand against you. It's time you gave this self-righteous "
"oaf a proper kicking, master."
msgstr ""
"アバタールは、 隠れていた忠実な副官たちの手で蘇っていた。 しかし、これで連中"
"がこの王国にいることがわかった。 今、アバタールはお前に抗う者どもを再結集して"
"いる。 支配者よ、この一人よがりな愚か者に思い知らせてやるがよい、 勇者どもの"
"無力さを！"

#. Level Bonus 5 objective
#: guitext:137
msgctxt "In-game message"
msgid ""
"Powerful magic permeating through the rock from the realm above prevents a "
"dungeon from being constructed here. You will have to conquer this realm "
"another way."
msgstr ""
"強力な魔法が上層の王国から岩をしみ通ってくるため、 ここにはダンジョンを築くこ"
"とができない。 この王国は別な方法で征服せねばならない。"

#. Level Bonus 5 information
#: guitext:138
msgctxt "In-game message"
msgid ""
"Possess this Dragon to help you negotiate the fiery pits, but be prepared to "
"transfer your soul to a more appropriate creature when the situation demands "
"it."
msgstr ""
"このドラゴンの体を支配すれば、 炎の奈落を乗り越える助けとなる。 しかし、いざ"
"という時はすぐにお前の魂をより適切なクリーチャーへ移せるよう用意しておけ。"

#. Level Bonus 5 objective
#: guitext:139
msgctxt "In-game message"
msgid ""
"Possess the Vampire below. Should you succeed in killing every hero in this "
"region, the Vampire will accompany you to the realm beyond."
msgstr ""
"地下にいるバンパイアの体を支配せよ。 この地域の全ての勇者を殺すことができれ"
"ば、 バンパイアはその先の王国までお前について行くであろう。"

#. Level Bonus 2 objective
#: guitext:140
msgctxt "In-game message"
msgid ""
"These Imps have all turned rogue and therefore must die. The speed with "
"which you accomplish their destruction will determine your fitness for "
"greater tasks ahead."
msgstr ""
"このインプどもは皆、 裏切り者である。 裏切り者は死ななければならない。 連中を"
"どれだけ早く絶滅させられるかで、 この先のより大きな仕事への適性が決定されるで"
"あろう。"

#. Level Bonus 2 information
#: guitext:141
msgctxt "In-game message"
msgid "Tempus fugit, Keeper. You have been warned."
msgstr "急げ！光陰矢のごとしだ、 キーパーよ。警告はしておいたぞ。"

#. Level Bonus 2 objective
#: guitext:142
msgctxt "In-game message"
msgid ""
"You have failed. Perhaps you're not the harbinger of doom the forces of "
"darkness were hoping for."
msgstr ""
"しくじったな。 おそらくお前は、 暗黒の軍勢が期待していたような、 悪しき運命の"
"先駆者ではないのだ。"

#. Level Bonus 2 objective
#: guitext:143
#, fuzzy
msgctxt "In-game message"
msgid ""
"You are indeed a twisted soul, master. You made the Imps extinct with such "
"panache that not one but two Dark Mistresses have devoted themselves to "
"helping you achieve your next goal. You may proceed to your next conquest."
msgstr ""
"すばらしい支配者よ、 お前の心はみごとなまでにねじ曲がっている。 インプを絶滅"
"させたお前のその堂々たる態度を見て、 バンパイアがお前の次なる野望に身を捧げる"
"気になった。 これで次の征服へ進めるぞ。"

#. Level Bonus 3 objective
#: guitext:144
msgctxt "In-game message"
msgid ""
"You must have lightning reflexes to complete the task ahead of you. Kill "
"these Imps as quickly as you can."
msgstr ""
"お前は目の前のいかなる仕事も瞬時に片付けられるに違いない。 このインプども全て"
"を早急に殺せ。"

#. Level Bonus 3 information
#: guitext:145
msgctxt "In-game message"
msgid "Half your allotted time has elapsed."
msgstr "与えられた時間の半分を経過した。"

#. Level Bonus 3 objective
#: guitext:146
msgctxt "In-game message"
msgid "You are out of time. That was a shocking performance."
msgstr "時間切れだ。 お粗末な仕事ぶりだったな。"

#. Level Bonus 3 objective
#: guitext:147
#, fuzzy
msgctxt "In-game message"
msgid ""
"It is done. Tiny heaps of charred flesh smoulder where Imps once stood. You "
"certainly had your finger on the pulse this time. The dark gods will send "
"you a vicious creature to help you conquer the next realm."
msgstr ""
"上できだ！インプがいた場所には、 もはや小さな黒焦げの塊がくすぶるのみ。 確か"
"にお前の勝ちだ。 次なる王国征服のため、 暗黒の神々はヘルハウンドをお前に遣わ"
"すであろう。"

#. Level Bonus 3 objective
#: guitext:148
msgctxt "In-game message"
msgid ""
"You have no gold left. It pays to keep your head in such a charged "
"environment."
msgstr "財宝が残っていない。 どんな緊張状況でも冷静さを失わないことだ。"

#: guitext:149
msgctxt "In-game message"
msgid ""
"You have been called to this realm to punish a horde of revolting Bile "
"Demons by crushing them with Boulder Traps scattered around the perimeter of "
"the dungeon. You have very little time, so rock and roll!"
msgstr ""
"お前がこの王国に呼ばれたのは、 反乱を起こしたバイルデーモンの群れを懲らしめる"
"ためだ。 ダンジョンの境界付近に仕掛けられた丸石の罠で連中を押しつぶせ。 時間"
"がないぞ、さあ急げ！"

#. Level Bonus 4 objective
#: guitext:150
msgctxt "In-game message"
msgid "Half your time has expired."
msgstr "時間が半分過ぎた。"

#. Level Bonus 4 objective
#: guitext:151
msgctxt "In-game message"
msgid ""
"Your time is up. You have failed. I'm embarrassed to come from the same "
"inter-dimensional void as you."
msgstr "しくじったな。 お前と同じ道を歩んできたと思うと恥ずかしい限りだ。"

#. Level Bonus 4 objective
#: guitext:152
#, fuzzy
msgctxt "In-game message"
msgid ""
"Well done. You have excelled in your use of large balls of stone, for which "
"the dark gods will repay you, by allowing you to use the warrior you found "
"when you reach the next realm."
msgstr ""
"よくやった。 お前は丸石の扱いに優れていた。 よって暗黒の神々から報いがあろ"
"う。 次の王国に着いた時、 優秀な３人のインプが授けられる。"

#. Level Bonus 4 objective
#: guitext:153
#, fuzzy
msgctxt "In-game message"
msgid ""
"This region of the underworld will test your ability to traverse the network "
"of caverns. Indeed, time is your enemy here. Defeat it, and you will find "
"where a legendary warrior is imprisoned. That warrior will serve you well in "
"the future."
msgstr ""
"この地底世界では、 網目状の洞窟を通り抜ける能力が試される。 ここでのお前の敵"
"は時間だ。 これに打ち勝てば、 伝説の女魔道師が囚われている場所がわかるはず"
"だ。 うまくいけば彼女はいずれお前に仕えるであろう。"

#. Level Mistle objective
#: guitext:154
msgctxt "In-game message"
msgid ""
"The people of this realm speak of a Dungeon Keeper called Wisel, who is "
"bound to get in your way. When he does, you will have to consign him to "
"history. This will be no mean feat. Resources are scarce because of his "
"activities."
msgstr ""
"この王国の者たちがワイゼルという名のダンジョンキーパーの噂をしている。 そいつ"
"はいずれお前の邪魔をするはずだ。 その時は奴を過去へと葬らねばならない。 成功"
"すれば大した手柄だ。 奴のおかげで資源が不足しているのだ。"

#. Level Mistle objective
#: guitext:155
msgctxt "In-game message"
msgid ""
"Wisel is defeated. The land is yours to plunder and despoil for all "
"eternity. Give 'em hell, master."
msgstr "ワイゼルは敗れた。 この土地はお前のものだ。 好きなだけ略奪するがよい。"

#. Level Mistle information
#: guitext:156
msgctxt "In-game message"
msgid ""
"Your evil has corrupted a Samurai warrior; he has forsaken honour to join "
"your cause. Should your minions suffer heavy casualties, this warrior will "
"even call upon his brothers in arms to offer assistance. How kind. How "
"stupid!"
msgstr ""
"残虐の限りを尽くせ！支配者よ。 お前の邪悪さがサムライを堕落させた。 奴は名誉"
"を捨て、お前の目的に賛同した。 お前の手下が大きな被害を受けると、 この戦士が"
"武装した兄弟に援軍を求めてくれるであろう。 何と親切で、ばかな奴だ！"

#. Level Mistle information
#: guitext:157
msgctxt "In-game message"
msgid ""
"This region of the underworld is riddled with tunnels and many heroes "
"explore their labyrinthine ways. No-one said being evil would be easy."
msgstr ""
"地底世界のこの地域はトンネルだらけで、 大勢の勇者どもが迷宮のような道を探検し"
"ている。 悪の道は険しいのだ。"

#. Level Mistle information
#: guitext:158
msgctxt "In-game message"
msgid ""
"It is rumoured that two Dragons are held captive somewhere east of here. "
"Were you to find them and free them, they would make powerful servants."
msgstr ""
"この東のどこかで２匹のドラゴンが囚われの身になっているという噂だ。 連中を見つ"
"けて自由にしてやれば、 お前の強力な手下となるだろう。"

#. Level Mistle information
#: guitext:159
msgctxt "In-game message"
msgid ""
"A tunnel to the north leads to the Lord of the Realm's domain. This gate is "
"guarded well. It might be wise to direct the humans' attention towards your "
"subterranean enemy."
msgstr ""
"北へのトンネルは、 この王国のロードの領地へと続いている。 このゲートは警備が"
"固い。 人間どもの注意を地下の敵へ向けさせるのが賢いやり方だ。"

#. Level Mistle information
#: guitext:160
msgctxt "In-game message"
msgid ""
"These Boulder Traps are ideal for crushing the foe but there are only three "
"of them at your disposal, so use them wisely."
msgstr ""
"この丸石の罠は敵を押しつぶすのに理想的だが、 自由に使えるのは３つだけだ。 賢"
"く使え。"

#: guitext:161
msgctxt "In-game message"
msgid "May I suggest that you kill or imprison anything that gets in your way?"
msgstr "邪魔するものはすべて殺すか投獄してはどうだ？"

#. Level Blaise End objective
#: guitext:162
msgctxt "In-game message"
msgid ""
"Another realm falls under your evil reign. Another cloud of misery and "
"despair gathers. Lovely."
msgstr ""
"この地もお前の邪悪な支配のもとに入った。 またもや悲嘆と絶望の雲が立ち込めるの"
"だ。 何と愉快な。"

#. Level Skybird Trill objective
#: guitext:163
msgctxt "In-game message"
msgid "You have failed. This is a grim day for evil."
msgstr "しくじったな。 今日は悪にとっての厄日となろう。"

#: guitext:164
msgctxt "In-game message"
msgid ""
"Dispense with a particularly obnoxious party of Dwarves which wanders this "
"region and recruit as many Bile Demons as you can. If you free the Wizard "
"held captive in this realm, he will serve you for some time to come."
msgstr ""
"この地域でぶらぶらしている不愉快なドワーフどもはクビにして、 できるだけ多くの"
"バイルデーモンを雇え。 この王国に囚われているウィザードを解放してやれば、 し"
"ばらくの間お前に仕えるであろう。"

#: guitext:165
msgctxt "In-game message"
msgid ""
"Take more care of your Bile Demons, or you will never make it beyond this "
"realm."
msgstr ""
"もっとバイルデーモンの世話をせよ。 さもなくば、この王国を越えることはできな"
"い。"

#. Level Bonus 1 objective
#: guitext:166
msgctxt "In-game message"
msgid "How time flies... hurry!"
msgstr "光陰矢のごとし・・・ 急げ！"

#. Level Skybird Trill information
#: guitext:167
msgctxt "In-game message"
msgid ""
"You will meet your nemesis, the Avatar, in this subterranean place. This is "
"your ultimate test. Remember, mercy is for losers."
msgstr ""
"この地下のどこかで、 運命の強敵アバタールに出会うであろう。 これは究極の試練"
"だ。 覚えておけ、 慈悲は敗者のためのものだ。"

#: guitext:168
msgctxt "In-game message"
msgid ""
"The Avatar and his allies are defeated, yet his power over this land "
"lingers. Prepare thyself..."
msgstr ""
"アバタールとその仲間は敗れた。 しかし、奴のパワーはまだこの土地の上に漂ってい"
"る。 汝、覚悟を決めよ・・・。"

#. Level Skybird Trill objective
#: guitext:169
msgctxt "In-game message"
msgid ""
"You got rid of that Keeper easily. Now all that stands between you and total "
"world domination is that ponce in shining armour. Let's get him."
msgstr ""
"敵キーパーは始末した。 今やお前の完全世界制覇を阻むのは、 輝く鎧を身にまと"
"う、 にやけた男だけだ。さあ、奴を殺せ！"

#. Level Mirthshire objective
#: guitext:170
msgctxt "In-game message"
msgid "Success is thine. Truly, you have earned your title, Dungeon Keeper."
msgstr ""
"成功は汝のものなり。 間違いない。 お前は最強のダンジョンキーパーの座を勝ち"
"取った。"

#. Level Skybird Trill objective
#: guitext:171
msgctxt "In-game message"
msgid "What is this? The Avatar lives!"
msgstr "これは何だ？ アバタールが生きていた！"

#. Level Skybird Trill win objective, also used in DD Level Belial
#: guitext:172
msgctxt "In-game message"
msgid ""
"Finally, you stand unchallenged. The world is yours to waste and despoil. I "
"bet you have never felt so bad."
msgstr ""
"お前に挑むものはついに誰もいなくなった。 世界はお前のもの、 荒廃させるも略奪"
"するも自由だ。 悪の中の悪を極めた気分であろうな。"

#. Level Skybird Trill objective
#: guitext:173
msgctxt "In-game message"
msgid ""
"Marvellous, Keeper! The Avatar and all his pathetic army are finally dead! "
"There's only one Keeper to get rid of before becoming the absolute master! "
"So, what are you waiting for?"
msgstr ""
"素晴らしい、キーパー！アバタールと彼の軍隊は遂に死ぬんだ！倒す可きキーパーは"
"たった一人居る、絶対的な支配者に成る前に。何を待っていますか？"

#. Levels Moonbrush Wood and Bonus 1 information
#: guitext:174
msgctxt "In-game message"
msgid ""
"Did you see? Your Demon Spawn has evolved to become a powerful Dragon ready "
"to reduce your enemies into ashes!"
msgstr ""
"見ましたね？貴方のデーモンスポーンは強いドラゴンに成ってで進化されました。彼"
"は敵を焼き払う出来ています！"

#. Level Bonus 6 objective
#: guitext:175
msgctxt "In-game message"
msgid ""
"Well done! Your immense wealth has drawn the attention of a Thief. He will "
"serve you well in the next realm!"
msgstr ""
"良くやった！貴方の莫大な富はシーフを注意を引いた。同氏は次なる地に良く役立"
"つ。"

#. Level Flowerhat information
#: guitext:176
msgctxt "In-game message"
msgid ""
"Your researchers have discovered the Heal Creature spell, which allows you "
"to replenish the health of your creatures and keep them from dying for a "
"while longer."
msgstr ""
"貴方の研究者は治癒魔力を生み出した。其れはクリーチャーの体力を充填する、彼ら"
"が死ぬのを一頻り防ぐ。"

#. Level Tulipscent information
#: guitext:177
msgctxt "In-game message"
msgid ""
"Try the Must Obey spell. When activated, it constantly forces your creatures "
"to obey to all your orders, making all of them working faster without the "
"possibility for them to take a nap. Be sure to have plenty of money so that "
"the spell will stay activated."
msgstr ""
"絶対服従魔力を試みれ。此れは常にクリーチャーに貴方の全ての命令に従う事を強制"
"します。彼らはもっと早く働く及び眠る出来ない。呪文は続けて有効化された儘様"
"に、沢山のお金が必要だ。"

#. Level Tulipscent information
#: guitext:178
msgctxt "In-game message"
msgid ""
"A Tentacle has joined your dungeon. These rare little creatures enjoy being "
"in water and their spine can even pierce the most solid armours and paralyse "
"your enemies! Marvellous!"
msgstr ""
"テンタクルは貴方のダンジョンを入った。これ等の稀なクリーチャーは水が好き、背"
"骨は最も頑丈な鎧も突き刺さる及び敵を痺れさせる！素晴らしい！"

#. Level Bonus 1 objective
#: guitext:179
msgctxt "In-game message"
msgid ""
"You have entered this realm to gain a creature for your further efforts. You "
"got the creature from start, so you must only keep it safe. And the only way "
"to make this place safe is to kill every hero in the realm."
msgstr ""
"クリーチャーを得る為に此の国土を入った。同氏を開始から得られた。従って、其れ"
"を守るだけでいいのです。行う唯一の方法は、全ての勇者を殺す事だ。"

#: guitext:180 guitext:181 guitext:182 guitext:183 guitext:184 guitext:185
#: guitext:186 guitext:187 guitext:188 guitext:189 guitext:190 guitext:191
#: guitext:192 guitext:193 guitext:194 guitext:195 guitext:196 guitext:197
#: guitext:198 guitext:199 guitext:200
msgctxt "In-game message"
msgid "Moo"
msgstr "Moo"

#: guitext:202
msgctxt "Level name"
msgid "Eversmile"
msgstr "エバースマイル"

#: guitext:203
msgctxt "Level name"
msgid "Cosyton"
msgstr "コージートン"

#: guitext:204
msgctxt "Level name"
msgid "Waterdream Warm"
msgstr "ウォータードリーム・ウォーム"

#: guitext:205
msgctxt "Level name"
msgid "Flowerhat"
msgstr "フラワーハット"

#: guitext:206
msgctxt "Level name"
msgid "Lushmeadow-on-Down"
msgstr "ラッシュメドウ・オン・ダウン"

#: guitext:207
msgctxt "Level name"
msgid "Snuggledell"
msgstr "スナグルデル"

#: guitext:208
msgctxt "Level name"
msgid "Wishvale"
msgstr "ウィッシュベイル"

#: guitext:209
msgctxt "Level name"
msgid "Tickle"
msgstr "ティクル"

#: guitext:210
msgctxt "Level name"
msgid "Moonbrush Wood"
msgstr "ムーンブラッシュ・ウッド"

#: guitext:211
msgctxt "Level name"
msgid "Nevergrim"
msgstr "ネバー・グリム"

#: guitext:212
msgctxt "Level name"
msgid "Hearth"
msgstr "ハース"

#: guitext:213
msgctxt "Level name"
msgid "Elf's Dance"
msgstr "エルブス・ダンス"

#: guitext:214
msgctxt "Level name"
msgid "Buffy Oak"
msgstr "バフィー・オーク"

#: guitext:215
msgctxt "Level name"
msgid "Sleepiburgh"
msgstr "スリーピーバラ"

#: guitext:216
msgctxt "Level name"
msgid "Woodly Rhyme"
msgstr "ウッドリー・ライム"

#: guitext:217
msgctxt "Level name"
msgid "Tulipscent"
msgstr "チューリップセント"

#: guitext:218
msgctxt "Level name"
msgid "Mirthshire"
msgstr "マースシャー"

#: guitext:219
msgctxt "Level name"
msgid "Blaise End"
msgstr "ブレイズ・エンド"

#: guitext:220
msgctxt "Level name"
msgid "Mistle"
msgstr "ミッスル"

#: guitext:221
msgctxt "Level name"
msgid "Skybird Trill"
msgstr "スカイバード・トリル"

#: guitext:222
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Name and Health: Each creature has its own name. Behind is the creature "
"health bar. The higher the red bar, the better health the creature is in."
msgstr "名前と体力: [23.4]"

#: guitext:223
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Experience: The creature's experience level. Behind the level number is a "
"bar indicating the creatures progress towards attaining more experience."
msgstr "経験: クリーチャーの経験レベル。 [23.5]"

#: guitext:224
msgctxt "In-game interface description"
msgid "Hunger: How badly a creature needs to suck down a chicken or two."
msgstr "空腹: クリーチャーがニワトリを食べたがっている度合。"

#: guitext:225
msgctxt "In-game interface description"
msgid "Cancel"
msgstr "キャンセル"

#: guitext:226
msgctxt "Creature spell"
msgid "Arrow: The basic ranged weapon, effective at long distance."
msgstr "弓矢: 遠距離で威力を発揮する基本的な遠隔の武器。[25.4]"

#: guitext:227
msgctxt "Creature spell"
msgid ""
"Freeze: Changes the target creature to ice. It is then in suspended "
"animation and can be shattered with a well-aimed blow."
msgstr ""
"凍結: 対象のクリーチャーを氷に変える。 其れは中断されたアニメーションに成り、"
"良く狙った一撃で粉砕する事が出来る。[26.8]"

#: guitext:228
msgctxt "Creature spell"
msgid ""
"Armour: This lowers the amount of damage a creature takes each time it is "
"hit, and provides complete immunity to electric shocks."
msgstr ""
"鎧: クリーチャーが攻撃を受ける度に受ける損傷量が減少し、雷撃の飛散損傷に対す"
"る完全な耐性が得られ。[26.1]"

#: guitext:229
msgctxt "Creature spell"
msgid ""
"Lightning: A powerful magical weapon with electric attack. Casts a bolt of "
"lighting from the creature."
msgstr ""
"雷撃: 電気の攻撃を持つ強力な魔法武器。 落雷をクリーチャーから放つ。[26.13]"

#: guitext:230
msgctxt "Creature spell"
msgid "Rebound: Causes any spell fired at you to bounce back at the attacker."
msgstr "反射: 貴方に向けて発射された魔法の武器が攻撃者に跳ね返る。[26.19]"

#: guitext:231
msgctxt "Creature spell"
msgid ""
"Fear: Causes the opponent to be terrified and wanting to skip engaging into "
"combat."
msgstr "恐怖: 対戦相手を恐怖に陥れ、戦いを避ける事が引き起こす。"

#: guitext:232
msgctxt "Creature spell"
msgid ""
"Sight: Allows the creature to temporarily increase its awareness and notice "
"the invisible."
msgstr ""
"照準: 一時的に意識を高め、目に見えないクリーチャーを見る事が可能にする。"

#: guitext:233
msgctxt "Creature spell"
msgid ""
"Missile: A simple spell that sends a screaming magic reptile at the "
"invaders. Very disconcerting."
msgstr ""
"ミサイル: 侵略者に悲鳴を上げる魔法爬虫類を送る簡単な呪文。 迚も不安だ。"
"[26.15]"

#: guitext:234
msgctxt "Creature spell"
msgid ""
"Grenade: Throws a powerful explosive at the approaching enemy. It can also "
"bounce off walls and has the traditional delayed fuse."
msgstr ""
"手りゅう弾: 強力な爆発物を迫りくる敵に投げる。 又、壁に跳ね返る事が出来、伝統"
"的な遅延導火線が有る。[26.9]"

#: guitext:235
#, fuzzy
#| msgctxt "Creature spell"
#| msgid ""
#| "Navigating Missile: This homes in on the nearest hero or enemy creature "
#| "and explodes with devastating force."
msgctxt "Creature spell"
msgid ""
"Navigating Missile: A spell that sends a screaming magic reptile homing in "
"on the nearest hero or enemy creature for double damage. Nice."
msgstr "誘導ミサイル: 最も近い敵を狙う、壊滅的な力で爆発する。[16.16]"

#: guitext:236
msgctxt "Creature spell"
msgid ""
"Speed: Speeds up the creature so that it can perform fighting and working "
"tasks really quickly."
msgstr ""
"加速: クリーチャーの速力を上げて、戦闘と作業の任務を非常に迅速に実行出来る様"
"にする。[26:21]"

#: guitext:237
msgctxt "Creature spell"
msgid ""
"Poison Cloud: Forms a cloud of noxious gas capable of damaging both the "
"enemy and your own creatures. The gas affects all who breathe it."
msgstr ""
"毒の雲: 敵と自分のクリーチャーの両方に損傷を加える事が出来る有毒ガスの雲を形"
"成する。 ガスは、其れを吸う全ての人に影響を及ぼす。[26.17]"

#: guitext:238
msgctxt "Creature spell"
msgid "Group: Not used"
msgstr "グループ化: 未使用だ。"

#: guitext:239
#, fuzzy
msgctxt "Creature spell"
msgid ""
"Invisibility: Makes the creature invisible to all enemies. Unless they "
"possess a subnatural sight."
msgstr ""
"透明化: 敵が超自然的な視力を持っていない限り、クリーチャーが彼らから見えなく"
"成る。"

#: guitext:240
msgctxt "Creature spell"
msgid ""
"Teleport: With this spell, a creature can teleport anywhere on the map. If "
"you are possessing a creature, then it teleports to its Lair or to the "
"Dungeon Heart."
msgstr "テレポート: クリーチャーは色々地点にテレポート出来る。[26.22]"

#: guitext:241
msgctxt "Creature spell"
msgid "Flame Breath: The devastating constant stream of searing fire."
msgstr "炎の息: 灼熱の火の絶え間なく続く流れ。[26.6]"

#: guitext:242
msgctxt "Creature spell"
msgid ""
"Illumination: Brings light onto darkness, allowing the creature to see, but "
"also to be seen by others."
msgstr ""
"照明: 暗闇に光を当てる、クリーチャーは見る事が可能にするだけでなく、他にも目"
"に見えるに成る。"

#: guitext:243
msgctxt "Creature spell"
msgid ""
"Flight: Causes the creature to take off from the ground and attack creatures "
"from the air or cross lava unharmed."
msgstr ""
"飛行: クリーチャーは地面から離陸させ、空から攻撃する事が可能にする。[26.7]"

#: guitext:244
msgctxt "Creature spell"
msgid "Hail Storm: Creates a flurry of hailstones."
msgstr "ひょう: 雹を作成する。[26.10]"

#: guitext:245
msgctxt "Creature spell"
msgid ""
"Slow: Slows down the target creature, making its attacks and movement "
"delayed."
msgstr "減速: 対象の速力を下げる、其の攻撃と移動を遅らせる。[26.20]"

#: guitext:246
#, fuzzy
#| msgctxt "Creature spell"
#| msgid ""
#| "Drain: This spell drains the target creature a fair part of its health "
#| "and magical abilities."
msgctxt "Creature spell"
msgid ""
"Drain: This spell drains the target creature a part of its health and gives "
"it to the caster."
msgstr "消耗: 対象のクリーチャーの体力を吸い取ってしまいる。[26.4]"

#: guitext:247
msgctxt "Creature spell"
msgid ""
"Word of Power: Causes rings of demonic energy to emanate from the creature's "
"body and inflicts massive damage on the vicinity. Very effective against "
"crowded hordes of enemies. Also pushes them back."
msgstr ""
"言霊: クリーチャーの体から悪魔のエネルギーの輪を放ち、周囲に大損傷を加える。 "
"敵の群れに対して非常に効果的で有り、其れを押し戻す。[26.24]"

#: guitext:248
msgctxt "Creature spell"
msgid "Heal: When this is cast, the creature is massively healed."
msgstr "自然治癒: クリーチャーを大分治す。[26.11]"

#: guitext:249
msgctxt "Creature spell"
msgid ""
"Wind: Creates a force twelve gale in your dungeon blowing every creature "
"away from you. And nasty smells of course."
msgstr "突風: 強風を起こし、有らゆるクリーチャーを吹き飛ばす。[26.23]"

#: guitext:250
msgctxt "Creature spell"
msgid ""
"Meteor: More powerful than the fireball, this spell throws out a solid ball "
"of fire which does a lot of damage to an enemy."
msgstr "隕石: 火の玉よりも強力な、大きな損傷を加える固い火の岩を放つ。[26.14]"

#: guitext:251
msgctxt "Creature spell"
msgid ""
"Fireball: Fires a single fireball which homes in on the nearest enemy. Also "
"inflicts minor damage to a dungeon's walls and doors."
msgstr "火の玉: 少量の損傷を加える火の玉を一個放つ。[26.5]"

#: guitext:252
msgctxt "Creature spell"
msgid ""
"Hand to Hand: The basic battle ability that allows the creature to attack "
"the enemy with either bare hands or a sword."
msgstr ""
"肉弾戦: 基本的な戦闘能力。素手でも剣でも敵を攻撃する事が可能にする。[25.3]"

#: guitext:253
msgctxt "Creature spell"
msgid "Fart: A close range gas attack that only damages enemy creatures."
msgstr "放屁: 敵のクリーチャーにのみ損傷を加える近距離ガス攻撃。[26.17.1]"

#: guitext:254
msgctxt "Creature spell"
msgid ""
"Dig: This is the basic ability of the Imp, and allows it to tunnel through "
"earth."
msgstr "掘る: インプの基本的な能力、土を掘る事が可能にする。[25.2]"

#: guitext:255
msgctxt "Creature spell"
msgid ""
"Disease: Fired at a foe, gives them a disease which is then spread to other "
"creatures. The infected are slowly dying and can only be healed in the "
"Temple."
msgstr ""
"疫病: 敵に伝染病を与え。 感染したクリーチャーはゆっくり死ぬ、神殿でのみ治す事"
"が出来ます。[26.3]"

#: guitext:256
msgctxt "Creature spell"
msgid ""
"Chicken: Turns enemy into chicken for a while. The enemy isn't able to "
"attack, but has the same strength and thus won't be as easy to kill as a "
"normal chicken."
msgstr ""
"呪い: 敵を一時的にニワトリに変える。 敵は攻撃する事は出来ないが、同じ強さで有"
"る何故なら、通常のニワトリ程簡単に殺す事は出来ない。[26.2]"

#: guitext:257
msgctxt "Creature spell"
msgid "Time Bomb: Turns your creature into a suicidal bomber."
msgstr "時限爆弾: クリーチャーを自爆させる。"

#: guitext:258
msgctxt "Creature name"
msgid "Fairy"
msgstr "フェアリー"

#: guitext:259
msgctxt "Creature name"
msgid "Imp"
msgstr "インプ"

#: guitext:260
msgctxt "Creature name"
msgid "Beetle"
msgstr "ビートル"

#: guitext:261
msgctxt "Creature name"
msgid "Troll"
msgstr "トロル"

#: guitext:262
msgctxt "Creature name"
msgid "Demon Spawn"
msgstr "デーモンスポーン"

#: guitext:263
msgctxt "Creature name"
msgid "Warlock"
msgstr "ウォーロック"

#: guitext:264
msgctxt "Creature name"
msgid "Fly"
msgstr "フライ"

#: guitext:265
msgctxt "Creature name"
msgid "Spider"
msgstr "スパイダー"

#: guitext:266
msgctxt "Creature name"
msgid "Skeleton"
msgstr "スケルトン"

#: guitext:267
msgctxt "Creature name"
msgid "Horned Reaper"
msgstr "ホーンドリーパー"

#: guitext:268
msgctxt "Creature name"
msgid "Dragon"
msgstr "ドラゴン"

#: guitext:269
msgctxt "Creature name"
msgid "Tentacle"
msgstr "テンタクル"

#: guitext:270
msgctxt "Creature name"
msgid "Hound"
msgstr "ヘルハウンド"

#: guitext:271
msgctxt "Creature name"
msgid "Ghost"
msgstr "ゴースト"

#: guitext:272
msgctxt "Creature name"
msgid "Mistress"
msgstr "ダークミストレス"

#: guitext:273
msgctxt "Creature name"
msgid "Bile Demon"
msgstr "バイルデーモン"

#: guitext:274
msgctxt "Creature name"
msgid "Vampire"
msgstr "バンパイア"

#: guitext:275
msgctxt "Creature name"
msgid "Barbarian"
msgstr "バーバリアン"

#: guitext:276
msgctxt "Creature name"
msgid "Knight"
msgstr "ナイト"

#: guitext:277
msgctxt "Creature name"
msgid "Wizard"
msgstr "ウィザード"

#: guitext:278
msgctxt "Creature name"
msgid "Orc"
msgstr "オーク"

#: guitext:279
msgctxt "Creature name"
msgid "Mountain Dwarf"
msgstr "マウンテンドワーフ"

#: guitext:280
msgctxt "Creature name"
msgid "Valley Dwarf"
msgstr "ドワーフ"

#: guitext:281
msgctxt "Creature name"
msgid "Thief"
msgstr "シーフ"

#: guitext:282
msgctxt "Creature name"
msgid "Samurai"
msgstr "サムライ"

#: guitext:283
msgctxt "Creature name"
msgid "Priestess"
msgstr "ウィッチ"

#: guitext:284
msgctxt "Creature name"
msgid "Giant"
msgstr "ジャイアント"

#: guitext:285
msgctxt "Creature name"
msgid "Archer"
msgstr "アーチャー"

#: guitext:286
msgctxt "Creature name"
msgid "Monk"
msgstr "モンク"

#: guitext:287
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Query: Select this and left click on a creature to view information on that "
"creature and track it on screen. LMB select."
msgstr ""
"調査: これを選んでクリーチャー上で左クリックすると、そのクリーチャーの情報を"
"見ることができる。左クリックで選択。 [5.8]"

#: guitext:288
msgctxt "Menu interface item"
msgid "Select game"
msgstr "ゲームを選ぶ"

#: guitext:289
msgctxt "Menu interface item"
msgid "Network Menu"
msgstr "ネットワークメニュー"

#: guitext:290
msgctxt "Menu interface item"
msgid "Main Menu"
msgstr "メインメニュー"

#: guitext:343
#, fuzzy
msgctxt "Menu interface, Main Menu title"
msgid "Main Menu"
msgstr "メインメニュー"

#: guitext:291
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Anger: How angry the creature is. The higher the bar is, the angrier the "
"creature is."
msgstr "怒りバー: このクリーチャーの怒りの度合い。 [23.2]"

#: guitext:292
#, fuzzy
msgctxt "In-game interface description"
msgid "Creature Kills: The total number of enemies the creature has slain."
msgstr "殺害数: このクリーチャーがこれまでに殺した敵の数。 [23.7]"

#: guitext:293
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Strength: The amount of damage the creature inflicts upon its enemies with "
"each hit."
msgstr "力: このクリーチャーが敵に負わせるダメージの量。 [23.12]"

#: guitext:294
#, fuzzy
msgctxt "In-game interface description"
msgid "Wage: The creature's salary in gold, which it takes on each payday."
msgstr "給料: このクリーチャーが給料日に受け取る財宝の量。 [23.13]"

#: guitext:295
#, fuzzy
msgctxt "In-game interface description"
msgid "Gold Held: The amount of gold the creature is carrying."
msgstr "所持財宝: このクリーチャーが所有している財宝の量。 [23.8]"

#: guitext:296
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Defence: The chance a creature will avoid a blow. The higher the number, the "
"greater the chance of avoidance."
msgstr "防御力: このクリーチャーが攻撃を避けられる可能性。 [23.9]"

#: guitext:297
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Skill: The creature's ability to perform tasks. The higher the skill level, "
"the better the creature's performance."
msgstr "技能: このクリーチャーが仕事をこなす能力。 [23.14]"

#: guitext:298
#, fuzzy
msgctxt "In-game interface description"
msgid "Age/Time In Dungeon: The length of time you have employed the creature."
msgstr ""
"年齢／ダンジョンにいる時間: このクリーチャーを雇ってからの時間の長さ。 "
"[23.10]"

#: guitext:299
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Dexterity: The chance of a successful attack. Used to break enemy defence. "
"The higher the number, the greater the chance of hitting."
msgstr "敏捷性: このクリーチャーが罠や敵の武器を避けられる可能性。 [23.15]"

#: guitext:300
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Luck: The chance that a creature will do a double attack or a double defence "
"in combat. Taken into account only when the hit is not avoided."
msgstr ""
"運: このクリーチャーが戦闘中に２回攻撃や２回防御を行える可能性。 [23.11]"

#: guitext:301
#, fuzzy
msgctxt "In-game interface description"
msgid "Blood type: As if you care. Blood is blood, right?"
msgstr "血液型: 知りたければどうぞ。何型であろうと血は血だ。 [23.16]"

#: guitext:302
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Idle: The creature is either sleeping or not working. It's not involved in "
"anything constructive or useful. LMB pick up creature. RMB zoom."
msgstr ""
"待機中: このクリーチャーは寝ているか、仕事をしていない。クリーチャーのピック"
"アップは左クリック。表示は右クリック。 [9.1と22.2.1]"

#: guitext:303
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Working: The creature is performing tasks and doing work for you. LMB pick "
"up creature. RMB zoom."
msgstr ""
"作業中: このクリーチャーは仕事をしている。クリーチャーのピックアップは左ク"
"リック。表示は右クリック。 [9.2と22.2.1]"

#: guitext:304
#, fuzzy
msgctxt "In-game interface description"
msgid "Fighting: The creature is in a battle. LMB pick up creature. RMB zoom."
msgstr ""
"戦闘中: このクリーチャーは戦っている。クリーチャーのピックアップは左クリッ"
"ク。表示は右クリック。 [9.3と22.2.1]"

#: guitext:305
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Fight: Your creatures always attack and will not avoid any combat. LMB "
"select."
msgstr "戦闘: 手下クリーチャーは攻撃を続ける。左クリックで選択。 [6.5.1]"

#: guitext:306
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Flee: Your creatures attempt to preserve their lives, running away if they "
"are too badly injured. LMB select."
msgstr ""
"逃走: 手下クリーチャーは自分の命を守ろうとする。左クリックで選択。 [5.2]"

#: guitext:307
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Imprison: Your creatures stun their enemies in battle and imprison those "
"they defeat. LMB select."
msgstr ""
"生け捕り: 手下クリーチャーは戦闘中に敵を生け捕りにして投獄する。左クリックで"
"選択。 [5.1]"

#: guitext:308
msgctxt "In-game interface description"
msgid ""
"Defending: The creature is concentrating on avoiding its adversary's blows."
msgstr "防御中: このクリーチャーは敵の攻撃を避けることに集中している。"

#: guitext:309
msgctxt "In-game interface item"
msgid "Are you sure?"
msgstr "終了します"

#: guitext:310
msgctxt "In-game interface item"
msgid "Yes"
msgstr "はい"

#: guitext:311
msgctxt "In-game interface item"
msgid "No"
msgstr "いいえ"

#: guitext:312
msgctxt "In-game interface item"
msgid "For"
msgstr "For"

#: guitext:313
#, fuzzy
msgctxt "In-game interface description"
msgid "Shadows: The number of shadows cast by each creature. LMB toggle."
msgstr "影: 各クリーチャーが投影できる影の数。左クリックで切り替え。 [3.2.2]"

#: guitext:314
msgctxt "In-game interface description"
msgid ""
"View Type: Swap between perspective views. Default view has warped walls and "
"can be rotated. Disable the warp effect for clean lines. Forced perspective "
"can only be rotated 90 degrees and changes the viewing angle. LMB toggle."
msgstr ""
"表示方式: 表示方式を切り替える。基本な表示は壁がグラグラしており、360度で回転"
"させる。きれいな線を得るには、反り効果を無効にする。固定の表示は各方向に90度"
"ずつだけ回転できる、視野角をまっすぐにする。左クリックで切り替え。"

#: guitext:315
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Wall Height: Swap between high or low walls. If you make the walls one block "
"high, they are easier to see over. LMB toggle."
msgstr "壁の高さ: 高い壁と低い壁とを切り替える。左クリックで切り替え。 [3.2.2]"

#: guitext:316
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"View Distance: The amount of dungeon drawn. This directly affects the speed "
"of the game. LMB toggle."
msgstr ""
"表示範囲: ダンジョンを表示する範囲。これはゲームの実行速度に大きく影響する。"
"左クリックで切り替え。 [3.2.2]"

#: guitext:317
#, fuzzy
msgctxt "In-game interface description"
msgid "Gamma Correction: Adjust the brightness of the game. LMB toggle."
msgstr ""
"画面の明るさ: ゲーム画面の明るさを調節する。左クリックで切り替え。 [3.2.2]"

#: guitext:318
msgctxt "In-game interface item"
msgid "Of"
msgstr "Of"

#: guitext:319
msgctxt "Slab description"
msgid "Empty Lair: Would suit itinerant creatures."
msgstr "空きのねぐら: あちこち移動するクリーチャーに適している。"

#: guitext:320
msgctxt "Menu interface item"
msgid "Paused"
msgstr "ポーズ"

#: guitext:321
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Zoom In: Zoom in the Dynamic Map. This increases the scale of the map. LMB "
"select."
msgstr "拡大: ダイナミックマップを拡大する。左クリックで選択。 [4.1]"

#: guitext:322
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Zoom Out: Zoom out the Dynamic Map. This decreases the scale of the map. LMB "
"select."
msgstr "縮小: ダイナミックマップを縮小する。左クリックで選択。 [4.1]"

#: guitext:323
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Full Screen Map: Takes you to the Map Screen, which displays your entire "
"dungeon and the surrounding area. LMB select."
msgstr "全画面マップ: マップ画面が見られる。左クリックで選択。 [4.1.1]"

#: guitext:324
#, fuzzy
msgctxt "Slab description"
msgid ""
"Impenetrable Rock: Your Imps cannot dig through this; the only solution is "
"to go round. It is visible even if far from your territory."
msgstr ""
"貫通不可能な岩: 手下インプはこれを掘り進むことができない。迂回が唯一の解決方"
"法だ。遠くからでも見える。 [12.4]"

#: guitext:325
#, fuzzy
msgctxt "Slab description"
msgid ""
"Earth: You can excavate this. To dig out some new caverns, choose a location "
"and tag for digging with LMB. Press LMB again to untag."
msgstr "土: ここは掘ることができる。 [12.1]"

#: guitext:326
#, fuzzy
msgctxt "Slab description"
msgid ""
"Gold Seam: Your source of wealth. Dig this out and your Imps will take it to "
"your Treasure Room. You can also pick up the lumps of treasure left on the "
"ground."
msgstr ""
"金鉱: 富の源だ。採掘すれば手下インプが宝物庫へと運ぶ。床に置いた財宝の塊を拾"
"うこともできる。 [12.2]"

#: guitext:327
#, fuzzy
msgctxt "Slab description"
msgid ""
"Lava: Burns any creature that step on it. Get over lava by building a Bridge."
msgstr ""
"溶岩: ここを踏むとクリーチャーは焼けてしまう。渡るには、橋を架けなければなら"
"ない。 [14.2]"

#: guitext:328
#, fuzzy
msgctxt "Slab description"
msgid ""
"Water: Creatures move more slowly through water. Build the Bridge to make "
"new land on the water."
msgstr ""
"水: 水の中ではクリーチャーの動きは遅くなる。水上に新しい陸地を作るために橋を"
"建てる。 [14.1]"

#: guitext:329
#, fuzzy
msgctxt "Slab description"
msgid ""
"Wall: A reinforced stone wall that enemies cannot break through. At least "
"without the Destroy Walls spell."
msgstr "壁: 敵にも破れない補強された石の壁。 [12.1]"

#: guitext:330
msgctxt "Slab description"
msgid "Damaged Wall: Unless repaired, this wall will eventually collapse."
msgstr "ダメージを受けた壁: この壁は修理しない限り、いずれ崩壊する。"

#: guitext:331
#, fuzzy
msgctxt "Slab description"
msgid ""
"Path: Unclaimed earth floor. You can claim it if it is connected to already "
"claimed territory."
msgstr ""
"通路: 誰の所有でもない土の地面。占有した領土に隣接している場合は、占有するこ"
"とができる。 [12.1]"

#: guitext:332
#, fuzzy
msgctxt "Slab description"
msgid ""
"Claimed area: Your dungeon territory. You can build rooms and drop your "
"creatures on it."
msgstr ""
"占有地: ダンジョン領地。ここに部屋を建てたり、クリーチャーを落としたりでき"
"る。 [12.1]"

#: guitext:333
msgctxt "In-game interface item"
msgid "More..."
msgstr "More..."

#: guitext:334
msgctxt "In-game message"
msgid "Level completed - press Escape to continue"
msgstr "レベル終了－続けるにはEscキーを押せ。"

#: guitext:335
msgctxt "In-game message"
msgid "You have been defeated. Press Space to restart."
msgstr "お前は、ぶざまにも敗北した。 再度挑むのならスペースキーを押せ。"

#: guitext:336
msgctxt "On-screen message"
msgid "Recording FLIC"
msgstr "FLICを録画している"

#: guitext:337
msgctxt "On-screen message"
msgid "Error recording FLIC"
msgstr "FLIC録画中にエラーが発生した"

#: guitext:338
msgctxt "On-screen message"
msgid "Finished recording FLIC"
msgstr "FLIC録画が終了した"

#: guitext:339
msgctxt "Unused"
msgid "Time Bomb"
msgstr "時限爆弾"

#: guitext:340
msgctxt "In-game interface item"
msgid "Sound FX"
msgstr "効果音"

#: guitext:341
msgctxt "In-game interface item"
msgid "Music"
msgstr "音楽"

#: guitext:342
msgctxt "In-game interface item"
msgid "UNUSED"
msgstr "UNUSED"

#: guitext:344
msgctxt "Menu interface item"
msgid "Load Menu"
msgstr "ロードメニュー"

#: guitext:345
msgctxt "Menu interface, Main Menu item"
msgid "Load Game"
msgstr "ロードゲーム"

#: guitext:346
msgctxt "Menu interface, Main Menu item"
msgid "Continue Game"
msgstr "前回の続き"

#: guitext:347
msgctxt "Menu interface, Main Menu item"
msgid "Multiplayer"
msgstr "マルチプレイ"

#: guitext:348
msgctxt "Menu interface item"
msgid "Return to Main Menu"
msgstr "メインメニューに戻る"

#: guitext:349
msgctxt "Menu interface item"
msgid "Play Intro"
msgstr "ムービープレイ"

#: guitext:350
msgctxt "Menu interface item"
msgid "Service Menu"
msgstr "マルチプレイメニュー"

#: guitext:351
msgctxt "Menu interface item"
msgid "Session Menu"
msgstr "マルチプレイメニュー"

#: guitext:352
msgctxt "Menu interface item"
msgid "Speed"
msgstr "速度"

#: guitext:353
msgctxt "Menu interface item"
msgid "COM Port"
msgstr "COMポート"

#: guitext:354
msgctxt "Menu interface item"
msgid "Phone Number"
msgstr "電話番号"

#: guitext:355
msgctxt "Menu interface item"
msgid "IRQ"
msgstr "IRQ"

#: guitext:356
msgctxt "Menu interface item"
msgid "Statistics"
msgstr "総合結果"

#: guitext:357
msgctxt "Menu interface item"
msgid "Level Completed"
msgstr "レベル終了"

#: guitext:358
msgctxt "Menu interface item"
msgid "UNUSED"
msgstr "UNUSED"

#: guitext:359
msgctxt "Menu interface, Main Menu item"
msgid "Quit"
msgstr "ゲームの終了"

#: guitext:360
msgctxt "Menu interface, Main Menu item"
msgid "Start New Game"
msgstr "新規ゲーム"

#: guitext:361
msgctxt "Unused"
msgid "This is a tale of valour and honour and how tasty heroes are...."
msgstr "これは勇気と名誉、そして、 いかに勇者どもがおいしいか、の物語・・・。"

#: guitext:362
msgctxt "Credits"
msgid "Designed By"
msgstr "デザイン制作"

#: guitext:363
msgctxt "Credits"
msgid "Project Leader"
msgstr "プロジェクト・リーダー"

#: guitext:364
msgctxt "Credits"
msgid "Lead Programmer"
msgstr "リード・プログラマー"

#: guitext:365
msgctxt "Credits"
msgid "Lead Artist"
msgstr "リード・アーティスト"

#: guitext:366
msgctxt "Credits"
msgid "Programming"
msgstr "プログラミング"

#: guitext:367
msgctxt "Credits"
msgid "Engine Design"
msgstr "エンジン設計"

#: guitext:368
msgctxt "Credits"
msgid "Music and Sfx"
msgstr "音楽と効果音"

#: guitext:369
msgctxt "Credits"
msgid "Graphics Programmers"
msgstr "グラフィックス・プログラマー"

#: guitext:370
msgctxt "Credits"
msgid "Artists"
msgstr "アーティスト"

#: guitext:371
msgctxt "Credits"
msgid "Network Programming"
msgstr "ネットワーク・プログラミング"

#: guitext:372
msgctxt "Credits"
msgid "Testing Manager"
msgstr "テスト管理責任者"

#: guitext:373
msgctxt "Credits"
msgid "Lead Testers"
msgstr "リード・テスター"

#: guitext:374
msgctxt "Credits"
msgid "Lead Tester"
msgstr "リード・テスター"

#: guitext:375
msgctxt "Credits"
msgid "Management"
msgstr "経営"

#: guitext:376
msgctxt "Credits"
msgid "Marketing and PR"
msgstr "マーケティングと広報"

#: guitext:377
msgctxt "Credits"
msgid "Tech Support"
msgstr "テクニカル・サポート"

#: guitext:378
msgctxt "Credits"
msgid "Administration"
msgstr "運営"

#: guitext:379
msgctxt "Credits"
msgid "Thanks To"
msgstr "感謝"

#: guitext:380
msgctxt "Credits"
msgid "Producer"
msgstr "プロデューサー"

#: guitext:381
msgctxt "Credits"
msgid "Level Design"
msgstr "レベル・デザイン"

#: guitext:382
msgctxt "Credits"
msgid "Script By"
msgstr "シナリオ"

#: guitext:383
msgctxt "Credits"
msgid "Libraries and Tools"
msgstr "ライブラリとツール"

#: guitext:384
msgctxt "Credits"
msgid "Playtesters"
msgstr "プレイテスター"

#: guitext:385
msgctxt "Credits"
msgid "Localisation"
msgstr "ローカライズ"

#: guitext:386
msgctxt "Credits"
msgid "Special Thanks To"
msgstr "特別謝辞"

#: guitext:387
msgctxt "Credits"
msgid "Package Design"
msgstr "パッケージ・デザイン"

#: guitext:388
msgctxt "Credits"
msgid "Documentation"
msgstr "ドキュメンテーション"

#: guitext:389
msgctxt "Credits"
msgid "Documentation Layout"
msgstr "ドキュメント・レイアウト"

#: guitext:390
msgctxt "Credits"
msgid "Production"
msgstr "製作"

#: guitext:391
msgctxt "Credits"
msgid "Quality Assurance"
msgstr "品質保証"

#: guitext:392
msgctxt "Credits"
msgid "Lead Level Design"
msgstr "リード・レベル・デザイン"

#: guitext:393
msgctxt "Credits"
msgid "Intro"
msgstr "イントロ"

#: guitext:394
msgctxt "Credits"
msgid "Testers"
msgstr "テスター"

#: guitext:395
msgctxt "Menu interface item"
msgid "Sessions"
msgstr "セッション"

#: guitext:396
msgctxt "Menu interface item"
msgid "Name"
msgstr "名前"

#: guitext:397
msgctxt "Menu interface item"
msgid "Services"
msgstr "通信方式"

#: guitext:398
msgctxt "Menu interface item"
msgid "Messages"
msgstr "チャットメッセージ"

#: guitext:399
msgctxt "Menu interface item"
msgid "Create Game"
msgstr "ゲームを作成する"

#: guitext:400
msgctxt "Menu interface item"
msgid "Join Game"
msgstr "ゲームに参加する"

#: guitext:401
msgctxt "Menu interface item"
msgid "Start Game"
msgstr "ゲームを始める"

#: guitext:402
msgctxt "Menu interface item"
msgid "Game Menu"
msgstr "マルチプレイメニュー"

#: guitext:403
msgctxt "Menu interface item"
msgid "Cancel"
msgstr "中止"

#: guitext:404
msgctxt "Menu interface item"
msgid "No Name"
msgstr "NO NAME"

#: guitext:405
msgctxt "Menu interface item"
msgid "Players"
msgstr "プレーヤー"

#. Creature experience level
#: guitext:406
msgctxt "Menu interface item"
msgid "Level"
msgstr "レベル"

#: guitext:407
msgctxt "Menu interface item"
msgid "Levels"
msgstr "レベル"

#: guitext:408
msgctxt "Menu interface item"
msgid "Games"
msgstr "ゲーム"

#: guitext:409
msgctxt "Menu interface item"
msgid "Modem Menu"
msgstr "モデムメニュー"

#: guitext:410
msgctxt "Menu interface item"
msgid "Serial Menu"
msgstr "シリアルメニュー"

#: guitext:411
msgctxt "Menu interface item"
msgid "Init"
msgstr "初期化"

#: guitext:412
msgctxt "Menu interface item"
msgid "Hangup"
msgstr "ハングアップ"

#: guitext:413
msgctxt "Menu interface item"
msgid "Clear"
msgstr "クリア"

#: guitext:414
msgctxt "Menu interface item"
msgid "Answer"
msgstr "応答"

#: guitext:415
msgctxt "Menu interface item"
msgid "Start"
msgstr "スタート"

#: guitext:416
msgctxt "Menu interface item"
msgid "Ally"
msgstr "同盟"

#: guitext:417
msgctxt "Menu interface item"
msgid "Alliance"
msgstr "同盟する"

#: guitext:418
msgctxt "Menu interface item"
msgid "Credits"
msgstr "クレジット"

#: guitext:419
msgctxt "Menu interface item"
msgid "Ok"
msgstr "ＯＫ"

#: guitext:420
msgctxt "Dungeon special description"
msgid "Reveal Map: Reveals the entire underground realm to you."
msgstr "神々の邪眼: 地底王国全体が見える。"

#: guitext:421
msgctxt "Dungeon special description"
msgid ""
"Resurrect Creature: You may raise one of your fallen minions from the dead."
msgstr "復活: 死んだ手下のうち１人を生き返らせられる。"

#: guitext:422
msgctxt "Dungeon special description"
msgid ""
"Transfer Creature: Pick one of your creatures to accompany you to the next "
"realm."
msgstr "転送: 次の王国へ連れて行く手下のクリーチャーを１人選べる。"

#: guitext:423
msgctxt "Dungeon special description"
msgid "Steal Hero: Subvert a hero to your cause."
msgstr "勇者獲得: 勇者を堕落させ悪の道へ引き入れる。"

#: guitext:424
msgctxt "Dungeon special description"
msgid "Multiply Creatures: Create a double of each of your creatures."
msgstr "増殖: 手下クリーチャーそれぞれの生き写しを作る。"

#: guitext:425
msgctxt "Dungeon special description"
msgid "Increase Level: Bestows greater skill on all your creatures."
msgstr "レベルアップ: 手下の全クリーチャーの能力を高める。"

#: guitext:426
msgctxt "Dungeon special description"
msgid "Make Safe: Reinforces your entire dungeon."
msgstr "安全化: ダンジョンの壁全体を強化する。"

#: guitext:427
msgctxt "Dungeon special description"
msgid ""
"Locate Hidden World: You will get access to a secret realm after you have "
"conquered this one."
msgstr "隠された王国: この王国を征服後、秘密の王国への道が開かれるであろう。"

#: guitext:428
msgctxt "Dungeon special name"
msgid "Resurrect Creature"
msgstr "復活"

#: guitext:429
msgctxt "Dungeon special name"
msgid "Transfer Creature"
msgstr "転送"

#: guitext:430
msgctxt "Menu interface item"
msgid "Bonus"
msgstr "ボーナス"

#: guitext:431
msgctxt "Menu interface, Main Menu item"
msgid "High Score Table"
msgstr "ハイスコア"

#: guitext:432
msgctxt "Menu interface item"
msgid "Go to Query Mode"
msgstr "調査モードに入る"

#: guitext:433
msgctxt "Menu interface item"
msgid "More information"
msgstr "その他の情報"

#: guitext:434
msgctxt "Menu interface item"
msgid "Back to main Query Screen"
msgstr "調査画面に戻る"

#: guitext:435
msgctxt "Menu interface item"
msgid "Selected action"
msgstr "選択されている行動"

#: guitext:436
msgctxt "Menu interface item"
msgid "Choose party"
msgstr "グループ選択"

#: guitext:437
msgctxt "Menu interface item"
msgid "Enter dungeon"
msgstr "ダンジョンに入る"

#: guitext:438
msgctxt "Menu interface item"
msgid "Party members"
msgstr "グループのメンバー"

#: guitext:439
msgctxt "Menu interface item"
msgid "Available creatures"
msgstr "使えるクリーチャー"

#: guitext:440
msgctxt "Menu interface item"
msgid "Creature"
msgstr "クリーチャー"

#: guitext:441
msgctxt "Menu interface item"
msgid "Money available"
msgstr "使える財宝"

#: guitext:442
msgctxt "Menu interface item"
msgid "Leader"
msgstr "リーダー"

#: guitext:443
msgctxt "Menu interface item"
msgid "Hire"
msgstr "雇う"

#: guitext:444
msgctxt "Menu interface item"
msgid "Fire"
msgstr "クビにする"

#: guitext:445
msgctxt "Menu interface item"
msgid "Cost"
msgstr "コスト"

#: guitext:446
msgctxt "Menu interface item"
msgid "Type"
msgstr "種類"

#: guitext:447
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Information Panel: Miscellaneous information. Shows your and enemy progress "
"and allows changing creature tendencies."
msgstr "情報パネル: 多方面にわたる情報。 [5.0]"

#: guitext:448
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Room Panel: The rooms available for you to build. Here you can centre the "
"map on rooms or build new ones."
msgstr "部屋パネル: 作成可能な部屋。 [6.0]"

#: guitext:449
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Research Panel: The spells available to you. Here you can cast or cancel "
"them."
msgstr "研究パネル: 使用可能な魔法。 [7.0]"

#: guitext:450
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Workshop Panel: The traps and doors available to you. You can centre the map "
"on them, place new ones, or sell existing ones."
msgstr "工房パネル: 使用可能な罠とドア。 [8.0]"

#: guitext:451
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Creature Panel: Information on your creatures. Shows activity of your "
"creatures and allows picking them up."
msgstr "クリーチャーパネル: 手下クリーチャーに関する情報。 [9.0]"

#: guitext:452
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Research Time: The time until a new spell is researched. Scholars in your "
"Library are making progress on this bar."
msgstr "研究時間バー: 新しい魔法の研究が完了するまでの時間。 [5.4]"

#: guitext:453
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Workshop Time: The time until a new trap is manufactured. Workers in your "
"Workshop are making progress on this bar."
msgstr "工房時間バー: 新しい罠ができるまでの時間。 [5.5]"

#: guitext:454
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Payday Time: The time until the next Creature Payday. This bar increases "
"over time and, when it reaches its peak, all of your creatures will want "
"their wages."
msgstr "給料日バー: クリーチャーの次の給料日までの時間と支払額。 [5.3]"

#: guitext:455
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Number of Rooms: The number of rooms held by this Keeper. Allows you to "
"compare your dungeon with the competitors."
msgstr "部屋の数: このキーパーが所有している部屋の数。 [5.6]"

#: guitext:456
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Number of Creatures: The number of creatures owned by this Keeper. Allows "
"you to compare your army with other Keepers."
msgstr "クリーチャーの数: このキーパーが所有しているクリーチャーの数。 [5.7]"

#: guitext:457
msgctxt "Menu interface item"
msgid "Choose game"
msgstr "ゲームを選ぶ"

#: guitext:458
msgctxt "Menu interface item"
msgid "Game type"
msgstr "ゲームの種類"

#: guitext:459
msgctxt "Menu interface item"
msgid "Keeper vs keeper"
msgstr "キーパーVSキーパー"

#: guitext:460
msgctxt "Menu interface item"
msgid "Keeper vs heroes"
msgstr "キーパーVS勇者"

#: guitext:461
msgctxt "Menu interface item"
msgid "Deathmatch"
msgstr "デスマッチ"

#: guitext:462
#, fuzzy
msgctxt "In-game interface description"
msgid "Sell Room: Sell a room tile for half the building price. LMB select."
msgstr ""
"部屋を売る: 作るのにかかった半分の財宝額で部屋タイルを売る。左クリックで選"
"択。 [6:4]"

#: guitext:463
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Sell Item: Sell a Trap or Door. Allows you to earn gold on manufacturing. "
"LMB select."
msgstr "アイテムを売る: 罠またはドアを売る。左クリックで選択。 [8.1.2]"

#: guitext:464
msgctxt "In-game interface description"
msgid "Next Battle: Zoom to the next battle. LMB select."
msgstr "次の戦闘: 次の戦闘を表示する。左クリックで選択。"

#: guitext:465
msgctxt "In-game interface item"
msgid "Close Window"
msgstr "ウィンドウを閉じる"

#: guitext:466
msgctxt "In-game interface item"
msgid "Zoom to area"
msgstr "エリアを拡大表示する"

#: guitext:467
msgctxt "Menu interface item"
msgid "No mouse installed"
msgstr "マウスが装着されていない"

#: guitext:468
msgctxt "Menu interface item"
msgid "Define keys"
msgstr "キー再定義"

#: guitext:469
msgctxt "Game controls"
msgid "Ally with player"
msgstr "プレーヤーと同盟を組む"

#: guitext:470
msgctxt "Game controls"
msgid "Press a key"
msgstr "キーをどれか押してください。"

#: guitext:471
msgctxt "Game controls"
msgid "Up"
msgstr "上へ"

#: guitext:472
msgctxt "Game controls"
msgid "Down"
msgstr "下へ"

#: guitext:473
msgctxt "Game controls"
msgid "Left"
msgstr "左へ"

#: guitext:474
msgctxt "Game controls"
msgid "Right"
msgstr "右へ"

#: guitext:475
msgctxt "Game controls"
msgid "Rotate"
msgstr "回転"

#: guitext:476
msgctxt "Game controls"
msgid "Speed"
msgstr "スピードスクロール"

#: guitext:477
msgctxt "Game controls"
msgid "Rotate Left"
msgstr "左へ回転"

#: guitext:478
msgctxt "Game controls"
msgid "Rotate Right"
msgstr "右へ回転"

#: guitext:479
msgctxt "Game controls"
msgid "Zoom In"
msgstr "ズームイン"

#: guitext:480
msgctxt "Game controls"
msgid "Zoom Out"
msgstr "ズームアウト"

#: guitext:481
msgctxt "Keyboard"
msgid "Left Control"
msgstr "左Ctrl"

#: guitext:482
msgctxt "Keyboard"
msgid "Right Control"
msgstr "右Ctrl"

#: guitext:483
msgctxt "Keyboard"
msgid "Left Shift"
msgstr "左Shift"

#: guitext:484
msgctxt "Keyboard"
msgid "Right Shift"
msgstr "右Shift"

#: guitext:485
msgctxt "Keyboard"
msgid "Left Alt"
msgstr "左Alt"

#: guitext:486
msgctxt "Keyboard"
msgid "Right Alt"
msgstr "右Alt"

#: guitext:487
msgctxt "Keyboard"
msgid "Space"
msgstr "Space"

#: guitext:488
msgctxt "Keyboard"
msgid "Return"
msgstr "Return"

#: guitext:489
msgctxt "Keyboard"
msgid "Tab"
msgstr "Tab"

#: guitext:490
msgctxt "Keyboard"
msgid "Caps Lock"
msgstr "Caps Lock"

#: guitext:491
msgctxt "Keyboard"
msgid "Backspace"
msgstr "Backspace"

#: guitext:492
msgctxt "Keyboard"
msgid "Insert"
msgstr "Insert"

#: guitext:493
msgctxt "Keyboard"
msgid "Delete"
msgstr "Delete"

#: guitext:494
msgctxt "Keyboard"
msgid "Home"
msgstr "Home"

#: guitext:495
msgctxt "Keyboard"
msgid "End"
msgstr "End"

#: guitext:496
msgctxt "Keyboard"
msgid "Page Up"
msgstr "Page Up"

#: guitext:497
msgctxt "Keyboard"
msgid "Page Down"
msgstr "Page Down"

#: guitext:498
msgctxt "Keyboard"
msgid "Num Lock"
msgstr "Num Lock"

#: guitext:499
msgctxt "Keyboard"
msgid "Num /"
msgstr "テンキー /"

#: guitext:500
msgctxt "Keyboard"
msgid "Num *"
msgstr "テンキー *"

#: guitext:501
msgctxt "Keyboard"
msgid "Num -"
msgstr "テンキー -"

#: guitext:502
msgctxt "Keyboard"
msgid "Num +"
msgstr "テンキー +"

#: guitext:503
msgctxt "Keyboard"
msgid "Num Enter"
msgstr "テンキー Enter"

#: guitext:504
msgctxt "Keyboard"
msgid "Num Delete"
msgstr "テンキー Delete"

#: guitext:505
msgctxt "Keyboard"
msgid "Num 1"
msgstr "テンキー 1"

#: guitext:506
msgctxt "Keyboard"
msgid "Num 2"
msgstr "テンキー 2"

#: guitext:507
msgctxt "Keyboard"
msgid "Num 3"
msgstr "テンキー 3"

#: guitext:508
msgctxt "Keyboard"
msgid "Num 4"
msgstr "テンキー 4"

#: guitext:509
msgctxt "Keyboard"
msgid "Num 5"
msgstr "テンキー 5"

#: guitext:510
msgctxt "Keyboard"
msgid "Num 6"
msgstr "テンキー 6"

#: guitext:511
msgctxt "Keyboard"
msgid "Num 7"
msgstr "テンキー 7"

#: guitext:512
msgctxt "Keyboard"
msgid "Num 8"
msgstr "テンキー 8"

#: guitext:513
msgctxt "Keyboard"
msgid "Num 9"
msgstr "テンキー 9"

#: guitext:514
msgctxt "Keyboard"
msgid "Num 0"
msgstr "テンキー 0"

#: guitext:515
msgctxt "Keyboard"
msgid "F1"
msgstr "F1"

#: guitext:516
msgctxt "Keyboard"
msgid "F2"
msgstr "F2"

#: guitext:517
msgctxt "Keyboard"
msgid "F3"
msgstr "F3"

#: guitext:518
msgctxt "Keyboard"
msgid "F4"
msgstr "F4"

#: guitext:519
msgctxt "Keyboard"
msgid "F5"
msgstr "F5"

#: guitext:520
msgctxt "Keyboard"
msgid "F6"
msgstr "F6"

#: guitext:521
msgctxt "Keyboard"
msgid "F7"
msgstr "F7"

#: guitext:522
msgctxt "Keyboard"
msgid "F8"
msgstr "F8"

#: guitext:523
msgctxt "Keyboard"
msgid "F9"
msgstr "F9"

#: guitext:524
msgctxt "Keyboard"
msgid "F10"
msgstr "F10"

#: guitext:525
msgctxt "Keyboard"
msgid "F11"
msgstr "F11"

#: guitext:526
msgctxt "Keyboard"
msgid "F12"
msgstr "F12"

#: guitext:527
msgctxt "Keyboard"
msgid "Up"
msgstr "矢印キー上"

#: guitext:528
msgctxt "Keyboard"
msgid "Down"
msgstr "矢印キー下"

#: guitext:529
msgctxt "Keyboard"
msgid "Left"
msgstr "矢印キー右"

#: guitext:530
msgctxt "Keyboard"
msgid "Right"
msgstr "矢印キー左"

#: guitext:531
msgctxt "Network game message"
msgid "Initialising Modem"
msgstr "モデムの初期化"

#: guitext:532
msgctxt "Network game message"
msgid "Connecting Modem"
msgstr "モデムの接続"

#: guitext:533
msgctxt "Network game message"
msgid "Dial"
msgstr "ダイアル"

#: guitext:534
msgctxt "Network game message"
msgid "Continue"
msgstr "続行"

#: guitext:535
msgctxt "Network game message"
msgid "Line Engaged"
msgstr "回線使用中"

#: guitext:536
msgctxt "Network game message"
msgid "Unknown Error"
msgstr "原因不明のエラー"

#: guitext:537
msgctxt "Network game message"
msgid "No Carrier"
msgstr "キャリアなし"

#: guitext:538
msgctxt "Network game message"
msgid "No Dial Tone"
msgstr "発信音なし"

#: guitext:539
msgctxt "Network game message"
msgid "No Response"
msgstr "応答なし"

#: guitext:540
msgctxt "Network game message"
msgid "No Server"
msgstr "サーバーなし"

#: guitext:541
msgctxt "Network game message"
msgid "Unable to initialise"
msgstr "初期化できません"

#: guitext:542
msgctxt "Network game message"
msgid "Unable to create game"
msgstr "ゲームを作成できません"

#: guitext:543
msgctxt "Network game message"
msgid "Unable to join game"
msgstr "ゲームに参加できません"

#: guitext:544
#, fuzzy
msgctxt "Slab description"
msgid ""
"Gems: Infinite wealth for your Imps to extract. Cannot be destroyed, but "
"takes longer to mine than gold."
msgstr ""
"宝石: 手下インプが採掘する無限な富。崩されることはないが、金鉱よりも掘り出す"
"までに長い時間がかかる。 [12.3]"

#: guitext:545
#, fuzzy
msgctxt "Object description"
msgid ""
"Hero Gate: Heroes use this portal to invade your dungeon. It cannot be "
"closed on your side."
msgstr ""
"勇者の門: 勇者はこの門を通ってお前のダンジョンに侵入する。閉められることがな"
"い。 [15.4]"

#: guitext:546
msgctxt "Creature name"
msgid "Tunneller"
msgstr "トンネラードワーフ"

#: guitext:547
msgctxt "Creature name"
msgid "Avatar"
msgstr "アバタール"

#: guitext:548
#, fuzzy
msgctxt "In-game interface description"
msgid "Toggle Computer Assistant: Currently - Aggressive. LMB toggle."
msgstr ""
"コンピュータアシスタント切り替え: 現状－攻撃的補助。左クリックで切り替え。 "
"[3.2.4]"

#: guitext:549
#, fuzzy
msgctxt "In-game interface description"
msgid "Toggle Computer Assistant: Currently - Defensive. LMB toggle."
msgstr ""
"コンピュータアシスタント切り替え: 現状－防衛的補助。左クリックで切り替え。 "
"[3.2.4]"

#: guitext:550
#, fuzzy
msgctxt "In-game interface description"
msgid "Toggle Computer Assistant: Currently - Construction Only. LMB toggle."
msgstr ""
"コンピュータアシスタント切り替え: 現状－建築のみ補助。左クリックで切り替え。 "
"[3.2.4]"

#: guitext:551
#, fuzzy
msgctxt "In-game interface description"
msgid "Toggle Computer Assistant: Currently - Move Only. LMB toggle."
msgstr ""
"コンピュータアシスタント切り替え: 現状－配置のみ補助。左クリックで切り替え。 "
"[3.2.4]"

#: guitext:552
msgctxt "In-game tab with rooms"
msgid "Treasure Room"
msgstr "宝物庫"

#: guitext:553
msgctxt "In-game tab with rooms"
msgid "Library"
msgstr "図書館"

#: guitext:554
msgctxt "In-game tab with rooms"
msgid "Lair"
msgstr "ねぐら"

#: guitext:555
msgctxt "In-game tab with rooms"
msgid "Prison"
msgstr "牢獄"

#: guitext:556
msgctxt "In-game tab with rooms"
msgid "Torture Room"
msgstr "拷問室"

#: guitext:557
msgctxt "In-game tab with rooms"
msgid "Training Room"
msgstr "訓練室"

#: guitext:558
msgctxt "In-game tab with rooms"
msgid "Dungeon Heart"
msgstr "ダンジョンハート"

#: guitext:559
msgctxt "In-game tab with rooms"
msgid "Workshop"
msgstr "工房"

#: guitext:560
msgctxt "In-game tab with rooms"
msgid "Scavenger Room"
msgstr "洗脳室"

#: guitext:561
msgctxt "In-game tab with rooms"
msgid "Temple"
msgstr "神殿"

#: guitext:562
msgctxt "In-game tab with rooms"
msgid "Graveyard"
msgstr "墓場"

#: guitext:563
msgctxt "In-game tab with rooms"
msgid "Barracks"
msgstr "兵舎"

#: guitext:564
msgctxt "In-game tab with rooms"
msgid "Hatchery"
msgstr "ニワトリ小屋"

#: guitext:565
msgctxt "In-game tab with rooms"
msgid "Guard Post"
msgstr "監視所"

#: guitext:566
msgctxt "In-game tab with rooms"
msgid "Bridge"
msgstr "橋"

#: guitext:567
msgid "Fight"
msgstr "戦闘"

#: guitext:568
msgid "Annoyed"
msgstr "不機嫌なクリーチャー"

#: guitext:569
msgctxt "Keyboard"
msgid "Shift"
msgstr "Shift"

#: guitext:570
msgctxt "Keyboard"
msgid "Control"
msgstr "Ctrl"

#: guitext:571
msgctxt "Keyboard"
msgid "Alt"
msgstr "Alt"

#: guitext:572
msgctxt "Credits"
msgid "Additional Artwork"
msgstr "追加アートワーク"

#: guitext:573
msgctxt "Credits"
msgid "Additional Programming"
msgstr "追加プログラミング"

#: guitext:574
msgctxt "Credits"
msgid "Manual And Documentation"
msgstr "取扱説明書と資料"

#: guitext:575
msgctxt "Credits"
msgid "Installer"
msgstr "インストーラー"

#: guitext:576
msgctxt "Credits"
msgid "Additional Level Design"
msgstr "追加レベルデザイン"

#: guitext:577 guitext:863
msgctxt "Credits"
msgid "Additional Thanks"
msgstr "追加謝辞"

#: guitext:578
msgctxt "Trap names"
msgid "Boulder Trap"
msgstr "丸石の罠"

#: guitext:579
msgctxt "Trap names"
msgid "Alarm Trap"
msgstr "警報の罠"

#: guitext:580
msgctxt "Trap names"
msgid "Poison Gas Trap"
msgstr "毒ガスの罠"

#: guitext:581
msgctxt "Trap names"
msgid "Lightning Trap"
msgstr "雷撃の罠"

#: guitext:582
msgctxt "Trap names"
msgid "Word of Power Trap"
msgstr "言霊の罠"

#: guitext:583
msgctxt "Trap names"
msgid "Lava Trap"
msgstr "溶岩の罠"

#: guitext:584
#, fuzzy
msgctxt "Trap description"
msgid ""
"Boulder Trap: A rolling rock that crushes everything in its path. Triggered "
"when an enemy creature is close and within line of sight, or when slapped by "
"a Keeper. LMB select. RMB zoom."
msgstr ""
"丸石の罠: 石が転がり、通り道のすべてのものを押しつぶす。左クリックで選択。右"
"クリックで表示。 [20.1]"

#: guitext:585
#, fuzzy
msgctxt "Trap description"
msgid ""
"Alarm Trap: Triggers a Call To Arms spell, so that creatures in the area are "
"summoned to it. LMB select. RMB zoom."
msgstr ""
"警報の罠: 作動すると出陣の魔法がかかる。左クリックで選択。右クリックで表示。 "
"[20.2]"

#: guitext:586
#, fuzzy
msgctxt "Trap description"
msgid ""
"Poison Gas Trap: A cloud of noxious vapours triggered by your enemies. Can "
"hurt the owner's creatures if they inhale it. LMB select. RMB zoom."
msgstr ""
"毒ガスの罠: 敵が罠にかかると、有害なガスの雲を発生させる。左クリックで選択。"
"右クリックで表示。 [20.3]"

#: guitext:587
#, fuzzy
msgctxt "Trap description"
msgid ""
"Lightning Trap: Strikes nearby enemy creatures with bolts of lightning when "
"tripped. Does no harm to the owner's creatures. LMB select. RMB zoom."
msgstr ""
"雷撃の罠: 近くにいる敵クリーチャーを雷撃が襲う。左クリックで選択。右クリック"
"で表示。 [20.4]"

#: guitext:588
#, fuzzy
msgctxt "Trap description"
msgid ""
"Word of Power Trap: Radiates devastating rings of demonic energy, pushing "
"and damaging all enemy creatures within range. LMB select. RMB zoom."
msgstr ""
"言霊の罠: 悪霊エネルギーの破壊的な輪を放射し、射程内の全クリーチャーにダメー"
"ジを与える。左クリックで選択。右クリックで表示。 [20.5]"

#: guitext:589
#, fuzzy
msgctxt "Trap description"
msgid ""
"Lava Trap: The tile disintegrates revealing a pool of molten lava. Effects "
"are irreversible, so a Bridge is needed to be able to step on the affected "
"area again. LMB select. RMB zoom."
msgstr ""
"溶岩の罠: タイルが壊れ、ドロドロの溶岩になる。左クリックで選択。右クリックで"
"表示。 [20.6]"

#: guitext:590
msgctxt "Door name"
msgid "Wooden Door"
msgstr "木のドア"

#: guitext:591
msgctxt "Door name"
msgid "Braced Door"
msgstr "補強されたドア"

#: guitext:592
msgctxt "Door name"
msgid "Iron Door"
msgstr "鉄のドア"

#: guitext:593
msgctxt "Door name"
msgid "Magic Door"
msgstr "魔法のドア"

#: guitext:594
#, fuzzy
msgctxt "Door description"
msgid ""
"Wooden Door: The simplest means of restricting access. Can be broken down "
"easily. LMB select. RMB zoom."
msgstr ""
"木のドア: 敵の接近を阻む最も単純な手段。左クリックで選択。右クリックで表示。 "
"[21.1]"

#: guitext:595
#, fuzzy
msgctxt "Door description"
msgid ""
"Braced Door: A wooden door reinforced with iron to last longer. LMB select. "
"RMB zoom."
msgstr ""
"補強されたドア: 鉄で補強した木のドア。左クリックで選択。右クリックで表示。 "
"[21.2]"

#: guitext:596
#, fuzzy
msgctxt "Door description"
msgid ""
"Iron Door: Strong, heavy door capable of sustaining massive damage. LMB "
"select. RMB zoom."
msgstr ""
"鉄のドア: 大きなダメージにも耐えられる頑丈で重いドア。左クリックで選択。右ク"
"リックで表示。 [21.3]"

#: guitext:597
#, fuzzy
msgctxt "Door description"
msgid ""
"Magic Door: A special door, highly resistant to physical damage but "
"susceptible to magical damage. LMB select. RMB zoom."
msgstr ""
"魔法のドア: 特別なドアで物理的攻撃には非常に強いが、魔法の攻撃にはダメージを"
"受ける。左クリックで選択。右クリックで表示。 [21.4]"

#: guitext:598
msgctxt "Room name"
msgid "Portal"
msgstr "ゲート"

#: guitext:599
msgctxt "Room name"
msgid "Treasure Room"
msgstr "宝物庫"

#: guitext:600
msgctxt "Room name"
msgid "Library"
msgstr "図書館"

#: guitext:601
msgctxt "Room name"
msgid "Prison"
msgstr "牢獄"

#: guitext:602
msgctxt "Room name"
msgid "Torture Chamber"
msgstr "拷問室"

#: guitext:603
msgctxt "Room name"
msgid "Training Room"
msgstr "訓練室"

#: guitext:604
msgctxt "Room name"
msgid "Dungeon Heart"
msgstr "ダンジョンハート"

#: guitext:605
msgctxt "Room name"
msgid "Workshop"
msgstr "工房"

#: guitext:606
msgctxt "Room name"
msgid "Graveyard"
msgstr "墓場"

#: guitext:607
msgctxt "Room name"
msgid "Barracks"
msgstr "兵舎"

#: guitext:608
msgctxt "Room name"
msgid "Hatchery"
msgstr "ニワトリ小屋"

#: guitext:609
msgctxt "Room name"
msgid "Lair"
msgstr "ねぐら"

#: guitext:610
msgctxt "Room name"
msgid "Bridge"
msgstr "橋"

#: guitext:611
msgctxt "Room name"
msgid "Guard Post"
msgstr "監視所"

#: guitext:612
msgctxt "Room name"
msgid "Temple"
msgstr "神殿"

#: guitext:613
msgctxt "Room name"
msgid "Scavenger Room"
msgstr "洗脳室"

#: guitext:614
msgctxt "Object name"
msgid "Hero Gate"
msgstr "勇者の門"

#: guitext:615
msgctxt "Room description"
msgid "Treasure Room: Your gold is stored here. LMB select. RMB zoom. [17.1]"
msgstr ""
"宝物庫: 財宝はここに蓄える。左クリックで選択。右クリックで表示。 [17.1]"

#: guitext:616
msgctxt "Room description"
msgid ""
"Library: The room where spells are researched. LMB select. RMB zoom. [17.4]"
msgstr ""
"図書館: 魔法の研究を行う部屋。左クリックで選択。右クリックで表示。 [17.4]"

#: guitext:617
msgctxt "Room description"
msgid ""
"Prison: Place enemy creatures here for safe keeping. LMB select. RMB zoom. "
"[17.10]"
msgstr ""
"牢獄: 生け捕りにした敵クリーチャーをここに入れる。左クリックで選択。右クリッ"
"クで表示。 [17.10]"

#: guitext:618
msgctxt "Room description"
msgid ""
"Training Room: Place creatures in here to improve their experience. LMB "
"select. RMB zoom. [17.5]"
msgstr ""
"訓練室: 経験を高めるためにクリーチャーをここに入れる。左クリックで選択。右ク"
"リックで表示。 [17.5]"

#: guitext:619
msgctxt "Room description"
msgid ""
"Torture Chamber: Torture creatures for your own evil ends. LMB select. RMB "
"zoom. [17.11]"
msgstr ""
"拷問室: お前の邪悪な目的のためにクリーチャーを拷問する。左クリックで選択。右"
"クリックで表示。 [17.11]"

#: guitext:620
msgctxt "Room description"
msgid "Dungeon Heart: The life force of your dungeon. [11.2]"
msgstr "ダンジョンハート: お前のダンジョンの生命力。 [11.2]"

#: guitext:621
msgctxt "Room description"
msgid ""
"Workshop: Place creatures inside to manufacture Traps and Doors. LMB select. "
"RMB zoom. [17.8]"
msgstr ""
"工房: クリーチャーを中に入れると罠やドアを作る。左クリックで選択。右クリック"
"で表示。 [17.8]"

#: guitext:622
msgctxt "Room description"
msgid ""
"Graveyard: Dead creatures are taken to this room to rot. LMB select. RMB "
"zoom. [17.13]"
msgstr ""
"墓場: 死んだクリーチャーはこの部屋へ運ばれ朽ち果てる。左クリックで選択。右ク"
"リックで表示。 [17.13]"

#: guitext:623
msgctxt "Room description"
msgid ""
"Barracks: Group creatures by placing them into the room. LMB select. RMB "
"zoom. [17.9]"
msgstr ""
"兵舎: この部屋に入れて複数のクリーチャーをグループ化する。左クリックで選択。"
"右クリックで表示。 [17.9]"

#: guitext:624
msgctxt "Room description"
msgid ""
"Hatchery: Where creatures feast on cute, helpless little chicks. LMB select. "
"RMB zoom. [17.3]"
msgstr ""
"ニワトリ小屋: クリーチャーがいたいけな小さいニワトリを食べる場所。左クリック"
"で選択。右クリックで表示。 [17.3]"

#: guitext:625
#, fuzzy
#| msgctxt "Room description"
#| msgid ""
#| "Lair: Where your creatures sleep and replenish their energy. LMB select. "
#| "RMB zoom. [17.2]"
msgctxt "Room description"
msgid ""
"Lair: Where your creatures sleep and replenish their health. LMB select. RMB "
"zoom. [17.2]"
msgstr ""
"ねぐら: 手下クリーチャーが眠って体力回復をする場所。左クリックで選択。右ク"
"リックで表示。 [17.2]"

#: guitext:626
msgctxt "Room description"
msgid ""
"Bridge: Place this on water and lava to allow creatures to cross. LMB "
"select. RMB zoom. [17.6]"
msgstr ""
"橋: これを水や溶岩の上に置けばクリーチャーも渡ることができる。左クリックで選"
"択。右クリックで表示。 [17.6]"

#: guitext:627
msgctxt "Room description"
msgid ""
"Guard Post: Your creatures keep watch over your dungeon when placed on this "
"room. LMB select. RMB zoom. [17.7]"
msgstr ""
"監視所: ここに配置された手下クリーチャーが、お前のダンジョンの監視を続ける。"
"左クリックで選択。右クリックで表示。 [17.7]"

#: guitext:628
msgctxt "Room description"
msgid ""
"Temple: Worshipping the dark gods makes creatures happier. Sacrifice "
"creatures by dropping them into the font. LMB select. RMB zoom. [17.12]"
msgstr ""
"神殿: 暗黒の神々を拝むとクリーチャーは幸せになる。生け贄を捧げるには洗礼盤に"
"クリーチャーを落とす。左クリックで選択。右クリックで表示。 [17.12]"

#: guitext:629
msgctxt "Room description"
msgid ""
"Scavenger Room: Creatures placed onto the room lure their kin away from "
"other dungeons or through portals. LMB select. RMB zoom. [17.14]"
msgstr ""
"洗脳室: この部屋に入れられたクリーチャーは、他のダンジョンからゲートを通して"
"同類を引き寄せる。左クリックで選択。右クリックで表示。 [17.14]"

#: guitext:630
msgctxt "Keeper spell name"
msgid "Possess Creature"
msgstr "支配"

#: guitext:631
msgctxt "Keeper spell name"
msgid "Create Imp"
msgstr "インプ製造"

#: guitext:632
msgctxt "Keeper spell name"
msgid "Sight of Evil"
msgstr "邪眼"

#: guitext:633
msgctxt "Keeper spell name"
msgid "Call To Arms"
msgstr "出陣"

#: guitext:634
msgctxt "Keeper spell name"
msgid "Hold Audience"
msgstr "一斉集結"

#: guitext:635
msgctxt "Keeper spell name"
msgid "Cave-In"
msgstr "落盤"

#: guitext:636
msgctxt "Keeper spell name"
msgid "Must Obey"
msgstr "絶対服従"

#: guitext:637
msgctxt "Keeper spell name"
msgid "Speed Monster"
msgstr "加速"

#: guitext:638
msgctxt "Keeper spell name"
msgid "Protect Monster"
msgstr "防御"

#: guitext:639
msgctxt "Keeper spell name"
msgid "Conceal Monster"
msgstr "透明化"

#: guitext:640
msgctxt "Keeper spell name"
msgid "Lightning Strike"
msgstr "雷撃"

#: guitext:641
msgctxt "Keeper spell name"
msgid "Chicken"
msgstr "呪い"

#: guitext:642
msgctxt "Keeper spell name"
msgid "Disease"
msgstr "疫病"

#: guitext:643
msgctxt "Keeper spell name"
msgid "Destroy Walls"
msgstr "粉砕"

#: guitext:644
msgctxt "Keeper spell name"
msgid "Heal"
msgstr "治癒"

#: guitext:645
msgctxt "Keeper spell name"
msgid "Time Bomb"
msgstr "時限爆弾"

#: guitext:646
msgctxt "Keeper spell name"
msgid "Armageddon"
msgstr "ハルマゲドン"

#: guitext:647
msgctxt "Keeper spell description"
msgid "Possess Creature: Control a creature directly. LMB select. [18.1]"
msgstr "支配: クリーチャーを直接操作できる。左クリックで選択。 [18.1]"

#: guitext:648
msgctxt "Keeper spell description"
msgid "Create Imp: Summon a new Imp anywhere in your dungeon. LMB select."
msgstr "インプ製造: ダンジョン内に新しいインプを作り出す。左クリックで選択。"

#: guitext:649
msgctxt "Keeper spell description"
msgid ""
"Sight of Evil: Reveal a hidden area of the map for a limited time. LMB "
"select. RMB zoom. [18.3]"
msgstr ""
"邪眼: マップ上の見えない場所が、しばらくの間だけ見える。左クリックで選択。右"
"クリックで表示。 [18.3]"

#: guitext:650
#, fuzzy
#| msgctxt "Keeper spell description"
#| msgid ""
#| "Call To Arms: Calls all your creatures to an area of your dungeon. LMB "
#| "select, LMB again to reselect, LMB a third time to cancel. RMB zoom. "
#| "[18.6]"
msgctxt "Keeper spell description"
msgid ""
"Call To Arms: Calls creatures in range to any destination. LMB Select. Cast "
"in range of creatures to gather, cast again for destination. RMB zoom. LMB "
"Cancel. [18.6]"
msgstr ""
"出陣: 手下の全クリーチャーをダンジョン内の魔法をかけた地点に招集させる。左ク"
"リックで選択。もう一度左クリックすると再選択。魔法アイコンを左ダブルクリック"
"で取り消し。右クリックで表示。 [18.6]"

#: guitext:651
msgctxt "Keeper spell description"
msgid ""
"Hold Audience: Calls all your creatures to the Dungeon Heart. LMB select. "
"RMB zoom. [18.8]"
msgstr ""
"一斉集結: 手下の全クリーチャーをダンジョンハートに招集する。左クリックで選"
"択。右クリックで表示。 [18.8]"

#: guitext:652
msgctxt "Keeper spell description"
msgid "Cave In: Collapses the roof of the dungeon. LMB select. [18.13]"
msgstr "落盤: ダンジョン内に落盤を起こす。左クリックで選択。 [18.13]"

#: guitext:653
msgctxt "Keeper spell description"
msgid ""
"Must Obey: Forces your creatures to obey your every command. LMB select. "
"[18.5]"
msgstr ""
"絶対服従: 手下クリーチャーに、お前の全命令に従わせる。左クリックで選択。 "
"[18.5]"

#: guitext:654
msgctxt "Keeper spell description"
msgid "Speed Monster: Increases the speed of your monsters."
msgstr "加速: 手下クリーチャーのスピードを速める。"

#: guitext:655
msgctxt "Keeper spell description"
msgid "Protect Monster: Shields your creatures from attack. LMB select."
msgstr "防御: 手下クリーチャーを攻撃から守る。左クリックで選択。"

#: guitext:656
msgctxt "Keeper spell description"
msgid "Conceal Monster: Makes your creatures invisible to the enemy."
msgstr "透明化: 手下クリーチャーを敵から見えなくする。"

#: guitext:657
msgctxt "Keeper spell description"
msgid ""
"Lightning Strike: Strikes an area of the dungeon with a devastating bolt of "
"lightning. LMB select. [18.10]"
msgstr ""
"雷撃: ダンジョン内の一部を非常に強力な雷撃が襲う。左クリックで選択。 [18.10]"

#: guitext:658
msgctxt "Keeper spell description"
msgid "Chicken: Transforms the enemy into a tasty morsel. LMB select. [18.12]"
msgstr "呪い: 敵をニワトリに変える。左クリックで選択。 [18.12]"

#: guitext:659
msgctxt "Keeper spell description"
msgid ""
"Disease: Inflicts a deadly plague on an enemy creature. LMB select. [18.14]"
msgstr ""
"疫病: 敵クリーチャーを死にいたる伝染病に感染させる。左クリックで選択。 "
"[18.14]"

#: guitext:660
msgctxt "Keeper spell description"
msgid ""
"Destroy Walls: Breaks down reinforced enemy's walls. LMB select. [18.16]"
msgstr "粉砕: 補強された敵の壁を破壊する。左クリックで選択。 [18.16]"

#: guitext:661
#, fuzzy
#| msgctxt "Keeper spell description"
#| msgid ""
#| "Heal: Cast on an area of the dungeon to improve the health of your "
#| "creatures. LMB select. [18.9]"
msgctxt "Keeper spell description"
msgid "Heal: Cast on a creature to improve its health. LMB select. [18.9]"
msgstr ""
"治癒: ダンジョン内の地面にかけると周囲にいる手下クリーチャーの体力が回復す"
"る。左クリックで選択。 [18.9]"

#: guitext:662
msgctxt "Keeper spell description"
msgid "Time Bomb: Turns your creature into a suicidal bomber."
msgstr "時限爆弾: クリーチャーを自爆させる。"

#: guitext:663
msgctxt "Keeper spell description"
msgid ""
"Armageddon: Transports all the creatures in the land to your Dungeon Heart "
"for a final, decisive battle. LMB select. [18.15]"
msgstr ""
"ハルマゲドン: 領地内の全クリーチャーを最終決戦のためにお前のダンジョンハート"
"へ移動させる。左クリックで選択。 [18.15]"

#: guitext:664
msgctxt "Game event name"
msgid "Treasure Room full"
msgstr "宝物庫が満杯になった"

#: guitext:665
msgctxt "Game event name"
msgid "Scavenging detected"
msgstr "洗脳を受けている"

#: guitext:666
msgctxt "Game event name"
msgid "Creature Payday"
msgstr "クリーチャーの給料日"

#: guitext:667
msgctxt "Game event name"
msgid "New spell picked up"
msgstr "新しい魔法を覚えた"

#: guitext:668
msgctxt "Game event name"
msgid "New room taken over"
msgstr "新しい部屋を手に入れた"

#: guitext:669
msgctxt "Game event name"
msgid "New area discovered"
msgstr "新しい場所を見つけた"

#: guitext:670
msgctxt "Game event name"
msgid "Information"
msgstr "情報"

#: guitext:671
msgctxt "Game event name"
msgid "Room lost"
msgstr "部屋を失った"

#: guitext:672
msgctxt "Game event name"
msgid "Heart attacked"
msgstr "ダンジョンハートが攻撃された"

#: guitext:673
msgctxt "Game event name"
msgid "Fight"
msgstr "戦闘"

#: guitext:674
msgctxt "Game event name"
msgid "Objective"
msgstr "目標"

#: guitext:675
msgctxt "Game event name"
msgid "Breach"
msgstr "突破口"

#: guitext:676
msgctxt "Game event name"
msgid "New spell researched"
msgstr "新しい魔法が研究された"

#: guitext:677
msgctxt "Game event name"
msgid "New room researched"
msgstr "新しい部屋が研究された"

#: guitext:678
msgctxt "Game event name"
msgid "New Trap"
msgstr "新しい罠が製造された"

#: guitext:679
msgctxt "Game event name"
msgid "New Door"
msgstr "新しいドアが製造された"

#: guitext:680
msgctxt "Game event name"
msgid "New creature in dungeon"
msgstr "新しいクリーチャーが参入した"

#: guitext:681
msgctxt "Game event name"
msgid "Creature annoyed"
msgstr "クリーチャーが不機嫌になった"

#: guitext:682
msgctxt "Game event name"
msgid "No more living space"
msgstr "クリーチャーがねぐらを探している"

#: guitext:683
msgctxt "Game event name"
msgid "Alarm triggered"
msgstr "警報発動"

#: guitext:684
msgctxt "Game event name"
msgid "Room under attack"
msgstr "部屋が攻撃されている"

#: guitext:685
msgctxt "Game event name"
msgid "Treasure Room needed"
msgstr "宝物庫が必要だ"

#: guitext:686
msgctxt "Game event name"
msgid "Creatures becoming hungry"
msgstr "クリーチャーが食料を要求している"

#: guitext:687
msgctxt "Game event name"
msgid "Trap crate found"
msgstr "トラップが見つかった"

#: guitext:688
msgctxt "Game event name"
msgid "Door crate found"
msgstr "ドアが見つかった"

#: guitext:689
msgctxt "Game event name"
msgid "Dungeon Special found"
msgstr "特別なものが見つかった"

#: guitext:690
msgctxt "Game event description"
msgid "Treasure Room full: LMB toggle. RMB delete."
msgstr "宝物庫が満杯: 左クリックで切り替え。右クリックで削除。"

#: guitext:691
msgctxt "Game event description"
msgid "Creature being scavenged: LMB toggle. RMB delete."
msgstr "洗脳されているクリーチャー: 左クリックで切り替え。右クリックで削除。"

#: guitext:692
msgctxt "Game event description"
msgid "Creature Payday: LMB toggle. RMB delete."
msgstr "クリーチャーの給料日: 左クリックで切り替え。右クリックで削除。"

#: guitext:693
msgctxt "Game event description"
msgid "New spell picked up: LMB toggle. RMB delete."
msgstr "新しい魔法を覚えた: 左クリックで切り替え。右クリックで削除。"

#: guitext:694
msgctxt "Game event description"
msgid "New room taken over: LBM toggle. RMB delete."
msgstr "新しい部屋を手に入れた: 左クリックで切り替え。右クリックで削除。"

#: guitext:695
msgctxt "Game event description"
msgid "New area discovered: LMB toggle. RMB delete."
msgstr "新しい場所を見つけた: 左クリックで切り替え。右クリックで削除。"

#: guitext:696
msgctxt "Game event description"
msgid "Information: LMB toggle. RMB delete."
msgstr "情報: 左クリックで切り替え。右クリックで削除。"

#: guitext:697
msgctxt "Game event description"
msgid "Room lost: LMB toggle. RMB delete."
msgstr "部屋を失った: 左クリックで切り替え。右クリックで削除。"

#: guitext:698
msgctxt "Game event description"
msgid "Dungeon Heart Attacked: LMB toggle. RMB delete."
msgstr "ダンジョンハートを攻撃された: 左クリックで切り替え。右クリックで削除。"

#: guitext:699
msgctxt "Game event description"
msgid "Fight: LMB toggle. RMB delete. [10.5]"
msgstr "戦闘: 左クリックで切り替え。右クリックで削除。 [10.5]"

#: guitext:700
msgctxt "Game event description"
msgid "Objective: LMB toggle. [11.3]"
msgstr "目標: 左クリックで切り替え。 [11.3]"

#: guitext:701
msgctxt "Game event description"
msgid "Breach: LMB toggle. RMB delete."
msgstr "突破口: 左クリックで切り替え。右クリックで削除。"

#: guitext:702
msgctxt "Game event description"
msgid "New spell researched: LMB toggle. RMB delete."
msgstr "新しい魔法の研究完了: 左クリックで切り替え。右クリックで削除。"

#: guitext:703
msgctxt "Game event description"
msgid "New room researched: LMB toggle. RMB delete."
msgstr "新しい部屋の研究完了: 左クリックで切り替え。右クリックで削除。"

#: guitext:704
msgctxt "Game event description"
msgid "New trap: LMB toggle. RMB delete."
msgstr "新しい罠: 左クリックで切り替え。右クリックで削除。"

#: guitext:705
msgctxt "Game event description"
msgid "New door: LMB toggle. RMB delete."
msgstr "新しいドア: 左クリックで切り替え。右クリックで削除。"

#: guitext:706
msgctxt "Game event description"
msgid "New creature in dungeon: LMB toggle. RMB delete."
msgstr "新しいクリーチャー参入: 左クリックで切り替え。右クリックで削除。"

#: guitext:707
msgctxt "Game event description"
msgid "Creature is annoyed: LMB toggle. RMB delete."
msgstr "クリーチャーが不機嫌: 左クリックで切り替え。右クリックで削除。"

#: guitext:708
msgctxt "Game event description"
msgid "No more living set: LMB toggle. RMB delete."
msgstr "ねぐらを探している: 左クリックで切り替え。右クリックで削除。"

#: guitext:709
msgctxt "Game event description"
msgid "Alarm triggered: LMB toggle. RMB delete."
msgstr "警報発動: 左クリックで切り替え。右クリックで削除。"

#: guitext:710
msgctxt "Game event description"
msgid "Room under attack: LMB toggle. RMB delete."
msgstr "部屋が攻撃されている: 左クリックで切り替え。右クリックで削除。"

#: guitext:711
msgctxt "Game event description"
msgid "Need Treasure Room: LMB toggle. RMB delete."
msgstr "宝物庫が必要: 左クリックで切り替え。右クリックで削除。"

#: guitext:712
msgctxt "Game event description"
msgid "Creatures becoming hungry: LMB toggle. RMB delete."
msgstr "クリーチャーがそろそろ空腹: 左クリックで切り替え。右クリックで削除。"

#: guitext:713
msgctxt "Game event description"
msgid "Trap crate found: LMB toggle. RMB delete."
msgstr "トラップが見つかった: 左クリックで切り替え。右クリックで削除。"

#: guitext:714
msgctxt "Game event description"
msgid "Door crate found: LMB toggle. RMB delete."
msgstr "ドアが見つかった: 左クリックで切り替え。右クリックで削除。"

#: guitext:715
msgctxt "Game event description"
msgid "Dungeon Special found: LMB toggle. RMB delete."
msgstr ""
"スペシャルアイテムが見つかった: 左クリックで切り替え。右クリックで削除。"

#: guitext:716
msgctxt "Menu interface, Main Menu item; In-game interface, Options title"
msgid "Options"
msgstr "オプション"

#: guitext:717
msgctxt "In-game interface item"
msgid "Graphics Options"
msgstr "画像設定"

#: guitext:718
msgctxt "In-game interface item"
msgid "Sound Options"
msgstr "音量設定"

#: guitext:719
msgctxt "In-game interface item"
msgid "Load"
msgstr "ロード"

#: guitext:720
msgctxt "In-game interface item"
msgid "Save"
msgstr "セーブ"

#: guitext:721
msgctxt "In-game interface item"
msgid "Computer Assistance"
msgstr "補助"

#: guitext:722
msgctxt "In-game interface description"
msgid "Options: Open Options Panel. LMB open panel. [3.2]"
msgstr "オプション: オプションパネルを開く。左クリックでパネルを開く。 [3.2]"

#: guitext:723
msgctxt "In-game interface description"
msgid "Graphics Menu: Customise the graphics. [3.2.2]"
msgstr "グラフィックメニュー: グラフィックをカスタマイズする。 [3.2.2]"

#: guitext:724
msgctxt "In-game interface description"
msgid "Sound Menu: Adjust the sound and music volumes. [3.2.3]"
msgstr "サウンドメニュー: 効果音と音楽のボリュームを調節する。 [3.2.3]"

#: guitext:725
msgctxt "In-game interface description"
msgid "Load Game: Load a previously saved game. [3.2.1]"
msgstr "ゲームロード: 前に保存しておいたゲームを読み込む。 [3.2.1]"

#: guitext:726
msgctxt "In-game interface description"
msgid "Save Game: Save your current game. [3.2.1]"
msgstr "ゲームセーブ: プレイ中のゲームを保存する。 [3.2.1]"

#: guitext:727
msgctxt "In-game interface description"
msgid "Quit Game: Quit back to the Level Map. [3.2.5]"
msgstr "ゲームを終了する: ゲームを終了し、レベルマップに戻る。 [3.2.5]"

#: guitext:728
msgctxt "In-game interface description"
msgid "Computer Assistance Menu: Customise the Computer Assistant. [3.2.4]"
msgstr "コンピュータ補助メニュー: コンピュータ補助の設定。 [3.2.4]"

#: guitext:729
msgctxt "In-game interface description"
msgid ""
"Aggressive Computer Assistant: Constructs your dungeon and always tries to "
"attack the enemy. LMB select. [3.2.4]"
msgstr ""
"攻撃的補助: ダンジョンを築き、常に敵を攻撃しようとする。左クリックで選択。 "
"[3.2.4]"

#: guitext:730
msgctxt "In-game interface description"
msgid ""
"Defensive Computer Assistant: Constructs your dungeon but does not attack "
"the enemy. LMB select. [3.2.4]"
msgstr ""
"防衛的補助: ダンジョンを築くが、敵を攻撃しない。左クリックで選択。 [3.2.4]"

#: guitext:731
msgctxt "In-game interface description"
msgid ""
"Construction Only Computer Assistant: Digs, places rooms and traps but does "
"not move creatures. LMB select. [3.2.4]"
msgstr ""
"建築のみ補助: 掘ったり、部屋や罠を設置するが、クリーチャーは動かさない。左ク"
"リックで選択。 [3.2.4]"

#: guitext:732
msgctxt "In-game interface description"
msgid ""
"Move Only Computer Assistant: Moves and slaps your creatures. LMB select. "
"[3.2.4]"
msgstr ""
"配置のみ補助: クリーチャーを動かしたり、クリーチャーに活を入れる。左クリック"
"で選択。 [3.2.4]"

#: guitext:733
msgctxt "In-game interface description"
msgid ""
"Pick up creatures: LMB All creatures. Ctrl LMB Experienced Creatures. RMB "
"Zoom. [22.2.1]"
msgstr ""
"クリーチャーを掴む: 左クリックで任意のクリーチャー。Ctrl＋左クリック"
"で経験を積んだもの。右クリックで表示。 [22.2.1]"

#: guitext:734
msgctxt "In-game interface description"
msgid "Pick idle creatures: LMB Pick up creature. RMB Zoom. [22.2.1]"
msgstr ""
"待機中のクリーチャーを掴む: 左クリックでクリーチャーを掴む。右クリッ"
"クで表示。 [22.2.1]"

#: guitext:735
msgctxt "In-game interface description"
msgid "Pick working creatures: LMB Pick up creature. RMB Zoom. [22.2.1]"
msgstr ""
"作業中のクリーチャーを掴む: 左クリックでクリーチャーを掴む。右クリッ"
"クで表示。 [22.2.1]"

#: guitext:736
msgctxt "In-game interface description"
msgid "Pick fighting creatures: LMB Pick up creature. RMB Zoom. [22.2.1]"
msgstr ""
"戦闘中のクリーチャーを掴む: 左クリックでクリーチャーを掴む。右クリッ"
"クで表示。 [22.2.1]"

#: guitext:737
msgctxt "In-game interface description"
msgid ""
"Invert Mouse: Inverts the vertical mouse movements while possessing a "
"creature. LMB toggle."
msgstr ""
"マウス反転: クリーチャーを支配中、マウスの上下の動きを逆にする。左クリックで"
"切り替え。"

#: guitext:738
msgctxt "In-game interface description"
msgid ""
"Possess Creature mouse sensitivity: Adjusts the sensitivity of the mouse "
"movements when in Possess Creature mode. LMB toggle."
msgstr ""
"クリーチャー支配中のマウス感度: クリーチャー支配モードの時のマウスの動きの感"
"度を調節する。左クリックで切り替え。"

#: guitext:739
msgctxt "In-game interface description"
msgid "More sensitive."
msgstr "感度を上げる"

#: guitext:740
msgctxt "In-game interface description"
msgid "Less sensitive."
msgstr "感度を下げる"

#: guitext:741
msgctxt "Statistic name"
msgid "Number of Creatures"
msgstr "クリーチャーの数"

#: guitext:742
msgctxt "Statistic name"
msgid "Gold Mined"
msgstr "手に入れた財宝"

#: guitext:743
msgctxt "Statistic name"
msgid "Efficiency"
msgstr "効率"

#: guitext:744
msgctxt "Statistic name"
msgid "Secrets"
msgstr "秘密"

#: guitext:745
msgctxt "Statistic name"
msgid "Money"
msgstr "財宝"

#: guitext:746
msgctxt "Statistic name"
msgid "Time"
msgstr "時間"

#: guitext:747
msgctxt "Statistic name"
msgid "Style"
msgstr "スタイル"

#: guitext:748
msgctxt "Statistic name"
msgid "Rating"
msgstr "評価"

#: guitext:749
msgctxt "Statistic name"
msgid "Creatures Attracted"
msgstr "仲間になったクリーチャー"

#: guitext:750
msgctxt "Statistic name"
msgid "Battles Won"
msgstr "戦闘に勝った回数"

#: guitext:751
msgctxt "Statistic name"
msgid "Battles Lost"
msgstr "戦闘に負けた回数"

#: guitext:752
msgctxt "Statistic name"
msgid "Times Dungeon Breached"
msgstr "ダンジョンに侵入された回数"

#: guitext:753
msgctxt "Statistic name"
msgid "Imps Deployed"
msgstr "配備されたインプ"

#: guitext:754
msgctxt "Statistic name"
msgid "Creatures Left"
msgstr "残りのクリーチャー"

#: guitext:755
msgctxt "Statistic name"
msgid "Doors Destroyed"
msgstr "破壊されたドア"

#: guitext:756
msgctxt "Statistic name"
msgid "Rooms Destroyed"
msgstr "破壊された部屋"

#: guitext:757
msgctxt "Statistic name"
msgid "Dungeon Area"
msgstr "ダンジョンの面積"

#: guitext:758
msgctxt "Statistic name"
msgid "Ideas Researched"
msgstr "完成した研究"

#: guitext:759
msgctxt "Statistic name"
msgid "Creatures Scavenged"
msgstr "洗脳されたクリーチャー"

#: guitext:760
msgctxt "Statistic name"
msgid "Creatures Summoned"
msgstr "招集されたクリーチャー"

#: guitext:761
msgctxt "Statistic name"
msgid "Creatures Sacrificed"
msgstr "生けにえにされたクリーチャー"

#: guitext:762
msgctxt "Statistic name"
msgid "Creatures Tortured"
msgstr "拷問されたクリーチャー"

#: guitext:763
msgctxt "Statistic name"
msgid "Creatures Trained"
msgstr "訓練されたクリーチャー"

#: guitext:764
msgctxt "Statistic name"
msgid "Gold Pots Stolen"
msgstr "盗まれた財宝"

#: guitext:765
msgctxt "Statistic name"
msgid "Spells Stolen"
msgstr "盗まれた魔法"

#: guitext:766
msgctxt "Statistic name"
msgid "Traps Manufactured"
msgstr "製造した罠"

#: guitext:767
msgctxt "Statistic name"
msgid "Traps Unused"
msgstr "未使用の罠"

#: guitext:768
msgctxt "Statistic name"
msgid "Doors Manufactured"
msgstr "製造したドア"

#: guitext:769
msgctxt "Statistic name"
msgid "Doors Unused"
msgstr "未使用のドア"

#: guitext:770
msgctxt "Statistic name"
msgid "Number of Rooms"
msgstr "部屋の数"

#: guitext:771
msgctxt "Statistic name"
msgid "Number of Portals"
msgstr "ゲートの数"

#: guitext:772
msgctxt "Statistic name"
msgid "Slaps"
msgstr "活を入れた回数"

#: guitext:773
msgctxt "Statistic name"
msgid "Cave-Ins"
msgstr "落盤"

#: guitext:774
msgctxt "Statistic name"
msgid "Skeletons Raised"
msgstr "復活したスケルトン"

#: guitext:775
msgctxt "Statistic name"
msgid "Bridges Built"
msgstr "建てた橋"

#: guitext:776
msgctxt "Statistic name"
msgid "Rock Dug Out"
msgstr "掘り起こした岩"

#: guitext:777
msgctxt "Statistic name"
msgid "Salary Cost"
msgstr "給料"

#: guitext:778
msgctxt "Statistic name"
msgid "Flies Eaten By Spiders"
msgstr "スパイダーに食べられたフライ"

#: guitext:779
msgctxt "Statistic name"
msgid "Territory Destroyed"
msgstr "破壊された領地"

#: guitext:780
msgctxt "Statistic name"
msgid "Rooms Constructed"
msgstr "建築した部屋"

#: guitext:781
msgctxt "Statistic name"
msgid "Traps Used"
msgstr "使用した罠"

#: guitext:782
msgctxt "Statistic name"
msgid "Keepers Destroyed"
msgstr "殺したキーパー"

#: guitext:783
msgctxt "Statistic name"
msgid "Area Claimed"
msgstr "占領された領域"

#: guitext:784
msgctxt "Statistic name"
msgid "Backs Stabbed"
msgstr "裏切られた数"

#: guitext:785
msgctxt "Statistic name"
msgid "Chickens Hatched"
msgstr "生まれたニワトリ"

#: guitext:786
msgctxt "Statistic name"
msgid "Chickens Eaten"
msgstr "食べられたニワトリ"

#: guitext:787
msgctxt "Statistic name"
msgid "Hopes Dashed"
msgstr "くじかれた希望"

#: guitext:788
msgctxt "Statistic name"
msgid "Promises Broken"
msgstr "破られた約束"

#: guitext:789
msgctxt "Statistic name"
msgid "Ghosts Raised"
msgstr "出てきたゴースト"

#: guitext:790
msgctxt "Statistic name"
msgid "Doors Used"
msgstr "使用したドア"

#: guitext:791
msgctxt "Statistic name"
msgid "Your Creatures Killed By You"
msgstr "お前が殺した手下クリーチャー"

#: guitext:792
msgctxt "Statistic name"
msgid "Things Researched"
msgstr "研究が終了した物品"

#: guitext:793
msgctxt "Statistic name"
msgid "Last Creature Attracted"
msgstr "引き寄せられた最新のクリーチャー"

#: guitext:794
msgctxt "Statistic name"
msgid "Items Manufactured"
msgstr "製造したアイテム"

#: guitext:795
msgctxt "Statistic name"
msgid "Creatures Converted"
msgstr "寝返ったクリーチャー"

#: guitext:796
msgctxt "Statistic name"
msgid "Territory Lost"
msgstr "失った領土"

#: guitext:797
msgctxt "Statistic name"
msgid "Traps Armed"
msgstr "設置された罠"

#: guitext:798
msgctxt "Statistic name"
msgid "Chickens Wasted"
msgstr "ムダになったニワトリ"

#: guitext:799
msgctxt "Statistic name"
msgid "Lies Told"
msgstr "つかれた嘘"

#: guitext:800
msgctxt "Statistic name"
msgid "Creatures Annoyed"
msgstr "不機嫌なクリーチャー"

#: guitext:801
msgctxt "Statistic name"
msgid "Graveyard Body Count"
msgstr "墓場の死体の数"

#: guitext:802
msgctxt "Statistic name"
msgid "Vampires Created"
msgstr "創造されたバンパイア"

#: guitext:803
msgctxt "Easter egg"
msgid ""
"When night does not give way to day, And children are too scared to play, "
"Abandon hope, embrace despair, You're destined for my Dragon's lair."
msgstr ""
"夜が昼に道を譲らぬ時、子どもらが怖くて遊べぬ時、希望を捨て絶望を胸に抱いた"
"時、お前は我がドラゴンのねぐらへと向かう運命なのだ。"

#: guitext:804
msgctxt "Easter egg"
msgid "If thou art bold and pure of heart, Come down here, be torn apart."
msgstr "大胆不敵で純粋な心を汝が持つならば、ここへ来い。引き裂いてやる。"

#: guitext:805
msgctxt "Easter egg"
msgid "Through my dungeon you may tread, But rest assured, you'll end up dead."
msgstr "わがダンジョンを歩むがよい。だが、自信過剰は死を招く。"

#: guitext:806
msgctxt "Easter egg"
msgid "If you find you lose it all, Why not play Theme Hospital?"
msgstr "すべてを失くしたその時は、シンジケートウォーズで遊ぶがよい。"

#: guitext:807
msgctxt "Easter egg"
msgid "Armoured Knights who have true grit, Roast more quickly on a spit."
msgstr ""
"鎧を着けたナイトには真の勇気が宿っている。つばを吐きかけいつも以上の早業で串"
"刺しにしてあぶるがよい。"

#: guitext:808
msgctxt "Easter egg"
msgid "Evil, malice, death, decay, I think you'll find they're here to stay."
msgstr "悪、敵意、死、腐敗。ここにあるのはそれだけだ。"

#: guitext:809
msgctxt "Easter egg"
msgid "Evil, malice, death, decay, Just another working day."
msgstr "悪、敵意、死、腐敗。今日も一日働こう。"

#: guitext:810
msgctxt "Easter egg"
msgid "Evil, malice, death, decay, There really is no better way."
msgstr "悪、敵意、死、腐敗。より良き道などどこにもない。"

#: guitext:811
msgctxt "Easter egg"
msgid "Giant, Dwarf, Thief and Fairy, None of you are very scary."
msgstr "ジャイアント、ドワーフ、シーフ、フェアリー。別にお前らなど怖くはない。"

#: guitext:812
msgctxt "Easter egg"
msgid "The denizens of your domain, Just cannot wait to kill again."
msgstr "お前の領地の住民は、殺しの時が待ちきれない。"

#: guitext:813
msgctxt "Easter egg"
msgid "The better creatures you employ, The greater carnage you enjoy."
msgstr "よりよいクリーチャーを雇うなら、より派手な虐殺が楽しめよう。"

#: guitext:814
msgctxt "Easter egg"
msgid "Hark! The Avatar's abroad, And I can smell a frightened Lord."
msgstr "さあ行け！ アバタールはおらぬ。ロードは恐怖におののいているぞ。"

#: guitext:815
msgctxt "Easter egg"
msgid "Trespassers will meet their doom, In your dungeon's Torture Room."
msgstr "侵入者どもは滅びるであろう、お前のダンジョンの拷問室で。"

#: guitext:816
msgctxt "Easter egg"
msgid "Though intruders' hearts be pure, They'll end up on your dungeon floor."
msgstr "たとえ心は純粋でも、侵入者どもは息絶える、お前のダンジョンの土の上で。"

#: guitext:817
msgctxt "Easter egg"
msgid ""
"Your tunnels will be dark and cold, And no place for a Knight of old, Even "
"if he claims he's bold."
msgstr ""
"お前のダンジョンは暗く冷たく、老ナイトのいるような場所ではない。いかに大胆不"
"敵を自称していようとも。"

#: guitext:818
msgctxt "Easter egg"
msgid "The fools who enter your domain, Will never see the light again."
msgstr "愚かにもお前の領地に入った者は、二度と光を見ぬであろう。"

#: guitext:819
msgctxt "Easter egg"
msgid "Pain and anguish are your tools, To use upon intruding fools."
msgstr "苦痛と苦悩がお前の道具。愚かな侵入者に使うがよい。"

#: guitext:820
msgctxt "Easter egg"
msgid ""
"When good guys head right for your treasure, Hunt and kill them at your "
"leisure."
msgstr "善人がお前の宝を狙ったら、楽しみながら狩り立て殺せ。"

#: guitext:821
msgctxt "Easter egg"
msgid ""
"Protect your gold and Dungeon Heart, And slap your minions till they fart."
msgstr ""
"財宝とダンジョンハートを守り抜け。そして手下に活を入れよ、奴らが思わず屁をこ"
"くまで。"

#: guitext:822
msgctxt "Easter egg"
msgid "Use your creatures' fear of you. To make them do what you want them to."
msgstr "お前への手下の恐怖を利用せよ。望み通りに奴らを動かせ。"

#: guitext:823
msgctxt "Easter egg"
msgid "Wizard in your dungeon grim? A trap will make short work of him."
msgstr "手下のウィザードは不愉快か？ 罠で手早く片付けてしまえ。"

#: guitext:824
msgctxt "Easter egg"
msgid "When your creatures give you hell, Stick them in your Prison Cell."
msgstr "手下が悩みの種ならば、奴らを牢に閉じ込めろ。"

#: guitext:825
msgctxt "Easter egg"
msgid "Torture is the crowning glory, Of your Dungeon Keeper story."
msgstr "拷問は、ダンジョンキーパー物語における無上の栄誉なり。"

#: guitext:826
msgctxt "Easter egg"
msgid "You are the Keeper, chosen one, And being evil is great fun."
msgstr "お前こそが選ばれしキーパー。悪の道は大いなる楽しみ。"

#: guitext:827
msgctxt "Easter egg"
msgid "When your troops are hunger-stricken, Your Hatchery has yummy chicken."
msgstr "軍隊がハンガーストライキをする時は、ニワトリ小屋があふれる。"

#: guitext:828
msgctxt "Easter egg"
msgid "Fill the Avatar with dread. Really make him wet the bed."
msgstr "アバタールの心を恐怖で満たしてやれ。思わずズボンを濡らすほど。"

#: guitext:829
msgctxt "In-game hint message"
msgid ""
"Imps are the lifeblood of your dungeon. Like blood, they must be allowed to "
"circulate."
msgstr ""
"インプはお前のダンジョンの命の源なり。それは血のごとく、循環しているに違いな"
"い。"

#: guitext:830
msgctxt "In-game hint message"
msgid ""
"Feeling mean? Set your minions to imprison and when your cells are full, "
"spend some time torturing..."
msgstr ""
"気分が悪い？ 手下どもを投獄するがよい。牢が満員の時は、しばらく拷問して過ご"
"せ。"

#: guitext:831
msgctxt "In-game hint message"
msgid ""
"If your creatures get unhappy, slap some sense into them. They'll soon "
"realise how lucky they are."
msgstr ""
"手下クリーチャーが不幸を感じていたら、活を入れてやれ。じきに連中は自分たちの"
"幸運に気づくであろう。"

#: guitext:832
msgctxt "In-game hint message"
msgid ""
"The underworld is your domain and the adventurers come to steal it. Never "
"show pity, even when the intruders are defenceless and pathetic."
msgstr ""
"お前の領地たる地底世界を、冒険者どもは奪いにやってくる。決して同情するな、た"
"とえ侵入者どもが身を守る力もなく哀れを誘おうとも。"

#: guitext:833
msgctxt "In-game hint message"
msgid ""
"Compassion is the hallmark of the good Keeper. But good Keepers never win. "
"Only evil ones."
msgstr ""
"哀れみは良きキーパーの証明なり。しかし良きキーパーが勝利することはない。勝利"
"するには邪悪であらねば。"

#: guitext:834
msgctxt "In-game hint message"
msgid ""
"There's never a moment to waste. Already the bravest of the brave are "
"queuing up to enter your dungeon. So stop reading this and get going."
msgstr ""
"一瞬たりとも無駄にはできぬ。すでに勇者の中の勇者がお前のダンジョンへ入ろうと"
"列をなしている。こんなものを読んでいないで、早く行け。"

#: guitext:835
msgctxt "In-game hint message"
msgid ""
"Build fast. You'll want the biggest possible welcoming committee ready for "
"the intruders."
msgstr ""
"建築を急げ。できるだけ大きな歓迎委員会を組織して、侵入者どもを迎えたいであろ"
"う？"

#: guitext:836
msgctxt "In-game hint message"
msgid ""
"Keep your Imps digging. There are always surprises to be found deep in the "
"earth."
msgstr ""
"インプに掘り続けさせろ。地中の奥深くでは、えてして驚くようなものが見つかる。"

#: guitext:837
msgctxt "In-game hint message"
msgid "He who controls the most gold controls the entire Underworld."
msgstr "最も多くの財宝を支配する者が、地底世界全体を支配する。"

#: guitext:838
msgctxt "In-game hint message"
msgid "Fear and lack of mercy are your greatest weapons. Use them wisely."
msgstr "恐怖と無慈悲が、お前の最大の武器だ。賢く使え。"

#: guitext:839
msgctxt "In-game hint message"
msgid ""
"Foolish is the Keeper who sells all his rooms and refuses to pay his "
"creatures."
msgstr "部屋を売り払い手下クリーチャーに給料を払わないキーパーは愚かだ。"

#: guitext:840
msgctxt "Menu interface item"
msgid "Return to options menu"
msgstr "オプションメニューに戻る"

#: guitext:841
msgctxt "Menu interface item"
msgid "Exit"
msgstr "終了"

#: guitext:842
msgctxt "Menu interface item"
msgid "Audio"
msgstr "オーディオ"

#: guitext:843
msgctxt "Menu interface item"
msgid "Invert Mouse"
msgstr "マウス反転"

#: guitext:844
msgctxt "Menu interface item"
msgid "Mouse Sensitivity"
msgstr "マウス感度"

#: guitext:845
msgctxt "Menu interface item"
msgid "Computer"
msgstr "コンピュータ"

#: guitext:846
msgctxt "Menu interface item"
msgid "Computer Players"
msgstr "コンピュータプレーヤー"

#: guitext:847
msgctxt "Menu interface item"
msgid "On"
msgstr "オン"

#: guitext:848
msgctxt "Menu interface item"
msgid "Off"
msgstr "オフ"

#: guitext:849
msgctxt "Menu interface item"
msgid "Sensitivity"
msgstr "感度"

#: guitext:850
msgctxt "Menu interface item"
msgid "Mouse Options"
msgstr "マウス設定"

#: guitext:851
msgctxt "Menu interface item"
msgid "Mouse"
msgstr "マウス"

#: guitext:852
msgctxt "Menu interface item"
msgid "Undo Pickup"
msgstr "ピックアップ取り消し"

#: guitext:853
msgctxt "Menu interface item"
msgid "Pause"
msgstr "ポーズ"

#: guitext:854
msgctxt "Menu interface item"
msgid "Map"
msgstr "マップ"

#: guitext:855
msgctxt "On-screen message"
msgid "Insufficient Memory"
msgstr "メモリ不足"

#: guitext:856
msgctxt "On-screen message"
msgid "Unable To Change Screen Resolution"
msgstr "解像度を変わり得ない"

#: guitext:857
msgctxt "Menu interface item"
msgid "Query"
msgstr "調査"

#: guitext:858
msgctxt "Credits"
msgid "Support Art"
msgstr "サポート・アート"

#: guitext:859
msgctxt "Credits"
msgid "Navigation System"
msgstr "ナビゲーション・システム"

#: guitext:860
msgctxt "Credits"
msgid "Script"
msgstr "シナリオ"

#: guitext:861
msgctxt "Credits"
msgid "Voice Over"
msgstr "ボイス・オーバー"

#: guitext:862
msgctxt "Credits"
msgid "Finance"
msgstr "財務"

#: guitext:864
msgctxt "Credits"
msgid "Localisation Management"
msgstr "ローカライズ管理"

#: guitext:865
msgctxt "Credits"
msgid "Language Test Supervisor"
msgstr "言語テスト監督"

#: guitext:866
msgctxt "Credits"
msgid "Language Testers"
msgstr "言語テスター"

#: guitext:867
msgctxt "Credits"
msgid "Localisation Audio Management"
msgstr "ローカライズ音声管理"

#: guitext:868
msgctxt "Network game message"
msgid "Attempting To Join"
msgstr "参加する"

#: guitext:869
msgctxt "Network game message"
msgid "Resyncing"
msgstr "再同期中"

#: guitext:870
msgctxt "Menu interface item"
msgid "1 Player"
msgstr "１人プレイ"

#: guitext:871
msgctxt "Menu interface item"
msgid "2 Players"
msgstr "２人プレイ"

#: guitext:872
msgctxt "Menu interface item"
msgid "3 Players"
msgstr "３人プレイ"

#: guitext:873
msgctxt "Menu interface item"
msgid "4 Players"
msgstr "４人プレイ"

#: guitext:874
msgctxt "Menu interface, Network service item"
msgid "Serial"
msgstr "シリアル"

#: guitext:875
msgctxt "Menu interface, Network service item"
msgid "Modem"
msgstr "モデム"

#: guitext:876
msgctxt "Menu interface, Network service item"
msgid "IPX"
msgstr "ＩＰＸ"

#: guitext:877
msgctxt "World direction"
msgid "N"
msgstr "北"

#: guitext:878
msgctxt "World direction"
msgid "E"
msgstr "東"

#: guitext:879
msgctxt "World direction"
msgid "S"
msgstr "南"

#: guitext:880
msgctxt "World direction"
msgid "W"
msgstr "西"

#: guitext:881
msgctxt "Menu interface item"
msgid "Vs"
msgstr "Vs"

#: guitext:882
msgctxt "Credits"
msgid "Game design"
msgstr "ゲーム・デザイン"

#: guitext:883
msgctxt "Credits"
msgid "Associate Producer"
msgstr "アソシエイト・プロデューサー"

#: guitext:884
msgctxt "Credits"
msgid "Additional Script"
msgstr "追加シナリオ"

#: guitext:885
msgctxt "Easter egg"
msgid "Happy Birthday"
msgstr "お誕生日おめでとう"

#: guitext:886
msgctxt "Menu interface message"
msgid "Error"
msgstr "エラー"

#: guitext:887
msgctxt "Menu interface message"
msgid "Error Saving"
msgstr "セーブ エラー"

#: guitext:888
msgctxt "Menu interface message"
msgid "New Levels"
msgstr "新しいレベル"

#: guitext:889
msgctxt "Menu interface message"
msgid "Manufacturable: Creatures can manufacture this item in the Workshop."
msgstr "製造可能: クリーチャーがこのアイテムを工房で製造できる。"

#: guitext:890
msgctxt "Menu interface message"
msgid "Workshop too small: Expand the Workshop to manufacture this item."
msgstr ""
"工房の拡張が必要: このアイテムを製造するには、もっと広い工房を用意する必要が"
"ある。"

#: guitext:891
msgctxt "Menu interface message"
msgid "Not manufacturable: This item cannot be manufactured."
msgstr "製造不可: このアイテムは製造できない。"

#. DD Level Korros Tor first objective
#: guitext:892
msgctxt "In-game message"
msgid ""
"The might of two rival Dungeon Keepers challenge your claim to this realm. "
"Decimate them both to achieve total domination, but beware of bands of "
"heroes hidden in the caverns."
msgstr ""
"この王国を獲得せんとするおまえの前に、 相対する２人のダンジョンキーパーの勢力"
"が立ちはだかっている。 完全な制覇のために、 目に映る敵の全てを抹殺せよ。 洞窟"
"に潜む勇者の集団にも気をつけろ。"

#. DD Level Kari-Mar first objective
#: guitext:893
msgctxt "In-game message"
msgid ""
"Another Keeper has already claimed this realm. He is unfit to rule, so "
"destroy him and take what is rightfully yours. Great riches lie in the "
"caverns around the land; explore to gain more power."
msgstr ""
"この王国はすでに他のキーパーによって支配されている。 支配者を打ち砕き、 この"
"地のあらゆる資源を奪え。 周囲の洞窟には巨万の富が眠っている。 更なる力を得る"
"ために探索せよ。"

#. DD Level Belbata first objective
#: guitext:894
msgctxt "In-game message"
msgid ""
"This land is highly coveted amongst the evil, and there are three enemy "
"Dungeon Keepers you must battle with to claim supremacy. Keep an eye out for "
"any rogue bands of heroes waiting to ambush a careless Keeper."
msgstr ""
"このダンジョンを制覇するためには、 ３人のダンジョンキーパーを倒さなければなら"
"ない。 キーパーを待ち伏せ攻撃してくる 冒険者どもにも 気を付けろ。"

#. DD Level Pladitz waypoint objective
#: guitext:895
msgctxt "In-game message"
msgid ""
"The Lord of the Land and his pitiful band of followers lie dead. Good "
"riddance to them and their sad, happy lives. Now seize your chance and "
"attack your rival Keeper. Domination awaits."
msgstr ""
"この土地の王とその従者の一団は死んで横たわっている。 彼らのその悲しくも幸せな"
"人生に対する厄介払いである。 今こそチャンスをつかみ敵キーパーを攻撃せよ。 制"
"覇が待っているぞ。"

#. DD Level Pladitz first objective
#: guitext:896
msgctxt "In-game message"
msgid ""
"You and a rival Dungeon Keeper are vying for control of this realm, but the "
"Lord of the Land has constructed his own dungeon between you to halt your "
"conquest. Destroy him and the enemy Keeper to reign supreme."
msgstr ""
"おまえの他にもこの王国を狙っている敵キーパーがいる。 しかも都合の悪いこと"
"に、 この地のロードは外敵の征服を阻む強大なダンジョンをすでに建築している。 "
"ロードと敵キーパーを倒し覇権を手に入れよ。"

#. DD Level Pladitz waypoint objective
#: guitext:897
msgctxt "In-game message"
msgid ""
"You have done well to come this far, but further hardships await. Search the "
"map carefully, and you may find many secrets to aid your conquest."
msgstr ""
"ここまで随分頑張ってきたが、 更なる困難が待ち受けている。 注意深く王国を探索"
"せよ。 征服への秘密を発見できるかもしれない。"

#. DD Level Abbadon first objective
#: guitext:898
msgctxt "In-game message"
msgid ""
"You have come to this realm with little to assist you, so you must explore "
"to gain more power. Keep an eye out for any loathsome heroes who may try to "
"thwart your progress."
msgstr ""
"力を得るためにも、 更なる力を探索せねばならぬ。 おまえの行く手を妨げる極悪勇"
"者どもには気をつけろ。"

#. DD Level Daka-Gorn first objective
#: guitext:899
msgctxt "In-game message"
msgid ""
"Beware Keeper. This realm is infested with the sickly goodness of heroes and "
"fairies. Hunt them down and feed them their own entrails."
msgstr ""
"この王国はメソメソした弱い勇者どもと妖精に汚染されている。 奴らのハラワタをひ"
"きずり出し、 それを口に突っ込んでやれ。"

#. DD Level Morkardar first objective
#: guitext:900
msgctxt "In-game message"
msgid ""
"Your opponent for this realm has foolishly challenged your superior skill. "
"Such disrespect should be punished, so make an example of his insolence."
msgstr ""
"この王国には、 力の差もわきまえず、 愚かにもおまえに挑んでくる敵キーパーがい"
"る。 そのような不敬な輩は見せしめとして罰せられるべきである。"

#. DD Level Morkardar information soon after start
#: guitext:901
msgctxt "In-game message"
msgid ""
"Ancient powers lie hidden in this realm. Seek them out and use them for your "
"own evil purposes."
msgstr ""
"この王国には古代の力が潜んでいる。 それを探し出し、 悪の目的のために利用する"
"のだ。"

#. DD Level Abbadon objective after rooms built
#: guitext:902
msgctxt "In-game message"
msgid ""
"A foolish challenger stands between you and total dominance. Annihilate his "
"forces and feed his body to your ravenous minions."
msgstr ""
"完全制覇の前に愚かな挑戦者が立ちはだかっている。 奴の軍を全滅させ、 その体を"
"おまえの飢えた手下に食わせてやれ。"

#. DD Level Daka-Gorn information after AP reached
#: guitext:903
msgctxt "In-game message"
msgid ""
"I can hear footsteps beyond the walls of the hero castle which dominates "
"this land. Tread carefully Keeper and rid the land of goodness once and for "
"all."
msgstr ""
"この土地を支配する勇者の城の壁の向こうから足音が聞こえる。 一歩一歩勇者どもを"
"踏みつけ、 善良な心をこの土地から根こそぎ拭い去ってしまえ。"

#. DD Level Netzcaro first objective
#: guitext:904
msgctxt "In-game message"
msgid ""
"The once strong hero fortress of this realm has grown rotten and weak. Tear "
"down its walls and let your creatures feast on the heroes within."
msgstr ""
"この王国の勇者の要塞は、 かつて強大であった。 だが今は朽ち果て弱っている。 さ"
"あ、このチャンスに壁を打ち砕き、 中の勇者どもにおまえのクリーチャーをくれてや"
"れ。"

#. DD Level Netzcaro information after AP reached
#: guitext:905
msgctxt "In-game message"
msgid ""
"This realm will be a test of your cunning and deviousness. Your dungeon has "
"been fortified with seven steel doors to aid you in your conquest."
msgstr ""
"この王国はおまえのずるがしこさと残虐さを試すものとなりそうだ。７枚の鉄のドア"
"で防御を固めたダンジョンがおまえの征服を助けるであろう。"

#. DD Level Netzcaro objective after AP reached
#: guitext:906
msgctxt "In-game message"
msgid ""
"Congratulations Keeper. This vial has given your researchers a much needed "
"boost. You can now construct Bridges, which enable you to traverse water and "
"fire."
msgstr ""
"キーパーよ、おめでとう。 この水薬の入った瓶は、 おまえの研究員らにとって大き"
"な助力となるであろう。 これで水と火を渡れる橋を建てることができる。"

#. DD Level Belial information soon after start
#: guitext:907
msgctxt "In-game message"
msgid ""
"Food is scarce in this land and the only Hatchery available to you is inside "
"a hero dungeon. Find this food before your creatures turn against you."
msgstr ""
"この土地は食料に乏しく、 ニワトリ小屋は勇者のダンジョンの中にしかない。 ク"
"リーチャーどもが反逆をおこす前にニワトリ小屋を占領せよ。"

#. DD Level Belial information after getting vampire
#: guitext:908
msgctxt "In-game message"
msgid ""
"Entombed in stone by a cruel band of heroes, the Vampire you have rescued "
"demands revenge for his imprisonment. His anger will make him a valuable "
"asset to your army of evil."
msgstr ""
"残忍な勇者の集団によって石の墓へ閉じこめられたバンパイアを救い出した。 奴は勇"
"者どもへの復讐に燃えている。 奴の怒りはおまえの悪の力に大いに助けとなるであろ"
"う。"

#. DD Level Batezek first objective
#: guitext:909
msgctxt "In-game message"
msgid ""
"You are surrounded on all sides by valiant heroes so show them the true "
"meaning of evil and terror."
msgstr ""
"果敢な勇者どもにまわり全てを囲まれている。 奴らに悪と恐怖の本当の意味を思い知"
"らせてやれ。"

#. DD Level Batezek objective after cleaning all good creatures
#: guitext:910
msgctxt "In-game message"
msgid ""
"The Lord of the Land has sent his fiercest warriors against you. Show them "
"no mercy and flay them alive."
msgstr ""
"この土地のロードはもっとも残忍な兵士を送り込んできた。 容赦なくそいつらを半殺"
"しにしろ。"

#. DD Level Benetzaron first objective
#: guitext:911
msgctxt "In-game message"
msgid ""
"Explore this realm to uncover riches and secrets. Tread carefully Keeper, or "
"you could be burned."
msgstr ""
"この王国を探索し、 富と秘密を探し出せ。 注意深く全ての敵をたたきつぶせ。 さも"
"ないと自分が焼かれてしまうぞ。"

#. DD Level Svatona first objective
#: guitext:912
msgctxt "In-game message"
msgid ""
"Only one Dungeon Keeper can reign victorious over this land. Do not suffer a "
"humiliating defeat Keeper, the penalty for such failure is torture and death."
msgstr ""
"この土地を統治できるのはただ一人、 勝ち残ったダンジョンキーパーだけだ。 負け"
"犬のキーパーにはなるな。 そのような失敗のツケは拷問と死だ。"

#. DD Level Caddis Fell first objective
#: guitext:913
msgctxt "In-game message"
msgid ""
"Choices, choices Keeper. Choose your path wisely. Some routes are more "
"perilous than others ..."
msgstr ""
"選択せよ、キーパーよ。 自らの道を賢く選べ。 いくつかの経路は他の経路より危険"
"である・・・・"

#. DD Level Caddis Fell objective after good destroyed
#: guitext:914
msgctxt "In-game message"
msgid ""
"Congratulations Keeper, you have a powerful army indeed. Do not grow "
"complacent, though; you still have another challenger to the north ..."
msgstr ""
"素晴らしい。 まったく力強い軍隊だ。 しかし、あまり自己満足に陥るな。 北にまだ"
"一人挑戦者がいる。"

#. DD Level Caddis Fell objective after player1 destroyed
#: guitext:915
msgctxt "In-game message"
msgid ""
"Congratulations Keeper, you have a powerful army indeed. Do not grow "
"complacent, though; you still have another challenger to the south ..."
msgstr ""
"素晴らしい。 まったく力強い軍隊だ。 しかし、あまり自己満足に陥るな。 南にまだ"
"一人挑戦者がいる。"

#. DD Level Caddis Fell objective after entrance claimed
#: guitext:916
msgctxt "In-game message"
msgid ""
"The Lord of the Land is a pathetic individual who breeds fluffy bunnies. "
"Pound him into the ground and then destroy the rival Keeper to achieve total "
"domination."
msgstr ""
"この土地のロードはウサギを可愛がっているような女々しい奴だ。 ロードを地面に叩"
"きつけ、 完全制覇のために敵キーパーを倒せ。"

#. DD Level Kanasko first objective
#: guitext:917
msgctxt "In-game message"
msgid ""
"Make haste Keeper. The heroes of this realm are many and strong. Prepare "
"your forces well, or face a humiliating defeat ..."
msgstr ""
"急げ！キーパー。 この王国の勇者どもは数も多く強力である。 十分に軍を準備せ"
"よ。 さもなくば、 ぶざまな敗北が待っているであろう。"

#. DD Level Belial first objective
#: guitext:918
msgctxt "In-game message"
msgid ""
"The Avatar is a wretched being, full of happiness and good cheer. Food is "
"scarce in his land and the only Hatchery available is inside his dungeons. "
"Destroy his mighty fortress and wipe the smile from his face before your "
"creatures turn against you."
msgstr ""
"アバタールは幸福の絶頂で朗らかな気分に浸り、 ひどく惨めである。 奴の土地の食"
"料は乏しく、 使えるニワトリ小屋は奴のダンジョンの中にのみある。 クリーチャー"
"が反逆する前に、 この強力な要塞を破壊し、 奴の顔から笑いを剥ぎとるのだ。"

#. DD Level Belial objective after AP reached
#: guitext:919
msgctxt "In-game message"
msgid ""
"The Avatar has massed an army of heroic Lords to confront you. Prepare to be "
"attacked!"
msgstr ""
"アバタールはおまえに歯向かうため、 優秀なロードの軍隊を結集した。 攻撃に注意"
"せよ。"

#. DD Level Belial objective after AP reached
#: guitext:920
msgctxt "In-game message"
msgid "Decimate this outpost and send fear into the heart of the Avatar."
msgstr "この前哨部隊を全滅させ、 アバタールの心に恐怖を与えてやれ。"

#. DD Level Belial objective after AP reached
#: guitext:921
msgctxt "In-game message"
msgid ""
"The Avatar's castle is ripe for the taking. Train your forces well, Keeper. "
"The ultimate battle awaits ..."
msgstr ""
"アバタールの城を攻める時がきた。 キーパーよ、 クリーチャーどもの訓練を怠る"
"な。 究極の戦いが待っている・・・・"

#. DD Level Belial objective when adding Avatar
#: guitext:922
msgctxt "In-game message"
msgid ""
"You are now in the heart of the Avatar's castle. The sickly sweet smell of "
"goodness still hangs in the air. Kill the Avatar and send his soul to "
"eternal damnation."
msgstr ""
"おまえは今、 アバタールの城の心臓部にいる。 ここには、 気味の悪い甘い善意の匂"
"いが漂っている。 アバタールを殺し、 永遠に地獄へ送り込め。"

#. DD Levels generic information after finding a Mistress
#: guitext:923
msgctxt "In-game message"
msgid ""
"Well done, Keeper. The Mistress you have discovered is an excellent prize."
msgstr ""
"よくやった！キーパー。 発見したダークミストレスは素晴らしく役に立つだろう。"

#. DD Levels generic information after finding a Bile Demon
#: guitext:924
msgctxt "In-game message"
msgid ""
"The Bile Demon you have rescued will be a valuable but hungry asset to your "
"dungeon. Make sure your Hatchery can satisfy his voracious appetite."
msgstr ""
" かつて助けたバイル・デーモンは役に立つが、 おまえのダンジョンを狙ってもい"
"る。 奴の貪欲を常に満たすよう注意しろ。"

#. DD Level Dixaroc first objective
#: guitext:925
msgctxt "In-game message"
msgid ""
"A devious Wizard has cheated you of your magical powers. Use your only "
"Spider and explore the realm. Find the Wizard, kill him and make an example "
"of his foolishness."
msgstr ""
"よこしまな魔法使いが、 魔法によってお前を欺いた。 スパイダーを使い王国を探索"
"せよ。 魔法使いを探し出し、 愚かさの見せしめとして殺せ。"

#. DD Level Dixaroc information after getting Imps
#: guitext:926
msgctxt "In-game message"
msgid "You have found some Imps who consider it a great honour to serve you."
msgstr "おまえを崇拝しているインプを数匹見つけた。"

#. DD Levels Dixaroc information after finding Bile Demons
#: guitext:927
msgctxt "In-game message"
msgid ""
"You have discovered a group of Bile Demons who will aid you in your fight."
msgstr "バイル・デーモンの一団を発見した。 戦闘時におまえを助けるだろう。"

#. DD Level Dixaroc information just after PLAYER1 destroyed
#: guitext:928
msgctxt "In-game message"
msgid ""
"The destruction of this pathetic Keeper brings with it a useful bonus. You "
"now have the ability to build Bridges. Dig deeper and you may find more "
"secrets to strengthen your powers."
msgstr ""
"この女々しいキーパーを倒したことで、 使えるボーナスがついてきた。 橋を建てら"
"れる能力が身に付いた。 より深く掘り進めれば、 力を強大にする秘密が数多く見つ"
"かるかもしれない。"

#. DD Level Dixaroc information some time after PLAYER1 destroyed
#: guitext:929
msgctxt "In-game message"
msgid "A warning, Keeper. There is a stench of hero in the air."
msgstr "キーパーよ、警告しておく。 勇者のいやな匂いが漂っているぞ。"

#. DD Level Dixaroc information after AP reached
#: guitext:930
msgctxt "In-game message"
msgid ""
"You have done well to get this far Keeper. Do not become complacent, "
"however. A great struggle lies ahead."
msgstr ""
"よくぞここまでこられたな、 キーパーよ！  しかし自惚れるな。 さらなる大きな戦"
"いが待ち受けている。"

#. DD Level Dixaroc information after AP reached
#: guitext:931
msgctxt "In-game message"
msgid ""
"Before you lies the Wizard's domain. Defeat him, and you will regain your "
"powers."
msgstr ""
"魔法使いの領域で戦いに敗れ永久に横たわる前に、 奴を殺せ。 そうすれば力を回復"
"できるであろう。"

#. DD Level Dixaroc objective after wizard is dead
#: guitext:932
#, fuzzy
msgctxt "In-game message"
msgid ""
"Your magical powers are restored Keeper. You can finally show these fools "
"what you are made of."
msgstr ""
"おまえの魔法の力は回復したぞ。 これでやっと、 あの馬鹿どもに本当のおまえの力"
"を見せてやれる"

#. DD Level Caddis Fell objective after AP reached
#: guitext:933
msgctxt "In-game message"
msgid ""
"A black shadow is creeping over this land. Now is the time to strike. Take "
"control of your Vampire and use him to find and kill the Lord of the Land. "
"If you succeed, the Vampire will join you in the next realm."
msgstr ""
"黒い影がこの土地に忍び寄っている。 今が攻撃の時だ。 バンパイアを使いこの土地"
"のロードを見つけて殺せ。 うまくいけばバンパイアは次の王国でも参戦するだろう。"

#. DD Level Belial information after winning
#: guitext:934
msgctxt "In-game message"
msgid ""
"Your achievements are legendary, Keeper. Tales of your evil and cunning will "
"become the horror stories of generations."
msgstr ""
"おまえの業績は伝説的だ。 おまえの悪徳とずる賢さこそは、 世代を越えた恐怖の物"
"語となるであろう。"

#: guitext:935
msgctxt "Door name"
msgid "Secret Door"
msgstr "秘密のドア"

#: guitext:936
msgctxt "Door description"
msgid ""
"Secret Door: This door remains hidden to enemies unless they observe it "
"closely or see it opening. RMB zoom."
msgstr ""
"秘密のドア: このドアは、敵がよく観察するか、ドアが開くのを見ない限り、敵には"
"見えない。 右クリックで表示する。"

#: guitext:937
msgctxt "Game event description"
msgid "Secret Door discovered: LMB toggle. RMB delete."
msgstr "秘密のドアを見つけた: 左クリックで切り替え。 右クリックで削除。"

#: guitext:938
msgctxt "Game event name"
msgid "Secret Door discovered"
msgstr "秘密のドアを見つけた"

#: guitext:939
msgctxt "Game event description"
msgid "Enemy spotted your Secret Door: LMB toggle. RMB delete."
msgstr "敵が秘密のドアを見つけた: 左クリックで切り替え。 右クリックで削除。"

#: guitext:940
msgctxt "Game event name"
msgid "Enemy spotted your secret door"
msgstr "敵が秘密のドアを見つけた"

#: guitext:941
#, fuzzy
msgctxt "Menu interface, Main Menu item"
msgid "Free Play levels"
msgstr "自由遊びのレベル"

#: guitext:942
msgctxt "Menu interface item"
msgid "Land selection"
msgstr "キャンペーン選択"

#: guitext:943
msgctxt "Menu interface item"
msgid "Campaigns"
msgstr "マップ名"

#: guitext:944
msgctxt "Menu interface item"
msgid "Add computer"
msgstr "コンピュータ追加"

#: guitext:945
msgctxt "Game event name"
msgid "Your creature cannot reach the room it needs"
msgstr "クリーチャーは必要な部屋に到達出来ません"

#: guitext:946
#, fuzzy
msgctxt "Game event description"
msgid "Work room unreachable: LMB toggle. RMB delete."
msgstr "作業室に到達され不能: 左クリックで切り替え。右クリックで削除。"

#: guitext:947
msgctxt "Game event name"
msgid "Your Imp cannot reach a room to drag something into"
msgstr "インプは何かを置く部屋に達す出来ません"

#: guitext:948
#, fuzzy
msgctxt "Game event description"
msgid "Storage room unreachable: LMB toggle. RMB delete."
msgstr "貯蔵室に到達され不能: 左クリックで切り替え。右クリックで削除。"

#: guitext:949
msgctxt "In-game interface description"
msgid ""
"Armour: Part of the damage which won't affect creature health. The higher "
"the number, the larger part of damage is discarded."
msgstr ""
"鎧: クリーチャーの体力に障る無い損傷の一部。 数値が高い程、損傷のもっと部分を"
"相殺されます。"

#: guitext:950
msgctxt "In-game interface description"
msgid "Speed: How fast the creature moves and perform its dungeon tasks."
msgstr "速力: クリーチャーが移動して仕事をする速度。"

#: guitext:951
msgctxt "In-game interface description"
msgid "Loyalty: How resistant the creature is against scavenging by the enemy."
msgstr "忠誠: 敵に因る洗脳に対して抵抗。"

#: guitext:952
msgctxt "In-game interface description"
msgid ""
"Research Skill: How fast the creature works in Library. The higher the skill "
"level, the better the creature's performance."
msgstr "研究技能: このクリーチャーが研究をこなす能力。"

#: guitext:953
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Manufacture Skill: How fast the creature works in Workshop. The higher the "
"skill level, the better the creature's performance."
msgstr "製造技能: このクリーチャーが製造をこなす能力。 [23.14]"

#: guitext:954
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Training Skill: How fast the creature works on training. The higher the "
"skill level, the better the creature's performance."
msgstr "訓練技能: このクリーチャーが訓練をこなす能力。 [23.14]"

#: guitext:955
#, fuzzy
msgctxt "In-game interface description"
msgid ""
"Scavenge Skill: How fast the creature works on scavenging. The higher the "
"skill level, the better the creature's performance."
msgstr "洗脳技能: このクリーチャーが洗脳をこなす能力。 [23.14]"

#: guitext:956
msgctxt "In-game interface description"
msgid "Training Cost: Gold used for training the creature."
msgstr "訓練費: 訓練為に掛ける金。"

#: guitext:957
msgctxt "In-game interface description"
msgid "Scavenge Cost: Gold used for scavenging by the creature."
msgstr "洗脳費: 洗脳為に掛ける金。"

#: guitext:958
msgctxt "In-game interface description"
msgid ""
"Best Damage: How much harm can be done by the strongest attack the creature "
"has."
msgstr "最高な損傷: このクリーチャーの最も強い攻撃が加える損傷の量。"

#: guitext:959
msgctxt "In-game interface description"
msgid ""
"Weight: Mass of the creature. Some people say that being overweight can lead "
"to heart attacks."
msgstr ""
"体量: クリーチャーの質量。 幾つかの人々は、太りすぎが心臓発作に繋がる可能性の"
"有ると言います。"

#: guitext:960
msgctxt "In-game interface description"
msgid ""
"Score: Estimate of an overall creature value. Added to player score when "
"finishing the level."
msgstr ""

#: guitext:961
msgctxt "Keeper spell name"
msgid "Hand Of Evil"
msgstr "悪魔の手"

#: guitext:962
#, fuzzy
msgctxt "Keeper spell name"
msgid "Slap"
msgstr "活を入れた回数"

#: guitext:963
msgctxt "Keeper spell description"
msgid ""
"Hand Of Evil: Ability to pick up your creatures and hold them in your hand. "
"Just don't hold them forever, or they may get irritated."
msgstr ""
"悪魔の手: 貴方のクリーチャーを手持ち為れ能力。 余りにも長くそれ等を保持しない"
"で。然うした場合、彼らは怒る可能性が有ります。"

#: guitext:964
msgctxt "Keeper spell description"
msgid ""
"Slap: Makes your creatures work harder, for some time. Your creatures take "
"some damage from each slap they receive."
msgstr ""
"平手打ち: 貴方のクリーチャーをしばらくの間、もっと頑張らせます。 貴方のクリー"
"チャーは、受け取った平手打ちから其々損傷を受けます。"

#: guitext:965
msgctxt "In-game interface description"
msgid "Health: How many health points the creature has left to lose."
msgstr "体力: クリーチャーの残りの体カ点数。"

#: guitext:966
msgctxt "In-game interface description"
msgid "Health: The maximum number of health points for this creature."
msgstr "体力: クリーチャーの最高な体カ点数。"

#: guitext:967
msgctxt "Menu interface item"
msgid "Toggle Message"
msgstr "メッセージ見・削除"

#: guitext:968
msgctxt "Menu interface item"
msgid "Return to Free Play levels"
msgstr "自由遊びのレベルに戻る"

#: guitext:969
msgctxt "Menu interface item"
msgid "Map packs"
msgstr "マップパック"

#: guitext:970
msgctxt "Menu interface item"
msgid "The Deeper Dungeons"
msgstr "ディーパーダンジョン"

#: guitext:971
msgctxt "Menu interface item"
msgid "Standard Levels"
msgstr "規格なレベル"

#: guitext:972
msgctxt "Menu interface item"
msgid "Classic Levels"
msgstr "旧典なレベル"

#: guitext:973
msgctxt "Menu interface item"
msgid "Legacy Levels"
msgstr "レガシーのレベル"

#: guitext:974
msgctxt "Menu interface item"
msgid "Personal Levels"
msgstr "個人的なレベル"

#: guitext:975
msgctxt "Menu interface item"
msgid "Lost Levels"
msgstr "失われたレベル"

#: guitext:976 guitext:977 guitext:978 guitext:979 guitext:980
msgctxt "Unused"
msgid "Moo3"
msgstr ""

#: guitext:981
msgctxt "Trap names"
msgid "Special Trap"
msgstr "特殊の罠"

#: guitext:982
msgctxt "Trap names"
msgid "Freeze Trap"
msgstr "フリーズの罠"

#: guitext:983
msgctxt "Trap names"
msgid "Fear Trap"
msgstr "フィアーの罠"

#: guitext:984
msgctxt "Trap names"
msgid "Sentry Trap"
msgstr "防御の罠"

#: guitext:985
msgctxt "Trap names"
msgid "Mimic Trap"
msgstr "模倣の罠"

#: guitext:986
msgctxt "Trap names"
msgid "Spawn Trap"
msgstr "出現の罠"

#: guitext:987
msgctxt "Trap names"
msgid "Wind Trap"
msgstr "突風の罠"

#: guitext:988
msgctxt "Trap names"
msgid "Spitfire Trap"
msgstr "大砲の罠"

#: guitext:989
msgctxt "Trap names"
msgid "Chicken Trap"
msgstr "呪いの罠"

#: guitext:990
msgctxt "Trap names"
msgid "Disease Trap"
msgstr "疫病の罠"

#: guitext:991
msgctxt "Trap names"
msgid "Power Trap"
msgstr "パワーの罠"

#: guitext:992
msgctxt "Trap names"
msgid "Switch"
msgstr "スイッチの罠"

#: guitext:993
msgctxt "Trap names"
msgid "Hidden Switch"
msgstr "隠されたスイッチ"

#: guitext:994
msgctxt "Door name"
msgid "Special Door"
msgstr "特殊のドア"

#: guitext:995
msgctxt "Door name"
msgid "Hidden Door"
msgstr "隠されたドア"

#: guitext:996
msgctxt "Mouse"
msgid "Scroll Wheel Up"
msgstr "マウスホイールを上向きに廻る"

#: guitext:997
msgctxt "Mouse"
msgid "Scroll Wheel Down"
msgstr "マウスホイールを下向きに廻る"

#: guitext:998
msgctxt "Mouse"
msgid "Mouse Button"
msgstr "マウスボタン"

#: guitext:999
msgctxt "Game controls"
msgid "Build Square Room"
msgstr "正方形の部屋を建てる"

#: guitext:1000
msgctxt "Game controls"
msgid "Detect Room"
msgstr "部屋を探し当てる"

#: guitext:1001
msgctxt "Game controls"
msgid "Increase Room Size"
msgstr "部屋を広げる"

#: guitext:1002
msgctxt "Game controls"
msgid "Decrease Room Size"
msgstr "部屋を縮む"

#: guitext:1003
msgctxt "Game controls"
msgid "Precision Sell"
msgstr "サブタイルを売る"

#: guitext:1004
msgctxt "Game controls"
msgid "Snap Camera"
msgstr "観点を90度間隔で又はに廻る"

#: guitext:1005
msgctxt "Dungeon special description"
msgid "Mysterious Box: There's no telling what this will do."
msgstr "不思議な箱: 此れの作用は不明だ。"

#: guitext:1006
msgctxt "Network game message"
msgid "Joined player has different map version from host."
msgstr "参加しているプレイヤーのマップ版はホストの版とは違う。"

#: guitext:1007
msgctxt "In-game interface description"
msgid ""
"Display Resolution: Switch to the next configured display resolution. LMB "
"toggle. RMB display current resolution."
msgstr ""
"画面解像度: 次の設定された画面解像度に切り替わる。左クリックで切り替え。右ク"
"リックで現行の設定を示す。"

#: guitext:1008
msgctxt "In-game interface item"
msgid "Voice"
msgstr "声量"

#: guitext:1009
msgctxt "In-game interface item"
msgid "Ambience"
msgstr "環境音"

#: guitext:1010
msgctxt "Unused"
msgid "Moo4"
msgstr ""

#: guitext:1011
msgctxt "Menu interface item"
msgid "Dungeon Keeper - Original Campaign"
msgstr "ダンジョンキーパーの原キャンペーン"

#: guitext:1012
msgctxt "Menu interface item"
msgid "Assmist Isle"
msgstr "アッスミスト島"

#: guitext:1013
msgctxt "Menu interface item"
msgid "Ancient Keeper"
msgstr "エンシェント・キーパー・キャンペーン"

#: guitext:1014
msgctxt "Menu interface item"
msgid "Burdened Imps"
msgstr "Burdened Impのレベルパック"

#: guitext:1015
msgctxt "Menu interface item"
msgid "Conquest of the Arctic"
msgstr "北極圏の征服"

#: guitext:1016
msgctxt "Menu interface item"
msgid "The Destiny of Ninja"
msgstr "忍者の運命"

#: guitext:1017
msgctxt "Menu interface item"
msgid "DzjeeAr's 6-level campaign"
msgstr "DzjeeArの６面レベルキャンペーン"

#: guitext:1018
msgctxt "Menu interface item"
msgid "DzjeeAr's 10-level campaign"
msgstr "DzjeeArの１０面レベルキャンペーン"

#: guitext:1019
msgctxt "Menu interface item"
msgid "DzjeeAr's 25-level campaign"
msgstr "DzjeeArの２５面レベルキャンペーン"

#: guitext:1020
msgctxt "Menu interface item"
msgid "Evil Keeper"
msgstr "邪悪なキーパー・キャンペーン"

#: guitext:1021
msgctxt "Menu interface item"
msgid "Grinics' KReign campaign"
msgstr "GrinicのKReignキャンペーン"

#: guitext:1022
msgctxt "Menu interface item"
msgid "Japanese DKMaps8 pack"
msgstr "日本製DKMap8パック"

#: guitext:1023
msgctxt "Menu interface item"
msgid "KDK Levels"
msgstr "KDKレベル"

#: guitext:1024
msgctxt "Menu interface item"
msgid "Good Campaign"
msgstr "勇者キャンペーン"

#: guitext:1025
msgctxt "Menu interface item"
msgid "Lord Vexer"
msgstr "ヴェクサー卿キャンペーン"

#: guitext:1026
msgctxt "Menu interface item"
msgid "Nikolai's Castles"
msgstr "ニコライの城キャンペーン"

#: guitext:1027
msgctxt "Menu interface item"
msgid "Dungeon Keeper - NG+"
msgstr "増強された原キャンペーン"

#: guitext:1028
msgctxt "Menu interface item"
msgid "Post Ancient Keeper"
msgstr "エンシェント・キーパー後キャンペーン"

#: guitext:1029
msgctxt "Menu interface item"
msgid "Post Undead Keeper"
msgstr "アンデッド・キーパー後キャンペーン"

#: guitext:1030
msgctxt "Menu interface item"
msgid "Quest for the Hero"
msgstr "勇者の探求キャンペーン"

#: guitext:1031
msgctxt "Menu interface item"
msgid "Revenge of the Lord"
msgstr "主君の復讐"

#: guitext:1032
msgctxt "Menu interface item"
msgid "Twin Keepers"
msgstr "ツイン・キーパーズ・キャンペーン"

#: guitext:1033
msgctxt "Menu interface item"
msgid "Undead Keeper"
msgstr "アンデッド・キーパー・キャンペーン"

#: guitext:1034 guitext:1035
msgctxt "Unused"
msgid "Moo5"
msgstr ""

#: guitext:1036
msgctxt "Trap names"
msgid "Demolition Trap"
msgstr "取壊しの罠"

#: guitext:1037
msgctxt "Trap description"
msgid "Demolition Trap: An explosive with unrivalled destructive power."
msgstr "取壊しの罠: 無類な破壊力がある爆薬。"

#: guitext:1038
msgctxt "Trap description"
msgid "Sentry Trap: Stands guard and shoots at enemies in sight."
msgstr "防御の罠: 見張ると視界内の敵を撃つ。"

#: guitext:1039
msgctxt "Trap names"
msgid "Ballista Trap"
msgstr "バリスタ罠"

#: guitext:1040
msgctxt "Trap description"
msgid "Ballista Trap: Stands guard and shoots at enemies in sight."
msgstr "バリスタ罠： 見張ると視界内の敵を撃つ。"

#: guitext:1041
msgctxt "Creature name"
msgid "Spirit"
msgstr "スピリット"

#: guitext:1042
msgctxt "Creature name"
msgid "Druid"
msgstr "ドルイド"

#: guitext:1043
msgctxt "Creature name"
msgid "Time Mage"
msgstr "タイムメイジ"

#: guitext:1044
msgctxt "Creature name"
msgid "Bird"
msgstr "バード"

#: guitext:1045
msgctxt "Creature name"
msgid "Maiden"
msgstr "メイデン"

#: guitext:1046
msgctxt "Creature name"
msgid "Spiderling"
msgstr "スパイダーリング"

#: guitext:1047
msgctxt "Creature name"
msgid "Goblin"
msgstr "ゴブリン"

#: guitext:1048
msgctxt "Creature name"
msgid "Fallen Angel"
msgstr "フォールンエンジェル"

#: guitext:1049
msgctxt "Unused"
msgid "Moo7"
msgstr ""

#: guitext:1050
msgctxt "Slab description"
msgid "Rock Formation."
msgstr "岩の形成。"

#: guitext:1051
msgctxt "Slab description"
msgid "Bedrock: Unclaimed rock floor. You cannot claim it or build on it."
msgstr ""
"基盤岩： 誰の所有でもない岩石の地面。それを占領できられない、それ上に建てられ"
"ない。"

#: guitext:1052
msgctxt "Slab description"
msgid "Dense Gold Seam: Holds a lot of wealth for your Imps to extract."
msgstr "濃い金鉱： 手下インプが採掘する富を莫大に含んでいる。"

#: guitext:1053
#, fuzzy
msgctxt "Keeper spell name"
msgid "Magic Shield"
msgstr "反射"

#: guitext:1054
msgctxt "Keeper spell name"
msgid "Freeze"
msgstr "凍結"

#: guitext:1055
msgctxt "Keeper spell name"
msgid "Slow"
msgstr "減速"

#: guitext:1056
msgctxt "Keeper spell name"
msgid "Levitate"
msgstr "飛行"

#: guitext:1057
msgctxt "Keeper spell name"
msgid "Illumination"
msgstr "照明"

#: guitext:1058
msgctxt "Keeper spell name"
msgid "Sight"
msgstr "照準"

#: guitext:1059
msgctxt "Dungeon special decription"
msgid "Heal All: Restore full health to all your creatures."
msgstr "全員回復: 手下の全クリーチャーを全回復する。"

#: guitext:1060
msgctxt "Dungeon special decription"
msgid "Increase Gold: Generates gold in your treasury."
msgstr "ゴールド獲得: 金庫に財宝を生成する。"

#: guitext:1061
msgctxt "Dungeon special decription"
msgid "Make Unhappy: All creatures of the enemy become upset."
msgstr "不幸化: 敵の全クリーチャーが不幸になる。"

#: guitext:1062
msgctxt "Dungeon special decription"
msgid "Weaken Walls: Destroys the fortifications of enemy walls."
msgstr "壁弱体化: 敵の壁の防御施設を破壊する。"

#: guitext:1063
msgctxt "Game controls"
msgid "Tilt Up"
msgstr "上へ指向"

#: guitext:1064
msgctxt "Game controls"
msgid "Tilt Down"
msgstr "下へ指向"

#: guitext:1065
msgctxt "Game controls"
msgid "Reset Tilt"
msgstr "傾きをリセット"

#: guitext:1066
msgctxt "Creature spell"
msgid "Heal Monster: The target creature is massively healed."
msgstr "治癒: 対象のクリーチャーを大分治す。"

#: guitext:1067
msgctxt "Creature spell"
msgid "Cleanse: Cures all negative effects inflicted on the creature."
msgstr "自浄: クリーチャーに与えられている全ての悪影響を治す。"

#: guitext:1068
msgctxt "Creature spell"
msgid ""
"Cleanse Monster: Cures all negative effects inflicted on target creature."
msgstr "浄化: 対象のクリーチャーに与えられている全ての悪影響を治す。"

#: guitext:1069
msgctxt "Keeper spell description"
msgid ""
"Magic Shield: Causes spells fired at the target to bounce back at the "
"attacker."
msgstr "魔法の盾: 対象に向けて発射された魔法の武器が攻撃者に跳ね返る。"

#: guitext:1070
msgctxt "Keeper spell description"
msgid ""
"Levitate: Causes the target creature to take off from the ground and attack "
"creatures from the air or cross lava unharmed."
msgstr ""
"空中浮揚: 対象のクリーチャーは地面から離陸させ、空から攻撃する及び無傷で溶岩"
"を越える事が可能にする。"

#: guitext:1071
msgctxt "Keeper spell description"
msgid ""
"Sight: Allows the target creature to temporarily increase its awareness and "
"notice the invisible."
msgstr ""
"照準: 対象の一時的に意識を高め、目に見えないクリーチャーを見る事が可能にす"
"る。"

#: guitext:1072
msgctxt "Keeper spell name"
msgid "Recruit Tunneller"
msgstr "トンネラードワーフ採用"

#: guitext:1073
msgctxt "Keeper spell description"
msgid "Recruit Tunneller: Summon a new Tunneller anywhere in your dungeon."
msgstr ""
"トンネラードワーフ採用: ダンジョン内に新しいトンネラードワーフを作り出す。"

#: guitext:1074 guitext:1075
msgctxt "Unused"
msgid "Moo8"
msgstr ""

#: guitext:1076
msgctxt "Door name"
msgid "Midas Door"
msgstr "ミダースのドア"

#: guitext:1077
msgctxt "Door description"
msgid ""
"Midas Door: This door consumes gold from the owner to stay completely "
"indestructible. RMB zoom."
msgstr "ミダースのドア: 完全に不滅であるために、所有者の財宝を消費する。"

#: guitext:1078
msgctxt "Game controls"
msgid "Ascend"
msgstr "上昇"

#: guitext:1079
msgctxt "Game controls"
msgid "Descend"
msgstr "下降"

#: guitext:1080
msgctxt "Creature spell"
msgid "Familiar: Summons a companion to guard and assist the creature."
msgstr "使い魔: クリーチャーを守って助ける仲間を呼ぶ。"

#: guitext:1081
msgctxt "Creature spell"
msgid "Summon: Call upon temporary guardians to assist the creature in combat."
msgstr "援助要請: 戦闘にクリーチャーを支援する一時的な守護者を呼び寄せる。"
