
[DoesPotatoTickClientConfig]
	#If true, entities that are not ticking will not be rendered on the client. Improves FPS.
	#You can also configure whether this option is invalidated when you are using bow/crossbow items.
	StopRenderingUntickableEntities = true
	#If true, entities will always be rendered even though they're not tickable when client players are charging projectile weapons.
	RenderAllEntitiesWhenChargingProjectileWeapons = true

