
[server]

	[server.telemetry]
		#我们使用遥测数据来提供更好的游玩体验。
		#以下数据在您的游玩过程中将被收集：
		#	- 盖亚三通过率
		#	- 其他...
		#
		#您可以在 https://github.com/Lounode/Extrabotany 上找到更多
		#如果您不想被收集这些数据，在下方将配置项改为 false
		#
		#We use telemetry data to provide a better gameplay experience.
		#The following data will be collected during your play session:
		#	- Gaia III completion rate
		#	- etc...
		#
		#Find more on: https://github.com/Lounode/Extrabotany
		#If you prefer not to participate, set the option below to false
		enableTelemetry = false
		#遥测数据UUID
		#The UUID of the telemetry data
		telemetryUUID = "b6039e19-1c80-4b45-878e-bb72fb75f61f"

	[server.gaia]
		#设为 true 来禁用盖亚的缴械技能
		#Set true to disable Gaia's disarm
		disableGaiaDisarm = false
		#盖亚三生成时不检查的ModID或者物品
		#示例：minecraft, sophisticatedbackpacks:backpack
		#Items or ModIDs that gaia ignore to check when spawn
		#e.g. minecraft, sophisticatedbackpacks:backpack
		gaiaSpawnUnCheckList = ["minecraft", "botania", "extrabotany"]

	[server.fakePlayer]
		#假玩家ID（用于权限配置）
		#Fake Player ID (for permission configuration)
		fakePlayerId = "[Extrabotany]"

	[server.flower]

		#商友兰
		#Trade Orchid
		[server.flower.tradeOrchid]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 10000
			#每只村民消耗的魔力量
			#Mana cost per villager
			#Range: > 0
			manaCost = 1000
			#冷却时间(ticks)
			#Cooldown time in ticks
			#Range: > 0
			cooldown = 40
			#折扣百分比(仅支持精确到两位小数)
			#(例如：0.85 = 八五折)
			#Discount percentage (max precision: 0.01)
			#(e.g., 0.85 = 15% off)
			#Range: 0.0 ~ 1.0
			discountPercentage = 0.5

		#伐木花
		#Woodienia
		[server.flower.woodienia]
			#最大魔力
			#Maximum Mana
			#Range: > 0
			maxMana = 10000
			#破坏原木的魔力消耗
			#Cost when break Logs
			#Range: > 0
			workManaCost = 200
			#以自身为中心的工作范围（±X轴，+Y轴，±Z轴）
			#Working range centered on self (±X axis, +Y axis, ±Z axis)
			range = [8, 16, 8]
			#工作间隔
			#Cooldown interval
			#Range: > 0
			cooldown = 10

		#雷卡兰
		#Reikarlily
		[server.flower.reikarlily]
			#最大魔力
			#Maximum Mana
			#Range: > 0
			maxMana = 12000
			#雷击后再次产出魔力的冷却时间
			#Cooldown time for regenerating mana after a lightning strike
			#Range: > 0
			produceCooldown = 3600
			#雷击生成的魔力量
			#Mana generated per lightning strike
			#Range: > 0
			produceMana = 12000
			#雷击后被动生成魔力的时间
			#Passive mana generation duration after lightning strike
			#Range: > 0
			passiveGenerateTime = 1500
			#雷击后每Tick被动生成的魔力量
			#Mana generated per passive tick
			#Range: > 0
			passiveGenerateMana = 45
			#雨天生成闪电的冷却时间
			#Cooldown for spawning lightning when raining
			#Range: > 0
			spawnLightningCooldown = 3600

		#风铃草
		#Bellflower
		[server.flower.bellflower]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 300
			#魔力生成修正值
			#Mana generation modifier
			#Range: 0.0 ~ 2.147483647E9
			generateModify = 1.0

		#神烦花
		#Annoying Flower
		[server.flower.annoyingflower]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 1000
			#钓鱼消耗的魔力量
			#Mana cost per fishing
			#Range: > 0
			fishingCost = 300
			#工作冷却时间(ticks)
			#Cooldown time in ticks
			#Range: > 0
			cooldown = 900
			#最大食物加成次数
			#Maximum food boost
			#Range: > 0
			foodBoostMax = 12
			#每次进食增加的次数
			#Boost added per food consumed
			#Range: > 0
			foodBoostPerEat = 3
			#食物加成时的冷却时间乘数
			#Cooldown multiplier when food boosted
			#Range: 0.0 ~ 1.0
			foodBoostCooldownMultiplier = 0.4

		#石中姬
		#Stonesia
		[server.flower.stonesia]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 3200
			#冷却时间(ticks)
			#Cooldown time in ticks
			#Range: > 0
			cooldown = 40

		#雪绒花
		#Edelweiss
		[server.flower.edelweiss]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 12800
			#冷却时间(ticks)
			#Cooldown time in ticks
			#Range: > 0
			cooldown = 40

		#回音花
		#Resoncund
		[server.flower.resoncund]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 1200
			#同种声音重复听到后的魔力生产衰减
			#Mana produce decreases per same sound heard
			#Range: > 0
			lossPerHeard = 50

		#日曜百合
		#Sunshine Lily
		[server.flower.sunshineLily]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 200
			#每次生成的魔力量
			#Mana generated per produce
			#Range: > 0
			produceMana = 2

		#月耀百合
		#Moonlight Lily
		[server.flower.moonlightLily]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 200
			#每次生成的魔力量
			#Mana generated per produce
			#Range: > 0
			produceMana = 1

		#双子兰
		#Twinstar
		[server.flower.twinstar]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 1000
			#最大接受流体温度
			#Maximum accepted temperature cap for liquid
			#Range: > 0
			maxTemperatureCap = 2147483647
			#最低接受流体温度
			#Minimum accepted temperature cap for liquid
			#Range: > 0
			minTemperatureCap = 0

		#全知瑾
		#Omniviolet
		[server.flower.omniviolet]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 1500

		#叮当花
		#Tinkle
		[server.flower.tinkle]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 1000
			#每次生成的魔力量
			#Mana generated per produce
			#Range: > 0
			produceMana = 100

		#鲜血妖姬
		#Blood Enchantress
		[server.flower.bloodEnchantress]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 800
			#每次生成的魔力量
			#Mana generated per produce
			#Range: > 0
			produceMana = 22

		#永寂龙胆
		#Serenitian
		[server.flower.serenitian]
			#作用范围(方块半径)
			#Working range in blocks
			#Range: 1 ~ 16
			range = 3

		#镜姬
		#Mirrowtunia
		[server.flower.mirrowtunia]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 2000
			#施加效果消耗的魔力量
			#Mana cost per effect
			#Range: > 0
			effectCost = 100

		#死之花
		#Necrofleur
		[server.flower.necrofleur]
			#最大魔力值
			#Maximum mana
			#Range: > 0
			maxMana = 200

		#魔链星
		#Manalink
		[server.flower.manalink]
			#魔力传输速度
			#Mana transfer speed
			#Range: > 0
			transferSpeed = 400

		#蕴魔瑾
		#Enchanter
		[server.flower.enchanter]
			#转换草方块为蕴魔土的总消耗
			#Total mana cost to transform grass to enchanted soil
			#Range: > 0
			transformCost = 250000
			#魔力消耗速度
			#Mana consume speed
			#Range: > 0
			consumeSpeed = 400

