package com.Polarice3.Goety.common.ritual;

public class RitualTypes {

    public final static String ANIMATION = "animation";
    public final static String NECROTURGY = "necroturgy";
    public final static String FORGE = "forge";
    public final static String GEOTURGY = "geoturgy";
    public final static String MAGIC = "magic";
    public final static String SABBATH = "sabbath";
    public final static String ADEPT_NETHER = "adept_nether";
    public final static String EXPERT_NETHER = "expert_nether";
    public final static String END = "end";
    public final static String FROST = "frost";
    public final static String SKY = "sky";
    public final static String STORM = "storm";
    public final static String DEEP = "deep";
    public final static String OVERGROWN = "overgrown";
}
