package com.Polarice3.Goety.common.world.features;

import net.minecraft.data.worldgen.BootstapContext;
import net.minecraft.data.worldgen.placement.PlacementUtils;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;

public class PlacedFeatures {
    public static final ResourceKey<PlacedFeature> PINE_TREE = PlacementUtils.createKey("goety:pine_tree");

    public static void bootstrap(BootstapContext<PlacedFeature> p_255688_) {
    }

}
