<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="lblDescription.Text" xml:space="preserve">
    <value>설명:</value>
  </data>
  <data name="tpTask.Text" xml:space="preserve">
    <value>작업</value>
  </data>
  <data name="tpGeneral.Text" xml:space="preserve">
    <value>일반</value>
  </data>
  <data name="tpImage.Text" xml:space="preserve">
    <value>이미지</value>
  </data>
  <data name="cbShowCursor.Text" xml:space="preserve">
    <value>스크린샷에 커서 보이기</value>
  </data>
  <data name="lblCaptureShadowOffset.Text" xml:space="preserve">
    <value>그림자 오프셋:</value>
  </data>
  <data name="cbCaptureTransparent.Text" xml:space="preserve">
    <value>투명도를 유지한 채로 창을 촬영</value>
  </data>
  <data name="cbCaptureAutoHideTaskbar.Text" xml:space="preserve">
    <value>창을 촬영하는 중 창이 작업 표시줄에 닿으면 작업 표시줄을 숨기기</value>
  </data>
  <data name="cbCaptureShadow.Text" xml:space="preserve">
    <value>창을 그림자와 함께 촬영 (투명도 필요)</value>
  </data>
  <data name="lblScreenshotDelayInfo.Text" xml:space="preserve">
    <value>초</value>
  </data>
  <data name="cbCaptureClientArea.Text" xml:space="preserve">
    <value>창을 촬영할 때 제목 표시줄이나 경계는 제외하기</value>
  </data>
  <data name="tpRegionCapture.Text" xml:space="preserve">
    <value>영역 촬영</value>
  </data>
  <data name="tpScreenRecorder.Text" xml:space="preserve">
    <value>화면 녹화</value>
  </data>
  <data name="tpCapture.Text" xml:space="preserve">
    <value>촬영</value>
  </data>
  <data name="tpUpload.Text" xml:space="preserve">
    <value>업로드</value>
  </data>
  <data name="tpActions.Text" xml:space="preserve">
    <value>동작</value>
  </data>
  <data name="tpWatchFolders.Text" xml:space="preserve">
    <value>폴더 감시</value>
  </data>
  <data name="tpAdvanced.Text" xml:space="preserve">
    <value>고급</value>
  </data>
  <data name="$this.Text" xml:space="preserve">
    <value>ShareX - 작업 설정</value>
  </data>
  <data name="btnWatchFolderAdd.Text" xml:space="preserve">
    <value>추가...</value>
  </data>
  <data name="btnWatchFolderRemove.Text" xml:space="preserve">
    <value>제거</value>
  </data>
  <data name="chWatchFolderIncludeSubdirectories.Text" xml:space="preserve">
    <value>하위 폴더 포함</value>
  </data>
  <data name="chWatchFolderFilter.Text" xml:space="preserve">
    <value>필터</value>
  </data>
  <data name="chWatchFolderFolderPath.Text" xml:space="preserve">
    <value>폴더 경로</value>
  </data>
  <data name="cbWatchFolderEnabled.Text" xml:space="preserve">
    <value>폴더를 감시하고 새 파일이 생성되었다면 업로드하기</value>
  </data>
  <data name="btnActionsRemove.Text" xml:space="preserve">
    <value>제거</value>
  </data>
  <data name="btnActionsEdit.Text" xml:space="preserve">
    <value>편집</value>
  </data>
  <data name="chActionsExtensions.Text" xml:space="preserve">
    <value>확장자</value>
  </data>
  <data name="chActionsArgs.Text" xml:space="preserve">
    <value>인자</value>
  </data>
  <data name="chActionsPath.Text" xml:space="preserve">
    <value>경로</value>
  </data>
  <data name="chActionsName.Text" xml:space="preserve">
    <value>이름</value>
  </data>
  <data name="btnActionsAdd.Text" xml:space="preserve">
    <value>추가</value>
  </data>
  <data name="btnActionsDuplicate.Text" xml:space="preserve">
    <value>복제</value>
  </data>
  <data name="cbClipboardUploadShortenURL.Text" xml:space="preserve">
    <value>클립보드가 URL을 포함하고 있으면 URL 단축기를 사용하기</value>
  </data>
  <data name="cbClipboardUploadAutoIndexFolder.Text" xml:space="preserve">
    <value>클립보드가 폴더 경로를 포함하고 있으면 폴더 색인을 생성하고 그 색인을 업로드하기</value>
  </data>
  <data name="cbClipboardUploadShareURL.Text" xml:space="preserve">
    <value>클립보드가 URL을 포함하고 있으면 URL 공유 서비스를 이용해 공유하기</value>
  </data>
  <data name="tpUploadClipboard.Text" xml:space="preserve">
    <value>클립보드 업로드</value>
  </data>
  <data name="lblNameFormatPattern.Text" xml:space="preserve">
    <value>촬영이나 클립보드 업로드 시 사용할 이름 형식:</value>
  </data>
  <data name="cbFileUploadUseNamePattern.Text" xml:space="preserve">
    <value>파일을 업로드할 때에도 실제 파일명 대신 이름 패턴을 사용하기</value>
  </data>
  <data name="lblNameFormatPatternPreviewActiveWindow.Text" xml:space="preserve">
    <value>미리보기:</value>
  </data>
  <data name="lblNameFormatPatternActiveWindow.Text" xml:space="preserve">
    <value>활성화 된 창 촬영 시 사용할 이름 형식:</value>
  </data>
  <data name="lblNameFormatPatternPreview.Text" xml:space="preserve">
    <value>미리보기:</value>
  </data>
  <data name="cbNameFormatCustomTimeZone.Text" xml:space="preserve">
    <value>다른 시간대 사용:</value>
  </data>
  <data name="lblGIFFPS.Text" xml:space="preserve">
    <value>GIF 초당 프레임 수:</value>
  </data>
  <data name="cbScreenRecorderFixedDuration.Text" xml:space="preserve">
    <value>지정된 길이만큼 녹화:</value>
  </data>
  <data name="lblScreenRecordFPS.Text" xml:space="preserve">
    <value>FFmpeg 초당 프레임 수:</value>
  </data>
  <data name="lblScreenRecorderFixedDuration.Text" xml:space="preserve">
    <value>초</value>
  </data>
  <data name="lblScreenRecorderStartDelay.Text" xml:space="preserve">
    <value>초</value>
  </data>
  <data name="btnScreenRecorderFFmpegOptions.Text" xml:space="preserve">
    <value>FFmpeg 설정하기...</value>
  </data>
  <data name="lblThumbnailWidth.Text" xml:space="preserve">
    <value>너비:</value>
  </data>
  <data name="lblThumbnailHeight.Text" xml:space="preserve">
    <value>높이:</value>
  </data>
  <data name="lblThumbnailName.Text" xml:space="preserve">
    <value>섬네일 이름:</value>
  </data>
  <data name="lblThumbnailNamePreview.Text" xml:space="preserve">
    <value>미리보기</value>
  </data>
  <data name="cbThumbnailIfSmaller.Text" xml:space="preserve">
    <value>이미지 크기가 섬네일 크기보다 클 때에만 섬네일 생성하기</value>
  </data>
  <data name="tpThumbnail.Text" xml:space="preserve">
    <value>섬네일</value>
  </data>
  <data name="btnImageEffects.Text" xml:space="preserve">
    <value>이미지 효과 설정...</value>
  </data>
  <data name="cbImageEffectOnlyRegionCapture.Text" xml:space="preserve">
    <value>영역 촬영시에만 효과 적용하기</value>
  </data>
  <data name="lblImageEffectsNote.Text" xml:space="preserve">
    <value>이미지 효과는 "촬영 뒤 할 일 -&gt; 이미지 효과 추가"로 켜고 끌 수 있습니다.</value>
  </data>
  <data name="tpEffects.Text" xml:space="preserve">
    <value>효과</value>
  </data>
  <data name="lblImageJPEGQuality.Text" xml:space="preserve">
    <value>JPEG 품질:</value>
  </data>
  <data name="lblImageGIFQuality.Text" xml:space="preserve">
    <value>GIF 품질:</value>
  </data>
  <data name="lblImageJPEGQualityHint.Text" xml:space="preserve">
    <value>0 ~ 100</value>
  </data>
  <data name="lblImageFileExist.Text" xml:space="preserve">
    <value>파일이 이미 존재할 때:</value>
  </data>
  <data name="lblImageFormat.Text" xml:space="preserve">
    <value>이미지 포맷:</value>
  </data>
  <data name="cbPlaySoundAfterCapture.Text" xml:space="preserve">
    <value>촬영 뒤 소리 재생하기</value>
  </data>
  <data name="cbPlaySoundAfterUpload.Text" xml:space="preserve">
    <value>작업 완료 후 소리 재생하기</value>
  </data>
  <data name="btnTask.Text" xml:space="preserve">
    <value>작업...</value>
  </data>
  <data name="tsmiURLSharingServices.Text" xml:space="preserve">
    <value>URL 공유 서비스</value>
  </data>
  <data name="tsmiURLShorteners.Text" xml:space="preserve">
    <value>URL 단축기</value>
  </data>
  <data name="tsmiFileUploaders.Text" xml:space="preserve">
    <value>파일 업로더</value>
  </data>
  <data name="tsmiTextUploaders.Text" xml:space="preserve">
    <value>텍스트 업로더</value>
  </data>
  <data name="tsmiImageUploaders.Text" xml:space="preserve">
    <value>이미지 업로더</value>
  </data>
  <data name="btnDestinations.Text" xml:space="preserve">
    <value>목적지...</value>
  </data>
  <data name="btnAfterUpload.Text" xml:space="preserve">
    <value>업로드 뒤...</value>
  </data>
  <data name="btnAfterCapture.Text" xml:space="preserve">
    <value>촬영 뒤...</value>
  </data>
  <data name="cbScreenRecorderShowCursor.Text" xml:space="preserve">
    <value>녹화 중 커서 보이기</value>
  </data>
  <data name="cbRegionCaptureShowFPS.Text" xml:space="preserve">
    <value>좌측 상단 구석에 FPS 보이기</value>
  </data>
  <data name="tpTools.Text" xml:space="preserve">
    <value>도구</value>
  </data>
  <data name="btnUploaderFiltersUpdate.Text" xml:space="preserve">
    <value>갱신</value>
  </data>
  <data name="lblCaptureCustomRegionWidth.Text" xml:space="preserve">
    <value>너비</value>
  </data>
  <data name="lblRegionCaptureSnapSizesWidth.Text" xml:space="preserve">
    <value>너비:</value>
  </data>
  <data name="lblRegionCaptureFixedSizeWidth.Text" xml:space="preserve">
    <value>너비:</value>
  </data>
  <data name="lblCaptureCustomRegionX.Text" xml:space="preserve">
    <value>X</value>
  </data>
  <data name="lblCaptureCustomRegionY.Text" xml:space="preserve">
    <value>Y</value>
  </data>
  <data name="btnCaptureCustomRegionSelectRectangle.Text" xml:space="preserve">
    <value>영역 선택...</value>
  </data>
  <data name="btnRegionCaptureSnapSizesRemove.Text" xml:space="preserve">
    <value>-</value>
  </data>
  <data name="btnRegionCaptureSnapSizesAdd.Text" xml:space="preserve">
    <value>+</value>
  </data>
  <data name="lblAutoIncrementNumber.Text" xml:space="preserve">
    <value>자동 증가 숫자:</value>
  </data>
  <data name="btnUploaderFiltersAdd.Text" xml:space="preserve">
    <value>추가</value>
  </data>
  <data name="btnRegionCaptureSnapSizesDialogAdd.Text" xml:space="preserve">
    <value>추가</value>
  </data>
  <data name="btnRegionCaptureSnapSizesDialogCancel.Text" xml:space="preserve">
    <value>취소</value>
  </data>
  <data name="lblUploaderFiltersExtensionsExample.Text" xml:space="preserve">
    <value>예: png, jpg, jpeg</value>
  </data>
  <data name="chUploaderFiltersExtension.Text" xml:space="preserve">
    <value>확장자</value>
  </data>
  <data name="lblUploaderFiltersExtensions.Text" xml:space="preserve">
    <value>확장자 필터:</value>
  </data>
  <data name="tpFileNaming.Text" xml:space="preserve">
    <value>파일 이름</value>
  </data>
  <data name="lblCaptureCustomRegionHeight.Text" xml:space="preserve">
    <value>높이</value>
  </data>
  <data name="RegionCaptureSnapSizesHeight.Text" xml:space="preserve">
    <value>높이:</value>
  </data>
  <data name="lblRegionCaptureFixedSizeHeight.Text" xml:space="preserve">
    <value>높이:</value>
  </data>
  <data name="btnUploaderFiltersRemove.Text" xml:space="preserve">
    <value>제거</value>
  </data>
  <data name="lblUploaderFiltersDestination.Text" xml:space="preserve">
    <value>업로더:</value>
  </data>
  <data name="chUploaderFiltersName.Text" xml:space="preserve">
    <value>업로더</value>
  </data>
  <data name="cbRegionCaptureDetectControls.Text" xml:space="preserve">
    <value>창 내부 컨트롤 영역도 감지하기</value>
  </data>
  <data name="cbRegionCaptureIsFixedSize.Text" xml:space="preserve">
    <value>고정 크기 영역 모드:</value>
  </data>
  <data name="cbImageAutoUseJPEG.Text" xml:space="preserve">
    <value>이미지 파일 용량이 지정된 값보다 크면 이미지 포맷으로 JPEG 사용하기:</value>
  </data>
  <data name="lblImageSizeLimitHint.Text" xml:space="preserve">
    <value>kB</value>
  </data>
  <data name="btnWatchFolderEdit.Text" xml:space="preserve">
    <value>편집...</value>
  </data>
  <data name="lblRegionCaptureMagnifierPixelCount.Text" xml:space="preserve">
    <value>돋보기 픽셀 수:</value>
  </data>
  <data name="lblRegionCaptureMagnifierPixelSize.Text" xml:space="preserve">
    <value>돋보기 픽셀 크기:</value>
  </data>
  <data name="lblRegionCaptureMouse4ClickAction.Text" xml:space="preserve">
    <value>마우스 4번 버튼 클릭 시 동작:</value>
  </data>
  <data name="lblRegionCaptureMouse5ClickAction.Text" xml:space="preserve">
    <value>마우스 5번 버튼 클릭 시 동작:</value>
  </data>
  <data name="lblRegionCaptureMouseMiddleClickAction.Text" xml:space="preserve">
    <value>마우스 가운데 버튼 클릭 시 동작:</value>
  </data>
  <data name="lblRegionCaptureMouseRightClickAction.Text" xml:space="preserve">
    <value>마우스 우클릭 시 동작:</value>
  </data>
  <data name="cbOverrideAfterCaptureSettings.Text" xml:space="preserve">
    <value>"촬영 뒤" 설정 덮어쓰기</value>
  </data>
  <data name="cbOverrideAfterUploadSettings.Text" xml:space="preserve">
    <value>"업로드 뒤" 설정 덮어쓰기</value>
  </data>
  <data name="cbOverrideDestinationSettings.Text" xml:space="preserve">
    <value>"목적지" 설정 덮어쓰기</value>
  </data>
  <data name="tpUploaderFilters.Text" xml:space="preserve">
    <value>업로더 필터</value>
  </data>
  <data name="cbRegionCaptureMultiRegionMode.Text" xml:space="preserve">
    <value>영역 크기 조절과 이동을 할 수 있는 멀티 영역 모드를 사용함</value>
  </data>
  <data name="lblImagePNGBitDepth.Text" xml:space="preserve">
    <value>PNG 비트 깊이:</value>
  </data>
  <data name="lblCaptureCustomRegion.Text" xml:space="preserve">
    <value>미리 설정된 영역:</value>
  </data>
  <data name="cbRegionCaptureDetectWindows.Text" xml:space="preserve">
    <value>창 영역을 감지하고 커서로 지정해서 캡쳐 가능하게 하기</value>
  </data>
  <data name="lblToolsScreenColorPickerFormat.Text" xml:space="preserve">
    <value>화면 색상 선택기 양식:</value>
  </data>
  <data name="cbRegionCaptureShowInfo.Text" xml:space="preserve">
    <value>위치와 크기 정보 보이기</value>
  </data>
  <data name="cbRegionCaptureShowCrosshair.Text" xml:space="preserve">
    <value>화면을 가로지르는 조준선 보이기</value>
  </data>
  <data name="cbRegionCaptureShowMagnifier.Text" xml:space="preserve">
    <value>커서 근처 돋보기 보이기</value>
  </data>
  <data name="cbRegionCaptureUseSquareMagnifier.Text" xml:space="preserve">
    <value>원형 대신 정사각형 모양의 돋보기 사용하기</value>
  </data>
  <data name="cbRegionCaptureUseCustomInfoText.Text" xml:space="preserve">
    <value>커서 옆에 사용자 지정 텍스트 표시하기:</value>
  </data>
  <data name="lblRegionCaptureSnapSizes.Text" xml:space="preserve">
    <value>"Alt" 키를 누르고 있으면 달라붙을 영역 크기:</value>
  </data>
  <data name="cbFileUploadReplaceProblematicCharacters.Text" xml:space="preserve">
    <value>업로드 할 때 URL에 문제가있는 문자를 밑줄로 바꾸기</value>
  </data>
  <data name="cbCaptureOCRSilent.Text" xml:space="preserve">
    <value>조용히 OCR을 진행</value>
  </data>
  <data name="cbCaptureOCRAutoCopy.Text" xml:space="preserve">
    <value>자동으로 결과를 클립보드에 복사</value>
  </data>
  <data name="lblOCRDefaultLanguage.Text" xml:space="preserve">
    <value>기본 언어:</value>
  </data>
  <data name="tpOCR.Text" xml:space="preserve">
    <value>OCR</value>
  </data>
  <data name="btnScreenshotsFolderBrowse.Text" xml:space="preserve">
    <value>찾아보기...</value>
  </data>
</root>