<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="RectangleRegion_GetAreaText_Area" xml:space="preserve">
    <value>X: {0} Y: {1} W: {2} H: {3}</value>
  </data>
  <data name="RectangleLight_InitializeComponent_Rectangle_capture_light" xml:space="preserve">
    <value>직사각형 어둡지 않게 촬영</value>
  </data>
  <data name="FFmpegOptionsForm_buttonFFmpegBrowse_Click_Browse_for_ffmpeg_exe" xml:space="preserve">
    <value>ffmpeg.exe 탐색하기</value>
  </data>
  <data name="BaseRegionForm_InitializeComponent_Region_capture" xml:space="preserve">
    <value>영역 촬영</value>
  </data>
  <data name="RectangleTransparent_RectangleTransparent_Rectangle_capture_transparent" xml:space="preserve">
    <value>투명 직사각형 영역 촬영</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Show_FPS" xml:space="preserve">
    <value>FPS 표시</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Border_color___" xml:space="preserve">
    <value>테두리 색...</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Border_size_" xml:space="preserve">
    <value>테두리 크기:</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Fill_color___" xml:space="preserve">
    <value>채워넣기 색...</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Corner_radius_" xml:space="preserve">
    <value>가장자리 반경:</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Blur_radius_" xml:space="preserve">
    <value>흐림효과 반경:</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Pixel_size_" xml:space="preserve">
    <value>픽셀 크기:</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Highlight_color___" xml:space="preserve">
    <value>강조색...</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Options" xml:space="preserve">
    <value>설정</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Capture_monitor" xml:space="preserve">
    <value>모니터 촬영</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Capture_active_monitor" xml:space="preserve">
    <value>활성화 된 모니터 촬영</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Capture_fullscreen" xml:space="preserve">
    <value>전체 화면 촬영</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Width_" xml:space="preserve">
    <value>너비:</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Height_" xml:space="preserve">
    <value>높이:</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Magnifier_pixel_count_" xml:space="preserve">
    <value>돋보기 픽셀 갯수:</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Magnifier_pixel_size_" xml:space="preserve">
    <value>돋보기 픽셀 크기:</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Show_magnifier" xml:space="preserve">
    <value>돋보기 보이기</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Square_shape_magnifier" xml:space="preserve">
    <value>정사각형 모양 돋보기</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Multi_region_mode" xml:space="preserve">
    <value>멀티 영역 모드</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Show_position_and_size_info" xml:space="preserve">
    <value>위치와 크기 정보 보이기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_CancelTaskEsc" xml:space="preserve">
    <value>작업 취소 (Esc)</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Fixed_size_region_mode" xml:space="preserve">
    <value>고정 영역 크기 모드</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Show_screen_wide_crosshair" xml:space="preserve">
    <value>화면을 가로지르는 조준선 보이기</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_EnableAnimations" xml:space="preserve">
    <value>애니메이션 활성화</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_RememberMenuState" xml:space="preserve">
    <value>메뉴 상태 기억하기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_Edit" xml:space="preserve">
    <value>편집</value>
  </data>
  <data name="ShapeManager_CreateToolbar_Undo" xml:space="preserve">
    <value>되돌리기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_DropShadow" xml:space="preserve">
    <value>그림자</value>
  </data>
  <data name="ShapeManager_CreateToolbar_CaptureRegions" xml:space="preserve">
    <value>영역 촬영</value>
  </data>
  <data name="ShapeManager_CreateToolbar_Delete" xml:space="preserve">
    <value>삭제</value>
  </data>
  <data name="ShapeManager_CreateToolbar_DeleteAll" xml:space="preserve">
    <value>모두 삭제</value>
  </data>
  <data name="ShapeManager_CreateToolbar_BringForward" xml:space="preserve">
    <value>앞으로 보내기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_SendBackward" xml:space="preserve">
    <value>뒤로 보내기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_BringToFront" xml:space="preserve">
    <value>맨 앞으로 보내기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_SendToBack" xml:space="preserve">
    <value>맨 뒤로 보내기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_ApplyChangesContinueTaskEnter" xml:space="preserve">
    <value>변경 사항 적용 &amp; 작업 재개 (Enter)</value>
  </data>
  <data name="ShapeManager_CreateToolbar_ContinueTaskSpaceOrRightClick" xml:space="preserve">
    <value>작업 재개 (스페이스 바 또는 우클릭)</value>
  </data>
  <data name="ShapeManager_CreateToolbar_SaveImage" xml:space="preserve">
    <value>이미지 저장</value>
  </data>
  <data name="ShapeManager_CreateToolbar_SaveImageAs" xml:space="preserve">
    <value>다른 이름으로 이미지 저장... (Ctrl + Shift + S)</value>
  </data>
  <data name="ShapeManager_CreateToolbar_CopyImageToClipboard" xml:space="preserve">
    <value>이미지를 클립보드에 복사</value>
  </data>
  <data name="ShapeManager_CreateToolbar_UploadImage" xml:space="preserve">
    <value>이미지 업로드</value>
  </data>
  <data name="ShapeManager_CreateToolbar_PrintImage" xml:space="preserve">
    <value>이미지 인쇄... (Ctrl + P)</value>
  </data>
  <data name="ShapeManager_CreateToolbar_RunAfterCaptureTasks" xml:space="preserve">
    <value>촬영 뒤 할 일 하기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_LastRegion" xml:space="preserve">
    <value>이전 영역 촬영</value>
  </data>
  <data name="ShapeManager_CreateContextMenu_Capture" xml:space="preserve">
    <value>촬영</value>
  </data>
  <data name="RegionCaptureForm_InitializeComponent_ImageEditor" xml:space="preserve">
    <value>이미지 편집기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_Image" xml:space="preserve">
    <value>이미지</value>
  </data>
  <data name="ShapeManager_CreateToolbar_ImageSize" xml:space="preserve">
    <value>이미지 크기...</value>
  </data>
  <data name="ShapeManager_CreateToolbar_CanvasSize" xml:space="preserve">
    <value>캔버스 크기...</value>
  </data>
  <data name="WebpageCaptureForm_UpdateControls_Stop" xml:space="preserve">
    <value>중지</value>
  </data>
  <data name="WebpageCaptureForm_UpdateControls_Capture" xml:space="preserve">
    <value>촬영</value>
  </data>
  <data name="ScrollingCaptureForm_StopCapture_Start_capture" xml:space="preserve">
    <value>촬영 시작하기</value>
  </data>
  <data name="ScrollingCaptureForm_StartCapture_Stop_capture" xml:space="preserve">
    <value>촬영 중지</value>
  </data>
  <data name="ShapeManager_CreateToolbar_Rotate90Clockwise" xml:space="preserve">
    <value>시계방향으로 90도 회전</value>
  </data>
  <data name="ShapeManager_CreateToolbar_Rotate90CounterClockwise" xml:space="preserve">
    <value>반시계방향으로 90도 회전</value>
  </data>
  <data name="ShapeManager_CreateToolbar_Rotate180" xml:space="preserve">
    <value>180도 회전</value>
  </data>
  <data name="ShapeManager_CreateToolbar_FlipHorizontal" xml:space="preserve">
    <value>가로로 뒤집기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_FlipVertical" xml:space="preserve">
    <value>세로로 뒤집기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_EditorStartMode" xml:space="preserve">
    <value>편집기 시작 상태:</value>
  </data>
  <data name="ShapeManager_CenterPoints" xml:space="preserve">
    <value>중심점:</value>
  </data>
  <data name="ShapeManager_CursorType" xml:space="preserve">
    <value>커서 모양:</value>
  </data>
  <data name="ShapeManager_CreateToolbar_AnnotateMenu" xml:space="preserve">
    <value>주석 메뉴</value>
  </data>
  <data name="ShapeManager_CreateToolbar_PasteImageText" xml:space="preserve">
    <value>이미지/텍스트 붙여넣기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_AutoCropImage" xml:space="preserve">
    <value>이미지 알아서 자르기</value>
  </data>
  <data name="RegionCaptureForm_TipYouCanPanImageByHoldingMouseMiddleButtonAndDragging" xml:space="preserve">
    <value>팁: 가운데 마우스 버튼을 누르고 드래그하면 이미지를 이동시킬 수 있습니다.</value>
  </data>
  <data name="RegionCaptureForm_ShowExitConfirmation_ShareXImageEditor" xml:space="preserve">
    <value>ShareX - 이미지 편집기</value>
  </data>
  <data name="ShapeManager_CreateToolbar_FontSize" xml:space="preserve">
    <value>글꼴 크기:</value>
  </data>
  <data name="ShapeManager_CreateToolbar_InsertImageFile" xml:space="preserve">
    <value>이미지 파일 삽입:</value>
  </data>
  <data name="ShapeManager_CreateToolbar_NewImage" xml:space="preserve">
    <value>새 이미지...</value>
  </data>
  <data name="ShapeManager_CreateToolbar_InsertImageFromScreen" xml:space="preserve">
    <value>화면에서 이미지 삽입...</value>
  </data>
  <data name="ShapeManager_CreateToolbar_CropImage" xml:space="preserve">
    <value>이미지 자르기...</value>
  </data>
  <data name="ShapeManager_CreateToolbar_OpenImageFile" xml:space="preserve">
    <value>이미지 파일 열기...</value>
  </data>
  <data name="ShapeManager_CreateToolbar_InterpolationMode" xml:space="preserve">
    <value>보간 모드</value>
  </data>
  <data name="EditorStartupForm_ClipboardDoesNotContainAnImage" xml:space="preserve">
    <value>클립보드에 이미지가 없습니다</value>
  </data>
  <data name="ShapeManager_CreateToolbar_AutoCloseEditorOnTask" xml:space="preserve">
    <value>작업 실행 시 편집기 자동 닫기</value>
  </data>
  <data name="ThisWindowWillCloseBeforeOpeningKeybindsPageWantContinue" xml:space="preserve">
    <value>이 창은 keybinds 웹 페이지를 열기 전에 닫힙니다. 계속하시겠습니까?</value>
  </data>
</root>