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<root>
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    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="btnRefreshSources.Text" xml:space="preserve">
    <value>Segarkan</value>
  </data>
  <data name="lblVP8Bitrate.Text" xml:space="preserve">
    <value>Laju bit variabel:</value>
  </data>
  <data name="btnInstallHelperDevices.Text" xml:space="preserve">
    <value>Instal perangkat perekam</value>
  </data>
  <data name="$this.Text" xml:space="preserve">
    <value>ShareX - Opsi Perekaman Layar</value>
  </data>
  <data name="lblNVENCPreset.Text" xml:space="preserve">
    <value>Pra-atur:</value>
  </data>
  <data name="lblNVENCBitrate.Text" xml:space="preserve">
    <value>Laju bit:</value>
  </data>
  <data name="lblHelperDevices.Text" xml:space="preserve">
    <value>Instal sumber audio/video "perekam-gambar-layar" dan "perekam-audio-virtual"</value>
  </data>
  <data name="lblGIFStatsMode.Text" xml:space="preserve">
    <value>Mode palet:</value>
  </data>
  <data name="btnTest.Text" xml:space="preserve">
    <value>Uji dengan CMD</value>
  </data>
  <data name="btnCopyPreview.Text" xml:space="preserve">
    <value>Salin</value>
  </data>
  <data name="lblAACQuality.Text" xml:space="preserve">
    <value>Laju bit:</value>
  </data>
  <data name="lblAudioCodec.Text" xml:space="preserve">
    <value>Kodek audio:</value>
  </data>
  <data name="lblVorbisQuality.Text" xml:space="preserve">
    <value>Kualitas:</value>
  </data>
  <data name="lblAudioSource.Text" xml:space="preserve">
    <value>Sumber audio:</value>
  </data>
  <data name="lblGIFDither.Text" xml:space="preserve">
    <value>Mode dithering</value>
  </data>
  <data name="lblMP3Quality.Text" xml:space="preserve">
    <value>Kualitas:</value>
  </data>
  <data name="lblVideoSource.Text" xml:space="preserve">
    <value>Sumber video:</value>
  </data>
  <data name="cbOverrideFFmpegPath.Text" xml:space="preserve">
    <value>Gunakan jalur khusus</value>
  </data>
  <data name="cbCustomCommands.Text" xml:space="preserve">
    <value>Gunakan perintah khusus</value>
  </data>
  <data name="lblCodec.Text" xml:space="preserve">
    <value>Kodek video:</value>
  </data>
  <data name="lblx264Preset.Text" xml:space="preserve">
    <value>Pra-atur:</value>
  </data>
  <data name="lblXvidQscale.Text" xml:space="preserve">
    <value>Laju bit variabel:</value>
  </data>
  <data name="pbAudioCodecWarning.ToolTip" xml:space="preserve">
    <value>Kodek audio ini tidak didukung oleh wadah video terpilih.</value>
  </data>
  <data name="cbGIFDither.ToolTip" xml:space="preserve">
    <value>Bawaannya adalah sierra2_4a.</value>
  </data>
  <data name="tbAACBitrate.ToolTip" xml:space="preserve">
    <value>Bawaannya adalah 128k.</value>
  </data>
  <data name="cbGIFStatsMode.ToolTip" xml:space="preserve">
    <value>Bawaannya adalah penuh.</value>
  </data>
  <data name="pbx264PresetWarning.ToolTip" xml:space="preserve">
    <value>Untuk pengkodean waktu nyata seperti perekaman layar, dianjurkan memilih pra-atur secepat mungkin.
Bila tidak, tidak bisa mengikuti rekaman dan banyak frame yang terbuang akan terjadi.</value>
  </data>
  <data name="nudx264CRF.ToolTip" xml:space="preserve">
    <value>Faktor Laju Konstan (CRF): Nilai bisa antara 0-51, 0 (lossless), 30 (bawaan), dan 51 (terburuk).
Nilai lebih tinggi berarti kualitas buruk, tetapi ukuran file kecil.</value>
  </data>
  <data name="nudXvidQscale.ToolTip" xml:space="preserve">
    <value>1=kualitas tinggi/ukuran file besar dan 31=kualitas rendah/ukuran file kecil.</value>
  </data>
  <data name="cbx264Preset.ToolTip" xml:space="preserve">
    <value>Pra-atur cepat = Enkode lebih cepat tetapi ukuran file besar.
Pra-atur lambat = Enkode lebih lambat tetapi ukuran file kecil.
Untuk enkode waktu nyata (mis. perekaman layar), pra-atur harus secepat mungkin.</value>
  </data>
  <data name="tbVorbis_qscale.ToolTip" xml:space="preserve">
    <value>Rentang 0–10, 10 adalah kualitas tinggi. 3–6 adalah kisaran baik untuk dicoba. Bawaannya adalah 3.</value>
  </data>
  <data name="tbMP3_qscale.ToolTip" xml:space="preserve">
    <value>Rentang 0-9 dimana nilai rendah adalah kualitas tinggi. 0-3 biasanya akan menghasilkan hasil transparan, 4 (bawaan) harus mendekati transparansi perseptual, dan 6 menghasilkan kualitas yang "bisa diterima".</value>
  </data>
</root>