add_namespace = YZHJ_event

country_event = { 
	id = YZHJ_event.1
	title = YZHJ_event.1.t
	desc = YZHJ_event.1.d
	picture = GFX_YZHJ_event.0
	
	is_triggered_only = yes
	
	option = {
		name = YZHJ_event.1.a
		create_navy_leader = {
		name = "changlumozi"
		gfx = "GFX_portrait_JCL_mako"
		traits = { 
		bold air_controller
		}
		skill = 4
		attack_skill = 6
		defense_skill = 3
		maneuvering_skill = 7
		coordination_skill = 8
		set_character_flag = yz_navy_flag
			}
		create_navy_leader = {
		name = "mingyuekanna"
		gfx = "GFX_portrait_CSS_kanna"
		traits = { 
		superior_tactician
		}
		skill = 5			
		attack_skill = 4
		defense_skill = 8
		maneuvering_skill = 7
		coordination_skill = 5
		set_character_flag = yz_navy_flag
			}
		create_navy_leader = {
		name = "lingdiningning"
		gfx = "GFX_portrait_STW_Nene"
		traits = { 
		seawolf
		}
		skill = 5
		attack_skill = 7
		defense_skill = 2
		maneuvering_skill = 1
		coordination_skill = 6
		set_character_flag = yz_navy_flag
			}
		create_navy_leader = {
		name = "zaiyuanqihai"
		gfx = "GFX_portrait_RGR_Nanami"
		traits = { 
		spotter
		}
		skill = 5
		attack_skill = 5
		defense_skill = 3
		maneuvering_skill = 5
		coordination_skill = 5
		set_character_flag = yz_navy_flag
			}
		create_navy_leader = {
			name = "qiansuizuonai"
			gfx = "GFX_portrait_TSL_sana"
			traits = { 
			lucky_or_unlucky
			}
			skill = 5
			attack_skill = 5
			defense_skill = 4
			maneuvering_skill = 4
			coordination_skill = 5
		set_character_flag = yz_navy_flag
		}
		create_navy_leader = {
			name = "ertiaoyuanyuyue"
			gfx = "GFX_portrait_RGR_hazuki"
			traits = { 
			dahefuzi
			}
			skill = 5
			attack_skill = 6
			defense_skill = 4
			maneuvering_skill = 4
			coordination_skill = 4
		set_character_flag = yz_navy_flag
		}
	}
    } 


		