ideas = {
	navy_spirit = {
		naval_yuzusoft_spirit = {
		    ledger = navy
            picture = GFX_idea_naval_yuzusoft_spirit
		    cost= 100
			visible = { 
				has_country_flag = have_hazuki
				not = { has_country_flag = yz_bad_end }
			}
			modifier = {
				navy_max_range_factor = 0.15
				naval_speed_factor = 0.15
				industrial_capacity_dockyard = 0.35
				navy_anti_air_attack_factor = 0.15
				experience_gain_navy_factor = 0.2
			}
			ai_will_do = {
				factor = 0
			}
		}
	}
	air_force_spirit = {
		air_yuzusoft_spirit = {
		    ledger = air
            picture = GFX_idea_air_yuzusoft_spirit
		    cost= 100
			visible = { 
				has_country_flag = have_zaozi
				not = { has_country_flag = yz_bad_end }
			}
			modifier = {
				sortie_efficiency = 0.3
				air_accidents = -0.25
				experience_gain_air = 0.25
				air_attack_factor = 0.2
				air_agility_factor = 0.15
				experience_gain_air_factor = 0.2
			}
			ai_will_do = {
				factor = 0
			}
		}
	}
	army_spirit = {
		army_yuzusoft_forces = {
		    ledger = army
            picture = GFX_idea_army_yuzusoft_forces
		    cost= 100
			visible = { 
				has_country_flag = have_fumika
				not = { has_country_flag = yz_bad_end }
			}
			modifier = {
				weekly_manpower = 1300
				training_time_army_factor = -0.2
				special_forces_training_time_factor = 0.25
				army_attack_factor = 0.05
				command_power_gain_mult = 0.25
				army_defence_factor = 0.1
				supply_consumption_factor = 0.1
			}
			ai_will_do = {
				factor = 0
			}
		}
	}
	army_spirit = {
		army_yuzusoft_spirit_special_forces = {
		    ledger = army
            picture = GFX_idea_army_yuzusoft_spirit_special_forces
		    cost= 100
			visible = { 
				has_country_flag = have_mako
				not = { has_country_flag = yz_bad_end }
			}
			modifier = {
				weekly_manpower = 750
				special_forces_training_time_factor = -0.25
				training_time_army_factor = 0.1
				special_forces_cap = 0.65
				command_power_gain_mult = 0.25
				special_forces_out_of_supply_factor = -0.25
				special_forces_attack_factor = 0.1
				special_forces_defence_factor = 0.15
			}
			ai_will_do = {
				factor = 0
			}
		}
	}
}