sub_units = {
	airi_crystal_signal_company = {
		abbreviation = "SIG"
		sprite = infantry
		map_icon_category = infantry
		priority = 0
		ai_priority = 0
		active = no
		affects_speed = no

		type = {
			infantry
			support
			motorized
		}
		
		group = support
		
		categories = {
			category_support_battalions
			category_army
			category_front_line
		}

		combat_width = 0
	
		#Size Definitions
		max_strength = 10
		max_organisation = 30
		default_morale = 0.6
		manpower = 200
		training_time = 130

		#Misc Abilities
		weight = 0.1
		supply_consumption = 0.02
		can_be_parachuted = yes
		
		# Important Ability
		initiative = 0.5
		
		own_equipment_fuel_consumption_mult = 0.0 # no fuel use
		
		essential = {
			support_equipment
			motorized_equipment
			airi_crystal_support_equipment
			infantry_equipment
		}

		need = {
			infantry_equipment = 10
			support_equipment = 40
			motorized_equipment = 20
			airi_crystal_support_equipment = 20
		}

		battalion_mult = {
			category = category_front_line
			defense = 0.2
			breakthrough = 0.1
			max_organisation = 0.15
			supply_consumption_factor = 0.05
		}
		battalion_mult = {
			category = category_artillery
			defense = 0.2
			breakthrough = 0.1
			attack = 0.1
			supply_consumption_factor = 0.05
		}

		same_support_type = signal_company
	}
}
